On the EMS and the Extended Cut
#76
Posté 22 juin 2012 - 08:14
#77
Posté 22 juin 2012 - 08:14
Szuli wrote...
You know, it's pretty sad that people have to thank you and be excited about some feature that might be finally implemented in the game that was promised before...
QFT. Couldn't agree more, especially regarding the tone and content (or lack thereof) of the actual message.
#78
Posté 22 juin 2012 - 08:18
http://social.biowar.../index/11763105
Posting for reference, good info in there. It'll be interesting to see what gets adjusted.
#79
Posté 22 juin 2012 - 08:18
No offense, but this is a simple yes-or-no question. Is it fixed or is it not fixed? No space for phrasings in "yes" or "no".Chris Priestly wrote...
OdanUrr wrote...
Does this mean that SP EMS has been fixed?
That would be one way to phrase it.
#80
Posté 22 juin 2012 - 08:22
#81
Posté 22 juin 2012 - 08:22
#82
Posté 22 juin 2012 - 08:24
megabug7 wrote...
So what is considered low EMS then? If one skips all sidequests/planet scanning = low EMS? The EC would differ too right?
Below 2k-something. And most likely, yes.
#83
Posté 22 juin 2012 - 08:24
sH0tgUn jUliA wrote...
Are we ever going to get a straight answer to anything around here?
They might be a bit swamped right now. With the announcement, the forum has gone into overdrive. I think the mods are working overtime.
#84
Posté 22 juin 2012 - 08:28
Chris Priestly wrote:
...If you don't play MP, you have to find other ways raise to raise your EMS before attempting to retake Earth, including a comprehensive single player play through...
(Emphasis Added)
My concern is the use of the word 'including' it's all too easy to read this as 'in addition to', leading to the suspicion they have not changed the total EMS available to SP only playthroughs.
As for the idea that playing MP or doing anything other than SP was part of the 'original idea' this completely contradicts pre-release statements by multiple devs. MP,iOS and FB were always presented as an alternative to doing all the side missions in the game.
Modifié par Lalalandia, 22 juin 2012 - 08:30 .
#85
Posté 22 juin 2012 - 08:31
It's the only correct way to phrase it. I'm not going to dig up the quotes again, but we all know what Bioware said about EMS and how you wouldn't need MP or other apps to experience all the single player content. To read your statement here is, well, I'll just say that it's in line with what I've come to expect from Bioware nowadays. It completely contradicts what you told us before and even shortly after the release of the game.Chris Priestly wrote...
OdanUrr wrote...
Does this mean that SP EMS has been fixed?
That would be one way to phrase it.
Modifié par -Draikin-, 22 juin 2012 - 08:33 .
#86
Posté 22 juin 2012 - 08:35
Lalalandia wrote...
As for the idea that playing MP or doing anything other than SP was part of the 'original idea' this completely contradicts pre-release statements by multiple devs. MP,iOS and FB were always presented as an alternative to doing all the side missions in the game.
Yes, said statements contradict the facts. Whoever made the statements lied or is bad at math. 4000 EMS is not possible in SP without playing MP, iOS, or FB. Maximizing War Assets nets a max of 7515ish in SP, which is not enough for the "best ending."
#87
Posté 22 juin 2012 - 08:35
I already did THREE comprehensive SP playthroughs and maxed out my war assets. But I still have to do MP or iOS to get 100% galactic readiness. What exactly changed?
Either Bioware has to give us 100% galactic readiness automatically, or they have to lower EMS needed for the best ending. But wouldn't the latter negate the EC? Again, what exactly changed?
#88
Posté 22 juin 2012 - 08:37
Maybe you could try and be just a little bit less condescending and answer the VERY CLEAR FRACKING QUESTIONChris Priestly wrote...
OdanUrr wrote...
Does this mean that SP EMS has been fixed?
That would be one way to phrase it.
[smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]
Seeing as they lied about SP being all that was required to access all the single player content, have the fixed this?
Also when can their customers expect an apology for the frankly terrible way they have been treated with regard to this issue, repeated lies, lockdowns of threads, shuffled from one section of the forum to another, disgusting.
Modifié par coolbeans, 22 juin 2012 - 08:38 .
#89
Posté 22 juin 2012 - 08:38
Vagueness is not helping here BW, it would be easy to be clear on this.
#90
Posté 22 juin 2012 - 08:38
Chris Priestly wrote...
OdanUrr wrote...
Does this mean that SP EMS has been fixed?
That would be one way to phrase it.
Just answer the question. Do we, or do we not have to play MP to get the FULL Single player experience? Stop dodging and give your customers a definitive answer. Answer YES or NO.
