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Krogan Vanguard - the most OP char in the game.


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#101
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CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.

Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 

#102
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Drogonion wrote...

Trying to wrap my head around a request to nerf a class in pve....just...not...happening. If the dang class is boring to you, roll another.


Trying to wrap my head around why this crud is still being posted. 

Balance matters in PVE. If you had ever played a online RPG you would know that if you actually put time into it.


Eithier make a real arguement for or against this nerf or don't post. Because frankly this is just off topic spammery and is not constructive whatsoever. 

#103
Heldarion

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Yay, I hope this does not precede a new wave of "nerf this, nerf that", after Infiltrators are inevitably hit.

#104
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Heldarion wrote...

Yay, I hope this does not precede a new wave of "nerf this, nerf that", after Infiltrators are inevitably hit.


Nothing is near the level of infillies. Except maybe grenade gear. 


There will still be nerf discussion but it won't be anywhere near as heated

#105
CC-Tron

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Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.



Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 


The melee only stuns if NOT hit from the front. There is a huge stun if hit from behind. Nonsense I've defeated primes with no gear and without taking cover. You are doing something wrong or your Kroguard is not built to pull it off.

Modifié par CC-Tron, 25 juin 2012 - 04:30 .


#106
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CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.



Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 


The melee only stuns if NOT hit from the front. There is a huge stun if hit from behind. Nonsense I've defeated primes with no gear and without taking cover. You are doing something wrong or your Kroguard is not built to pull it off.


Then you're eithier indavertently using cover or losing aggro to teamamtes, or getting lucky with the timing of the 3 round burst and his melees. i'm not saying it's common but a prime can take down a health bar if you do a head to head contest with him long enough. anything more and you'll seriously start to feel the heat. 

#107
CC-Tron

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Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.



Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 


The melee only stuns if NOT hit from the front. There is a huge stun if hit from behind. Nonsense I've defeated primes with no gear and without taking cover. You are doing something wrong or your Kroguard is not built to pull it off.


Then you're eithier indavertently using cover or losing aggro to teamamtes, or getting lucky with the timing of the 3 round burst and his melees. i'm not saying it's common but a prime can take down a health bar if you do a head to head contest with him long enough. anything more and you'll seriously start to feel the heat. 


Nonsense. I can get my charge off before he gets to health. Easily, repeatedly and one on one .

#108
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CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.



Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 


The melee only stuns if NOT hit from the front. There is a huge stun if hit from behind. Nonsense I've defeated primes with no gear and without taking cover. You are doing something wrong or your Kroguard is not built to pull it off.


Then you're eithier indavertently using cover or losing aggro to teamamtes, or getting lucky with the timing of the 3 round burst and his melees. i'm not saying it's common but a prime can take down a health bar if you do a head to head contest with him long enough. anything more and you'll seriously start to feel the heat. 


Nonsense. I can get my charge off before he gets to health. Easily, repeatedly and one on one .


Do you ever get meleed?

are you specced for AOE charge or increased force +dmg? 

#109
Mythx88

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Oh no it's a fun class, lets nerf it!

#110
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Mythx88 wrote...

Oh no it's a fun class, lets nerf it!


Strawman parody makes eric Fagnan cry:crying:

#111
Spartansfan8888

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KiraTsukasa wrote...

They also tend to lack brains. Whenever I play with a vanguard, of any sort, I'll switch to asari justicar and area reave everything I can. They all charge or nova or cluster grenade or SOMETHING to detonate, except krogan vanguards. The only time one will set one off is if I sneak in a reave right before they charge.


Kroguard's charge cooldown is longer than the other races; they're probably not being intentionally dense but just can't detonate as often. 

#112
CC-Tron

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Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.



Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 


The melee only stuns if NOT hit from the front. There is a huge stun if hit from behind. Nonsense I've defeated primes with no gear and without taking cover. You are doing something wrong or your Kroguard is not built to pull it off.


Then you're eithier indavertently using cover or losing aggro to teamamtes, or getting lucky with the timing of the 3 round burst and his melees. i'm not saying it's common but a prime can take down a health bar if you do a head to head contest with him long enough. anything more and you'll seriously start to feel the heat. 


