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#151
Serge_THE_GREAT

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A lot of the assault rifles, shotguns, and SMG's seem pointless to me as they are overshadowed by other guns. Hurricane is basically the king of SMG's, Geth Plasma, Graal, Reegar and Claymore are good, and the Cerberus Harrier sounds devastating (though I don't have one yet sadly). I'd say out of those three categories, the assault rifles have the most variety of choices for different play-styles, with the shotguns being a close second. Most of the pistols are balanced, but need some tweaking.

Now when I say 'variety of choices' I don't mean that they are balanced, I mean that they feel different.

My most commonly used weapons are:

Kishock
Reegar
Hurricane
Arc Pistol
Valiant

Modifié par Serge_THE_GREAT, 25 juin 2012 - 08:26 .


#152
ImBanginUrGirlFriend

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Yes there is a good range but there are a few that are more or less useless - like the Eagle. I would like to see a true squad support machine gun, like the role the M249 fills with the military. You could have a bipod when in cover as an option for stability. The Revenant comes close to filling this role but is too unstable and doesn't quite have enough ammo per clip. I'm thinking of something like 100-150 rounds per clip. You know, blanket an area with suppressing fire.

If Cerberus has smoke grenades why can't we? Be nice to lay down some cover when you have to get an objective.

Also, how about a stun gun? Doesn't do any real damage but stuns an enemy for a few seconds. Be fun to use with heavy melee - stun, close, heavy melee.

Favorite weapon: Scorpion. I aim at the ground in a crowd and watch them all explode. Always brings a smile to my face. Great for crowd control, not so much on Atlas on Banshee.

#153
cronosfire

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id use the n7 weapons more if we could get them upgraded faster or even get them....... but it depends who and how im playing. sniper i like to use the mantis or the new on krysae (sp?) for smg i like the geth shotgun i like the wraith pistol i like the eagle and phalanx. assault rifle i would like to try the new on but dont have it yet and i dont really use anything else anymore

#154
Brothar

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Yes

Yes

My current favourite is the Harrier; however, during this weekend's operation I used a combination of javelin + harrier on krogan/vorcha soldiers/sentinels to good effect on silver. I tried the javelin/harrier combo on gold a few times with less effect (shield gate makes javelin no fun on gold!).

Origin: CanSol

Modifié par Brothar, 25 juin 2012 - 08:27 .


#155
Mevanna

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Yay, it's another community survey thread :o

"Do you feel there is a good range of weaponry to choose from?"


Definitely. There's more weapons than characters, which is so many that I haven't even had time to fully test each of them. Plus, almost no two of them are the same, or even similar.

"Do you feel there is a weapon that fills every niche and level?"


There is certainly a weapon for every conceivable play style, and yes, there's ones that are easy to use and ones that are more difficult.
What we could still use is more correlation between difficulty to use and power. Currently, the most powerful weapon (Krysae) is also the easiest to use and one of the hardest (Javelin) is the least rewarding. Bit off, that.

"With the above questions in mind, which is your favourite weapon overall?"


With absolutely no relation to the above questions... the Javelin. Not because it's good (ha ha) or easy to use (it isn't) or suits my play style, but just because it looks awesome and makes a funny Geth sound when shooting.
Of course, since it's too heavy for anything but an Infiltrator, I usually use the Carnifex, Paladin, Talon or anything else that gives me a high cooldown reduction. I'm a power user, so weapons don't usually matter much.


Lastly, thanks for asking. ^_^

#156
Constant Motion

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"Do you feel there is a good range of weaponry to choose from?"
Yes, fantastic range! Always room for a few more, but superb.

"Do you feel there is a weapon that fills every niche and level?"
Pretty much, yeah! All sorts of strengths, handling difficulties, weights... cracking.

"With the above questions in mind, which is your favourite weapon overall?" 
Always, always, the Paladin. Absolutely my favourite - a round spent with the Paladin is a round enjoyed.

Of the other genres - I adore the N7 Valiant, I really like the Cerberus Harrier, and I have a lot of fun with the Reegar Carbine. I get a lot of use out of the Geth Plasma Shotgun, too.

#157
nicethugbert

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With the exception of the reeger, all the shotguns lay pretty much along the same continuum.  Reeger is the only unshotgun shotgun But, one falls through the cracks, is superfluous, underwhelming, and has not kept up with game changes.

