Rasofe wrote...
Yep. Jacob is effectively a nonpersona.
Serves him right too, he's a complete alcoholic.
So that means it's not possible for MaleShep. Would Jack be possible for FemShep if killed as a Phantom?
Rasofe wrote...
Yep. Jacob is effectively a nonpersona.
Serves him right too, he's a complete alcoholic.
Rasofe wrote...
You may also ask, would Legion be possible if killed as a Nemesis.
DanNormandy wrote...
AchesOfDoom wrote...
I. C. Wiener wrote...
Landon7001 wrote...
iakus wrote...
cbutz wrote...
The EC desperately needs a "From the wreckage" scene like Mass Effect I. I know you can die in 3 out of the 4 endings but I feel that High EMS Destroy should have done a "from the wreckage."
+1
+2
+3
come on BioWare...
Yeah c'mon!
Let's do it one more time!
+4
+5 That is exactly what I was thinking... Liara has hope, more than you think
AidanTk5 wrote...
AlCord wrote...
Well just finished it (with finally a second playthrough). There are still some questions unanswered and some dialogues of the Reapter child make no sense...
But my question is: why is Kasumi always dead? Were was she, that she died?
Kasumi didn't die in my 3 endings. I kept the data.
In Synthesis she reunites with Ken in a digital world. In the other she is see looking at the data.
Rasofe wrote...
Doubtful. They already worked overtime on the EC. If there's stuff missing it's really not their problem anymore.
BeastSaver wrote...
... (I am SP RPG all the way), I have issue with high EMS Destroy unless they fix it so you can get higher EMS...
cbutz wrote...
The EC desperately needs a "From the wreckage" scene like Mass Effect I. I know you can die in 3 out of the 4 endings but I feel that High EMS Destroy should have done a "from the wreckage."
Nasulprak wrote...
BeastSaver wrote...
... (I am SP RPG all the way), I have issue with high EMS Destroy unless they fix it so you can get higher EMS...
You do know that they reduced the EMS requirement to 3100 in the Extended Cut, correct?
Modifié par BeastSaver, 02 juillet 2012 - 06:06 .
Modifié par MysticTheurge, 02 juillet 2012 - 06:19 .
MysticTheurge wrote...
From informations available at present, the EC disproves the Indoctrination Theory. Well, ok. Still makes me wonder about several (actually, the list is really long, albeit many points from it have already been brought up in countless other topics, so I'll focus on only a few chosen) issues:
No explanation is given for these questions.
- What do all those weird dreams Shepard were having throughout the game, mean?
- What was their purpose if Shepard is not indoctrinated?
- Why does the Catalyst look like the child from the dreams?
- How Commander, when he meets the Catalyst, is able to breath if they're outside the Citadel?
MysticTheurge wrote...
- What do all those weird dreams Shepard were having throughout the game, mean?
- What was their purpose if Shepard is not indoctrinated?
- Why does the Catalyst look like the child from the dreams?
- How Commander, when he meets the Catalyst, is able to breath if they're outside the Citadel?
Modifié par NightGia, 02 juillet 2012 - 06:46 .
NightGia wrote...
MysticTheurge wrote...
- What do all those weird dreams Shepard were having throughout the game, mean?
- What was their purpose if Shepard is not indoctrinated?
- Why does the Catalyst look like the child from the dreams?
- How Commander, when he meets the Catalyst, is able to breath if they're outside the Citadel?
1. They mean that Shepard is asleep and having weird dreams about things bothering him/her, as we all do.
2. To illustrate that Shepard is being deeply affected by failing to save people.
3. I take it like a "Contact" style thing: "This is the form that represents your desire to end the conflict".
4. You are not outside the Citadel. If you actually look around, you can see that the area you are in is enclosed.
okay waht are those plotholes pls. because in my opinion the EX fixed the most horrible ones,wel except andy and TIM getting to citadale somehow before you.NobodyofConsequence wrote...
Lochwood wrote...
Before we were "holding the line" because the ending was an absolute mess. Just a confusing and illogical jumble. They've fixed it. If you still don't like it, you're just butthurt and you don't want there to be any story left for the next Mass Effect games.
It's an improvement on the original endings, in my eyes, but still with more plot holes than a new cemetary. I won't list them here, but you can readily find the relevent threads, if you so wish. I'd also like to suggest there is a wider range of reasoned responses than simply 'like it' or 'butthurt'. Again, if you're so inclined, there is ample opportunity for you to investigate what they may be.
Saiyan1126 wrote...
cbutz wrote...
The EC desperately needs a "From the wreckage" scene like Mass Effect I. I know you can die in 3 out of the 4 endings but I feel that High EMS Destroy should have done a "from the wreckage."
Imagine if ME1 ended with Shepard taking a breath under the rubble. I imagine a lot more people would be pissed. Even if Bioware is adamantly against happy endings or reunions, they could've at least expanded the 'Shepard breath' scene to make it similar to ME1 like you said. It should've showed a battered Shepard climb out of the rubble, look at a dead Reaper/Harbinger and give a 'Mission Accomplished' smile, then play the Mass Effect theme. It doesn't need to be a reunion, or rainbows and unicorns, just having a scene like that would still give you a 'warm feeling'.
