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Varric Story = The Truth?


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#51
LolaLei

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Nizaris1 wrote...

yes, that is the point, meaning Varric story is NOT accurate, and he maybe lie


No, because it's just a plot hole. All games have plot holes. I doubt they'd mention that particular issue in DA3 as Varric lying, they'll just ignore it and pretend it never happened.

Anyway we're going round in circles here, best thing we can do is wait until Dragon Age 3 is released and see if it turns out if he fabricated the events in DA2 or not.

Modifié par LolaLei, 29 juin 2012 - 03:36 .


#52
Guest_Nizaris1_*

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Oh Bioware can do that...DA3 is about Varric lies...lols

#53
LolaLei

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Posted Image

Modifié par LolaLei, 29 juin 2012 - 03:43 .


#54
Guest_Nizaris1_*

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lols, it is Bioware trend lately...then they release DLCs and those DLCs will lead to more questions than answers...then they make MMO and claim all the answers are in the MMO even though there is none and lead to more questions lols

#55
LolaLei

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See that picture up there? ^^^

That's my face at this very moment in time.

Modifié par LolaLei, 29 juin 2012 - 03:57 .


#56
Sylvius the Mad

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LolaLei wrote...

Still doesn't mean Varric is lying about all the events of DA2 though.

But we also only have Varric's word for it that ANY of the events in DA2 are true.
Inconsistencies like Lothering and the overall timeline are one of the reasons I completely rewrote DA2 for my own entertainment.

Modifié par Sylvius the Mad, 29 juin 2012 - 06:59 .


#57
DPSSOC

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Nizaris1 wrote...

According to Varric

- Aveline claim she and her husband running from Ostagar
- Carver AND Hawke running from Ostagar (Bethany arguing why they are late)
- they both meet at Lothering that have been destroyed
- Hawke with his/her family and Aveline with her husband want to running away from Lothering
- they are moving toward Korcari Wild
- they all meet Flemeth at Lothering

It means

- Ostagar destroyed the same time as Lothering destroyed
- they all moving toward where the Blight begin (while the Warden and Alistair moving away from Korcari Wild and away from Lothering).


Except you leave out that Wesley was on his way to Denerim when he heard about the loss at Ostagar and turned South, meeting up with Aveline just as the horde hit Lothering.  You're also ignoring that in the time it takes the Warden to get to Lothering (middle of the country) from Flemmeth's Hut (far South) Loghain has managed to make it all the way to Denerim (In the North).  The horde took a while to get to Lothering.

Nizaris1 wrote...
- If Hawke and his family from Lothering, how come they don't know the Warden was in Lothering?
- Bethany claim Qunari kill her friend meaning Bethany was in Lothering when Sten was in the cage
- After the Warden get in the inn, everybody know there is Grey Warden in Lothering, leading to some people attack them at Lothering for the bounty, how come Hawke say "they all die in Ostagar" if Hawke is from Lothering?

So, Hawke and Carver run FROM Ostagar to Lothering, Hawke is there when Battle of Ostagar happen, that is why he/she assume all Wardens are dead


It's Aveline who says all the Warden's died at Ostagar, Hawke and Carver (if Hawke isn't a Mage) could have arrived in Lothering after the Warden left, or they dismiss people talking about a Warden as just a crazy rumour, or the necessary isolation of the Hawke family means they didn't hear about it, or the fact that they are arriving with the Darkspawn at their heels means they don't take the time to catch up on current events.

Nizaris1 wrote...
Meaning as according Varric

- Lothering is destroyed soon after Ostagar destroyed that is Hawke, Carver, Aveline and Wesley running from Ostagar and arrived at Lothering
- the last Warden know the Joining ritual


To the first if we take a loose enough definition of soon sure, like I said the events of Origins make it pretty clear the Darkspawn took a while to get to Lothering.  To the second, not really.  Flemmeth's not mentioning the Joining Ritual and that neither Warden knows it is indicative of nothing other than A) Nobody she's talking to is aware the Joining Ritual exists let alone what it's about and B) It doesn't matter, if they can't get to the Wardens it doesn't matter if they can do the Ritual or not.

#58
Fast Jimmy

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Well, I just think... for starters...

That sometimes Varric has things he can't tell us.

And, truthishly? We should just accept that.

Modifié par Fast Jimmy, 29 juin 2012 - 11:08 .


#59
Olmerto

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I view Varric's scenes with Cassandra being in the nature of flashbacks. That is, Varric starts telling the story and then we go back in time and get the reality of what happened. Whatever Varric relates to Cassandra while this is going on may or may not match, but what we're doing in game is the reality. So what we're doing isn't really Varric's story, but the facts from which Varric draws. I assume Varric's story roughly matches the gist of what we actually did in game.

That works well for me. To have everything we did be unreliable is not palatable to me.

#60
Wulfram

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It would be incredibly lame if they use the "unreliable narrator" as an excuse to retcon too much.

I might let them get away with one serious use of that, if there's a good justification for why Varric lied.

#61
LolaLei

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*Bashes head against wall*

I give up LOL.

#62
Heimdall

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Olmert wrote...

I view Varric's scenes with Cassandra being in the nature of flashbacks. That is, Varric starts telling the story and then we go back in time and get the reality of what happened. Whatever Varric relates to Cassandra while this is going on may or may not match, but what we're doing in game is the reality. So what we're doing isn't really Varric's story, but the facts from which Varric draws. I assume Varric's story roughly matches the gist of what we actually did in game.

That works well for me. To have everything we did be unreliable is not palatable to me.

I feel much the same way.  Though I suppose that makes it a flash forward?

#63
Sylvius the Mad

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Wulfram wrote...

It would be incredibly lame if they use the "unreliable narrator" as an excuse to retcon too much.

That struck me as a main purpose of the unreliable narrator.  I used it to correct huge swaths of the narrative.

But I also don't care about continuity from one game to the next.