The Disciple  was never fantastic, requiring level X or so to show it's worth. But, it's been left behind by the enemy buffs. I would suggest making it more of what it's supposed to be, a light shotgun with stagger. Make the stagger reliable and apply to each round. Increase accuracy, rof, and magazine size. Buffing the damage would put it in the same field as the other shotguns and make it less unique, less interesting, less tangential.

Modifié par nicethugbert, 25 juin 2012 - 08:34 .


#158
jfruelas521

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 There is definitely a good range of weaponry to choose from but I find myself using only about 10 different guns on my various classes.  Some weapons, like Revenant, I have on only 1 class (Turian Soldier) because that is the only person that can wield it effectively.  Other weapons like Hurricane, Carnifix/Paladin, Claymore/GPS, Widow/BlackWidow, I have on a lot of different classes because they are quite versatile.  Some weapons are more versatile than others. 

Yes, certainly.  I would never give a rookie a Revenant in the same way that I would never give a pro an Avenger.  I think the higher level weapons generally take more skill to use than the lower level weapons, see Black Widow versus Mantis.  There are exceptions to this rule, however; see Krysae & Reegar.  :whistle:


Favorite weapon is Black Widow.  Great against mobs and bosses.  Keeps me safe at a distance.  Also very fun/deadly in the right hands.  

Modifié par jfruelas521, 25 juin 2012 - 08:31 .


#159
thejunoreport

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I'm a big fan of highly automatic weapons. I would like to see an assault riffle that is to the hurricane as the GPR is to the GPSMG. More damage than other high speed guns but less easy to control. Something along the lines of the Harrier, though I haven't unlocked one to know for sure.

Currently my favorite weapon is the Indra.

#160
xROLLxTIDEx

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Derek Hollan wrote...

"Do you feel there is a good range of weaponry to choose from?"


Yes

Derek Hollan wrote...

"Do you feel there is a weapon that fills every niche and level?"


No.  The new "Expert Gear" equipment  gives a SMG damage bonus + a recharge speed bonus.  I would really, really, really, really, like to take advantage of this new gear on my engineer classes, however there isn't a single SMG that would make me think twice about taking the SMG + the Expert gear over the Indra SR + "SR damage & Tech damage" gear.  

I love the stability, low recoil, clip size, ROF and feel of the locust.... I understand that SMG's are short range weapons but why do they have to be glorified super soakers?  I wish that there was an ultra rare version of the locust that had more damage or some inherent armor piercing.   I want to run the SMG to apply ammo effects.  Having to use an ammo piercing mod to compensate removes the reason I want to use the SMG in the first place.

Derek Hollan wrote...

"With the above questions in mind, which is your favourite weapon overall?"


Carnifex - Adepts
Talon - Sentinels/Vanguard
Indra - Engineers/Sentinels
Saber - Soldier
Reeger - Krogan Vanguard
Valiant - Infiltrator

#161
N7-RedFox

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Derek Hollan wrote...

My questions this time around are:

"Do you feel there is a good range of weaponry to choose from?"

"Do you feel there is a weapon that fills every niche and level?"
(e.g. - From low: "Give this weapon to the rookie so he doesn't hurt him/herself or anyone else for that matter" to High: "This weapon makes things go away just by its mere presence on the battlefield", and everything in between)

"With the above questions in mind, which is your favourite weapon overall?" I am not asking which you think is the "best", only which one do you simply like to play with most of all.

Cheers!

Image IPB


Q1 - Yes
Q2 - Not quite - I believe there should be a SMG which does favorable damage to armor and shields. Weapons useful in Gold matches are mainly as follows:-

Pistols
Carnifex and Paladin and Talon.
Snipers
BW, N7 Valiant, Krysae.
Shotguns
Geth Plasma shotgun, Claymore, N7 Crusader.
Assault Rifles
N7 Saber, Harrier, Mattock.

The SMG's are extremely weak on damage and you usually end up dead before you've even taken a couple of bars off of a Prime's armor.

My favorite weapons are Paladin, Valiant and Harrier. The paladin is nice and accurate and deals enough damage to make a difference. The Valiant is superb for fast reloads and has decent damage. The Harrier seems to be the only AR that is fully automatic that is strong enough to go toe to toe with most enemy AI. However, leveling the Harrier up is an absolute pain in the a**! It should have been a Rare item, not an Ultra Rare (soldier class needs something decent to shoot with)

Modifié par CaptainTeabag, 25 juin 2012 - 08:33 .


