Aller au contenu

Photo

Extended Cut: SPOILER Discussion


4048 réponses à ce sujet

#3026
darky00

darky00
  • Members
  • 43 messages
Because it's artistic vision.

Get the best EMS possible through the wall game, but you can't beat the Reapers conventionally, oh wait.. we have the crucible, that thing coming out of nowhere, gu-reat!

Maybe EMS represent the futur of Mass Effect ? I highly doubt it thought. The way they use those slides at the end for me means that we'll not see how the galaxy is going after this trilogy.

There still possibilities further DLC change this refusal ending, but it's not really something i would give high hope, since it was told nothing will change on endings after EC. And anyway the catalyst is still bull****. I'll sure wait on players reviews willing to pay those DLC.

#3027
chevyguy87

chevyguy87
  • Members
  • 514 messages

Arsenic Touch wrote...

Bioware had a lot of opportunities to shine and they just decided to half ass it. I can't see how anyone can be content with the war assets not mattering at all.


Here are some of my suggestions if Bioware ever decides to address the faults with ME3 to have it be quarter-assed and not half-assed.

-Tell Casey and Mac to take a hike and don't let the door hit them in the ass on the way out
-Replace those two with Patrick (who brilliantly wrote the Tuchancka story arc) and give Drew a call back (at least these two know how to write a story)
-Get rid of Herp Derp Allers and get Emily Wong back in the picture at least I found Emily to be cute
-Restore the Reapers fear factor (I laughed when I saw how they became props instead of actual enemies)
-Give us a boss fight with the Illusive Man and Harbinger
-BETTER CHARACTER TREATMENT
-Have the War Asset collection matter 
-And for christs sake get rid of Glow Stick and axe the Crucible (Those two items just sink ME3 no matter how hard you try to work them into the story)
-Give us a fitting ending that shows us the results of our hard work (or lack there of for some) not just pretty pictures with dialogue. 
-And for f*** sake show us Shepard living if our EMS is high enough damnit.

#3028
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

AresKeith wrote...

doesn't the Starbrat still say you die if you pick the destroy option?


Well, what's still there is his implication that Shepard dies.  He says even you are part synthetic so that means something but then the gasp scene and the assertions of the devs on twitter indicates Shepard lives.

#3029
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

Arsenic Touch wrote...

AresKeith wrote...


the Refuse Option was the perfect chance to make our War Assets and our past choices mean something, but nope


Correct me if I'm wrong, the refuse is when you shoot at the star child, right? discovered that by accident (dog hopped on ,my lap and spun the camera around and my finger hit the mouse) and when nothing happened and it skipped to the next scene, I was more disappointed than I was than with the original ending.

Bioware had a lot of opportunities to shine and they just decided to half ass it. I can't see how anyone can be content with the war assets not mattering at all.

Refuse can happen 2 ways:  Shoot the kid or tell him basically no to each of his choices.  The choice you'd pick to get it is always something like, "I can't do that" on the right side at the bottom of the dialogue wheel.

The difference isn't too much but there is a bit more that's better if you actively make a choice in dialogue to reject him.  However, results are the same.  It's not a serious attempt at reject and really not what people ever talked about as being what happened if you resisted the choices.  It's kind of meant to say to players, "you don't like our awesome endings?  Game over."  What the devs have said about it is they can't understand why people don't like it (sooo innocent), it was what they wanted.  No, what people wanted was to reject the kid and try to have a real fight with the real enemies in the game-it was a way to say the kid's logic was flawed, that put Shepard's spine back in, and that might allow for some "real" ending.

#3030
The Twilight God

The Twilight God
  • Members
  • 3 083 messages

chevyguy87 wrote...

Arsenic Touch wrote...

Bioware had a lot of opportunities to shine and they just decided to half ass it. I can't see how anyone can be content with the war assets not mattering at all.


Here are some of my suggestions if Bioware ever decides to address the faults with ME3 to have it be quarter-assed and not half-assed.