EDIT: Consider anything not bundled with the original game purchase to be lumped with MP. Is it possible to get the FULL experience with NO OUTSIDE INFLUENCE AT ALL? This outside influence includes MP, the apps, and any other tacked-on nonsense you try to get us to swallow.
Modifié par fainmaca, 22 juin 2012 - 08:42 .
#91
Posté 22 juin 2012 - 08:40
"have additional content for the endings"
I wonder if this means that there's actually some new gameplay or some new way of gaining more points in the EC. I don't expect an answer from BW, since that doesn't seem to be the way things work here, I'm just throwing it out there for the rest of you...
#92
Posté 22 juin 2012 - 08:45
Bioware statements before release of ME3:
How do SP and MP work together/complement each other?
They complement each other really well in that the Galaxy at War System takes the actions played in MP and pushes them to your SP achievements. The SP elements will dovetail really nicely into those and both those
actions will allow your Shepard to have a different ending depending on those actions. That said, SP can still be played all by itself without any kind of multiplayer or third party and you can still get the absolute best ending. This just gives you new options to be able to get that ending.
You can get the best possible outcome in the game by just playing single player if you want, as long as you are willing to do a lot of the side missions and content.
Sources:you can play the game how you want and not be negatively punished if you don’t want to play multiplayer or don’t own any iOS devices.
http://blog.bioware....-jesse-houston/
http://penny-arcade.com/2012/02/17
And now Chris Priestly posts this:
The original experience of the game was meant to reward players who did extra work (multiplayer, importing a save, playing the iOS games, etc) with greater levels of success in the end
Conclusion: they lied and Bioware doesn't have the decency to admit it: There's no debate here.
Modifié par -Draikin-, 22 juin 2012 - 08:46 .
#93
Posté 22 juin 2012 - 08:45
Forsythia wrote...
I still think it's weird that they simply won't say it wasn't possible to achieve the best EMS in singleplayer alone, but hey, it's fixed.
I have observed no confirmation of a "fix".
#94
Posté 22 juin 2012 - 08:47
#95
Posté 22 juin 2012 - 08:47
-Draikin- wrote...
You know what, I AM going to dig up the quotes, just to show what Bioware has done here:
Bioware statements before release of ME3:How do SP and MP work together/complement each other?
They complement each other really well in that the Galaxy at War System
takes the actions played in MP and pushes them to your SP achievements.
The SP elements will dovetail really nicely into those and both those
actions will allow your Shepard to have a different ending depending on
those actions. That said, SP can still be played all by itself without
any kind of multiplayer or third party and you can still get the
absolute best ending. This just gives you new options to be able to get
that ending.You can get the best possible outcome in the game by
just playing single player if you want, as long as you are willing to do
a lot of the side missions and content.
Sources:you can play the game how you want and not be
negatively punished if you don’t want to play multiplayer or don’t own
any iOS devices.
http://blog.bioware....-jesse-houston/
http://penny-arcade.com/2012/02/17
And now Chris Priestly posts this:The original experience of the game was meant to reward players who did
extra work (multiplayer, importing a save, playing the iOS games, etc)
with greater levels of success in the end
Conclusion: they lied and Bioware doesn't have the decency to admit it: There's no debate here.
Not only that but now it's presented as if it was always the case that you had to do MP to get all the content in your SP game and people who only do SP are just lazy bums.
#96
Posté 22 juin 2012 - 08:50
#97
Posté 22 juin 2012 - 08:51
Chris Priestly wrote...
OdanUrr wrote...
Does this mean that SP EMS has been fixed?
That would be one way to phrase it.
[smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]
Epic customer service
#98
Posté 22 juin 2012 - 08:51
#99
Posté 22 juin 2012 - 08:51
If not, too bad
#100
Posté 22 juin 2012 - 08:51
If it's YES, I want to know HOW. How can we say it is fixed if we don't even know how our game will be affected...fainmaca wrote...
Chris Priestly wrote...
OdanUrr wrote...
Does this mean that SP EMS has been fixed?
That would be one way to phrase it.
Just answer the question. Do we, or do we not have to play MP to get the FULL Single player experience? Stop dodging and give your customers a definitive answer. Answer YES or NO.
EDIT: Consider anything not bundled with the original game purchase to be lumped with MP. Is it possible to get the FULL experience with NO OUTSIDE INFLUENCE AT ALL? This outside influence includes MP, the apps, and any other tacked-on nonsense you try to get us to swallow.
Modifié par Sylvianus, 22 juin 2012 - 08:52 .





Retour en haut




