The Most Useless Team Mate
#301
Posté 08 novembre 2010 - 07:18
#302
Guest_Hanz54321_*
Posté 09 novembre 2010 - 08:10
Guest_Hanz54321_*
Collider wrote...
How about Sten who is literally at the disadvantage of only having one specialization...
Sten is my Freight Train. His advantages are as follows
1) His influence bonus is strength. Add Harvest Ring, Starfang, and Berzerker and he totals far more damage than Oghren ever can (Oghren gets a constitution bonus - yipee). He also crits a lot more and is nigh impossible to kill in indombitable mode. By the time mobs start to chisel away at his health, he has crushed them all. Unless he's naked. I tend to put him in the Juggernaught Plate which gives bonuses to constitution and . . . more strength.
2) Add up Sten's base stats compared to all other party members. He gets 5 or 6 extra stat points. Again, I dump this in to strength.
In summary, Sten's usefulness is he can take a huge beating if anything can hit him before he crushes them. What he lacks in extra specialization he makes up for in extra attributes and being a total world beater with his strength bonus.
Side note: I do tend to put some extra points in willpower because he uses it up quickly. But his strength reduces the armor penalties on his stamina, so willpower is not too much a concern.
Modifié par Hanz54321, 09 novembre 2010 - 08:10 .
#303
Posté 09 novembre 2010 - 08:21
With the "Nugcrusher" from return to Ostagar I can have use of Sten and then Oghren if the warden is a Rogue, if the warden is a Warrior then I rotate them sten, oghren and zevran, but always keeping in my party Morrigan (Romance and Mage talents) and Leliana (archer and lockpicker if warrior origin).
#304
Posté 09 novembre 2010 - 09:14
Next play through just going to kill him and be done with it.
#305
Posté 09 novembre 2010 - 11:36
chefbobby203 wrote...
With 100 physical resist(easily attainable using 2 weapons since you have 6 rune slots), your dual wielder will resist a ton of stuns and knockdowns(I think my last dw warrior got knocked down a whopping 1 time tanking the high dragon). DW does the most damage in theory, and in practice(and works better running on tactics than the other 2 builds)
I disagree. With talents like sunder armor and destroyer the dual hander kills at least bosses far faster then Dw.No matter how high a rogues cunning score is,a dual handers armor penetration through talents is unmatchable. Not to forget the bad hitrate of cunning rogues against enemies like revenants.
#306
Guest_eduran008_*
Posté 11 novembre 2010 - 05:00
Guest_eduran008_*
#307
Posté 11 novembre 2010 - 06:45
You're just admitting that you don't know how to build a melee rogue. Zevran is the deadliest NPC you can pick up. His skill set is not optimized for lockpicking, though he can easily be re-spec'ed to a cunning rogue if that's what you're using him for. But he functions best as a fighter. High dex, Coup de Grace, a paralysis rune, fill out his assassin line, set him to run Momentum all the time, and stand back to watch the magic.Relshar wrote...
I can't stand Zeveran. He is useless as a rogue as he cant pick locks and his stealth skills are rubbish. I only ever used him once as a party member through the game and he died 90% of the time in battle. Even with Wynne and health packs.
Next play through just going to kill him and be done with it.
#308
Posté 11 novembre 2010 - 06:48
Bad hit rate? Rogues have high hit rate period. Plus revenants can be paralyzed. See how fast a revenant fight goes with a paralysis rune or two in the party. Warriors can use those too, of course, but with Coup de Grace a rogue does more damage on paralyzed targets. I've fought revenants where I don't think the poor dears got a single hit in.tonnactus wrote...
chefbobby203 wrote...
With 100 physical resist(easily attainable using 2 weapons since you have 6 rune slots), your dual wielder will resist a ton of stuns and knockdowns(I think my last dw warrior got knocked down a whopping 1 time tanking the high dragon). DW does the most damage in theory, and in practice(and works better running on tactics than the other 2 builds)
I disagree. With talents like sunder armor and destroyer the dual hander kills at least bosses far faster then Dw.No matter how high a rogues cunning score is,a dual handers armor penetration through talents is unmatchable. Not to forget the bad hitrate of cunning rogues against enemies like revenants.
#309
Posté 11 novembre 2010 - 06:52
I like Shale, but this is ridiculous. She is susceptible to knockdown, for one thing, and has really low dexterity which I find makes warriors more squishy than having points in constitution. Then again I also don't really go for the concept of a tank, I make everyone high damage so stuff gets dead.Collider wrote...
Shale outclasses Alistair as a tank IMO.
I have to stop reading this thread. It's just silly that people claim NPCs are useless when either they don't know how to build and use them correctly or else they just prefer their party to be run a certain way. Each party member has their own strengths and weaknesses.
#310
Guest_Hanz54321_*
Posté 11 novembre 2010 - 08:21
Guest_Hanz54321_*
I keep cliking on my threads. I keep re-checking this one. I face palm every time.
@ The Doubters: EVERY NPC is simply awesome if you know what you are doing.
If you are a casual gamer that's fine. I've no problem with casual gaming. Have fun. But I have a huge problem with casual gamers who talk like they know everything about the game.
It's like politics - everyone thinks they know about politics and speaks loudly on the subject. But very few really have a clue how it really works because they get all their political information from one or two entertainment channels for 30 minutes a week.
#311
Posté 11 novembre 2010 - 08:30
What I find amusing is that Loghain can be rather tough to face at the Landsmeet. However, as a companion, he needs Respec or may be addicted to injury kits before meeting Archie.