-Tell Casey and Mac to take a hike and don't let the door hit them in the ass on the way out
-Replace those two with Patrick (who brilliantly wrote the Tuchancka story arc) and give Drew a call back (at least these two know how to write a story)
-Get rid of Herp Derp Allers and get Emily Wong back in the picture at least I found Emily to be cute
-Restore the Reapers fear factor (I laughed when I saw how they became props instead of actual enemies)
-Give us a boss fight with the Illusive Man and Harbinger
-BETTER CHARACTER TREATMENT
-Have the War Asset collection matter 
-And for christs sake get rid of Glow Stick and axe the Crucible (Those two items just sink ME3 no matter how hard you try to work them into the story)
-Give us a fitting ending that shows us the results of our hard work (or lack there of for some) not just pretty pictures with dialogue. 
-And for f*** sake show us Shepard living if our EMS is high enough damnit.


The story is done. For better or worse.

I'd be satisfied if they took that Buzz Aldrin scene out of high EMS destory and put a final short custom scene depending on certain conditions.

Things like Shepard and Garrus sipping drinks on a beach with a dead reaper in the water if no romance. Or Shepard and liara shopping somewhere and then a little blue kid runs up and tugs Shepard's pants, "Daddy , can I have this?" Then a femshep might say something like, "Daddy? I'll never get used to that".  If you romanced Liara. Something... something... closure.

And they really need to get rid of the relay damage. The implications are barely better than them blowing up.

#3031
TheShadowWolf911

TheShadowWolf911
  • Members
  • 1 133 messages

chevyguy87 wrote...

Arsenic Touch wrote...

Bioware had a lot of opportunities to shine and they just decided to half ass it. I can't see how anyone can be content with the war assets not mattering at all.


Here are some of my suggestions if Bioware ever decides to address the faults with ME3 to have it be quarter-assed and not half-assed.

-Tell Casey and Mac to take a hike and don't let the door hit them in the ass on the way out
-Replace those two with Patrick (who brilliantly wrote the Tuchancka story arc) and give Drew a call back (at least these two know how to write a story)
-Get rid of Herp Derp Allers and get Emily Wong back in the picture at least I found Emily to be cute
-Restore the Reapers fear factor (I laughed when I saw how they became props instead of actual enemies)
-Give us a boss fight with the Illusive Man and Harbinger
-BETTER CHARACTER TREATMENT
-Have the War Asset collection matter 
-And for christs sake get rid of Glow Stick and axe the Crucible (Those two items just sink ME3 no matter how hard you try to work them into the story)
-Give us a fitting ending that shows us the results of our hard work (or lack there of for some) not just pretty pictures with dialogue. 
-And for f*** sake show us Shepard living if our EMS is high enough damnit.


indeed

#3032
The Twilight God

The Twilight God
  • Members
  • 3 083 messages

AresKeith wrote...

doesn't the Starbrat still say you die if you pick the destroy option?


No, he just mentions you have alot of syhthetic parts. To imply that Shepard might die too to make the other suicide options seem more acceptable. But Destory doesn't involve jumping into a death ray or grabbing live electirc cables on the word of the reapers so...


How the Crucible is so intricate as to know what peice of metal or plastic houses an AI and what is just a toaster and what organics are sentient and what isn't (didn't see with syhthesis plants), but can't isolate only reaper signatures is beyond me.

#3033
chevyguy87

chevyguy87
  • Members
  • 514 messages

The Twilight God wrote...

The story is done. For better or worse.


Which is rather sad to see it end so spectacularly bad. It's as if we are on the show Punk'd and Bioware is playing the part of Ashton Kutcher, don't know about you but I'm still waiting for the hidden camera crew to show themselves. 

#3034
BlueStorm83

BlueStorm83
  • Members
  • 499 messages
--- EMS needs to be renamed. Effective Military Strength? Well, it's not really effective, since apparently only the Mighty MacGuffin can actually have an EFFECT on the outcome of the battle. See that, there? Effect, and Effective? One word means that it does the other. So it's the Ineffective Military Strength. Only it's not really strength. Clearly, since we can't win with it, it's just big talk, or boasting. Ineffective Military Boasting. But it's not even Military when we get to it. Military comes from the term Militant, meaning...

