Why Give Players So Much Control over shepard From Mass Effect 1 and 2 and then towards the end of 3 take it away?
#176
Posté 24 juin 2012 - 08:52
and Kai leng awesome
#177
Posté 24 juin 2012 - 08:52
You've doomed the fans already, don't you see? Bioware and EA have us fighting each other now!MegaSovereign wrote...
Reptilian Rob wrote...
"No, you're wrong! They are controlling YOU! Don't you see? Calling someone a big fat pucker anus on the internet wont let you control them, you're playing with things you don't understand!"MegaSovereign wrote...
I've devoted my life to understanding the internet, and now I know with certainty that bickering at a forum will allow me to control Bioware.
Dammit, destroying Bioware gains us nothing. When we discovered memes, it advanced the internet more than 10,000 years. Bioware will do the same for us, ten fold.
#178
Posté 24 juin 2012 - 08:52
i second that. i know I sat starring at the screen for a long time trying to make sense of it. i couldt so i came here asking for help. but there wasnt any. the ending is beyond help as it standsCuseGirl wrote...
But that's doesn't change the fact that the choices presented detach from the narrative as a whole, don't make ANY sense, AND leave the large majority of players feeling empty and confused.Hudathan wrote...
You have a choice at the end of ME3, and the series has always been about the illusion of control and variations on the same basic narrative.
#179
Posté 24 juin 2012 - 08:52
But is it an irrefutable fact that they'd make more money in the short term with a weak single player, a weak multiplayer horde mode, multiplayer maps, and a crappy ending then to make a good single player supported by good single player DLC down the road? I just have a feeling that 2 years from now, Bioware will be a shell of itself and simply won't have fans buying their games because they've alienated them.DungeonHoek wrote...
Well, I'm sure that had some factor in things. But, its in the construction of the game, the attitude, the responses and lack of from Bioware. This is not the action's of someone who set out to make a good game more then it is to jack some good cash.
Modifié par CuseGirl, 24 juin 2012 - 08:53 .
#180
Posté 24 juin 2012 - 08:54
But you will lose everything, Become Mac Walters and make the internet one Bioware Social Network.The Angry One wrote...
Reptilian Rob wrote...
"No, you're wrong! They are controlling YOU! Don't you see? Calling someone a big fat pucker anus on the internet wont let you control them, you're playing with things you don't understand!"MegaSovereign wrote...
I've devoted my life to understanding the internet, and now I know with certainty that bickering at a forum will allow me to control Bioware.
*10 seconds later*
So MegaSovereign was right!
*controls the internet*
#181
Posté 24 juin 2012 - 08:55
The choices made sense just fine for me and they were very relevant to the story I experienced over the course of three games, in fact the ending made me rethink the entire series and took the story to a whole new level. I wasn't confused and I know I wasn't the only one. Apparently it just works for me so what can I say.CuseGirl wrote...
But that's doesn't change the fact that the choices presented detach from the narrative as a whole, don't make ANY sense, AND leave the large majority of players feeling empty and confused.Hudathan wrote...
You have a choice at the end of ME3, and the series has always been about the illusion of control and variations on the same basic narrative.
#182
Posté 24 juin 2012 - 08:55
#183
Posté 24 juin 2012 - 08:56
It's not worth it...DRTJR wrote...
But you will lose everything, Become Mac Walters and make the internet one Bioware Social Network.The Angry One wrote...
Reptilian Rob wrote...
"No, you're wrong! They are controlling YOU! Don't you see? Calling someone a big fat pucker anus on the internet wont let you control them, you're playing with things you don't understand!"MegaSovereign wrote...
I've devoted my life to understanding the internet, and now I know with certainty that bickering at a forum will allow me to control Bioware.
*10 seconds later*
So MegaSovereign was right!
*controls the internet*
#184
Posté 24 juin 2012 - 08:56
Uh huh.JamieCOTC wrote...
...but also to get more natural dialog. Hard to make impactful, player-involved scene when you pick each line.
https://twitter.com/...830230780973056
#185
Posté 24 juin 2012 - 08:56
Hudathan wrote...
