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#126
GenericUserName9

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"Do you feel there is a good range of weaponry to choose from?"


Yes, but:
- SMG slot = almost totally worthless and not fun to use.
- Heavy slot = completely restricting (heavy weps other than rocket would be tactically interesting).
Other slots have varied and interesting weapons, thank you.

"Do you feel there is a weapon that fills every niche and level?"


Yes...within the limitations of the MP gameplay.

"With the above questions in mind, which is your favourite weapon overall?" I am not asking which you think is the "best", only which one do you simply like to play with most of all.


Claymore.  The most 'fun-ly' designed weapon, as it is extremely effective if used accurately and totally wasted if not, requires you to engage at close-ish ranges, and has good SFX and recoil effects.  It 'feels' powerful and fun to use, and you curse yourself out if you mess up a shot.
There are many other weapons I like, but you asked for one.

Thank you for asking for community feedback.

#127
ClandestineChic

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 I have to say, pistols are fantastic! When I was starting out, I couldn't get the hang of my Carnifex, but I was frequently commenting on how much I loved the phalanx. As I got better, stopping power became more of a consideration than how many rounds were in a clip, so I swapped back to the Carnifex and bam, new favorite gun. Just got the paladin and I love it more than the Carnifex, possibly because I miss fewer shots than I did back in my Phalanx days. I've played with the Talon, and find it very accessible despite my not being able to get the hang of shotguns. The entire class of pistols is great.

I have issue with the assault rifles and smgs, though. I don't notice much variation in the guns besides speed of fire-- I also don't play with them much. But I don't play with Sniper Rifles much, either, and can still tell the snipers apart... And thus will occasionally use them, because I know I like at least one of them more than the others.

#128
Fang92

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Derek Hollan wrote...
"Do you feel there is a good range of weaponry to choose from?"

"Do you feel there is a weapon that fills every niche and level?"

"With the above questions in mind, which is your favourite weapon overall?"


I am satisfied with the range of weapons.

There are weapons to fill every niche, but in some niches the weapons get hit hard. For example, single shot Sniper Rifles get mocked by Shield gate on gold, and lost headshot bonuses on the enemies they're geared to take out.

My favorites: Javelin, Harrier, Revenant, Indra, and Krysae (the concept, AOE stagger & Proximity Detonation), Geth Plasma Shotgun. I also like the concepts of the GPSMG and Striker where they speed up with prolonged fire.

#129
Jure Simich

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"Do you feel there is a good range of weaponry to choose from?"

There are plenty of weapons, perhaps too many, however, far too many otherwise interesting weapons are just "weapon X, except in weapon type Y". Of course Hornet is a Vindicator pretending to be an SMG, of course Talon is Shotgun pretending to be a pistol.

Also, many weapons are underperforming and so aren't ever seen. Rather than coding new weapons for every DLC, I'd suggest other additions. Gear, enemies, enemy abilites. I would however praise the fact that all the new weapons were different on a qualitative level, not just "ah, a shotgun in a pistol slot" or "a sniper rifle in an SMG slot".

"Do you feel there is a weapon that fills every niche and level?"
(e.g.
- From low: "Give this weapon to the rookie so he doesn't hurt
him/herself or anyone else for that matter" to High: "This weapon makes
things go away just by its mere presence on the battlefield", and
everything in between)

Yes - the Carnifex... Light, stopping power, efficient against armor, recoil is not too bad...

"With the above questions in mind, which is your favourite weapon overall?" I am not asking which you think is the "best", only which one do you simply like to play with most of all.

Depends on what the question wants to ask.

What weapon would I take if I were stranded on a lonely colony with just a horde of husks to keep me company? The Carnifex, of course, it is practically the perfect weapon (however ugly it might be). It's light enough not to slow down skill recharge at all at X level, deals damage in a single packet which keeps it effective against armor and it's ability to kill in two headshots is great, since two headshots are reasonably simple to pull off (problem with full auto weapons: it's harder to get off a full burst of headshots than it is to just hit twice).

