Extended Cut: SPOILER Discussion
#2676
Posté 06 juillet 2012 - 06:34
the endings feel different now, and the destroy-ending lets us hope to see more of shepard in the future. isn´t that what we want?
in my view the ec is better than i expected... nevertheless i dont like the ending, but now i have the feeling it IS an ending. for me, mass effect is back!
#2677
Posté 06 juillet 2012 - 06:40
I found this and had to share
Modifié par Redbelle, 06 juillet 2012 - 06:44 .
#2678
Posté 06 juillet 2012 - 07:31
bri333865 wrote...
....is it bad that i thought the EC ending was actully better...?
I don't think so. It sounds like generally most like the EC DLC for what it is. It does address many of the plot holes from the original and at least makes the ending palpable and for most the game is at least playable again. The ending is still pretty crappy as a whole, but that's not the fault of the EC DLC (cough cough looking at you Starbrat). I look at it as the original ending was a F and the EC DLC makes it a C+, so it's an improvement.
#2679
Posté 06 juillet 2012 - 07:33
BlueStorm83 wrote...
AresKeith wrote...
BlueStorm83 wrote...
AresKeith wrote...
GloryToChaos wrote...
So clearly not everything was fixed and there are still some glaring plot issues but let's face it, the endings, especially the new synthesis one give you that warm snuggly feeling inside that we've all wanted for so long.
your joking right?
Synthesis CAN give you warm fuzzies... if you have no problem with violating the individuality, sanctity, and nature of every living thing in the universe. I would have much preferred an ending where we kill Starboy and free the Reapers to their own personalities, and then we're left with an uncertain future where people just have to kind of muddle through, on their own, and decide for themselves if these now free and individual Reapers are able to be trusted, and if they are, which ones are trustworthy and which are too far gone and monstrous.
that would have been a better choice option
I can't like Synthesis cuz I see for what it really is
If Synthesis was handed out only to willing people, on an individual basis, I'd be okay with it. I'd like a Bionic Commando style arm and legs for swingin' and runnin' and stompin. But I know PLENTY of people who'd rather remain 100% meat. And that's their right.
What's absolutely WORST About Synthesis, even worse than forcing it on everyone, is that after years of fighting the Reapers, SHEPARD has to just shrug and go, "Oh, wow, I was wrong all along, you guys are the COOLEST, and now I'm gonna be JUST LIKE YOU!"
i dont like synthesis, because everything what happened in all three games was happening according to available technology in the game and everything resulted logically from the event before.
now we suddenly got a giant space magic machine out of nowhere. this machine is capable to alter all organic and synthetic life in the galaxy... which is never mentioned nor explained throughout all three games!
besides, the story was about shepard and the crew and the main goal was always "stop the reapers"! as soon as hologram kid shows up its "end the (non existend) war between organics and synthetics", which was only a sub-plot between quarians and geth til then. suddenly its the angle of the whole story...
aaand i dont like this subtle "the reapers were the misunderstood good guys all along" theme in the end...
grml, i always need so long to write this in english
#2680
Posté 06 juillet 2012 - 07:52
Sure, the endings are by no means great but I think everyone can agree that the EC was a significant improvement on the original endings. At least to me they provided the closure I was so sorely lacking before.
Of course these endings should have been in the original game to bring it to an at least decent close. But that is exactly the mistake they were meant to fix, free of charge goes without saying. The endings still aren't brilliant, but I am thankful that bioware actually did this which was by no means guaranteed. Finally I can replay the game without the fear of an empty void awaiting me at the end.
#2681
Posté 06 juillet 2012 - 08:01
Champion_of_Tzeentch wrote...
I find it incredible that so many people here are hostile towards the EC endings.
Sure, the endings are by no means great but I think everyone can agree that the EC was a significant improvement on the original endings. At least to me they provided the closure I was so sorely lacking before.
