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On the EMS and the Extended Cut


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#476
AsteroidBlues

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shepdog77 wrote...

I guess I'm devil's advocate here, because i've been what you described as a loyal fan, but i also highly enjoy MP.
It lets me enjoy the Mass effect combat system without getting sick of the story over and over, plus playing as an Asari or a Krogan is fantastic.

That being sad, I still wish they would have just kept them both separate and not had the MP tie into your EMS score and affecting the ending.  It's not fair to people who don't have gold subs on xbox, or for people who just don't have internet connection available to them.


Nah, not devil's advocate.  You're points are entirely valid and reasonable.  I'm not trying to imply MP players are not loyal fans. Just that MP shouldn't be forced on a game that, until now, has been purely a SP experience, especially for something as important as to whether or not you're character lives.

BlueStorm83 wrote...

--- I don't want to confuse anyone when I rant and rave about the handling of Multiplayer here. I enjoy it. Nay, I would go so far as to say that I nearly love it. While I would have LOVED LOVED LOVED it to be more like a 4-man cooperative mission thing, start here, go there, kill a boss or two along the way, then return for extraction, what we got was very well done and I still play it nearly every day.


I would totally be into something like that.  I don't hold anything against people that enjoy MP, to each his own.  But if they did some side story type missions like Uncharted 2&3 did well I would be into that with Horde just one of many game modes.


BlueStorm83 wrote...

--- Personally, I think that playing Multiplayer should have unlocked not a best ending, but Alternate Endings. Like, Multiplayer Specific Endings. Maybe when you promote enough squads, or get everyone to level 20, or whatever, we could be treated to a montage of our squads all together charging into Reaper areas, saving civilians, reclaiming lost bases, things like that, while some Victory music plays in the background.


Some MP specific content like that I wouldn't mind at all and, in fact, it sounds like a good idea.  By adding extra shots of the MP squads kicking ass theyr're not punishing the SP players by not playing by halving their EMS, they're adding stuff that MP players would notice and love seeing while SP players wouldn't much mind missing out because they haven't been grinding online promoting those troops.  While it technically would still go against what Gamble said about ALL content being in SP, I'd forgive it.  Because it's not affecting my SP character's fate.

Modifié par AsteroidBlues, 25 juin 2012 - 06:31 .


#477
Sir Fluffykins

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So many posts about people wanting the max level, my question is, will we finally get different...outcomes with different levels of EMS?

Can Reapers win? Does inporting N7 squads from MP save the orphans!? Will the Rachni queen sing me the song of her people!!? Image IPB

Modifié par Sir Fluffykins, 25 juin 2012 - 06:19 .


#478
AsteroidBlues

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Sir Fluffykins wrote...

So many posts about people wanting the max level, my question is, will we finally get different...outcomes with different levels of EMS?


Doubtful.  They're going to "elaborate" which is why I'm still worried.  Like the ending or not, they're not going to change the suckage of the endings screwing up galactic civilization.  I expect a few cutscenes and a lot of Dragon Age: Origins text screens about what some characters did after the war; which is where the endings will become "personalized" and consider the choices made throughout the series.  I just don't know how anything resebling the galaxy we knew and fought for being preserved with what happened in each COLOR.

#479
AsteroidBlues

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I quoted myself instead of edited.  Maybe I am stoopid. :blink:

Modifié par AsteroidBlues, 25 juin 2012 - 06:28 .


#480
Neverwinter_Knight77

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I don't pay for Xbox Live, but I played the mulitplayer part of the demo and had a blast.  I can only imagine how much fun I'd have as a krogan battlemaster, but the point is, multiplayer's not gonna last forever.  I'd like to be able to get a good amount of EMS without it.

#481
whatsdafus

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My god.... why did i read this thread? negativity at the max,


look, I love me, me2 and me3. MP is fun.. try it. stop complaining so much and play the game or dont. if they fix it... they fix it. if not... well then stop buying their product. all this "lockdown" and odds making.. sounds like a fun sunday night...

i have 9700 ems. not hard to do. didnt need a 2nd mortgage or taken 3 weeks off of work. i wil wait to see the EC and i will hope and pray that there is a ton of dlc to extend the game i really enjoy. If you hate all of it after all of tht comes out.. then dont buy mass effect 4

if you hate all f it as of now.... dont buy any more dlc and stop posting.

#482
Someone With Mass

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http://www.gamefront...t-fix-anything/

That's all I have to say, since I agree with them.

#483
GreenDragon37

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whatsdafus wrote...

if you hate all f it as of now.... dont buy any more dlc and stop posting.


You can't silence my voice. 

#484
coolbeans

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whatsdafus wrote...

My god.... why did i read this thread? negativity at the max...

...if you hate all f it as of now.... dont buy any more dlc and stop posting.


Someones missing the point

I didn't pay for a mediocre horde mode, i payed full price as I was assured mp wasn't required for me to complete the story I've been investing in since 2007.

I was lied to in this regard, therefore I am entitled to voice my displeasure, not to shut up and be silent like a good little drone.

#485
OldSwede

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Chris Priestly wrote...

People have been asking about the EMS and how it changes in the Extended Cut DLC.