1. Fighting or warring.
2. Having a combative character; aggressive, especially in the service of a cause.

They're not there to fight the Reapers, they've come to Earth to DISTRACT them. They're DEFENSIVE of the crucible, not aggressive toward the Reapers. They don't have a combative character, they run like hell as soon as the big damn Duracel is plugged into the Citadel and "activated," whatever the hell THAT means.

So behold, the fate of the galaxy hinges on the Ineffective Distractionary Boasting that allows us to head down to the general store, pick up some Double A's, and what do we do with Double A batteries? Why, we insert them into a FLASHLIGHT, and then we can pretend its a laser gun that lets us fight space monsters.

#3035
BlueStorm83

BlueStorm83
  • Members
  • 499 messages

The Twilight God wrote...

AresKeith wrote...

doesn't the Starbrat still say you die if you pick the destroy option?


No, he just mentions you have alot of syhthetic parts. To imply that Shepard might die too to make the other suicide options seem more acceptable. But Destory doesn't involve jumping into a death ray or grabbing live electirc cables on the word of the reapers so...


How the Crucible is so intricate as to know what peice of metal or plastic houses an AI and what is just a toaster and what organics are sentient and what isn't (didn't see with syhthesis plants), but can't isolate only reaper signatures is beyond me.


---  What's REALLY got to be asked about that is... Don't Reapers readily identify themselves?  I mean, aren't they all broadcasting their identity?  Remember the Reaper IFF mission?  Or how about that REAPER SIGNAL?  The one that even their CORPSES continue to emit?  Can't the Crucible lock onto either of those things?

---  And as for the "interfaces" between the three methods, well, they're just stupid as ALL ****. 

Energy Beams in Mass Effect exist in two forms, according to what we know.  Form 1: Reaper Beam.  It Synthesizes people and machines... INTO HEAPS OF ASH AND RUBBLE.  Form 2: Prothean Particle Rifle.  It does the same thing as the Reaper Beam, only less effectively, and without the ear-rending "BRAWONG!" sound.  But THIS beam turns matter into energy and sprinkles it like new fallen snow over all the hearts and minds of the Galaxy!  Well, isn't that just a heartwarming, perfection bringing ending?  Except that a very similar thing has been tried by just about every Sci-fi villian.  Remember the Borg?  Resistance is futile?  We will add your biological and technological distinctiveness to our own?  Also, not every single cell in Shepard's body is 50-50 organic-synthetic.  Dude just has tech implants.  And even if every cell WAS like that... those Cells are still SHEPARD.  Like, his DNA.  The BEST that this gibberish could do would be to turn everyone into a Shepard Copy.  Which, BTW, as been done, in Doctor Who, by The Master, in the End of Time 4 hour event.

Electricity?  Really?  A big ol' spark gap?  Know what gets put into things like that?  Why, disposable fuses, of course!  And those things burn out, occasionally.  Maybe it reads Shepard's mind with all of that coursing electricity!  Well, okay, let's forget that the brain itself is an electrical device and even a Taser's electrical output ****s the body and mind up so badly that you lose all motor control.  Let's forget that the human body is one big conductor (we're a bag of salt and water, basically.)  And let's also forget that even if these two things that will BLATANTLY just kill Shepard, he STILL doesn't get to control the Reapers.  He's DEAD.  A COPY of him is imprinted onto the Reaper Conciousness.  Well, a copy is still a copy, right?  Well, it's a DATA copy.  Let's see an experiment.

"I'm Commander Shepard, and this is my favorite shop on the Citadel!"

Okay, let me copy that.  And see how difficult it is to alter it.

"I'm Commander Shepard, and this isn't my favorite shop on the Citadel!"

Whoa, I almost entirely reversed the meaning of that sentence.  How'd I do it?  After a simple copy-paste, I added an N, an Apostrophe, and a T.  Copy Shepard isn't the same as Original Shepard.  Also note that I didn't have to OBLITERATE the original to copy it.