But a better question might be: what weapon would you dearly like to be brought to a properly functional level? Which weapon would I WANT to be efficient? That's a different question. Shuriken (looks great and the only SMG that's held correctly), Geth Plasma SMG (the thing looks so amusingly unlike a gun that I can't help loving it) and a ton of others...

Since feedback is sought: I think the dev team forgets to consider some nonnumerical factors in their game design approach. Please, at least be aware that these are factors too:
-what enemies we face in the game has a great effect on what weapons are effective. For example, we can see a clear trend: easy enemies have flesh only, medium enemies have shields and every really hard enemy has armor. Except the phantoms. Of course this means that "one big damage packet" weapons are significantly more effective than the full auto ones. 
-an alternative to tweaking weapon numbers is adding a few new different enemies. If we had a few light, low health high speed enemies present, that'd be an incentive to use full auto weapons more
-since new enemies are a lot of work, what about new abilities? For example, a Marauder could grant different buffs, changing the whole playing field (ability 1: target has triple movement speed but a third the hit points, ability 2: target has 10 times the damage but only shoots once and then dies). That might be less hard to code.
-guns firing visual effects might make it hard to aim a  full burst (Revenant, for example) Three bullets into the burst I no longer even see what I'm shooting at on my Turian Soldier.
-some skills visual effects negate the skill effects. For example, Marksman is a great skill, except that the visual "vinyl foil over the screen" effect negates accuracy since it makes it harder to clearly see the enemy. Blood rage makes it hard to tell friends from foes.

Oh, and lest we forget: thanks for asking. For caring about our opinions.

#130
P51Mus7ang

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Like the Paladin however the ammo is IMHO too small, Carnifex overall will outperform, at least with my setup.

So I run with a Paladin or the Krysae the vast majority of the time.

If playing around and using a character with Charge, then one can't beat the Reegar

#131
Farmtech-Ru

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Thanks for asking. Played 24/7 for a couple of months.

"Do you feel there is a good range of weaponry to choose from?"

no


"Do you feel there is a weapon that fills every niche and level?"

yes


"With the above questions in mind, which is your favourite weapon overall?"
reegar

Total best weapons = krysae and reegar, even though some things might have more dps and resulting score - these still do the mopjob all too well.

Reegar is great on any class any time, krysae requires a bit of bonus to damage from character and gear. With this in mind and having hands growing from shoulders and not elsewhere - they can work for rookie and veteran alike, except that rookie does not have them at X. With either of these guns and okay team I'm running gold with no consumables and don't suck too much. The only real rivals to these are 5+ BW and scorpion, which are much harder to get.
---answer done, rest is just thoughts--


I had one reegar related idea - switch it from shotguns to ARs and reduce ammo capacity so that it has it's current 22 only with extra ammo mod, which means sacrificing either AP or barrel. Maybe move these guns to UR tier, while moving harrier to rares.

On the other hand incisor, locust and eviscerator seem to be the items that I'd never use, regardless of material wealth:
Incisor - does a bit too little damage for the almost never headshooting rifle (studied its pattern, know how to control it with diff mods, but it still is terrible)
Locust - ...seems only good for using amm SFX. It's supposed to be longer range smg but at anything beyond 15 meters on bronze it works no better than eagle on gold.
Eviscerator - too general. On mid ranges pure rate of fire of scimitar seems to do better work than ballistic savings of this shotgun, and on top ranges comeon - both are not productive.

Last guns to consider are falcon, striker and raptor (vet tier sniper). Mainly the falcon. Saw it last time ages ago. Because it's same tier as krysae, but it's not the same usefulness.

As for raptor - it seems okay, but for some reason most players go 'huh?' when I mention it. Might need looking into along with incisor.

Modifié par Farmtech-Ru, 25 juin 2012 - 08:13 .


#132
Guest_OSDAPro13_*

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Yes

Yes

And despite the fact it could use a slight buff (hint hint) my favorite is the incisor. Love the action on it. I can make it dance. But I usually carry a sidearm (paladin / carnifex) to do armor damage

#133
WandererRTF

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"Do you feel there is a good range of weaponry to choose from?"

The range or the number of weapons is good - unfortunately some of the weapons are rarely if ever used.


"Do you feel there is a weapon that fills every niche and level?"