Of course these endings should have been in the original game to bring it to an at least decent close. But that is exactly the mistake they were meant to fix, free of charge goes without saying. The endings still aren't brilliant, but I am thankful that bioware actually did this which was by no means guaranteed. Finally I can replay the game without the fear of an empty void awaiting me at the end.
they were an improvement and youre right, the trilogy is playable again... i too am thankful that they did the EC.
but it could have been so much better, thats what dissappoints me and that is why i am still writing on this board...
bioware was always the "cant fail" game developer for me. i even liked DA2, despite the exaggerated magic thing at the end, but they really dropped the ball with the Ending of my most favourit gaming trilogy ever!
#2682
Posté 06 juillet 2012 - 08:03
Champion_of_Tzeentch wrote...
I find it incredible that so many people here are hostile towards the EC endings.
Sure, the endings are by no means great but I think everyone can agree that the EC was a significant improvement on the original endings. At least to me they provided the closure I was so sorely lacking before.
Of course these endings should have been in the original game to bring it to an at least decent close. But that is exactly the mistake they were meant to fix, free of charge goes without saying. The endings still aren't brilliant, but I am thankful that bioware actually did this which was by no means guaranteed. Finally I can replay the game without the fear of an empty void awaiting me at the end.
Its not hard to improve on Garbage.
#2683
Posté 06 juillet 2012 - 08:03
3DandBeyond wrote...
Vigilant111 wrote...
Just seen the EC, the only thing I liked were the LI goodbye scene and the memorial scene
The Catalyst is worse this time, its logic is like a sponge-full of holes
There is still many questions, but I guess I got closure, and to finally stop mourning
Yep, thought it was way worse. At least the Normandy left that planet because near as I can figure out it was the same one where the Hugo Gernsback crashed (Jacob's father). Planet 2175 Aeia, where the food was basically toxic, causes hallucinations at best. Glad they fixed that, wow!
The LI goodbye scene near the conduit was good, but rather silly as far as where it was and all. The idea the Normandy would drop down for that right in front of Harbinger and only pick up 2 people when there were lots of seriously injured people around, well that made sense. It was a scene that was put in to fix what they had apparently not even thought didn't make sense.
The memorial scene is good, except for a Shepard lives ending it makes little sense. If they didn't know what happened to Shepard, how do they know what happened to Anderson? And why have Shepard's name ready. I think it would have been better to replace it with everyone surrounding the rubble pile or a med lab bed. Just a quick look at Anderson't name to say goodbye and then the scene of them by Shepard. As well, I think that Shepard should have done the talking after Hackett talks about rebuilding - Hackett starts talking and when we get to a scene of Shepard alive, the voice is Shepard's talking about unity and working together-what "we" learned. IMO, that would have been beautiful and would have tied it up. All that Shepard worked for come full circle.
--- It would have been better if that damn beam shuts off after the Citadel opens, and THEN the Normandy picks up the wounded (ALL OF THEM, not just the two you brought with them. We'd have lost the Goodbye Scene, but I'd sacrifice that for a scene that makes sense.)
--- Also, I was thinking, wouldn't it have been better if we got up to the Andersom/TIM scene, and it's SHEPARD who dies there? And then Anderson goes upstairs and does SOMETHING and then the game is over. We don't even really need to know what the Crucible did. We can just hear radio chatter as Shepard lies there, fading away, talking about how Reapers are dying and we win.
#2684
Posté 06 juillet 2012 - 08:04
sdinc009 wrote...
bri333865 wrote...
....is it bad that i thought the EC ending was actully better...?
I don't think so. It sounds like generally most like the EC DLC for what it is. It does address many of the plot holes from the original and at least makes the ending palpable and for most the game is at least playable again. The ending is still pretty crappy as a whole, but that's not the fault of the EC DLC (cough cough looking at you Starbrat). I look at it as the original ending was a F and the EC DLC makes it a C+, so it's an improvement.
--- I for one thought that the Extended Cut was a TREMENDOUS improvement over what we already had.