The choices made sense just fine for me and they were very relevant to the story I experienced over the course of three games, in fact the ending made me rethink the entire series and took the story to a whole new level. I wasn't confused and I know I wasn't the only one. Apparently it just works for me so what can I say.
Not sure if trolling or..
#186
Posté 24 juin 2012 - 08:57
Hey, It's not easy being greenReptilian Rob wrote...
It's not worth it...DRTJR wrote...
But you will lose everything, Become Mac Walters and make the internet one Bioware Social Network.The Angry One wrote...
Reptilian Rob wrote...
"No, you're wrong! They are controlling YOU! Don't you see? Calling someone a big fat pucker anus on the internet wont let you control them, you're playing with things you don't understand!"MegaSovereign wrote...
I've devoted my life to understanding the internet, and now I know with certainty that bickering at a forum will allow me to control Bioware.
*10 seconds later*
So MegaSovereign was right!
*controls the internet*
#187
Posté 24 juin 2012 - 08:57
This is not possible at all. It simply isn't. The ending objectively makes no sense. And no, the choices were not relevant to the story, they were relevant to what the Catalyst wanted. Let me stop since somehow you're shilling for the ending.Hudathan wrote...
The choices made sense just fine for me and they were very relevant to the story I experienced over the course of three games, in fact the ending made me rethink the entire series and took the story to a whole new level. I wasn't confused and I know I wasn't the only one. Apparently it just works for me so what can I say.CuseGirl wrote...
But that's doesn't change the fact that the choices presented detach from the narrative as a whole, don't make ANY sense, AND leave the large majority of players feeling empty and confused.Hudathan wrote...
You have a choice at the end of ME3, and the series has always been about the illusion of control and variations on the same basic narrative.
#188
Posté 24 juin 2012 - 08:57
Likewise.The Angry One wrote...
Not sure if trolling or..Hudathan wrote...
The choices made sense just fine for me and they were very relevant to the story I experienced over the course of three games, in fact the ending made me rethink the entire series and took the story to a whole new level. I wasn't confused and I know I wasn't the only one. Apparently it just works for me so what can I say.
Modifié par Hudathan, 24 juin 2012 - 08:57 .
#189
Posté 24 juin 2012 - 08:58
Hudathan wrote...
Likewise.The Angry One wrote...
Not sure if trolling or..Hudathan wrote...
The choices made sense just fine for me and they were very relevant to the story I experienced over the course of three games, in fact the ending made me rethink the entire series and took the story to a whole new level. I wasn't confused and I know I wasn't the only one. Apparently it just works for me so what can I say.
How original. Look, like the damn ending all you want, but "took the story to a whole new level"?
Come on. Be serious.
#190
Posté 24 juin 2012 - 08:58
Reptilian Rob wrote...
You've doomed the fans already, don't you see? Bioware and EA have us fighting each other now!MegaSovereign wrote...
Reptilian Rob wrote...
"No, you're wrong! They are controlling YOU! Don't you see? Calling someone a big fat pucker anus on the internet wont let you control them, you're playing with things you don't understand!"MegaSovereign wrote...
I've devoted my life to understanding the internet, and now I know with certainty that bickering at a forum will allow me to control Bioware.
Dammit, destroying Bioware gains us nothing. When we discovered memes, it advanced the internet more than 10,000 years. Bioware will do the same for us, ten fold.
This isn't about me or you, it's about things much bigger than all of us.
This is the way the internet must evolve.
Modifié par MegaSovereign, 24 juin 2012 - 08:58 .
#191
Posté 24 juin 2012 - 08:58
You never had that much freedom in ME1 or ME2.LiarasShield wrote...
Why allow the players to be able to customize shepard to make him or her do the actions that the player or the person would probably do why give us mostly the free rain to be ourselves wether trying to save everybody or destroy everybody in mass effect 1 and 2 our how our choices change or alter certain events and then take it away at the end of mass effect 3
Both games were fundamentally linear in plot, always treading the same series of events no matter the prior choices and always leading you to the same color-differentiated ending.
The same thing that happens to the Shepards who don't want to work with Cerberus against the Collectors, or who don't believe in the Reapers, or who don't steal the Normandy, or who wouldn't take the other end-game choices: they only exist in a fanfic.What if shepard didn't want to die what if he or she would've sacrificed someone else or not choose the catalysts options
Shepard understood that there was no other way, that the Crucible was it.What if shepard wanted to find another way?
