Cut Anderson Dialogue Brought Back
#1
Posté 25 juin 2012 - 03:43
#2
Posté 25 juin 2012 - 03:47
#3
Posté 25 juin 2012 - 03:48
#4
Posté 25 juin 2012 - 03:49
Unlike the ending, this one can be overlooked. It isn't exactly stated in the game itself that Anderson had children. And I'm not *asking* for plot holes, I already said in the original post that the scene can be altered so that it does not contradict Anderson's past. Read the whole post and then comment.v0rt3x22 wrote...
Lol never thought I'd hear someone asking for more plot holes xD
Apparently somewhere in the lore it's stated that Anderson used to be married when in fact he says that he never had a family. And that bit of information prevents us from having a wonderful scene at the end of the game.Samtheman63 wrote...
ive not heard the cut dialogue, what does he say that creates a plot hole?
Modifié par Theodoro, 25 juin 2012 - 03:51 .
#5
Posté 25 juin 2012 - 03:53
#6
Posté 25 juin 2012 - 03:57
#7
Posté 25 juin 2012 - 03:59
Truewright1978 wrote...
No Thanks. Unless they add dialogue wheel to that segment to choose Shep responses.
#8
Posté 25 juin 2012 - 04:02
wright1978 wrote...
No Thanks. Unless they add dialogue wheel to that segment to choose Shep responses.
Yes, that's a perfectly reasonable thing to do - since obviously not everyone will want to settle down, have children or anything, but it still seems like such a wasted opportunity for what is your final conversation with Anderson.
#9
Posté 25 juin 2012 - 04:20
I will agree that the performances are exquisite, but the dialogue really isn't that special, so I just don't think it's worth having still more auto-dialogue. (If there were actually a range of responses for you to choose, then it would probably be a nice addition, sure, but there's no evidence that this wasn't simply another place where Shepard becomes the writer's character and we just get to watch and wonder what'll get said this time.)
#10
Posté 25 juin 2012 - 04:46
Instead of Anderson saying he regrets he never had a family, he could express regret about how things turned out with the family he once had.
#11
Posté 25 juin 2012 - 04:51
#12
Posté 25 juin 2012 - 04:54
goodventure wrote...
Oh please. One tiny little factual inaccuracy vs. a really good voice acting performance? I say put the cut dialogue back in there regardless!
Why not just re-record the dialogue however, so that it doesn't clash with canon?
With voice actors being brought back for the EC I don't see why Keith David couldn't have been brought back for the same. Also if you have Keith David voicing regret about things not working out with his family, it serves the same function in that dialogue. He voices regret about not having a family (though in this case, it is because they left him) and then proceeds to ask Shepard if he or she ever thought about settling down and having children. The conversation would be practically the same, except with no inconsistencies.
#13
Posté 25 juin 2012 - 05:00
#14
Posté 25 juin 2012 - 05:02
#15
Posté 25 juin 2012 - 05:04
devSin wrote...
Yeah, I think it takes liberties with the characterization of Shepard. Not that this doesn't happen over and over in ME3, but I don't think it's something we need more of.
I will agree that the performances are exquisite, but the dialogue really isn't that special, so I just don't think it's worth having still more auto-dialogue. (If there were actually a range of responses for you to choose, then it would probably be a nice addition, sure, but there's no evidence that this wasn't simply another place where Shepard becomes the writer's character and we just get to watch and wonder what'll get said this time.)
Yep exactly. i don't like the liberties they took in forcing their default canonisation of Shep in other parts of the game either. So while i do agree Anderson's words are well delivered, unless there is dialogue choice that scene at present steps over the bounds where player characterisation should be in play.
#16
Posté 25 juin 2012 - 05:06
That's exactly how I'd imagine the dialogue if they did decide to bring it back and kept it consistent with the lore. Apart from that small error, I found it one of the most emotional conversations in any video games, and Keith David's delivery was absolutely sublime. It's just lamentable that we don't even have the chance to hear that in-game - I understand the need for a dialogue wheel, and I support it, but those of us who want to hear it should get the opportunity to.Han Shot First wrote...
With voice actors being brought back for the EC I don't see why Keith David couldn't have been brought back for the same. Also if you have Keith David voicing regret about things not working out with his family, it serves the same function in that dialogue. He voices regret about not having a family (though in this case, it is because they left him) and then proceeds to ask Shepard if he or she ever thought about settling down and having children. The conversation would be practically the same, except with no inconsistencies.
Modifié par Theodoro, 25 juin 2012 - 05:07 .