In a note that you can ASSUME is related, did anyone see that episode of Mythbusters where they proved that you actually CAN polish a turd???
#2685
Posté 06 juillet 2012 - 08:09
Thore2k10 wrote...
Champion_of_Tzeentch wrote...
I find it incredible that so many people here are hostile towards the EC endings.
Sure, the endings are by no means great but I think everyone can agree that the EC was a significant improvement on the original endings. At least to me they provided the closure I was so sorely lacking before.
Of course these endings should have been in the original game to bring it to an at least decent close. But that is exactly the mistake they were meant to fix, free of charge goes without saying. The endings still aren't brilliant, but I am thankful that bioware actually did this which was by no means guaranteed. Finally I can replay the game without the fear of an empty void awaiting me at the end.
they were an improvement and youre right, the trilogy is playable again... i too am thankful that they did the EC.
but it could have been so much better, thats what dissappoints me and that is why i am still writing on this board...
bioware was always the "cant fail" game developer for me. i even liked DA2, despite the exaggerated magic thing at the end, but they really dropped the ball with the Ending of my most favourit gaming trilogy ever!
--- Mmmmm, I can't say I'm THANKFUL that they did the Extended cut. Glad? Yes. But it's the same kind of glad that I get when someone goes to the store and buys me a cheeseburger to replace the one that I had on the table that they picked up and ate right in front of me. I was under the impression that I had a cheeseburger, I saw cheeseburger, I smelled cheeseburger, I turned my back to grab a soda and BAM! EMPTY WRAPPER!
BioWare has given me a cheeseburger again. They may have forgot the bacon, they might have taken so long that it's a little cold, and they may have gone to Grade Q Meat Burger instead of my preferred choice, Awesome Burger Doubles, but at least it's not an empty wrapper.
#2686
Posté 06 juillet 2012 - 08:11
ld1449 wrote...
Its not hard to improve on Garbage.
True and I would have lost all faith if they managed to make it even worse somehow. I guess at the moment I'm just relieved that the EC exists and they didn't stick to their "artistic integrity" quite as much as I feared.
#2687
Posté 06 juillet 2012 - 08:26
BlueStorm83 wrote...
Thore2k10 wrote...
Champion_of_Tzeentch wrote...
I find it incredible that so many people here are hostile towards the EC endings.
Sure, the endings are by no means great but I think everyone can agree that the EC was a significant improvement on the original endings. At least to me they provided the closure I was so sorely lacking before.
Of course these endings should have been in the original game to bring it to an at least decent close. But that is exactly the mistake they were meant to fix, free of charge goes without saying. The endings still aren't brilliant, but I am thankful that bioware actually did this which was by no means guaranteed. Finally I can replay the game without the fear of an empty void awaiting me at the end.
they were an improvement and youre right, the trilogy is playable again... i too am thankful that they did the EC.
but it could have been so much better, thats what dissappoints me and that is why i am still writing on this board...
bioware was always the "cant fail" game developer for me. i even liked DA2, despite the exaggerated magic thing at the end, but they really dropped the ball with the Ending of my most favourit gaming trilogy ever!
--- Mmmmm, I can't say I'm THANKFUL that they did the Extended cut. Glad? Yes. But it's the same kind of glad that I get when someone goes to the store and buys me a cheeseburger to replace the one that I had on the table that they picked up and ate right in front of me. I was under the impression that I had a cheeseburger, I saw cheeseburger, I smelled cheeseburger, I turned my back to grab a soda and BAM! EMPTY WRAPPER!
BioWare has given me a cheeseburger again. They may have forgot the bacon, they might have taken so long that it's a little cold, and they may have gone to Grade Q Meat Burger instead of my preferred choice, Awesome Burger Doubles, but at least it's not an empty wrapper.
Nice analogy! Had logical comparisons and even made me a little hungry.
