BioWare has done a great job in creating a good variety of weapons and I can't think of something that is missing from the arsenal at the moment. I think at this point, it's a hard job for you guys to get ideas for new weapons.
But I have another idea. There is a number of weapons in the game, that very few people use. If you can't think of any new weapons to make, you can balance the already existing weapons. I check the balance changes regularly and I see that you try to buff some of these weapons a little and that worked in some cases (like the Javelin) but not all. There are rare and even ultra rare weapons that are used only by people who haven't yet realized that these weapons are far behind others.
What I mean is that some weapons need SERIOUS buffs in damage in order to stay in competition... not just 5-10% more damage, but MORE.
Please take a look at weapons like the Wraith, Arc Pistol, Graal, Phaeston, Geth Pulse rifle, Locust,Eviscerator, Scorpion, Paladin.
Let's take the Paladin for example: the idea of the Paladin is that you sacrifice considerable weight capacity in order to have more damage. The problem is that a Carnifex X has the same damage as a low level Paladin, but with Carnifex you can easily have 200% weight capacity and it has higher clip size. In short, if you have a Carnifex X, you have to play around 1 year in order to get a Paladin X, cos otherwise there is no point in using it. It needs more damage. Bigger clip size won't hurt too, but if it doesn't get dmg buff, there won't be much point in using it.
About the Phaeston and Geth pulse rifle: Their idea is to have a light fully automatic and accurate assault rifle, a weapon that combines well with power users. The problem is, both weapons are outclassed by a simple weapon that you get from level 1 - the Avenger. It just makes them obsolete.
Arc pistol and scorpion - both have much too low damage compared to their weight. The arc pistol needs at least weight reduction. The scorpion's disadvantage is a VERY serious one - you can get killed while you wait for its projectiles to explode. So why the heck can't you make it 1 hit kill every trooper and lieutenant level enemy on silver difficulty? It needs some testing but I think it will be balanced, considering the high waiting time and low capacity.
Wraith - I'd call it an epic fail, considering that it is an Ultra rare. First of all it needs like DOUBLE more spare ammo. Yeah, I know there is a weapon mod for that, but this weapon needs other mods. Or you can give it an additional slot for a weapon mod - why the heck not? Other weak weapons could use that too! And one more thing about the Wraith - considering its low ROF, it has very low damage. Needs to have at least 1/2 of the Claymore's damage.
Locust and Eviscerator - their damage is so low, it's like you tickle the enemies with them. At least make the enemies laugh while you tickle them cos otherwise they rape you. The Locust received a damage boost a while ago but it was not NEARLY enough to make it worth using.
So these are my suggestions - in short, make the mostly unused weapons more used by buffing them as much as they need. If I get any ideas about new weapons I will share them. Keep up the good work, BioWare.
Modifié par Antaresss, 26 juin 2012 - 02:18 .