I'm not sure if there are pure 'rookie' weapons in the game. Even some of the lowliest weapons (according to their rarity) are perfectly viable later on. Which is a good thing. The other end is much more difficult to describe.

"With the above questions in mind, which is your favourite weapon overall?"

As a primary weapon, Eviscerator, Carnifex, Harrier, Hurricane, Widow. All depending on the class in use at the time. Also as a secondary weapon, Geth SMG, since with Ultra Light Materials it weights nothing - granted if ULM would work on all SMGs i would pick something else. If i have to pick one weapon above others it would be Harrier.

#134
jokey javik

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Well I would like the Argus, Valkyrie, and a12 raider shotgun and maybe if we already have these weapons in single player we atleast get the mk one version of it in multiplayer.

#135
Rokayt

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Currently the GPS and the Kyrase fill far too many niches for their own good: The Kyrase does good damage, fires fast, and controls and clears large groups of enemies with little effort. At close quarters, you can fire at your feet and watch enemies vanish. At long range, it explodes in the center of the enemy formations automatically, making them all gib with ease.

The GPS does good damage, staggers a single target, and will actively try to hit a target when not aimed properly. It also ignores all defenses and does almost its full damage when just a single, guided shot hits.

Ultimately the last one is the Reagar-Claymore relationship.

The Reagar fills the claymores roles, but it is significantly more effectively in almost all fields not actually at sniper range.

The Carnifex threatens far too many guns roles in normal gameplay. Its an every-gun, being average in accuracy, and rof, but being high in damage. A creative nerf for it would be tacking on "Negative armor piercing" to it to make it less effective against armor then other guns of its damage teir.

Edit:

On the low end of the scale, there are rookie weapons that are only viable on rookie level difficulties:

The M12 Locust simply does too little damage too infrequently for its weight to be considered in high level
matches. Its accuracy is not enough of an improvement over the Tempests in order to be considered valuable in most cases. For that matter, the Hurricane I offers better bang for its weight then the Locust X.

The Scimitar excells at silvler due to its ability to moderate its waste damage better then most other guns, but in higher level difficulty it has excessively long kill times on most foes, even leaving tactical cloak. This gun has had me spend well over two weeks searching for a good use for it on gold, but its too heavy to be a caster gun, and too weak to be a fighter gun.

The Avenger falls in the same boat as the locust, but slightly better due to it having an AP mod to rectify its low damage against VERY specific targets.

The Incisor is too weak. It offers a hair of improvement over the raptor, but it is incredibly instable causing most of the shots fired from it to be wasted when one tries to use it, making it a much worse choice then the finger intensive raptor.

The Vindicator is simply ignored due to its poor burst and sustained damage in the average shooters hands. Its bursts fire off too slowly, and the delay inbetween the bursts is long enough to make it seem like a silly idea to even use it. Ultimately: It is the most forgetable weapon of Mass Effect 3

Modifié par Rokayt, 25 juin 2012 - 08:26 .


#136
R0Gun13

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most smg's and ar's are either a bit light weight or outclassed.

yes

Krogan Sentinel melee spec with claymore

also like graal, scorpion, krysae, falcon for fun to play with

#137
david_demos484

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Yes
Yes
These are my absolute favorite....
Shotgun: Claymore, Reager Carbine
Sniper: Valiant
Rifle: 99 Saber

Note: I really wanted to list the Cerberus Harrier, but I can not carry it by itself as it runs out of ammo way to fast! 

#138
baldmop

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Derek Hollan wrote...

My questions this time around are:

"Do you feel there is a good range of weaponry to choose from?"

Yes . Though I think the weapons should be more class and race specific .(specialized ) Maybe add a couple of SP weapons that aren't here like the argus or the valkerie .




"Do you feel there is a weapon that fills every niche and level?"
(e.g. - From low: "Give this weapon to the rookie so he doesn't hurt him/herself or anyone else for that matter" to High: "This weapon makes things go away just by its mere presence on the battlefield", and everything in between)

The lower assualt rifles need tweaking to match the difference from bronze to gold  or buff enemies in bronze to match gold level hp so you actually know what you have as a weapon I like avenger in bronze but it is suicide on gold . The shotguns need more shots or tighten the shot pattern them more viable i.e. evisorater and disiple pardon spelling .

don't really like smg but from what I used great bronze weapon .