#2688
Posté 06 juillet 2012 - 08:32
#2689
Posté 06 juillet 2012 - 09:26
All in all, I liked the EC a lot. It made a decent ending for the story. Not a perfect ending, but a decent one. I just wish that, if Shepard romanced Liara in all three games (the only character you can do that with), then the slide of Liara shown during the ending monologue would have her pregant with, or wearing, her little blue Sheplet.
#2690
Guest_IReuven_*
Posté 06 juillet 2012 - 09:27
Guest_IReuven_*
Elessar79 wrote...
I liked what they did with the DLC EC with the exception of a few small things: they should've gotten rid of the Stargazer sequence seeing as we don't need any more closure with the exception of choosing to go completly against the space magic kid. They should've added actual Geth ships in the small added scenes, and they should've gone back and added the various other races' ships to the relay scene especially some Rachni!
I totally agree with You. Also I found odd that our favorite Harbinger did not shoot the hell out of the Normandy while evacuating squad members. Did he run outta lazer?
I found the possibility that Shepard can be alive (destroy, breathing scene and also LI not putting Sheps name on the memorial ) a nice touch to think and imagine stuff about.
Also I found the fact that our Starchild can say "SO BE IT" in Reaper-style voice as a proof that Shep got a tiny bit of indoctrination into himself as Reapers-boss was toying with Shepard by appering as a human child.
Not any proof to say that he was totally indoctrinated so IT is pretty much done.
Also slideshow seems a bit lazy, but no really complaining about that, it's fine and the slide with Zaeed chilling out with possibly Jessie is just badass.
EC was a good thing. Shame that it needed a rage outbreak to make BW do EC. Cause I doubt if they would do that otherwise. Hell, I doubt that MP DLC would be free.
Still Me3 stand as "average" game in my optinion which is a shame cause ME1 stands as "Godlike" and ME2 as "Very good", in my opinion at least.
Modifié par IReuven, 06 juillet 2012 - 09:30 .
#2691
Posté 06 juillet 2012 - 09:30
Demadrio wrote...
Am I the only person who believes Shepard OUGHT to die at the end of ME3? I mean, yes, it would be nice for Shep to get up and go live happily ever after with whatever LI finally "wins", but come on, Shepard's death has been a foregone conclusion since ME1. Ashley quoting "O Captain, my Captain" at Shep (the poem is about a ship after a great battle — the battle was won, but the captain is dead), all the Messianic subtext, it all foreshadows Shepard's inevitable sacrifice in the final battle. And it all goes for naught if Shepard lives. Talk about lousy writing.
All in all, I liked the EC a lot. It made a decent ending for the story. Not a perfect ending, but a decent one. I just wish that, if Shepard romanced Liara in all three games (the only character you can do that with), then the slide of Liara shown during the ending monologue would have her pregant with, or wearing, her little blue Sheplet.
--- Foreshadowing is well and good, and if Shepard had died in a heroic sacrifice, not by playing into what the biggest villian ever had said, then that would have been a great way to do it.
That said, in an open-ended RPG based on player choice, why NOT have different endings where the player survives? In Dragon Age: Origins, my warden took the hit, instead of forcing Allistair to do it, because that's what my character was like.
That said about THAT, I wanted to keep Loghain alive, let HIM sacrifice his life to kill the Archdemon (he really DID just want to save everyone, afterall) and then, when he's dead, I'd have come back down and said to everyone, "Hey guys! Me and Allistair just killed the Archdemon. That sack of crap Loghain tried to betray us, and we killed him too. The End!"
#2692
Posté 06 juillet 2012 - 09:33
IReuven wrote...
Elessar79 wrote...
I liked what they did with the DLC EC with the exception of a few small things: they should've gotten rid of the Stargazer sequence seeing as we don't need any more closure with the exception of choosing to go completly against the space magic kid. They should've added actual Geth ships in the small added scenes, and they should've gone back and added the various other races' ships to the relay scene especially some Rachni!
I totally agree with You. Also I found odd that our favorite Harbinger did not shoot the hell out of the Normandy while evacuating squad members. Did he run outta lazer?