#17
Posté 25 juin 2012 - 05:07
#18
Posté 25 juin 2012 - 05:09
ivenoidea wrote...
The problem with that scene is pacing. It's very beautiful, yes, but also quite long. The shorter version fits in better. Scenes that go on for too long can cause the player to loose attention. I wish more people though about pacing before complaining.
Oh, please. This is your final goodbye with Anderson - it deserves to be long. Nearly all goodbyes with the squad members on London are long. Besides, if 'An End Once and For All' was used here except 'I'm Proud of You' like it was originally intended to, it flows perfectly.
#19
Posté 25 juin 2012 - 05:10
wright1978 wrote...
devSin wrote...
Yeah, I think it takes liberties with the characterization of Shepard. Not that this doesn't happen over and over in ME3, but I don't think it's something we need more of.
I will agree that the performances are exquisite, but the dialogue really isn't that special, so I just don't think it's worth having still more auto-dialogue. (If there were actually a range of responses for you to choose, then it would probably be a nice addition, sure, but there's no evidence that this wasn't simply another place where Shepard becomes the writer's character and we just get to watch and wonder what'll get said this time.)
Yep exactly. i don't like the liberties they took in forcing their default canonisation of Shep in other parts of the game either. So while i do agree Anderson's words are well delivered, unless there is dialogue choice that scene at present steps over the bounds where player characterisation should be in play.
IIRC Shepard was supposed to have different dialogue choices there. When Anderson asks if Shepard ever thought about settling down the "Yes" option would have triggered, "Yeah, I like the sound of that. Not sure I'd be any good at it though." The "No" option would have triggered, "I'm a soldier Anderson, like you. Not really fit for anything else."
Or so I've read in another thread discussing the cut dialogue. Sounds legit at least.
#20
Posté 25 juin 2012 - 05:10
I'd love to see it in all its glory in the EC, but somehow I doubt it.
#21
Posté 25 juin 2012 - 05:33
Anderson: Commander.
Shepard: We did it, sir.
Anderson. Yes, we did. We both did. It's...uh...quite a view.
Shepard: (pained laugh) Best seats in the house.
Anderson: (grunts) You ever wonder? How things would have been different? How our lives would be...different if this hadn't happened. I had a family once, Shepard. A wife back on Earth. Didn't work out, though. Spent too much time away on deployment. Never had children. I always regretted that.
Shepard: There will be time enough for that now.
Anderson: (coughs and laughs painfully) I think that ship has sailed. What about you? Ever think about settling down?
Shepard: ('Yes' dialogue option) Yeah, I like the sound of that. I'm not sure I'd be much good at it though.
Shepard: ('No' dialogue option) I'm a soldier Anderson, like you. I'm not really fit for doing anything else.
Anderson: Sure you would. I don't know Shepard, I think you'd make a great dad. (or mom)
Shepard: (coughs) Uhh-huh. (doubtful)
Anderson: Think about how proud your kids would be, telling everyone their dad (or mom) is Commander Shepard!
Shepard: I don't know about that. Not everything I've done is something to be proud of.
Anderson: God...feels like years since I've just sat down.
Shepard: I think you earned a rest.
Anderson: Mmm-hmmm.
Shepard: Stay with me, we're almost through this.
Anderson: You did good, son. (or child) You did.. good. I'm proud of you.
Shepard: Thank you, sir.
Shepard: Anderson?
Modifié par Han Shot First, 25 juin 2012 - 05:35 .
#22
Posté 25 juin 2012 - 05:35
wright1978 wrote...
No Thanks. Unless they add dialogue wheel to that segment to choose Shep responses.
The scene does have a dialogue wheel. Just no one has uploaded the "renegade" responce, which is something to the effect that Shepard's a soldier and wouldn't know what else to do.
The scene was cut because it was deemed too long, which it is, but what we got was too short and appears to be simply cut from the original.
Here it is (femshep)
#23
Posté 25 juin 2012 - 05:41
Anderson was married. He was married to a woman named Cynthia. They were married a little before the First Contact War. This information is in the Mass Effect Revelations novel.
I've heard from a few people that this conversation would be awkward or not make sense if Shepard was Renegade. There is a way around this, however. If you don't ask Anderson about Kahlee Sanders or any of the other dialogue options to the left while you speak to him while aboard the Normandy. A renegade would not care about such things, right?
#24
Posté 25 juin 2012 - 05:43
#25
Posté 25 juin 2012 - 05:46





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