#312
Guest_Hanz54321_*
Posté 11 novembre 2010 - 10:21
Guest_Hanz54321_*
Elhanan wrote...
Note - Not EVERY NPC makes for a good diplomat, though. This is when a walkthrough is invaluable; to know who to take along and avoid facepalm moments. Zev inside Denerim is a plus; in Orzammar, not so much.
What I find amusing is that Loghain can be rather tough to face at the Landsmeet. However, as a companion, he needs Respec or may be addicted to injury kits before meeting Archie.
Uuummm . . . you speak truth. I was focused (as most of the posters here) on the utility aspects of the NPCs. But as far as diplomacy yes, some characters do not play nice in certain zones. Sten is my favorite character, but the guy is against everything having to do with gaining Eamon's health and support.
I do not use respec mods. Never had a problem with Loghain. I keep him in the River Dane gear and just make sure he has good rings, necklace, sword, and runes and I've never had him go down. I know the Dane gear is T6, but for Loghain the strength, willpower, and physical resist bonuses are a must.
Modifié par Hanz54321, 11 novembre 2010 - 10:22 .
#313
Posté 11 novembre 2010 - 10:55
#314
Posté 11 novembre 2010 - 02:52
Indeed. Have you ever taken Oghren to Haven? The conversation between him and Kolgrim is priceless.Elhanan wrote...
Note - Not EVERY NPC makes for a good diplomat, though. This is when a walkthrough is invaluable; to know who to take along and avoid facepalm moments. Zev inside Denerim is a plus; in Orzammar, not so much.
What I find amusing is that Loghain can be rather tough to face at the Landsmeet. However, as a companion, he needs Respec or may be addicted to injury kits before meeting Archie.
#315
Posté 11 novembre 2010 - 03:07
DWSmiley wrote...
Indeed. Have you ever taken Oghren to Haven? The conversation between him and Kolgrim is priceless.
Nope, but have the perfect chance to do that currently. Thanks!
#316
Posté 11 novembre 2010 - 04:07
I would have to go for Shale as the least useful. She's not a very good tank, and has a pretty poor damage output.
#317
Posté 11 novembre 2010 - 04:54
Akinra wrote...
At the minute I'm using Zevran for the first time, and am finding him very useful. At the start he died quite a bit, but now towards the end his dex is so high he barely gets hit. And he does very good dps with the right set up.
I would have to go for Shale as the least useful. She's not a very good tank, and has a pretty poor damage output.
heh! I would suggest you use your prior info on the latter subject, and attempt to find the right set up. Shale may not offer high DPS numbers (unsure as I do not follow such stats) , but she has great utility. I know when she is adorned with the correct crystals, she is able to go almost anywhere except to see Howe; guess she has just higher standards than us lessers.
#318
Posté 11 novembre 2010 - 05:00
Does she get Overwhelmed? I don't remember seeing it happen.
#319
Posté 11 novembre 2010 - 05:12
Mage: Morrigan and Wynne were pretty much worthless. I really didn't need more glass cannons.
Rogue: Leliana and Zevran. (As the song goes anything you can do I can do better) Sure Leliana's exclusive bow is nothing to sniff at but I DW anyways.
Warrior: Sten and Oghren. If I'm playing a warrior its either DWW or 2H and you really don't need 2 2 handers in the group.
#320
Posté 11 novembre 2010 - 05:18
#321
Posté 11 novembre 2010 - 05:41
She gets knocked down by dragons, in my experience. I still use her because I like her sass, and because her ranged buff + hurl attack is great for my archers.termokanden wrote...
Shale is just fine as a tank and doesn't get grabbed by dragons either. She has good party buffs as well.
#322
Posté 11 novembre 2010 - 05:43
Addai67 wrote...
She gets knocked down by dragons, in my experience. I still use her because I like her sass, and because her ranged buff + hurl attack is great for my archers.termokanden wrote...
Shale is just fine as a tank and doesn't get grabbed by dragons either. She has good party buffs as well.
Uh...yeah but she doesnt get grabbed was the main point.
#323
Posté 11 novembre 2010 - 05:44
What?! Zevran gives you very good advice in Orzammar. I have had characters who choose Bhelen mainly on his comments there.Elhanan wrote...
Note - Not EVERY NPC makes for a good diplomat, though. This is when a walkthrough is invaluable; to know who to take along and avoid facepalm moments. Zev inside Denerim is a plus; in Orzammar, not so much.
What I find amusing is that Loghain can be rather tough to face at the Landsmeet. However, as a companion, he needs Respec or may be addicted to injury kits before meeting Archie.
All companions have attacks in special scenes that they suddenly forget when you recruit them. I recall Wynne throwing a crushing prison on me. Blood mage chick saw that pathetic excuse for an attack and raised Granny a templar dwarf plus Blood Wound. Game over!
Modifié par Addai67, 11 novembre 2010 - 05:44 .
#324
Posté 11 novembre 2010 - 06:14
Ryzaki wrote...
Uh...yeah but she doesnt get grabbed was the main point.
Yep. Very convenient to avoid that, though you can always cancel it with Force Field.
#325
Posté 11 novembre 2010 - 07:18
termokanden wrote...
Ryzaki wrote...
Uh...yeah but she doesnt get grabbed was the main point.
Yep. Very convenient to avoid that, though you can always cancel it with Force Field.
Oh does that work as well? I always use Cone of Cold. I must try that on my next playthough - I just killed that big goddamn lizzard with this current character!





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