The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end, which is appropriate to a story about a war that needs every possible advantage in order to win.  But now that we are moving to a post-launch period and have additional content for the endings, we wanted to make it easier for all players to experience even the best-cast endings.  Playing multiplayer is just one component is a sea of variables that can affect your ending.  If you don't play MP, you have to find other ways raise to raise your EMS before attempting to retake Earth, including a comprehensive single player play through.  Likewise if you suffered some blows to your EMS prior to assaulting Earth, MP is a great way to raise your score high enough for the final assault.

Keep in mind that the results of having a very low EMS rating can have distinct effects on the outcome of the game in teh same way having a high EMS can.



:devil:


Wow! That was a long post of saying; "Things are the same"... :huh:

Modifié par OldSwede, 25 juin 2012 - 08:55 .


#486
BalooTheBear

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So do we have any idea what the EMS requirement will be changed to?

#487
Bushido Effect

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So is this finally addressed or not? Would been nice if Chris was more precise..

http://social.biowar.../index/11655962

My original proposal was a patch to raise the default GR from 50% to something higher, to boost EMS. But now what? How will EC do things?

#488
uecasm

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A strict interpretation of Chris' first post is "we have changed absolutely nothing."

Michael Gamble wrote...

In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?

This is more encouraging, however.  But I'll believe it when I see it.

#489
Inxentas

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Vague, but encouraging message. I'm glad BW adresses the post-launch period. I have little interest in MP so the less effect it has on my SP experience, the better.

#490
Guest_SilverMoonDragon_*

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Bushido Effect wrote...

So is this finally addressed or not? Would been nice if Chris was more precise..

http://social.biowar.../index/11655962

My original proposal was a patch to raise the default GR from 50% to something higher, to boost EMS. But now what? How will EC do things?


That's what  I was thinking, and hoping they'd do. Apparently though, according to a tweet from Chris Priestly, he said "You no longer have to get 4000ems". So...It seems what they're doing is lowering the minimum EMS requirement to get "the best possible ending" or something like that. I honestly don't care how they fix it, so long as they fix it, 'cus this whole ems multiplayer/single player thing is the only thing that genuinely bothered me about ME3. Still, I'm optimistic about the EC. Looking forward to it Image IPB

#491
Szuli

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RocketManSR2 wrote...

Emotion is tough to read on teh web sometimes, but that post by Mr. Gamble seems like there is some irritation in that statement.


That's exactly how I felt, too, when I read that post.

#492
Szuli

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Someone With Mass wrote...

http://www.gamefront...t-fix-anything/

That's all I have to say, since I agree with them.


Thanks for the link.  I think I have to go take some blood pressure medication now. :devil:

#493
Morty Smith

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Michael Gamble wrote...

In other words, if you have a pretty comprehensive SP playthrough (like most of you probably do) - you don't need to spend the weekend battling it out in MP to raise your EMS. Cool?


Cool like in: You-finaly-owned-up-to-your-words-cool. :?

#494
Uncle Jo

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Still think that the whole MP affecting directly the ending is more a punishment for a lot of players than a reward. It is unbelievable that a new gamer who never knew ME before, can even scr*w up some important missions (like Rannoch or Tuchanka) and still get a better ending than someone who worked their *ss off during the 3 games, this just because he played MP.
I belong to those who don't like MP and will never play it. Thankfully I'm on PC, so I can find another way to boost my EMS but there are others who don't have this chance.
This is really sad.

Modifié par Uncle Jo, 25 juin 2012 - 02:37 .


#495
T-Raks

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 Excited!

#496
Uncle Jo

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dble post.

Modifié par Uncle Jo, 25 juin 2012 - 01:36 .


#497
Kub666

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Uncle Jo wrote...

Still think that the whole MP affecting driectly the ending is a more punishment for a lot of players than a reward. It is unbelievable that a new gamer who never knew ME before, can even scr*w up some important missions (like Rannoch or Tuchanka) and still get a better ending than someone who worked their *ss off during the 3 games, this just because he played MP.
I belong to those who don't like MP and will never play it. Thankfully I'm on PC, so I can find another way to boost my EMS but there are others who don't have this chance.
This is really sad.


Totally agree. It is even more sad that Bioware refuses to admit their fault here and to say "sorry" to SP gamers.

#498
Gtacatalina

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Szuli wrote...

Someone With Mass wrote...

http://www.gamefront...t-fix-anything/

That's all I have to say, since I agree with them.


Thanks for the link.  I think I have to go take some blood pressure medication now. :devil:



You might have to take more when you read this

http://www.gamepur.c...ys-bioware.html

''So there's no doubt that there will be a whole new wave of discussion and debate, maybe even controversy. But we didn't do the Extended Cut because we're trying to make everybody happy, make it perfect - we just saw an opportunity to expand on things that we felt could add value to the experience, for those that appreciate it."
Casey Hudson


#499
Warlegend

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Does this mean, that (also due to of post-launch period) the Galactic Readiness percentage decreases slower than before?

#500
Capeo

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Uncle Jo wrote...

Still think that the whole MP affecting directly the ending is more a punishment for a lot of players than a reward. It is unbelievable that a new gamer who never knew ME before, can even scr*w up some important missions (like Rannoch or Tuchanka) and still get a better ending than someone who worked their *ss off during the 3 games, this just because he played MP.
I belong to those who don't like MP and will never play it. Thankfully I'm on PC, so I can find another way to boost my EMS but there are others who don't have this chance.
This is really sad.


It sure is.  It's more than sad.  It's a kick in the teeth to SP players who have fretted over every decision and it's directly contradictory of the devs claims prior to release.