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Why Give Players So Much Control over shepard From Mass Effect 1 and 2 and then towards the end of 3 take it away?


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#326
chemiclord

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Kabraxal wrote...

Evil is evil.. doesn't matter if someone pulls the "it's relative" crap... cause that is all it is, pure and utter drivel.


You are perfectly free to label them "evil."

Just like those you label evil are perfectly free to roll their eyes and say, "Uh huh.  Whatever."

#327
gmboy902

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Jonata wrote...
Rannoch and Tuchanka are wonderful ends to some of the most important storylines of the trilogy. They ended the Genophage and the Geth/Quarian War with moments of sheer beauty. ME3 is not a failure until the very end, so the lack of Karpyshyn's writing didn't crippled the game.


Except, you know

- are the Krogans going to rebel because they're powerful again or desperate to survive the genophage?
- what will happen to the Quarians if you found peace, but chose destroy? In fact, what will happen to the Quarians if you chose destroy in general, since they are pretty much half robot?
- how the hell will Tali build her house if she's stranded and/or dead?

The story brought some hinting of closure and brought Shepard's involvement in each story to an end, but it didn't show us the ultimate fate of the galaxy or races because of his involvement.

#328
Kabraxal

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chemiclord wrote...

Kabraxal wrote...

Evil is evil.. doesn't matter if someone pulls the "it's relative" crap... cause that is all it is, pure and utter drivel.


You are perfectly free to label them "evil."

Just like those you label evil are perfectly free to roll their eyes and say, "Uh huh.  Whatever."


So I should just go round up 100 random strangers and torture them for fun before killing them?  I mean.. if it isn't evil I guess there is nothign wrong with it :whistle:

#329
thisisme8

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Kabraxal wrote...

So I should just go round up 100 random strangers and torture them for fun before killing them?  I mean.. if it isn't evil I guess there is nothign wrong with it :whistle:


That's illegal.

#330
chemiclord

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Kabraxal wrote...

So I should just go round up 100 random strangers and torture them for fun before killing them?  I mean.. if it isn't evil I guess there is nothign wrong with it :whistle:


I would certainly call that evil.

Joseph Stalin, on the other hand, would call that a typical Tuesday morning.

#331
Kabraxal

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thisisme8 wrote...

Kabraxal wrote...

So I should just go round up 100 random strangers and torture them for fun before killing them?  I mean.. if it isn't evil I guess there is nothign wrong with it :whistle:


That's illegal.


So?  It's all relative.  I don't think it's illegal so what do I care? :whistle:

#332
ArchDuck

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Baa Baa wrote...

Taboo-XX wrote...

kookie28 wrote...

The Angry One wrote...

Mass Effect lead writer: Drew Karpyshyn
Mass Effect 2 lead writers: Drew Karpyshyn and Mac Walters
Mass Effect 3 lead writer: Mac Walters

Draw your own conclusions.



#333
thisisme8

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Kabraxal wrote...

thisisme8 wrote...

Kabraxal wrote...

So I should just go round up 100 random strangers and torture them for fun before killing them?  I mean.. if it isn't evil I guess there is nothign wrong with it :whistle:


That's illegal.


So?  It's all relative.  I don't think it's illegal so what do I care? :whistle:


Give it a go then.  Regardless, you're deflecting.  Morality is based on perception and changes as our perception changes.  If morality changes as our perception changes, then you can't project our morality on a being that operates in a different capacity to us - as it perceives itself and us differently.

#334
Essalor

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OP, I'm with you. Tuesday is a big day.

#335
Kabraxal

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thisisme8 wrote...

Kabraxal wrote...

thisisme8 wrote...

Kabraxal wrote...

So I should just go round up 100 random strangers and torture them for fun before killing them?  I mean.. if it isn't evil I guess there is nothign wrong with it :whistle:


That's illegal.


So?  It's all relative.  I don't think it's illegal so what do I care? :whistle:


Give it a go then.  Regardless, you're deflecting.  Morality is based on perception and changes as our perception changes.  If morality changes as our perception changes, then you can't project our morality on a being that operates in a different capacity to us - as it perceives itself and us differently.


