So, found an older thread about editing combat modes, didn't quite answer what I was looking for though.
Basically wanting to add some new combat modes. Have the basic idea i think. Edit UI XML to place new button if player has certain feat. Callback script tied to the button.
However, never done this sort of work before, so any specific pointers people have could be useful.
And some specific questions:
1) Is it possible to edit the default combat mode bar to add new combat modes there?
2) Is it possible to have the new modes only appear when the character has the appropriate feat?
A general question is: What is hardcoded and what is changable?
Anyone with experience with this I would love to hear from.
Adding combat modes
Débuté par
Loki_999
, juin 25 2012 08:22
#1
Posté 25 juin 2012 - 08:22





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