I found the possibility that Shepard can be alive (destroy, breathing scene and also LI not putting Sheps name on the memorial ) a nice touch to think and imagine stuff about.
Also I found the fact that our Starchild can say "SO BE IT" in Reaper-style voice as a proof that Shep got a tiny bit of indoctrination into himself as Reapers-boss was toying with Shepard by appering as a human child.
Not any proof to say that he was totally indoctrinated so IT is pretty much done.
Also slideshow seems a bit lazy, but no really complaining about that, it's fine and the slide with Zaeed chilling out with possibly Jessie is just badass.
EC was a good thing. Shame that it needed a rage outbreak to make BW do EC. Cause I doubt if they would do that otherwise. Hell, I doubt that MP DLC would be free.
Still Me3 stand as "average" game in my optinion which is a shame cause ME1 stands as "Godlike" and ME2 as "Very good", in my opinion at least.
Mass Effect 1 was my favorite RPG ever. Mass Effect 2 was my favorite Third Person Shooter ever. Mass Effect 3 will forever be the game that was half the radius of a hair away from being my favorite game oeverall but then immediately dropped like a rock to my most hated game ever, but then through DLC that should have been there in the first place managed to claw its way back up to "It was a great game, but that ending absolutely blows, so it's okay, I guess."
#2693
Posté 06 juillet 2012 - 09:39
Just to let you know BlueStorm83, I give a crap about you and I like reading what you write. I watched something with Morgan Webb and some guy, they called it a discussion on the ec ending. She said everything had died down. I don't think she has looked at the BSN lately or if ever. I wonder if she ever played Mass Effect 3, she thought the ending was okay.BlueStorm83 wrote...
babachewie wrote...
Wow you must be a sad and lonely person with no life. You are literally on here everyday spiting bullcrap and hate on people who just are satisfied. A lot of people are happy now. No one gives a crap about you or what you think.BlueStorm83 wrote...
Luis_Said wrote...
Hello guys, Hi bioware.
I personally want to say Thank you Bioware.
The New extra content is what i expected from such a talented team.
I am happy to say that i can let pass a minor error like the first end
T-H-A-N-K-S.
BiOwArE
--- I want to ask: why thank BioWare? They don't deserve any thanks. We pay for their products. They're not our friends, our families, or our compatriots. They're a corporation, and nothing else, and when they get our money we should get a product worth that money. When the EC fixes legitimate problems, we shouldn't thank them, we should say "It's about goddamn time. Don't let this bull**** happen again."
--- Okay, I'll bite. Who have I "hated on?" I asked this guy a question.
Yes, I am on here every day. My time is mine to use however I choose. If I want to waste it "spitting bullcrap" that's my perrogative.
A lot of people are happy now. Good for them! I never told anyone to stop being happy. Again, I just asked him a question.
Nobody gives a crap about me or what I think? But then why are you replying to me? Apparently YOU care about me and what I think. You can't stand that I have an opinion counter to your own. You are doing exactly what you accuse me of. And before you toss this back at me, yes, I do care about you and what you think. Have a great day!
#2694
Posté 06 juillet 2012 - 10:00
Paula3337 wrote...
*Block of Quotes snipped*
Just to let you know BlueStorm83, I give a crap about you and I like reading what you write. I watched something with Morgan Webb and some guy, they called it a discussion on the ec ending. She said everything had died down. I don't think she has looked at the BSN lately or if ever. I wonder if she ever played Mass Effect 3, she thought the ending was okay.
--- Yeah, that was the thing I was referring to. That was the X-play review of the Extended Cut. When she said that things had already died down, well, to me that's just more PR spin, more making the dissatisfied customers look like raving morons. When Blair (Herter, new X-play co-host since Adam Sessler left G4) said that the extended cut can set a "dangerous precedent," I almost coughed tea all over myself. It would be a dangerous thing to put time and money into satisfying paying customers? It's a bad precedent to make the games that people want? Call me nuts, but I always thought that when you find out what people want, and you give it to them, you GET RICH.