"Ja, mon, we the Protheans, an' we be bein' makin' a weapon to be defeatin' de Reapers!  How we gonna fire dis 'ere ting?"  "It be so so obvious, mon!  Same way as we activate all our technology!  Just take a gun, an' shoot dis 'ere pipe!"  Yes, the Protheans didn't actually design the crucible, but they did build it.  We can assume they came closer than anyone before, since it was SO easy for us to slap together out of fairy dust and bull****.  So none of THEM saw the problem that it had no way to actually USE it, and maybe improvise, I don't know, a console, or a trigger?  And WE didn't see that problem?

No, the Crucible as a whole reveals itself as completely retarded, and it does so the second that Starboy arrives to rape what was previously the best story in the world.

#3036
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

The Twilight God wrote...

AresKeith wrote...

doesn't the Starbrat still say you die if you pick the destroy option?


No, he just mentions you have alot of syhthetic parts. To imply that Shepard might die too to make the other suicide options seem more acceptable. But Destory doesn't involve jumping into a death ray or grabbing live electirc cables on the word of the reapers so...


How the Crucible is so intricate as to know what peice of metal or plastic houses an AI and what is just a toaster and what organics are sentient and what isn't (didn't see with syhthesis plants), but can't isolate only reaper signatures is beyond me.


So true.  The crucible is like a laser scalpel capable of altering things at a subatomic level, separating organics with synthetic parts from full synthetic life forms in Synthesis but in destroy it's like a bull in a china shop, destroying anything that might resemble synthetic life.

It's also important to note that with sufficient EMS exploding tubes that you must walk toward as you shoot them, have weaker explosions that apparently don't cause fatal injuries.  They just leave you as a faceless torso.

#3037
Thore2k10

Thore2k10
  • Members
  • 469 messages
@bluestorm:
yep!

"No, the Crucible as a whole reveals itself as completely retarded, and it does so the second that Starboy arrives to rape what was previously the best story in the world."

correct!

#3038
Reaperhunter17

Reaperhunter17
  • Members
  • 2 messages
Hey Bioware guys :)

So many people hated against ME 3 and Bioware cause they didnt like the endig you did.

But! you gave us so much free contend up to now! The Extended cut which is which IS BETTER than the Original ending which was not realy worthy in my opion. "You did good" ;)

You gave us So much MP contend and a free new soundtrack which I also love.

and In the end i want to play ME again! And that wish was gone after I saw the original ending. It isnt perfect but realy worthy and I cried :D

So thanks guys! Tanks for those 3 Games.

Oh and becareful because of EA dont let them get too deep inside of your creation process!

Alex

#3039
Iakus

Iakus
  • Members
  • 30 418 messages

3DandBeyond wrote...

It's also important to note that with sufficient EMS exploding tubes that you must walk toward as you shoot them, have weaker explosions that apparently don't cause fatal injuries.  They just leave you as a faceless torso.


Okay now I'm trying to figure out how to fit "faceless torso" into my sig... ;)

#3040
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

chevyguy87 wrote...

Arsenic Touch wrote...

Bioware had a lot of opportunities to shine and they just decided to half ass it. I can't see how anyone can be content with the war assets not mattering at all.


Here are some of my suggestions if Bioware ever decides to address the faults with ME3 to have it be quarter-assed and not half-assed.

-Tell Casey and Mac to take a hike and don't let the door hit them in the ass on the way out
-Replace those two with Patrick (who brilliantly wrote the Tuchancka story arc) and give Drew a call back (at least these two know how to write a story)
-Get rid of Herp Derp Allers and get Emily Wong back in the picture at least I found Emily to be cute
-Restore the Reapers fear factor (I laughed when I saw how they became props instead of actual enemies)
-Give us a boss fight with the Illusive Man and Harbinger
-BETTER CHARACTER TREATMENT
-Have the War Asset collection matter 
-And for christs sake get rid of Glow Stick and axe the Crucible (Those two items just sink ME3 no matter how hard you try to work them into the story)
-Give us a fitting ending that shows us the results of our hard work (or lack there of for some) not just pretty pictures with dialogue. 
-And for f*** sake show us Shepard living if our EMS is high enough damnit.


Your suggestions here bear out the core of what is so wrong at the end.  For some reason people that said they loved this story chose to act like they never cared about it at all.  This actually may be some form of not so subtle sabotage.  I can find no other way to explain how thoroughly they trashed all the things that made ME great and all that they abandoned in making the ending.