To actually answer the question it is a yes and no . Good weapons real good while bad weapons real bad and it isn't a level specific thing  i.e. incisor I would really like to use it for more than a club .




"With the above questions in mind, which is your favourite weapon overall?" I am not asking which you think is the "best", only which one do you simply like to play with most of all.

dependant on class and mode . Crusader rocks for me . Vidicator ,carfax , valient . When all else fails matock . The higher level weapons the cooldown is so bad on power builds I really don't use them much .

Modifié par baldmop, 25 juin 2012 - 08:14 .


#139
Hakuthehedgehog

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Yes

Yes: The geth plasma shotgun and the Krysae sniper rifle are quite easy to use and very powerful and forgiving regarding aim. Reegar also comes as sluightly too good against armour.

My favorite weapon: well, I enjoy getting upclose and personal, so the Graal, the Talon, the Hurricane, and of course, our dear beloved CLAYMORE.
The Mattock is also one of my favorites due to it's sound, and other weapons like the Saber, the Black Widow and the Scorpion are also very good and fun to use.

#140
YuenglingDragon

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There is a good range in some classes of weapon but assault rifles and SMGs have only 1-2 gold worthy choices.

Two weeks ago I'd have said that there are good enough low level weapons but then my friend started playing. Many weapons are trash on gold and silver. Be didn't have real success until he stopped shooting and started biotic exploding.

Probably my Carnifex. Heavy damage, solid accuracy and light enough for an Adept.

#141
Shpoon

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 Yes, plenty of weapons. I have yet to unlock a lot of them as I am a late beginner. I am in hot pursuit though. I'm not sure how popular a suggestion this is but a weapon like the Phantom sword would be cool. Just a thought, not sure if it could be worked in though. Be sweet being a ninja or samurai :ph34r:
Yes. When I began the guns provided were satisfactory without spoiling me. As I am playing & unlocking packs the guns are improving. However I still like the Katana, 1 of the basic starter weapons.
So far I have enjoyed using the M-11 Wraith, Geth Plasma Shotgun & N7 Hurricane on my Turian Soldier. Looking forward to unlocking the Claymore, though.

Thanks ^_^

#142
KiraTsukasa

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1- There is a good variety of weapons. However, there is not a good variety that are considered "usable" by most people. In the majority of weapon types, there is a be all end all weapon and all others are obsolete. That should not happen. Also, the rarity distribution is a bit off. For example, the Scimitar and Eviscerator are both uncommon, but the Eviscerator is hands down better. They operate the same way, but the Scimitar has slightly (and when I say slightly, it is a VERY small amount) better accuracy, approximately the same weight, and worse everything else. Then you have weapons like the Geth Pulse Rifle that is rare, but outperformed by nearly every single uncommon, and some common, weapons.

2- The Krysae sniper rifle and the Reegar Combine. No matter who you give those weapons to, whether it be rookie or veteran, they will dominate with them. Every other weapon is for people who don't have the Krysae or Reegar, or they're just fooling around. Personally, I refuse to use either one, on account that I really don't want to be overpowered.

3- My go-to gun is the Phalanx. Very lightweight, good rate of fire, decent damage. I use it on almost all of my caster classes, and I choose it whenever I'm at a loss for what to equip on a character.

#143
sydsyrious

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Yes

The SMG category could use some attention.

Talon, Saber, Paladin, Carnifex.

#144
awalloftext

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1. Yes.

2. Yes! Awesome variety in weapon styles.

3. Talon is an awesome weapon. I love how it's a really precise, longer range shotgun. Just hella cool. However, my favorite weapon, and I know this isn't a popular opinion, is the Disciple!

Seriously, I use the Disciple on almost every Power-heavy class. Great stopping power for the weight, and I love the stagger effect. Great job on it, super cool niche as a "light" shotgun.

#145
jpan89

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The Javelin is probably my favorite because it's a fun challenge to use. Definitely has a steep learning curve, and yes, the sheildgate mechanism is annoying, but it shreds boss enemies to pieces.

