Derek Hollan wrote...
My questions this time around are:
"Do you feel there is a good range of weaponry to choose from?"
"Do you feel there is a weapon that fills every niche and level?"
(e.g. - From low: "Give this weapon to the rookie so he doesn't hurt him/herself or anyone else for that matter" to High: "This weapon makes things go away just by its mere presence on the battlefield", and everything in between)
"With the above questions in mind, which is your favourite weapon overall?" I am not asking which you think is the "best", only which one do you simply like to play with most of all.
Cheers!

I. I do believe there is a nice range of weaponry to choose from. My only problems with this is that, as many can agree, SEVERAL weapons lose their "edge" as difficulty rises. This problem is mostly relevant on Gold. In my honest opinion, it's not a weapon diversity problem. It's mechanics. Automatic weapons are severely outclassed by semi-autos for a plethora of reasons im sure I don't have to reiterate. Flat armor reduction also plays a part in this turning most autos and SMG's into pea-shooters.
Another thing, would it be possible to allow Javelin to ignore shieldgate? It's an Ultra-Rare and aside from aesthetics there's almost no reason to use it over the Widow, let alone a BW or Valiant for that matter. Most of it's
chunky damage goes to waste on cannon-fodder making it an exclusive boss-killer.
My last request is that you add headshot damage multipliers back for the Kishock only on bosses. This was a good niche weapon that good players could take advantage of (on host) and added diversity to the weapons pool without being "OP". I understand that it was a bug, but I'd be more than appreciative if it allowed critical shots at atleast 150% value over the prior 300%.
II. I do feel that there are enough weapons that fill each niche and level, but it'd be refreshing to have something
different. I'm not too sure how hard it'd be to implement, but some type of stationary LMG that can only be used on a standstill (or allows for a teammate to carry the ammo threshold similar to Gears Of War 3's Vulcan Minigun) would be really cool. Aside from that, in an attempt to extend the longevity of the game, I'd add 5 more weapon level upgrades or some type of Ultra-Rare mods/characters.
III. Right now, I love the Reegar. For reasons other than solid dps, it brings back some nostalgic memories from Metroid Prime's Phazon Beam. I also thought it was really cool to have some type of "electric projector" weapon so I value the aesthetics aswell. I enjoy the Claymore, Harrier, Saber (seriously, best sounding gun?), GPS, and many of the Snipers and Pistols. Sadly, I don't use, nor do I like any SMG's. I feel they need a serious overhaul in general. I understand that they're
sidearms, but they still feel lackluster. Hurricane is nice,
but I like my bullets to hit where I aim.
Modifié par Define Clarity, 26 juin 2012 - 07:50 .