It's those kinds of comments that make me wonder if people are truly out of touch with how a business works. Art can not exist in a vaccuum. Okay, it CAN exist in a vaccuum, if you take art and send it into space. Mass Effect 3 actually DID that, pre-launch, as a promotional thing. It was pretty cool. But there's no real thing as "art for art's sake." Art exists to express something, but only when that something resonates with people willing to pay for it does that art become profitable. Believe me, I know something about that.
I'm a writer. What kind of writer? Not a great one. I sell bags of dirt and manure during the day to pay the bills, and write in my free time as a passion. Haven't gotten published, no big deal. Writing is my art. And I am unwilling to compromise my artistic vision. And that's one of the reasons I haven't been published: I don't care what people want, and don't want the money so much as I want to create. And that's fine by me. BioWare is a business, owned by EA, which is another business. They've both stated recently that it is their goal to make money. That's not a bad thing, they're supposed to make money. That's the metric of their success as a business. But you can't have it both ways. If Artistic Integrity is your end goal, well, you can't try and slam people who simply don't want to buy your art. If profit is your end goal, admit it and say "Hells yeah, we'll sell you guys whatever you want! We're the candyman, baby, now make it rain greenbacks!" I can respect BOTH standpoints there.
But you can't say that your art is sacrosanct and immutable, and if I don't like it then I'm too stupid, and that I have to continue to pay for your art because I somehow owe you something. That's not a customer/business relationship, that's not an artist/patron relationship, and it's not a performer/fan relationship. Trying to take a stance where you somehow claim to deserve it all is an insult to the customer, it's an insult to the artists, and it's an insult to the business.
--- I really think that EA and BioWare need to stop for a second and look within. Not within the company for who to blame and to fire. I mean within themselves. They have accomplished businessmen, they have brilliant writers, and they have masterful programmers. They have all the ingredients that they need to make money so fast that they'll need to hire more people just to pull them out of the ever growing money heap before they drown in it. They just need to let the people do what they're good at.
Businessmen, don't try and monetize every little piddly thing as an addon to one game. Make peripheral products. Greenlight "Mass Effect Commander," a turn based tactical RPG about a team of operatives sent in to dismantle a major cerberus outpost masquerading as a colony, and release it for handheld consoles. No inter-connectivity, just let them make it a great game with a cool story.
Programmers, make incredible gameplay mechanics and settings and be sure that they persist from begining to end. Give us an experience that stays true to itself from the first moment to the last.
Artists, remember that you're making a Video Game, not a treatise on the meaning of life. You can connect themes and drama and intellectual story all you want, you do it well. But don't try to let a theme become bigger than the game itself. It should all flow organically from the first moment, you know this, you've done it many times successfully.
#2695
Posté 06 juillet 2012 - 10:04
Demadrio wrote...
Am I the only person who believes Shepard OUGHT to die at the end of ME3? I mean, yes, it would be nice for Shep to get up and go live happily ever after with whatever LI finally "wins", but come on, Shepard's death has been a foregone conclusion since ME1. Ashley quoting "O Captain, my Captain" at Shep (the poem is about a ship after a great battle — the battle was won, but the captain is dead), all the Messianic subtext, it all foreshadows Shepard's inevitable sacrifice in the final battle. And it all goes for naught if Shepard lives. Talk about lousy writing.
All in all, I liked the EC a lot. It made a decent ending for the story. Not a perfect ending, but a decent one. I just wish that, if Shepard romanced Liara in all three games (the only character you can do that with), then the slide of Liara shown during the ending monologue would have her pregant with, or wearing, her little blue Sheplet.
in a game like Mass Effect saying the player has to something is based off of what you do, like in ME2 your Shepard can live or die based off if you do the loyalty missions, thats how ME3 should be too Shepard living or die because of your choices. Making him die just because would be one of the most biggest BS moves ever
#2696
Posté 06 juillet 2012 - 10:10
#2697
Posté 06 juillet 2012 - 10:11
#2698
Posté 06 juillet 2012 - 10:13
Shepard: Hey Harby?!? Woah, woah there! Time out!