It doesn't need to be "artistic" or "dramatic", it can be a little cheesy, its just suppose to be an extra treat for the dedicated Mass Effect fans.They had no problem using the Saren suicide part. I'm sure having Shepard climb out of the rubble would've been a more welcome nod to ME1 than having TIM commit suicide.
Max Knight wrote...
okay waht are those plotholes pls. because in my opinion the EX fixed the most horrible ones,wel except andy and TIM getting to citadale somehow before you.NobodyofConsequence wrote...
Lochwood wrote...
Before we were "holding the line" because the ending was an absolute mess. Just a confusing and illogical jumble. They've fixed it. If you still don't like it, you're just butthurt and you don't want there to be any story left for the next Mass Effect games.
It's an improvement on the original endings, in my eyes, but still with more plot holes than a new cemetary. I won't list them here, but you can readily find the relevent threads, if you so wish. I'd also like to suggest there is a wider range of reasoned responses than simply 'like it' or 'butthurt'. Again, if you're so inclined, there is ample opportunity for you to investigate what they may be.
NightGia wrote...
MysticTheurge wrote...
- What do all those weird dreams Shepard were having throughout the game, mean?
- What was their purpose if Shepard is not indoctrinated?
- Why does the Catalyst look like the child from the dreams?
- How Commander, when he meets the Catalyst, is able to breath if they're outside the Citadel?
1. They mean that Shepard is asleep and having weird dreams about things bothering him/her, as we all do.
2. To illustrate that Shepard is being deeply affected by failing to save people.
3. I take it like a "Contact" style thing: "This is the form that represents your desire to end the conflict".
4. You are not outside the Citadel. If you actually look around, you can see that the area you are in is enclosed.
Max Knight wrote...
okay waht are those plotholes pls. because in my opinion the EX fixed the most horrible ones,wel except andy and TIM getting to citadale somehow before you.
toots1221 wrote...
Saiyan1126 wrote...
cbutz wrote...
The EC desperately needs a "From the wreckage" scene like Mass Effect I. I know you can die in 3 out of the 4 endings but I feel that High EMS Destroy should have done a "from the wreckage."
Imagine if ME1 ended with Shepard taking a breath under the rubble. I imagine a lot more people would be pissed. Even if Bioware is adamantly against happy endings or reunions, they could've at least expanded the 'Shepard breath' scene to make it similar to ME1 like you said. It should've showed a battered Shepard climb out of the rubble, look at a dead Reaper/Harbinger and give a 'Mission Accomplished' smile, then play the Mass Effect theme. It doesn't need to be a reunion, or rainbows and unicorns, just having a scene like that would still give you a 'warm feeling'.
It doesn't need to be "artistic" or "dramatic", it can be a little cheesy, its just suppose to be an extra treat for the dedicated Mass Effect fans.They had no problem using the Saren suicide part. I'm sure having Shepard climb out of the rubble would've been a more welcome nod to ME1 than having TIM commit suicide.
I agree having Shepard climb out of the rubble ME1 style would have been awesome. A bit cheesy? Sure but look at synthesis ending, they clearly weren't worried about cheesy when they wrote that, why is it suddenly such a problem when it comes to destroy?
MysticTheurge wrote...
NightGia wrote...
MysticTheurge wrote...
- What do all those weird dreams Shepard were having throughout the game, mean?
- What was their purpose if Shepard is not indoctrinated?
- Why does the Catalyst look like the child from the dreams?
- How Commander, when he meets the Catalyst, is able to breath if they're outside the Citadel?
1. They mean that Shepard is asleep and having weird dreams about things bothering him/her, as we all do.
2. To illustrate that Shepard is being deeply affected by failing to save people.
3. I take it like a "Contact" style thing: "This is the form that represents your desire to end the conflict".
4. You are not outside the Citadel. If you actually look around, you can see that the area you are in is enclosed.
1&2. I thought about that too, but if they're nothing more, why make them look the same as the part when Shepard walks towards the Conduit after being hit by the beam? Might also be just an oversight or simple negligence - I wouldn't be suprised, whole ending is full of those.
3. In reality your desires do not affect how the things actually look like and the way you perceive them. In your dreams, imagination - yes, but not in reality.
Besides, we may assume that the Catalyst didn't have any kind of visible form before. Sure, it didn't need it, makes sense. It'd be logical for it to choose form familiar to Commander. That's ok too. But how the hell it could use the image of a child that appeared nowhere else apart from Shepard's dream and Vancouver in the very beginning of the game?
4. I was pretty sure we're in the space between the Citalel and the Crucible. I'll verify this.
If your going in that direction. Why do you see yourself in the last dream hugging the kid and then lighting on fire?NightGia wrote...
MysticTheurge wrote...
- What do all those weird dreams Shepard were having throughout the game, mean?
- What was their purpose if Shepard is not indoctrinated?
- Why does the Catalyst look like the child from the dreams?
- How Commander, when he meets the Catalyst, is able to breath if they're outside the Citadel?
1. They mean that Shepard is asleep and having weird dreams about things bothering him/her, as we all do.
2. To illustrate that Shepard is being deeply affected by failing to save people.
3. I take it like a "Contact" style thing: "This is the form that represents your desire to end the conflict".
4. You are not outside the Citadel. If you actually look around, you can see that the area you are in is enclosed.