They weren't, ergo the rest of your paragraph is flawed on the conditional alone.Also if all player choices or previous actions are rendered pointless
All choices in Mass Effect have been the illusion of choice, because Bioware games are fundamentally linear storylines.Also if all choices are only you die options then it is the illusion of a choice because what if shepard wants to live or tries to fight back
You can refuse to choose one of the catalyst's solutions: the Crucible is then destroyed. And you can survive via destroy.Their not really choices cause you can't decide wether to really live or die or wether to do what the catalyst says or oppose it
#192
Posté 24 juin 2012 - 08:59
And harvesting is of course the reaper's reproduction method. That's a bit too much of a coincidence. I see the control and synthesis options as ways to protect that. The reapers can then simply wait until its their time again.bleetman wrote...
Which is the whole point. It's accused of solving the percieved problem by wiping out organic life. It responds that no, that's not it, and the solution involves harvesting organics and preserving them in reaper form. Fine.thisisme8 wrote...
It actually doesn't. We found a way - by wiping out organic life? - no. He's not saying he doesn't wipe out organic life, he's saying that wiping out organic life is not "the way," harvesting is.bleetman wrote...
Not to mention it responds to the previous accusation that it wipes out organic life with a flat out "no".
Destroying ships in space is not harvesting. Shooting down evacuation shuttles in mid air is not harvesting. Stomping around on planet surfaces lasering populated buildings is not harvesting. The reapers slaughter a whole lot of people, yet when pressed on the issue, the Catalyst just ignores the question, going on about its solution and preservation, neither of which have anything to do with the amount of death they're throwing around.
#193
Posté 24 juin 2012 - 08:59
Well, Weekes just went down a peg in my book.bleetman wrote...
Uh huh.JamieCOTC wrote...
...but also to get more natural dialog. Hard to make impactful, player-involved scene when you pick each line.
https://twitter.com/...830230780973056
#194
Posté 24 juin 2012 - 09:00
Dean_the_Young wrote...
Shepard understood that there was no other way, that the Crucible was it.
This is not an argument. This is propaganda.
I might as well say "Shepard understood there was no other way. Saren's streategy was it."
#195
Posté 24 juin 2012 - 09:01
You've cost us too much already...There's still a way out, you can fight them!MegaSovereign wrote...
Reptilian Rob wrote...
You've doomed the fans already, don't you see? Bioware and EA have us fighting each other now!MegaSovereign wrote...
Reptilian Rob wrote...
"No, you're wrong! They are controlling YOU! Don't you see? Calling someone a big fat pucker anus on the internet wont let you control them, you're playing with things you don't understand!"MegaSovereign wrote...
I've devoted my life to understanding the internet, and now I know with certainty that bickering at a forum will allow me to control Bioware.
Dammit, destroying Bioware gains us nothing. When we discovered memes, it advanced the internet more than 10,000 years. Bioware will do the same for us, ten fold.
This isn't about me or you, it's about things much bigger than all of us.
This is the way the internet must evolve.
#196
Posté 24 juin 2012 - 09:02
CuseGirl wrote...
But is it an irrefutable fact that they'd make more money in the short term with a weak single player, a weak multiplayer horde mode, multiplayer maps, and a crappy ending then to make a good single player supported by good single player DLC down the road? I just have a feeling that 2 years from now, Bioware will be a shell of itself and simply won't have fans buying their games because they've alienated them.DungeonHoek wrote...
Well, I'm sure that had some factor in things. But, its in the construction of the game, the attitude, the responses and lack of from Bioware. This is not the action's of someone who set out to make a good game more then it is to jack some good cash.
Well, you just said it yourself friend. They'll make money in the SHORT TERM. Fast, sure. Maybe even alot.
But that's a problem with todays movies and entertainment. They focus far too much on the short term. And that is very bad.
Because in the short term you will make alot of money, in the long term, you will not have an established fanbase to keep coming back and pumping money into your products.