#162
Mgamerz

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How about some weapons that are meant only to attack certain items? Like a gun that only effects Armor (and little normal hp), like a magnet gun or something. Or is that out of the range of what game mechanics allow...?
I like the Kishock, but unless I'm host it sucks cause of lag.
SMG needs a better one. Krysae needs fixed, it's explosion is MUCH too big, it's boring to play with people who use that gun.
Perhaps some guns with biotic effects? Like a lift or stasis sniper rifle. Like Disciple's stagger.
What about a non-gun weapon? Like a sword (Phantom), or a boomerang?

#163
DiebytheSword

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Derek Hollan wrote...

My questions this time around are:


"Do you feel there is a good range of weaponry to choose from?"

Yes, weapons feel different enough that you can test and be satisfied with quite a few loadouts.

"Do you feel there is a weapon that fills every niche and level?"
(e.g. - From low: "Give this weapon to the rookie so he doesn't hurt him/herself or anyone else for that matter" to High: "This weapon makes things go away just by its mere presence on the battlefield", and everything in between)

More or less yes, especially with super easy mode Krysae and melt everything that looks at it crosswise Reegar.

"With the above questions in mind, which is your favourite weapon overall?" I am not asking which you think is the "best", only which one do you simply like to play with most of all.

The N7 Valiant is my special friend, but I also have a fondness for the Hurricane, Revenant, GPS, Tempest, Phalanx, Carnifex, Black Widow, Reegar and Disciple.

It would be easier for me to list weapons I dislike, actually.

Now give us some more variety in game modes and factions!

#164
DirtySHISN0

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As it stands currently SMGs seem pointless.


I can list all 3 weapons i use. Carnifex, phaeston and widow. I do have favourite weapons (javelin, disciple), but my favourite race/class (Asari justicar/quarian inf) combinations take priority and therefore determine what weapons i use.


Also i would like to point out;
social.bioware.com/forum/1/topic/343/index/12379672/1#12379672

Modifié par DirtySHISN0, 25 juin 2012 - 08:38 .


#165
Ares Caesar

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Derek Hollan wrote...

My questions this time around are:

1)"Do you feel there is a good range of weaponry to choose from?"


2)"Do you feel there is a weapon that fills every niche and level?"
(e.g. - From low: "Give this weapon to the rookie so he doesn't hurt him/herself or anyone else for that matter" to High: "This weapon makes things go away just by its mere presence on the battlefield", and everything in between)

3)"With the above questions in mind, which is your favourite weapon overall?"
I am not asking which you think is the "best", only which one do you simply like to play with most of all.

Cheers!

Image IPB


1) Yes. If anything compared to games like Battlefield 3, Call of Duty, Gears of War, Halo and other major shooters, this game has some particularly unique weapons with as much diversity between them as most other games. It also helps this game doesnt have a PvP factor, allowing for a bit more imbalance/diversity.

2) Somewhat - HOWEVER, you really should give all the fully automatic AR's and SMG's a bonus multiplier to shields/barriers to make up for their massive weakness against armor. Currently, they are still the weakest weapon classes in the game, particularly on both Silver and Gold where your most dedicated group of players play... meaning that you've cut down the "balanced" weaponry by at least 20-30%. If SMG's and AR's at least got some sort of damage bonus against Shields/Barriers they'd have their own "niche" to fill, while the High Calibur weapons such as Sniper Rifles, Heavy Pistols, and some Shotguns fill the role of "armor busters"

3) Dont have a favorite... the "variety" is my favorite aspect, and much like the class diversity, its the fact that you can play entirely different ways to beat missions.

ADDITION: If this is a question about adding more weapons or sticking to balancing what you've got, I think you simply have to continue to do both. Weapon "spam" would be a bad idea, but to stop adding to the pool would also be a mistake that would fail to satiate the appetite people have for this game.

#166
Domnuxx

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Yes.

Yes.

Hurricane, Talon, Wraith.

#167
Endcat

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There's a very good range to choose from, but so many of them are so entirely awful than no one ever uses them. I'd bet that at least half the weapons in each category see very little use.

There's usually more than one weapon for every niche, which is often part of the problem. In most cases picking a gun from a group of similar weapons is easy because one is clearly superior. Moreover, the Rare and Ultra-Rare guns tend to be entirely better than the Uncommons. Perhaps that's as it should be but I feel like more of the Uncommons could be given some advantage over their Rare brethren. Kinda like the difference between Uncommon and Rare gear, they might be be very good at one thing instead of pretty good at multiple things. As it stands I almost never see Uncommon weapons used because with a few exceptions they are the worst gun in their niches.