I so appreciate the honesty of a poster above that I had a bit of a discussion with.  He (or she) freely admits that ME1 and ME2 didn't matter in playing ME3 and this person won't debate the merits of the ME3 ending in any context with the rest of the story.  It answers only the questions that were raised in the original endings.  This is something that those of us that have really looked at the endings past the great sounding speeches, the new graphics, the added dialogue, and the slideshows have been trying to say and only one poster so far has admitted this is true.  He doesn't care about the previous games.  That is not what ME was supposed to be about.  This was a series and while there were ways of creating some decision trees for people that had not or could not play the previous games in the series, what was most important is that those that played them all from start to finish end up having played one big over-arching story.  In the end, the puzzle pieces that were turned up for the player should fit into place in the bigger picture.  They don't and only one person happy with the endings, out of thousands of posts (most unhappy with the endings) that I have read, has admitted this is so.

I keep asking myself why the writers would go this route.  The crucible was a horrible plot point, but had the ending delivered it and all the other flaws and busy work in the game (reaper tag) would have been forgotten.  The game had a natural obvious path to closure.  I don't mean predictable in every sense but one that made sense in the context of the 2 games that came before and in the context of the whole story and what everyone was working toward.  We were often told of specific things that had been learned about the reapers that might have been but never were used against them.  Time and again we were told this crucible was considered to be a weapon, but that never had to be just some big space cannon-it could well have been something else that allowed for a full on epic battle, with different scenes of war assets in play, and even using Take Back Earth as the first in a series of "take backs" within the galaxy.  Shepard moving forward attempting to take down a reaper with no shields-difficult and hordes are in the way, maybe other reapers on the way and Shepard is given a choice of having the Normandy provide cover or having it break off and protect the fleets.  If Earth is reclaimed, Shepard might go with Liara and all to Thessia, or to Palaven with Garrus, or even ride a dino with some Krogan or help Jack and her biotic kids. 

My take on it may be overly simplistic but there were many stories that could have played out in the end that would have been way more than just a bunch of cool explosions in space.  How about a fight with TIM where like Benezia he has a moment of clarity where he tells all of Cerberus to stop fighting the Alliance and all and to turn on the reapers before he kills himself?  This would have given him redemption-a recurring theme throughout ME.  The list of people who found redemption is very long-I would even assert this is a main theme of ME.  It would have been great to have a real fight with TIM like with Saren and then see TIM become himself again before death-a fight to get to the controls for the crucible.  That whole scene about how Earth is so beautiful is horrid.  TIM wasn't a totally evil person.  He had been a hero.  But we know what this Bioware likes to do with heroes.  Anderson gets shot by Shepard and Shepard doesn't even utter a "WTF", because who gives a damn about Anderson, the hero?

This idea of fighting to get to the controls of the crucible could have even meant that the crucible uses some space magic and can "interpret" the will of the user as to what it does.  So, say if TIM beat Shepard and Anderson to it based on some ways that Shepard failed or choices made in their fight.  Then, maybe TIM's desires unfold-it uses the person to create a solution (not to fix what the kid says is wrong, because he wouldn't be there).  The problem is the reapers.  TIM in winning, gets to control them and in so doing he does set humans above the rest and he builds a totalitarian galaxy. 

If Anderson gets there, he will destroy the reapers, but because he doesn't care about synthetic lifeforms, this also does kill EDI and the geth and then, uh oh, Shepard also drops over dead as all that is synthetic stops working.  Anderson being a simple straightforward military man, never really gave a thought for all the synthetic things people used, so even synthetic implants and upgrades stop working.  The relays stop working but are intact, maybe they can be re-started. 

Say then that a paragon Shepard wins and activates the crucible-the reapers shields drop and then conventional weaponry works against them.  It's a fight to be sure, but a paragon Shepard has always been willing to fight through to the end and wants to know the consequences of an action before acting upon it.  EDI and the geth survive. 