Nonsense. I can get my charge off before he gets to health. Easily, repeatedly and one on one .


Do you ever get meleed?

are you specced for AOE charge or increased force +dmg? 


AOE and I still pull it off. The Prime by itself is no real threat just tedious.

#113
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Spartansfan8888 wrote...

KiraTsukasa wrote...

They also tend to lack brains. Whenever I play with a vanguard, of any sort, I'll switch to asari justicar and area reave everything I can. They all charge or nova or cluster grenade or SOMETHING to detonate, except krogan vanguards. The only time one will set one off is if I sneak in a reave right before they charge.


Kroguard's charge cooldown is longer than the other races; they're probably not being intentionally dense but just can't detonate as often. 


This

Also our charge animation is ungodly long. I try to detonate whenever possible but ussually the biotic is able to do it before i can and i just end up taking down the last 2 bars of health that would have gone down from force damage. 

#114
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CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.



Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 


The melee only stuns if NOT hit from the front. There is a huge stun if hit from behind. Nonsense I've defeated primes with no gear and without taking cover. You are doing something wrong or your Kroguard is not built to pull it off.


Then you're eithier indavertently using cover or losing aggro to teamamtes, or getting lucky with the timing of the 3 round burst and his melees. i'm not saying it's common but a prime can take down a health bar if you do a head to head contest with him long enough. anything more and you'll seriously start to feel the heat. 


Nonsense. I can get my charge off before he gets to health. Easily, repeatedly and one on one .


Do you ever get meleed?

are you specced for AOE charge or increased force +dmg? 


AOE and I still pull it off. The Prime by itself is no real threat just tedious.


I think your overestimating your kroguards abilties.

It's been my expierence with my eviscerator 200% build that rarley a Prime can get through your shields and cause damage specifically if he gets a melee in after you charge. 

It's very rare but it happens. 

#115
CC-Tron

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Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Mysterious Stranger 0.0 wrote...

CC-Tron wrote...

Nitrocuban wrote...

Krogan Vanguard needs skill, otherwise you are waiting for revive most of the time.
Vs. geth it´s even worse, charge get stunned, die.
When Krogan Vanguard is OP then what is the Novaguard?


Stunned by what? Geth Hunter shotguns don't stun Kroguards with barrier up.


Melee still stuns,

But i agree than geth stuns are a virtual non issue for KVG. Although i think people are greatly overestimating his durability.



Without gear and maxed fitness a Prime will take you down with 200% recharge eventually if you don't kill it first and aren't using cover between charges. 


The melee only stuns if NOT hit from the front. There is a huge stun if hit from behind. Nonsense I've defeated primes with no gear and without taking cover. You are doing something wrong or your Kroguard is not built to pull it off.


Then you're eithier indavertently using cover or losing aggro to teamamtes, or getting lucky with the timing of the 3 round burst and his melees. i'm not saying it's common but a prime can take down a health bar if you do a head to head contest with him long enough. anything more and you'll seriously start to feel the heat. 


Nonsense. I can get my charge off before he gets to health. Easily, repeatedly and one on one .


Do you ever get meleed?

are you specced for AOE charge or increased force +dmg? 


AOE and I still pull it off. The Prime by itself is no real threat just tedious.


I think your overestimating your kroguards abilties.

It's been my expierence with my eviscerator 200% build that rarley a Prime can get through your shields and cause damage specifically if he gets a melee in after you charge. 

It's very rare but it happens. 


I'm not overestimating anything. I only play kroguard and I've been playing a long time. I'm telling you what I regularly do. First off I use the scimitar shotgun X and phalanx X (200% CD). I charge in I back up (if you don't back up you will get meleed) while firing the scimitar repeatedly. The prime will usually fire 3 shots. I then repeat until the prime's shields are down. Then I use the phalanx to deal with armor.

#116
Major Durza

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Wait, are you serious?

If something is OP, then every noob will be using it and ahnilating all of your kills with it.

Is this the case?

No, Krogan in my experience are the rarest Vanguard, people do not use them often. Much more common are Asari Vanguards, followed by Novaguards and Pheonix Vanguards.

