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Some praise for David Gaider


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#1
falranth

falranth
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 (continued from http://social.biowar.../9/index/441148 )

I have a long history with forums (and the drama that can come with them) and David Gaider rox my sox. In my past experiences the "leaders" seem to have taken a vow of silence or something, because they NEVER responded, and if they did it was so formal and manager-speak-y that it ended up feeling extremely distanced and almost patronizing.

David gets right in with the nitty-gritty, and it goes to show how much he cares. Sometimes he can be a bit snappy, but at least he's honest and it's usually in response to what are usually ridiculous posts. But even then, he doesn't seem to take it personally, and his humor can be rather refreshing (not to forget how enlightening and transparent-in-the-good-way his posts can be).

He's definitely someone I look to as an example of how I should lead, particularly for the mod I'm working on. Because of its controversial nature, we get a lot of opposition, so it's good to have an example like him.

Modifié par falranth, 14 décembre 2009 - 08:48 .


#2
David Gaider

David Gaider
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Inhuman one wrote...
I am personly very curious what he would come up with if he would work on a story for 10 years instead of just 2-3.
He is a great writer, but games have a deadline after all. More writing time would allow for an even greater masterpiece.

Just to point out that this isn't really the case. If everyone on a project worked for me and their entire goal was to implement my personal vision for the story, then maybe we'd be talking. As it is, writing is only one of the elements involved in making a game. I'm not even the Lead Designer, remember -- it's his job to balance the needs of writing, systems and gameplay with fun. They're not always going to be in utter harmony, and simply adding more writing isn't going to solve those issues.

purplesunset wrote...
I just wish David Gaider would take some time to respond to some of the more "serious" topics like the threads about race in Dragon Age. His input there would go  a long way to validate (or invalidate) the posts by people who were trying to offer explanations.

Not sure which topics you're talking about. I don't see every thread around here, after all. When it comes to "serious" topics, however, I sometimes find it better just to let people talk to each other -- my impression is that usually they're not really looking for my input, anyhow.

Modifié par David Gaider, 16 décembre 2009 - 04:57 .