Look at the Aliens franchise, its pretty much over 40 years old. It's had some "meh" movies, and some "bleh" movies. But from 2 great movies, you've had years of comics, toy sales, video games, all sorts of junk. And within a year, ANOTHER GAME. Just after a movie which is said to be pretty good. With two more movies on the to-do list, maybe 3.
That's a long term fanbase. That's a fanbase that will be feeding the beast its money for decades more. Probably until you and I and everyone on this forum drops dead from old age.
But here, what we have is Mass Effect, and yes, its been going strong up until now. But with everything that has taken place. Between Dragon Age and especially this, I don't think we'll see that.
And I don't think they'll really care either.
#197
Posté 24 juin 2012 - 09:03
The Angry One wrote...
thisisme8 wrote...
I'll get to your other post in a second, but this is actually key to why we disagree. I don't make justifications to make the reapers appear above us, I am explaining why the reapers perceive themselves as above us. In truth, I believe the reapers, for all their talk of superiority, are less sentient than they believe themselves to be... but the important thing to point out is not them being above us, but that they perceive they are above us.
Yes, I get that's what you meant. The problem here is.. that's what they percieve. That still doesn't justify anything, and still makes them maniacs.
They have convinced themselves we're bugs, but they still go out of their way to cause suffering.
But think about it. They perceive the gap between themselves and us as near infinite, but the truth is, they are just tools for the cycle. Listen to what they say and look at their actions. Every time they talk it's like they are just reciting a line. They do the same thing over and over: Gather enough organics to harvest, kill the rest. So their sentience is actually only perceived by them, when even the Catalyst says, they are just a solution to a problem.
Now look at the Catalyst. It's just an AI that came up with a solution to a problem. Organics evolve to a point where they create synthetics that would eventually destroy the organics. The cycle is just a solution it came up with and the reapers are just the tools to accomplish the solution. Their perceived sentience is the mystery here, not whether they are maniacs - I honestly don't think they have the capacity to be anything other than what they are.
#198
Posté 24 juin 2012 - 09:04
Nothing original about your attempt to use tired internet speak to jab at my opinion post. I was serious about what I said in my post and if you can't handle someone having a different opinion than you then that's on you.The Angry One wrote...
Hudathan wrote...
Likewise.The Angry One wrote...
Not sure if trolling or..Hudathan wrote...
The choices made sense just fine for me and they were very relevant to the story I experienced over the course of three games, in fact the ending made me rethink the entire series and took the story to a whole new level. I wasn't confused and I know I wasn't the only one. Apparently it just works for me so what can I say.
How original. Look, like the damn ending all you want, but "took the story to a whole new level"? Come on. Be serious.
Why would I try to explain myself to someone who thinks that it's impossible for me to have an opposite view on something. You dislike a certain movie/game/story/book/food/activity that I happen to like, it's not the first time such things have happened.CuseGirl wrote...
This is not possible at all. It simply isn't. The ending objectively makes no sense. And no, the choices were not relevant to the story, they were relevant to what the Catalyst wanted. Let me stop since somehow you're shilling for the ending.
Modifié par Hudathan, 24 juin 2012 - 09:05 .
#199
Posté 24 juin 2012 - 09:05
The scientific information about the Crucible was there in the form of Codex entries, but it's never really presented to the player as it should be.
#200
Posté 24 juin 2012 - 09:06
Reptilian Rob wrote...
You've cost us too much already...There's still a way out, you can fight them!MegaSovereign wrote...
Reptilian Rob wrote...
You've doomed the fans already, don't you see? Bioware and EA have us fighting each other now!MegaSovereign wrote...
Reptilian Rob wrote...
"No, you're wrong! They are controlling YOU! Don't you see? Calling someone a big fat pucker anus on the internet wont let you control them, you're playing with things you don't understand!"MegaSovereign wrote...
I've devoted my life to understanding the internet, and now I know with certainty that bickering at a forum will allow me to control Bioware.
Dammit, destroying Bioware gains us nothing. When we discovered memes, it advanced the internet more than 10,000 years. Bioware will do the same for us, ten fold.
This isn't about me or you, it's about things much bigger than all of us.
This is the way the internet must evolve.
Do you think power like this comes easy? Sacrifices have to be made.





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