Krogan Vanguard is not OP, its not overly versatile, its not a "win" button seeing as it can't get NEAR any instakilling boss. The only faction that does not have instakilling units are Geth, and they stunlock the CRAP out of the Kroguard to the point at which he is no longer effective. Charge to refill barriers? LOLNope.

Getting stunned by the 3-shotting Rocket Troopers, the prepetually-stunning Prime with a turret ready to finish you off... and don't forget the Hunter that snuck up on you and is going to stun you until you die!

Kroguard is not OP, drop it. I know you people are likely mad that Fagnan is "looking lover" Tactical Cloak for balancing, but its no need to cry nerf on something that is neither overused or overpowered.
Who knows, they might actually make it a cloak!

#117
NihongoHiro

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Creighton72 wrote...

Yes I agree he must be nerfed. Take away his over powered melee ability, and cut his health and shield in half. Also double the number and power and speed of all enemies. Nobody should be able to solo gold. Any class that has had someone solo gold with it needs a nerf and all enemies need a major buff. No more BE's tech bursts or nades, not all races have a dodge so that needs to go as well.


I really don't know if you are serious but I hope not.  If the changes you suggested were made, then the Krogan Vanguard would be quite close to useless. Also, since when are you the authority who decides wether gold should be possible to solo and determines that certain classes should be nerfed because of it? I really don't understand why you think that enemies need to be even more powerful either, but I probably don't want to know.

#118
Major Durza

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NihongoHiro wrote...

Creighton72 wrote...

Yes I agree he must be nerfed. Take away his over powered melee ability, and cut his health and shield in half. Also double the number and power and speed of all enemies. Nobody should be able to solo gold. Any class that has had someone solo gold with it needs a nerf and all enemies need a major buff. No more BE's tech bursts or nades, not all races have a dodge so that needs to go as well.


I really don't know if you are serious but I hope not.  If the changes you suggested were made, then the Krogan Vanguard would be quite close to useless. Also, since when are you the authority who decides wether gold should be possible to solo and determines that certain classes should be nerfed because of it? I really don't understand why you think that enemies need to be even more powerful either, but I probably don't want to know.


The last sentence gave it away, the whole post was meant to be dripping with sarcasm.

#119
Tortugueta

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Razerath wrote...

I run 6/6/6/6/0 on my GI. Survivability is not why Infiltrators can be OP.

Kroguards are just plain out awesome and fun to play but I personally have never been outscored by one, public or private when using an Infiltrator ( namely GI ). So I am not sure about that Infiltrator you played with being a good example of why Infiltrators are not OP..


Indeed. A Kroguard specced for full tank will be an awesome aggro drawer and the best medic in the game by far (not only can he rush to the fallen teammates and revive them, but he can stay there until the poor bastard is back on his feet, unlike what infiltrators do; I always get gold medal for revives when I play the Krogambulance). However, he's only an average damage dealer, so one thing compensates the other.

All in all, I think it's quite a balanced class. My favorite by far.

#120
TheLastDisease

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The real secret to using the Kroguard:

www.youtube.com/watch

#121
MikkOwl

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Regardless of how powerful a vanguard character might be, they are unlikely to be popular due to the high chance of 'glitching out' if not being the hosting player. Most people probably don't even know much about the vanguards due to this reason. Many posters here certainly do not know about some of the basic power abilities of the Krogan Vanguard.

Krogan Vanguard barrier power provides immunity to stun-lock. Geth Hunters, Primes, Rocket Troopers, Atlas rockets etc, inflict damage, but nothing else. Who knows why this ability is not mentioned in the game documentation.

Can get staggered and lose about 1 second of player control. This occurs from being hit by a charging brute's melee and some other similar major things.

I played this character almost exclusively for 2 months, on gold, without the Reegar Carbine. Usually a Disciple or Scimitar. Only recently did I find out that it was the barrier that was providing stun-lock immunity. Earlier I wondered why the other Krogan felt incredibly difficult to play as in comparison, especially versus Geth.