Harby:............ huh?
Shepard: Look I gotta get these guys away from the fighting so could you just........ do a crossword maybe? Some sodoku?
Harby:............Shepard, you know I love you right. Your like........ the rightous little brother I get to beat on to feel good about myself. But don't you think this is a bit much? If I lit up your little spaceship I could wipe out most of everything you built up since we landed on this planet. I'd be stupid not to shoot the Normandy!
Shepard:........ I'll take you to get some Shawarma later if you don't.
Harbinger: Is that a meaty preperation? Commonly of lamb, beef, turkey, chicken and goat? Heated over a spit and traditionally served with pita bread?
Shepard: That's it, only I was gonna take you to the uk where they serve that stuff in chip shops. And you know what they call it over there?
Harby: They don't call it Shawarma?
Shepard: Uh uh, maybe it's because their imperial but they call it a Donna Kebab.
Harby: France is closer, what do they call em over there?
Shepard: I dunno. Le Donna Kebaba I guess.
Harby: Hah! Le Donna. I think we need to go and see if they have Le Donna's when this is over. You can ride with me.
Shepard: I think the UK would be better, they like their ketchup over there. You know what they put on kebab's in Europe? Mayonase.
Harby: Your kidding?!?
Shepard: Hey. Word of honour. I've seen them drown that stuff in that god forsaken excrement.
Harby: Heh, very PC............ soooooo, Normandy's gone then.
Shepard: Huh? Oh, yeah I guess. Sooooooo, want to get back to it.
Harby: Still on for Shawarma after?
Shepard: You betcha!
Because let's face it. Harby must have found something infinitely more interesting than shooting Normandy, Shepard and the rest of Hammer team.
*Edit* If Harby is near sighted and forgot his glasses then I profoundly apoligise for the parody
Modifié par Redbelle, 06 juillet 2012 - 10:16 .
#2699
Posté 06 juillet 2012 - 10:27
ld1449 wrote...
Champion_of_Tzeentch wrote...
I find it incredible that so many people here are hostile towards the EC endings.
Sure, the endings are by no means great but I think everyone can agree that the EC was a significant improvement on the original endings. At least to me they provided the closure I was so sorely lacking before.
Of course these endings should have been in the original game to bring it to an at least decent close. But that is exactly the mistake they were meant to fix, free of charge goes without saying. The endings still aren't brilliant, but I am thankful that bioware actually did this which was by no means guaranteed. Finally I can replay the game without the fear of an empty void awaiting me at the end.
Its not hard to improve on Garbage.
The problem is in many ways since the EC solidifies their belief that the ending concept and the kid's logic were sound, it makes it far worse in my opinion.
We also clearly get to see that they intended Shepard to be an unfeeling,merely intelligent god. And we see that they fully intended that Synthesis be what the star kid wants all along. And we clearly see that they didn't give a rat's behind for anyone that wanted something a bit happier in an ending-like at least seeing that Shepard knows his/her friends and LI made it and vice versa.
They also added detail and more ridiculous excuses for why the kid does what he does. They give some explanation for his own creation that is really messed up when he explains who he is now. He was created by creators that he disposed of by turning them into a reaper and he is the combined intelligence of all reapers. So, what the heck was he to begin with if right now he is the reapers. Oh, and he controls them, too. Ok, whatever. It's easy to see why they gave the job of explaining all this to a kid. Only the most childish would think there's some way to explain this and make it seem plausible.