#146
zerozen00

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Hi Derek!

"Do you feel there is a good range of weaponry to choose from?"

I'd say so, yes. Even the guns that are underperforming or simply outmatched by other, rarer, weapons of the same class provide an excellent alternative to the usual common choices, if nothing for the variety they introduce to the gameplay. They are fun to use so yeah, I could equip my Widow/Black Widow/Valiant every time I feel like sniping, but I also toy around with the Incisor, the Viper, the Mantis from time to time. They also scale pretty well in my opinion.

"Do you feel there is a weapon that fills every niche and level?"

Mmm, tough question. While there are weapons that overlap in role with some from other classes and perform generally well, I don't feel like saying there is a passpartout, a skeleton key of all the weapons. I can examine each weapon in the arsenal and think of a better alternative to it for a specific task. So I don't thinke there is one weapon that covers all roles, rather there are a lot of weapons that complement each others well and allow the player to have all bases covered when used in combination.

"With the above questions in mind, which is your favourite weapon overall?"

That depends, really. So many choices, and the range gets wider the better the player is. I always go for headshots, for example. A Viper X round deals roughly half the damage of a round from a Black Widow X, with double the rounds per clip. So, do I choose to kill off 6 troopers fast and easy with each clip and have an harder time against bosses while clearing mooks in the blink of an eye, or do I choose the Black Widow and be able to deal with bosses without many problems at the cost of a reduced killspeed against regular troops? And that just by comparing two weapons off the top of my head. The same questions for all the weapons: stagger potential or damage? Accuracy or capacity? Full auto or semi? Decisions, decisions...

With thtat in mind, here are my favourites, one for each category:
ARs: Mattock, without a doubt. Don't have the Saber or the Harrier yet, but I guess it won't collect dust on the shelf even when I finally have them;
SRs: Black Widow, it goes without saying. Unlimited power in sniper rifle form;
SGs: I'm sure the Reegar rocks, but I don't have it and love the Claymore. It's just a powerhouse of pain;
HPs: Arc Pistol. Versatile, versatile and versatile;
SMGs: Hurricane III. Really, that's just insane.

If I had to choose one, though, It'd be a tie between the Black Widow for Infiltrators and the Mattock for everyone else.

/zen

#147
BobWalt

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Neofelis Nebulosa wrote...

We are lacking good SMGs. The Hurricane is all nice and the Hornet as it's niche as a sidearm for casters, but over and all, expecially with the non-working ULM there is no point at all to choose them.


This is an excellent point.  While, we have quite a few SMGs none of them do an amount of damage consistant with their class.  There are contemporary weapons available that are more powerful then the smgs in ME3 MP.

My go to weapons (depending on mood and class) are:

Paladin
Talon
Carnifax
Saber
Widow (do not have a Black Widow)
Reeger Carbine
Claymore
Krysae
Valiant (needs damage buff)
Viper
Sometimes Javalin

Modifié par BobWalt, 25 juin 2012 - 08:25 .


#148
CrossKaiser

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Yes
Yes

My list of Favorite guns:
- Phalanx
- Vindicator
- Mattock
- Arc Pistol
- Hurricane
- Hornet SMG
- Geth Plasma Shotgun
- Indra
- Incisor (im trying to learn how to use it... slowly but surely)

(I wouldnt mind if the Argus assault rifle made it to MP... in fact... id love it. )

Modifié par CrossKaiser, 25 juin 2012 - 08:23 .


#149
tatski

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Yes but some needs to be buffed to make it usable on gold...
Yes but some aren't good enough to be worthy alternatives to top tier weapons..
Claymore, Wraith, Widow, Black Widow, Valiant, Vindicator and Carnifex...

Modifié par tatski, 25 juin 2012 - 08:25 .


#150
dysturbed0ne

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"Do you feel there is a good range of weaponry to choose from?"

Yes, one too many in fact ......coughkrysaecough

"Do you feel there is a weapon that fills every niche and level?"

Every class seems to have found one that fullfills their needs.

"With the above questions in mind, which is your favourite weapon overall?"

Black Widow and Valiant