If you haven't gotten the hint... I don't respect the Moral Relativist stand point AT ALL.  It is a horrid hypothetical that only proves man spends way too much time trying to find a way around being a good being rather than simply being good.  Course, the state of this world proves that.  Most people are inherently stupid and cruel creatures.  If they weren't, the world would be a far better place.

Maybe ME3 has it right... torch it and run!  Whatever rises can't be worse!

#336
thisisme8

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Kabraxal wrote...

If you haven't gotten the hint... I don't respect the Moral Relativist stand point AT ALL.  It is a horrid hypothetical that only proves man spends way too much time trying to find a way around being a good being rather than simply being good.  Course, the state of this world proves that.  Most people are inherently stupid and cruel creatures.  If they weren't, the world would be a far better place.

Maybe ME3 has it right... torch it and run!  Whatever rises can't be worse!


So who decides what is good and evil, because this keeps changing every 50-100 years?

#337
iHorizons

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The Angry One wrote...

Mass Effect lead writer: Drew Karpyshyn
Mass Effect 2 lead writers: Drew Karpyshyn and Mac Walters
Mass Effect 3 lead writer: Mac Walters

Draw your own conclusions.


This is absolute truth.

#338
HomerIsLegend

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Dean_the_Young wrote...

The holographic explanation-ex-machina who makes claims with no verifying proof and whose word Shepard trusts without question despite the galaxy being at stake?

What could possibly go wrong with that?


More like the Prothean VI that gave Shepard a disc to take back control of the citadel from Saren/Sovereign. 

#339
en2ym3

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Mass Effect 3 suffers from a notable lack of choice and involvement in comparison to the first two games, throughout the entire story.  This is the very reason that I rate the way they did dialogue in it as the worst flaw of any one you could possibly list.  If all my teammates suddenly had completely different personalities and only resembled the ones I knew in past in name, I still would have rated the dialogue's system the worst flaw.
I'm almost completely guessing, but a couple of possible reasons was that they either wanted to be more accessible or they wanted to make the experience smoother and more cinematic (there are a number of claims by staff that they have aimed for this).  And thus interactivity and choice were minimized for it.If this is because they want a larger audience, then they're just hurting their own game quality and betraying it's genre.  If this is because they want a smoother, more cinematic experience, then they're completely missing the point of a game (as well as forgetting the greatest strength video games have over any other media).  

Whatever the reasons, the result was that Shepard would be forced to have a reaction (or forced to have ridiculously similar reactions, despite a supposed choice) to certain things, or would have little to no input on a certain situation, moment, etc.  In this way, I think the ending is expectedly (though unacceptably) bad in the same manner - hard to say whether that is a coincidence or a symptom.

#340
wicked_being

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iHorizons wrote...

The Angry One wrote...

Mass Effect lead writer: Drew Karpyshyn
Mass Effect 2 lead writers: Drew Karpyshyn and Mac Walters
Mass Effect 3 lead writer: Mac Walters

Draw your own conclusions.


This is absolute truth.


The full power of :wizard: was unleashed in ME3.

#341
Arkemedis

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it was how it was supposed to work...to show you how frustrating it is to be unable to have control over your actions but hopefully theyr releasing the real ending as EC :PP

#342
ScotGaymer

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wicked_being wrote...

iHorizons wrote...

The Angry One wrote...

Mass Effect lead writer: Drew Karpyshyn
Mass Effect 2 lead writers: Drew Karpyshyn and Mac Walters
Mass Effect 3 lead writer: Mac Walters

Draw your own conclusions.


This is absolute truth.


The full power of :wizard: was unleashed in ME3.



And you know because, uh, plot. Too.

#343
KingZayd

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thisisme8 wrote...

Kabraxal wrote...

thisisme8 wrote...

Kabraxal wrote...

So I should just go round up 100 random strangers and torture them for fun before killing them?  I mean.. if it isn't evil I guess there is nothign wrong with it :whistle:


That's illegal.


So?  It's all relative.  I don't think it's illegal so what do I care? :whistle:


Give it a go then.  Regardless, you're deflecting.  Morality is based on perception and changes as our perception changes.  If morality changes as our perception changes, then you can't project our morality on a being that operates in a different capacity to us - as it perceives itself and us differently.


