Anyone else get a bad feeling at rannoch final mission
#1
Posté 24 juin 2012 - 08:23
#2
Posté 24 juin 2012 - 08:24
garrusfan1 wrote...
Alright after talking to the reaper on rannoch I had a bad feeling in my stomach and a chill down my spine in all just felt something was wrong at thessia when the prothean VI talked about patterns got a little worried again. Then after seeing the ending knew why I felt that way. Did anyone else have this happen to them.
yes. Only the first time though.
#3
Posté 24 juin 2012 - 08:25
#4
Posté 24 juin 2012 - 08:25
#5
Guest_Cthulhu42_*
Posté 24 juin 2012 - 08:26
Guest_Cthulhu42_*
#6
Posté 24 juin 2012 - 08:27
#7
Posté 24 juin 2012 - 08:28
aryon69 wrote...
The only bad feeling I got was on Earth waiting for the fun stuff to start which it never did.
#8
Posté 24 juin 2012 - 08:28
Anti-killer wrote...
I had a bad feeling when the Crucible first came
This.
Could tell Legion was going to go the way of Mordin though.
#9
Posté 24 juin 2012 - 08:28
#10
Posté 24 juin 2012 - 08:28
Cthulhu42 wrote...
When I killed the Rannoch Reaper I thought "f*ck yeah!" The Renegade interrupt was glorious.
Yup that interrupt was awesome. Honestly I thought the crucible was going be a giant emp shockwave that targeted reapers.
#11
Posté 24 juin 2012 - 08:29
#12
Posté 24 juin 2012 - 08:29
Feelings of joy and triumph after reuniting the Quarians with their homeworld and resolving the conflict between them and the Geth. Finally the created and the creators understood one another and could live in peace.
And then the Reaper-logic™ of, "synthetics always try to kill all organics" came and everything went downhill.
Modifié par mashintao, 24 juin 2012 - 08:31 .
#13
Posté 24 juin 2012 - 08:31
While that sorta worked with BSG, it was because they established that in their universe God likes to directly meddle with mortals. ME had no such theme so when a seemingly omniscient AI godchild showed up, my worst fears were realized.
#14
Posté 24 juin 2012 - 08:31
#15
Posté 24 juin 2012 - 08:33
No I just mean the reaper uniting geth and quarians was awseomemashintao wrote...
Bad feeling? I had the exact OPPOSITE.
Feelings of joy and triumph after reuniting the Quarians with their homeworld and resolving the conflict between them and the Geth. Finally the created and the creators understood one another and could live in peace.
And then the Reaper-logic™ of, "synthetics always try to kill all organics" came and everything went downhill.
#16
Posté 24 juin 2012 - 08:34
I thought the Rannoch Reaper was actually the statement of the Reaper's goals. Organics are chaos, because they are unpredictable and ever-evolving, and thus destroying them and any synthetics made by them returns the universe into the "order" of having no non-Reaper life.
I was kinda annoyed when the Catalyst said Organics v Synth, and very after reading the plot holes.
Tbh, the "stomach aches" only began around the end of the Cerberus Base for me, the shift to darkness and "non-typical" ME rendering of environments got me worried.
Modifié par Queen Ultima, 24 juin 2012 - 08:36 .
#17
Posté 24 juin 2012 - 08:35
#18
Posté 24 juin 2012 - 08:42
A grand scheme? i thought. Maybe the reapers aren't just one dimensional enemies, maybe the illusive man really is mistaken.
Turns out it was i who was mistaken. About a great many things.
Modifié par DirtySHISN0, 24 juin 2012 - 08:43 .
#19
Posté 24 juin 2012 - 08:53
aryon69 wrote...
Not even sure what you are talking about. The only bad feeling I got was on Earth waiting for the fun stuff to start which it never did.
reatake earth was not very good, nor were its graphics.....as for the ops topic-that was foreshadowing for starbrat
#20
Posté 24 juin 2012 - 08:59
Cthulhu42 wrote...
When I killed the Rannoch Reaper I thought "f*ck yeah!" The Renegade interrupt was glorious.
Best interrupt in the entire game.
"Tell your friends, we're coming for them....nevermind, I'll tell them myself" (targets the Reapers eye)
"That was for Thane. You son of *****!" (Close 2nd)
#21
Posté 24 juin 2012 - 09:02
#22
Posté 24 juin 2012 - 09:02
#23
Posté 24 juin 2012 - 09:02
Fireblader70 wrote...
When Vendetta talked about another controller of the cycle above the Reapers, that was when I had a bad feeling.
Yup....I heard him talk about the Cycles, and then he said the word "pattern"
That's when I was like "**** this really sounds like the Matrix....they're not gonna do something that stupid....right?!"
#24
Posté 24 juin 2012 - 09:09
If they were going to change Starchild's logic, Bioware would be telling players to restart from Rannoch (because that Reaper's dialogue would have to be adjusted).
But they're not, so the Reaper's dialogue is unchanged, so Starchild's logic is likely unchanged.
Bad feeling.
#25
Posté 24 juin 2012 - 09:13
Melancholic wrote...
There is also the 5 second turret section while riding the shuttle that just screams wasted potential.
Indeed. A shame that all of that came down to a turret section where it doesn't even matter if you actually use the turret or not.





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