Favorite Guns: Talon, Hurricane, Harrier, Claymore, Falcon.


As an aside, I think what would go a long way toward restoring balance to the Force would be giving some sort of flat damage bonus per-shot against shields and barriers. Maybe buff enemy defenses accordingly, but as it stands rapid-fire weapons are strictly worse than concentrated damage until you get to the point where you lose damage to shield gates. In ME2 the SMGs and ARs were more useful because they had a purpose: stripping defenses. As it stands old powerhouses like the Revenant get thoroughly abused by armor and have no advantages in return.

Modifié par Endcat, 25 juin 2012 - 08:40 .


#168
N7-RedFox

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Mgamerz wrote...

How about some weapons that are meant only to attack certain items? Like a gun that only effects Armor (and little normal hp), like a magnet gun or something. Or is that out of the range of what game mechanics allow...?
I like the Kishock, but unless I'm host it sucks cause of lag.
SMG needs a better one. Krysae needs fixed, it's explosion is MUCH too big, it's boring to play with people who use that gun.
Perhaps some guns with biotic effects? Like a lift or stasis sniper rifle. Like Disciple's stagger.
What about a non-gun weapon? Like a sword (Phantom), or a boomerang?


Krysae got nerfed enough. It is a deterrant against cheating Phantoms and hordes of Hunters with mass stunlock. Quite frankly we need other guns to be buffed to this standard.

#169
Silbane_23

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 I do think there is a very wide range to choose from, and the weapons are definitely a reason why the game stays fresher than say a game like GoW where you were basically stuck with a handful of guns.  I enjoy the “crossover” guns like the Talon and Indra quite a bit.  I also really like other niche weapons like the Scorpion and Falcon.  They go extremely well with certain classes and add a lot of variety to the combinations/interactions between the various kits.  

As many have said, certain weapons/weapon types are made largely redundant by other weapons.  The fact that many shotguns (claymore w/ choke, GPS) can do massive damage at all ranges makes assault rifles, which are already comparatively weaker as a group, that much easier to let sit on the shelf.  Heavy pistols also have massive stopping power in relation to their weight, which further makes it difficult to argue for taking an AR or SMG into the fight.  

In my mind, AR’s should provide unparalleled penetration power at medium to long ranges while also providing good CQB capability due to the RoF.   As it stands, only the Harrier lives up to that billing on Gold.  To a lesser extent the Mattock and Phaeston accomplish this, so I suppose that makes them viable on lower difficulties and/or for folks who do not have the ultra rare.  Not sure how to fix this general issue… despite my love of the Claymore, reducing the effective range of shotguns would probably force more players to bring ARs or at least a backup pistol. 

 The revenant is a nice idea as an LMG, but I feel it can be tweaked to really set it apart.  LMGs should be absolute nail drivers when shot from a nested position but extremely inaccurate when firing from on the move.  If those aspects can be built into the revenant (or perhaps another new gun that you would release), that would really add something to the weapons list.  Similarly, the SMG class falls very much into the same situation as ARs.  There is little reason to bring an SMG since a shotgun, generally speaking, will outclass it in essentially all situations at any range.  Fixing the ULM bug will probably go a long way in providing more of a niche for SMGs as a backup weapon for, say, a single-shot sniper class.  Giving SMGs (or all high RoF weapons) a bonus to shields would also really provide a solid reason to bring them into a Gold fire fight.    Favorite guns:  Claymore, Paladin, Valiant, Harrier

Modifié par Silbane_23, 25 juin 2012 - 08:37 .


#170
MikeyV

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Derek Hollan wrote...

My questions this time around are:

"Do you feel there is a good range of weaponry to choose from?"

"Do you feel there is a weapon that fills every niche and level?"
(e.g. - From low: "Give this weapon to the rookie so he doesn't hurt him/herself or anyone else for that matter" to High: "This weapon makes things go away just by its mere presence on the battlefield", and everything in between)

"With the above questions in mind, which is your favourite weapon overall?" I am not asking which you think is the "best", only which one do you simply like to play with most of all.

Cheers!