Say it's a renegade Shepard that wins and activates the Crucible.  The reapers maybe explode, overloading with significant force, killing those nearby.  This Shepard does want the destruction only of the reapers, but collateral damage happens.  EDI and the geth survive or were not even necessarily around at this point.  This Shepard does think EDI is needed for the Normandy but doesn't see her as a person and the geth may already be gone.  The mass relays also are at least all partly destroyed-this Shepard didn't think about what collateral damage could occur from exploding reapers-some systems are gone as well due to exploding relays.  The citadel begins a series of cascading explosions that may or may not kill Shepard as well.  Concerns turn to the proximity of the citadel to Earth and perhaps there will be an explosion that destroys Earth, perhaps other things can be done to avoid this.


The points here that I am making are that in "real" endings there's no choice that is set up to be made at the end that every player can just pick no matter how the game was played. It should be that what happens in the game determines who gets to activate the crucible and what happens because of their nature and their previous actions.

Modifié par 3DandBeyond, 12 juillet 2012 - 01:54 .


#3041
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

iakus wrote...

3DandBeyond wrote...

It's also important to note that with sufficient EMS exploding tubes that you must walk toward as you shoot them, have weaker explosions that apparently don't cause fatal injuries.  They just leave you as a faceless torso.


Okay now I'm trying to figure out how to fit "faceless torso" into my sig... ;)


I said at one point I think that we should no longer have name choices for Shepard other than a few basic choices:
Torso Shepard (destroy)
Molester Shepard (synthesis)
Destructo Shepard (destroy again)
God Shepard (control)
Procrastinator Shepard (refuse)--also known as F U Shepard

#3042
The Twilight God

The Twilight God
  • Members
  • 3 083 messages

BlueStorm83 wrote...

The Twilight God wrote...

AresKeith wrote...

doesn't the Starbrat still say you die if you pick the destroy option?


No, he just mentions you have alot of syhthetic parts. To imply that Shepard might die too to make the other suicide options seem more acceptable. But Destory doesn't involve jumping into a death ray or grabbing live electirc cables on the word of the reapers so...


How the Crucible is so intricate as to know what peice of metal or plastic houses an AI and what is just a toaster and what organics are sentient and what isn't (didn't see with syhthesis plants), but can't isolate only reaper signatures is beyond me.


---  What's REALLY got to be asked about that is... Don't Reapers readily identify themselves?  I mean, aren't they all broadcasting their identity?  Remember the Reaper IFF mission?  Or how about that REAPER SIGNAL?  The one that even their CORPSES continue to emit?  Can't the Crucible lock onto either of those things?

---  And as for the "interfaces" between the three methods, well, they're just stupid as ALL ****. 

Energy Beams in Mass Effect exist in two forms, according to what we know.  Form 1: Reaper Beam.  It Synthesizes people and machines... INTO HEAPS OF ASH AND RUBBLE.  Form 2: Prothean Particle Rifle.  It does the same thing as the Reaper Beam, only less effectively, and without the ear-rending "BRAWONG!" sound.  But THIS beam turns matter into energy and sprinkles it like new fallen snow over all the hearts and minds of the Galaxy!  Well, isn't that just a heartwarming, perfection bringing ending?  Except that a very similar thing has been tried by just about every Sci-fi villian.  Remember the Borg?  Resistance is futile?  We will add your biological and technological distinctiveness to our own?  Also, not every single cell in Shepard's body is 50-50 organic-synthetic.  Dude just has tech implants.  And even if every cell WAS like that... those Cells are still SHEPARD.  Like, his DNA.  The BEST that this gibberish could do would be to turn everyone into a Shepard Copy.  Which, BTW, as been done, in Doctor Who, by The Master, in the End of Time 4 hour event.

Electricity?  Really?  A big ol' spark gap?  Know what gets put into things like that?  Why, disposable fuses, of course!  And those things burn out, occasionally.  Maybe it reads Shepard's mind with all of that coursing electricity!  Well, okay, let's forget that the brain itself is an electrical device and even a Taser's electrical output ****s the body and mind up so badly that you lose all motor control.  Let's forget that the human body is one big conductor (we're a bag of salt and water, basically.)  And let's also forget that even if these two things that will BLATANTLY just kill Shepard, he STILL doesn't get to control the Reapers.  He's DEAD.  A COPY of him is imprinted onto the Reaper Conciousness.  Well, a copy is still a copy, right?  Well, it's a DATA copy.  Let's see an experiment.