Created still will always rebel against the creator. BS. Created will thus destroy the creator. BS. The quarians created the geth and tried to destroy them-oh, but that's forgotten. The quarian and geth problem was resolved one way or another, but that, one of the most important things people wanted to have addressed, was ignored. Now, we also have the added garbage of chaos and order. Chaos is a natural state of being and furthers evolution. Order is an unnatural state of being. Consider that in nature there is no such thing as true symmetry and randomness brings about advancement. But the kid is anti-evolution. We get that. He's the one who's worried about something. He says that synthetics will naturally evolve and then surpass their creators and want to destroy them. BS. So, in his opinion synthetics are the real problem, but he goes after organics to put them into synthetics. Tell me when this starts to make sense.
Then, when shown that the reapers are causing conflict, which means he is causing conflict, he makes the brilliant statement that the reapers don't care about war and that they are like a cleansing fire doing only what they are meant to do. Ok, ME1 and 2 never existed. I get that now. Sovereign and Harbinger both knew what they were doing in hurting and destroying people, but oh no, now they were just acting on instinct or on remote control. Ok, but since the kid clearly knows there's a difference between what a brainless fire does and what war and conflict are and he controls the reapers, then he is causing war and conflict and is not acting on remote control. He is not a cleansing fire and he controls the reapers. It would be like a firebug with a blow torch who keeps setting a fire and then says that the fire is just doing what it's meant to do.
This is incredibly childish. The EC has succeeded in making many things far worse.
#2700
Posté 06 juillet 2012 - 10:46
BlueStorm83 wrote...
Paula3337 wrote...
*Block of Quotes snipped*
Just to let you know BlueStorm83, I give a crap about you and I like reading what you write. I watched something with Morgan Webb and some guy, they called it a discussion on the ec ending. She said everything had died down. I don't think she has looked at the BSN lately or if ever. I wonder if she ever played Mass Effect 3, she thought the ending was okay.
--- Yeah, that was the thing I was referring to. That was the X-play review of the Extended Cut. When she said that things had already died down, well, to me that's just more PR spin, more making the dissatisfied customers look like raving morons. When Blair (Herter, new X-play co-host since Adam Sessler left G4) said that the extended cut can set a "dangerous precedent," I almost coughed tea all over myself. It would be a dangerous thing to put time and money into satisfying paying customers? It's a bad precedent to make the games that people want? Call me nuts, but I always thought that when you find out what people want, and you give it to them, you GET RICH.
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Let me explain a couple of things about xplay. First is the case of their review of Assassin's Creed 1 and 2. AC 1 they gave a perfect score. When AC 2 came out they said it was so much better than the first and yet they rated it lower. Any relevance they had flew out the window.
Xplay is a division of IGN which has a corporate relationship with EA through CBS and MTV games. I think trusting paid for reviews is a thing of the distant past.
The EC does not set a dangerous precedent as true "artists" are able to recognize when their art does not connect with those they seek to please. And gaming companies do need to remember who it is that keeps them in business. For too long they've been in a real decline as far as offering complete or great content. Look at the claims they make of hours of play, for one thing. That's a big deal. But look at the many artificial ways ME games have used to draw out those hours of play. The citadel in ME1 was huge-keeper scanning, mako missions, and decryption really made the game longer than the story was and that's ok. ME2 had planet scanning among other things. But, ME3 does other things-for one the body scanner in between the CIC and "tech" lab. Why is that there? And why does it take 5 times as long as the one on the Citadel? There's also the random door that takes forever to open. The one to Liara's office is incredibly slow. And there are other things-the conversations that you want to listen to. You have to leave some areas completely and come back to get the whole conversation. Why? Because it makes the game play longer.
Other games are really bold and don't even care about it. 5 hour or 8 hours of gameplay is common now and reviewers say nothing about this.
And one company that does make its share of mistakes but that also has listened to fans and not complained about it-even though fans are often quite mad at them for bugs-consistently makes extremely long beloved games. They tend to try to give fans what they want and they don't call them names or imply they are dumb. They could do better in a lot of ways, but Bioware could learn something from them. Precedence my assets.





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