Well people think and perceive things differently. According to this line of thinking, you can't project your morality on anyone else, and so morality itself is meaningless, as it is completely arbitrary.

#344
Dean_the_Young

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gmboy902 wrote...

Jonata wrote...
Rannoch and Tuchanka are wonderful ends to some of the most important storylines of the trilogy. They ended the Genophage and the Geth/Quarian War with moments of sheer beauty. ME3 is not a failure until the very end, so the lack of Karpyshyn's writing didn't crippled the game.


Except, you know

- are the Krogans going to rebel because they're powerful again or desperate to survive the genophage?

And? The uncertainty of the Krogan future is a large part of the point, and drives the question of how much faith you have in them, and if they deserve another chance.

Given that there's always a point that the story will stop telling you what's next, this is a silly cricism.


- what will happen to the Quarians if you found peace, but chose destroy?

Then they'll have to get along with more scrap metal, similar to if you killed the Geth.

In fact, what will happen to the Quarians if you chose destroy in general, since they are pretty much half robot?

They aren't.

- how the hell will Tali build her house if she's stranded and/or dead?

She won't.

If she's not stranded and/or dead, she'll have to make the journey home first.

The story brought some hinting of closure and brought Shepard's involvement in each story to an end, but it didn't show us the ultimate fate of the galaxy or races because of his involvement.

It didn't need to.

#345
CuseGirl

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en2ym3 wrote...
Mass Effect 3 suffers from a notable lack of choice and involvement in comparison to the first two games, throughout the entire story.  This is the very reason that I rate the way they did dialogue in it as the worst flaw of any one you could possibly list.  If all my teammates suddenly had completely different personalities and only resembled the ones I knew in past in name, I still would have rated the dialogue's system the worst flaw.
I'm almost completely guessing, but a couple of possible reasons was that they either wanted to be more accessible or they wanted to make the experience smoother and more cinematic (there are a number of claims by staff that they have aimed for this).  And thus interactivity and choice were minimized for it.If this is because they want a larger audience, then they're just hurting their own game quality and betraying it's genre.  If this is because they want a smoother, more cinematic experience, then they're completely missing the point of a game (as well as forgetting the greatest strength video games have over any other media).  

Whatever the reasons, the result was that Shepard would be forced to have a reaction (or forced to have ridiculously similar reactions, despite a supposed choice) to certain things, or would have little to no input on a certain situation, moment, etc.  In this way, I think the ending is expectedly (though unacceptably) bad in the same manner - hard to say whether that is a coincidence or a symptom.

If it's true they were "appealing" to the CoD crowd with streamlined dialogue, that really grates me because this is the finale of a trilogy....why are you shifting your scope at the finish line? I'm pretty sure CoD and Gears fans didn't see ME-3 on the shelf and somehow discern that there was less story and more shooting and go "yea, i'll shell out 60 bucks for the third game in a trilogy even though I didn't play 1 or 2". Smh....

The ending and select parts of the overall experience are hurt by bad writing, simple as that. Why there's a lot of bad writing? I don't kno, but it's lame altogether....

#346
FlyingSquirrel

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Udalango wrote...

thisisme8 wrote...

The Angry One wrote...

Basically, in DA2 everybody except Hawke is an idiot. In ME3, Shepard is the idiot.


In ME3, Shepard is faced with an insurmountable obstacle and takes the only assured path to end the cycle.


Assured?  By the "Bad Guy"  Which either means he is lying or he is a slightly less competent bad guy than Doofenschmirtz from Phineas and Ferb.  Which is a cartoon for lil kids.   Ya thanks for that


Well, what exactly would be the Catalyst's motivation for lying? Shepard is lying on the floor, possibly in danger of bleeding to death, when all this happens. So if the Catalyst wants Shepard to fail, why do anything at all? Why not just let him/her die, or summon a Cannibal or a Marauder to shoot Shepard in the head just to be sure?

#347
DistantUtopia

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Baa Baa, Taboo-XX, kookie28, The Angry One wrote...

Mass Effect lead writer: Drew Karpyshyn
Mass Effect 2 lead writers: Drew Karpyshyn and Mac Walters
Mass Effect 3 lead writer: Mac Walters

Draw your own conclusions.