Racial Options DLC.
#1
Posté 23 juin 2012 - 12:50
They would have to be done properly of course, not just some token changes to the human dialogue here and there.
If the choice was having only a human protagonist would you pay £20 for an extra "character" ?
#2
Posté 23 juin 2012 - 01:47
I think they should design the main game so you had a choice of race built in to it from the start.
#3
Posté 23 juin 2012 - 05:08
#4
Posté 23 juin 2012 - 08:19
I don't mean small dialog changes, it would have to be different quest outcomes and games endings.
#5
Posté 23 juin 2012 - 08:23
BobSmith101 wrote...
While responding on another thread this occured to me. What if additional races were sold as DLC ?
They would have to be done properly of course, not just some token changes to the human dialogue here and there.
If the choice was having only a human protagonist would you pay £20 for an extra "character" ?
I'll stick with Origins thank you, I'd rather not pay £20 just to get the option to play more than one race.
Also, if the only differences between races in DA3 are "some token changes to the human dialogue" like it was in Origins, I have no problem with that if it's put in DA3 as part of the main game.
#6
Posté 23 juin 2012 - 08:40
#7
Posté 23 juin 2012 - 09:15
#8
Posté 23 juin 2012 - 09:30
ianvillan wrote...
But how much can they really do in a DLC, It would need a new voice for all player dialogue,plus the world would have to react to being a different race and even the story would have to change to accomodate you being a different race.
I think they should design the main game so you had a choice of race built in to it from the start.
Yes. Back before Origins came out they were discussing what kind of contortions they'd have to go through in order to add another Origin, and keep in mind that there weren't THAT many times when your Origin was referenced after the opening. It was insane.
You wouldn't just need a new voice for all player dialog, you would have to re-record a LARGE PERCENTAGE of ALL dialog. It would basically have to be an example of the dreaded "on-disc" DLC that everyone rails against as if it were some kind of crime to have some of the bits already be on the main disc.
If they're going to do race selection, it's going to have to be a fundamental part of the game from the get go. It's not the kind of change you can make to this type of game through DLC.
#9
Posté 23 juin 2012 - 11:32
#10
Posté 23 juin 2012 - 11:34
Dakota Strider wrote...
I have a better idea: Raise the price of the game $10, add all the different races in the core game, and everyone wins.
I have an even better one. Give us the same quality game that was DAO, which had race selection without DLC.
#11
Posté 24 juin 2012 - 01:04
#12
Posté 24 juin 2012 - 04:36
Direwolf0294 wrote...
As soon as the RPG genre starts to nickel and dime people for extra customisation and story elements in a similar fashion to FPS games selling you guns, racing games selling you cars etc, then that's the day RPGs die.
Or, it could breathe new life into the genre. Don't be so narrow-minded.
If they really want to build circulation for the game, they might want to GIVE AWAY a free version without PC customization options and side-quests. After all, people are going to pirate it anyway and doing something like this might really help build brand recognition.
Or maybe not. But there are always more business models out there.
#13
Posté 24 juin 2012 - 10:59





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