Image IPB



I'm gonna lump questions 1 and 2 together and yes, but I think more imporantant than weapon variety, at this point, would be to exemplify category niches. For example I've always been under the impression that rapid fire weapons were supposed to over encuber shields, but I've never seen this displayed in the gameplay. As many others have pointed out already, a lot of weapons are outclasses by other choices, and a large majority of the weapons on that list would be full-auto, and the reasoning given for that would likely be the armor mechanic. Even with a Penetration Mod the Harrier (to the best of my knowlege, the hardest hitting full-auto weapon) looses about 1/4 of its damage to armor.

I think adding a mechanic which gives, say, a .05 second window, where the next bullet will have 10% extra damage to shields/barriers (maybe with a maximum bonus of 300%) would go a long way as far as explanding the variety of weapons actually available (as in, useful).


Other than that, though, I've always been amazed at how varied you can make a few weapons in the same category feel, even if they are sometimes just a weapon that's better suited for another category (i.e. shotgun pistol [Talon], pistol shotgun [Crusader], assult rife sniper [Indra], sniper assault rifle [Saber]... you get the idea). That's actually a good thing even, as it adds some variety to classes which rely on weight reduction powers B)

My favorite weapon depends on the class I'm playing. The Valient is a long time favorite, as I almost exclusively played an Salarian Infiltrator for quite a while. Since I started changing things up a bit more in the last month, I have a lot of favorites though; I love the Reegar on my Vorcha Sentinel, I use the GPR on my Geth Engineer, Deciple goes on pretty much any Vanguard I play, Carnifex or a Phalanx + Geth SMG combo goes on my Adepts, save for the Asari Justicar who get a Vindicator. The list goes on, and on. It's just a testament to the variety you've established!

#171
megawug

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Yes, but more helps maintain a level of interest, although the new weapons (reegar, krysae & harrier) seem a bit overpowered.

Yes, except SMGs as a whole need to be fixed somehow.

Favourite weapon... can't decide. Depends on the character.

#172
Rokayt

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CaptainTeabag wrote...

Mgamerz wrote...

How about some weapons that are meant only to attack certain items? Like a gun that only effects Armor (and little normal hp), like a magnet gun or something. Or is that out of the range of what game mechanics allow...?
I like the Kishock, but unless I'm host it sucks cause of lag.
SMG needs a better one. Krysae needs fixed, it's explosion is MUCH too big, it's boring to play with people who use that gun.
Perhaps some guns with biotic effects? Like a lift or stasis sniper rifle. Like Disciple's stagger.
What about a non-gun weapon? Like a sword (Phantom), or a boomerang?


Krysae got nerfed enough. It is a deterrant against cheating Phantoms and hordes of Hunters with mass stunlock. Quite frankly we need other guns to be buffed to this standard.

If you were using it for the stagger, you would be using the falcon.

More stagger then a team needs, None of the instant killing and ruining your teamates gameplay.

#173
TODD9999

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"Do you feel there is a good range of weaponry to choose from?"

Yeah, it's pretty reasonable. It feels like there's a couple of "families" of weapons in each category, and then a few quirky standouts.

"Do you feel there is a weapon that fills every niche and level?"

Well, of course there's new niches that could be made. A grenade-launching assault rifle with a single shot (or possibly make it a sniper rifle?), a weapon that leaves zones of environmental damage, a weapon that strikes with enough force to knock enemies around, and that's just brainstorming while typing this post. Overall, though, I think there is a good variety of weapons filling various niches and levels.

"With the above questions in mind, which is your favourite weapon overall?"

My absolute favorite has to be the Mattock.

#174
Gwinever

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"Do you feel there is a good range of weaponry to choose from?"

the range of weaponry overall is pretty good, but SMG's still seem to be lacking both in amount to choose from and being decent

"Do you feel there is a weapon that fills every niche and level?"

Low: Krysea, rly can't go wrong with this thing, AOE dmg, adaptable scope and no aim required
High: Bolt action sniper rifles (like the widow) and the Claymore

"With the above questions in mind, which is your favourite weapon overall?

It's currently tied between the Claymore and the Harrier
Both just feel in symbiosis with the niche
The Claymore feels and handles like a proper shotgun and the Harrier like a porper Assault Rifle
Favourite still goes to the Claymore due to the fact the Harrier runs out of ammo so quickly

Modifié par Gwinever, 25 juin 2012 - 08:38 .


#175
SpiffyNova

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Yes.
Yes.

Talon. LOVE that gun.