With all powers set to maximum survivability, the character is essentially immortal to all enemy that cannot sync-kill. In my experience, I have no respect at all for these enemies since they cannot harm me. Only flocks of pyros (2 or more), flocks of brutes, banshees and phantoms, feel somewhat dangerous.

I concur with the posters here who shared their stories of the outrageous feats possible. They are not exaggerating.

I stopped playing this character recently due to my belief that it is overpowered. Krogan Soldier is incredibly much more difficult to play as, especially versus Geth. Stun-locked to death at every opportunity. Being the largest and the least mobile and without ability to deal with their shields. Doesn't matter how powerful one's health and shields are as a Krogan, when being hit by a shot by a Prime means being hit by the other two shots, leading to going down or having almost no health left.

- The Krogan Vanguard has 400 more health (1600 vs 1200) than the other two Krogans for mysterious reasons.
- Barrier vs Tech Armor - detonation staggers enemies and does same amount of damage. Additionally, barrier will grab and lift any unarmored and unshielded enemies into the air, similar to a biotic pull. Additionally, barrier provides stun-lock immunity. Tech Armor can provide more power/melee boosts, and higher damage resistance.
- Fortification vs Barrier - fortification provides more melee damage boost (if switched off) and the same damage reduction. Inferior in all other aspects.

It is my belief that the Krogans require adjustments to bring them in line with other characters fabulous secret powers.

Krogan Vanguard: Biotic Charge base cooldown increased by 20%.
Krogan Vanguard: Barrier power recharge penalty increased by 25%
Krogan Soldier & Sentinel: Fortification & Tech Armor provide stun-lock immunity.
Krogan Soldier & Sentinel: default weight carrying capacity increased by 10.

#122
Digitalis32

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If you think the kroguard is over powered then that is just you and your particular style of play and character build - With enough skill anyone can make a class seem Overpowered.  My kroguard has a health/barrier of 1450/1450 - I deliberately nerfed my kroguard - because playing with with a slightly weaker character will improve my own skills. My kroguard is geared towards playing a support role while still dealing some respectable damage on his own - not to mention being somewhat specialised Phantom hunter. I like it when there is an AJ or DA on my team that uses area effect Reave, the cross species synergy works quite well.

Modifié par Digitalis32, 25 juin 2012 - 09:32 .


#123
NasChoka

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Mysterious Stranger 0.0 wrote...

Drogonion wrote...

Trying to wrap my head around a request to nerf a class in pve....just...not...happening. If the dang class is boring to you, roll another.


Balance matters in PVE. If you had ever played a online RPG you would know that if you actually put time into it.


That's not a fact it's your opinion. ME3 is not an MMORPG. Therefore it's understandable that people honestly don't understand the  daily complaints (of wow-players) about any balance issues.

@topic The krogan vg has more life/shields (because he is a krogan) but is not stronger than other vanguards.

#124
Digitalis32

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Additionally the Krogan cannot dodge like small physically agile classes can...hence the need for additional health/barrier.

If any of the vanguards need to be nerfed the Novaguards deserve it. Most of the ones I have come across completely suck the fun out of multiplayer. The few I have encountered nearly always rob other team players of kills - which is particularly annoying if you are playing a Vorcha with Bloodlust. I do not like Novaguards at all, but I will still revive them if they bite off more than they can chew.

Modifié par Digitalis32, 25 juin 2012 - 09:40 .


#125
Pitznik

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NasChoka wrote...

Mysterious Stranger 0.0 wrote...

Drogonion wrote...

Trying to wrap my head around a request to nerf a class in pve....just...not...happening. If the dang class is boring to you, roll another.


Balance matters in PVE. If you had ever played a online RPG you would know that if you actually put time into it.


That's not a fact it's your opinion. ME3 is not an MMORPG. Therefore it's understandable that people honestly don't understand the  daily complaints (of wow-players) about any balance issues.

@topic The krogan vg has more life/shields (because he is a krogan) but is not stronger than other vanguards.

Check the link in my signature, Bioware values balance just like some of us, for reasons that are pretty obvious for anyone willing to think about it. People who don't understand simply don't want to understand, and probably never will.