"I'm Commander Shepard, and this is my favorite shop on the Citadel!"

Okay, let me copy that.  And see how difficult it is to alter it.

"I'm Commander Shepard, and this isn't my favorite shop on the Citadel!"

Whoa, I almost entirely reversed the meaning of that sentence.  How'd I do it?  After a simple copy-paste, I added an N, an Apostrophe, and a T.  Copy Shepard isn't the same as Original Shepard.  Also note that I didn't have to OBLITERATE the original to copy it.

"Ja, mon, we the Protheans, an' we be bein' makin' a weapon to be defeatin' de Reapers!  How we gonna fire dis 'ere ting?"  "It be so so obvious, mon!  Same way as we activate all our technology!  Just take a gun, an' shoot dis 'ere pipe!"  Yes, the Protheans didn't actually design the crucible, but they did build it.  We can assume they came closer than anyone before, since it was SO easy for us to slap together out of fairy dust and bull****.  So none of THEM saw the problem that it had no way to actually USE it, and maybe improvise, I don't know, a console, or a trigger?  And WE didn't see that problem?

No, the Crucible as a whole reveals itself as completely retarded, and it does so the second that Starboy arrives to rape what was previously the best story in the world.


The Catalyst should have been the Citadel like they said. The starchild should just be the Crucible's VI interface. The was the purpose it served afterall. No need the drag the entirety of the established lore through the mud and replace it with some less than intellegent space brat burning ants with this cuttlefish-shaped magnifying glasses.

"Hello, master. I am the Crucible Advanced Virtual Intellegence Link. Please, call me Cavil. The following are your firing options..."

The fact that it is based on Prothean technology explains how it takes a form that Shepard recognizes.

Modifié par The Twilight God, 12 juillet 2012 - 02:31 .


#3043
AresKeith

AresKeith
  • Members
  • 34 128 messages

3DandBeyond wrote...

iakus wrote...

3DandBeyond wrote...

It's also important to note that with sufficient EMS exploding tubes that you must walk toward as you shoot them, have weaker explosions that apparently don't cause fatal injuries.  They just leave you as a faceless torso.


Okay now I'm trying to figure out how to fit "faceless torso" into my sig... ;)


I said at one point I think that we should no longer have name choices for Shepard other than a few basic choices:
Torso Shepard (destroy)
Molester Shepard (synthesis)
Destructo Shepard (destroy again)
God Shepard (control)
Procrastinator Shepard (refuse)--also known as F U Shepard


you mean Reaper/ Catalyst Shepard for the control part, because I still find that to be a trap

#3044
AresKeith

AresKeith
  • Members
  • 34 128 messages
for real though, having no Harbinger for the entire game pissed me off the most too

#3045
Guest_karmattack_*

Guest_karmattack_*
  • Guests
I didn't watch the endings on YouTube or play them from a saved game. I used the opportunity to play another one of my Shepard saves through to the end (my biggest complaint about the game is that I have no incentive to play my many saves). While there are still some things I wanted from the ending of ME3, I have to say the new endings made me happy, or at least happier. Even if they're just an improved version of something I very much didn't like, that still counts for something. Thanks to the BioWare team for your hard work and effort.

#3046
RampantBeaver

RampantBeaver
  • Members
  • 212 messages
The endings do give some clarity which is an improvement on what came previously. Still if this had come out initially I know I'd have felt let down just the same.

Unfortuately I knew I'd be dissapointed before the game had even been released. I can always call these things and I'm rarely ever wrong.

Bioware can not deny that the game was rushed. Say artistic vision all you want, I have no problem with the god child and the 'vision', it is quite clearly the execution that is the problem. To be honest I saw a space odyssey twist comng because there was no practical way we could win against the reapers. However be honest! The A, B, C ending was a cop out! Bioware insults us by denying it. They should just suck it up and admit it.

We can't presume the ending was the only issue as well. The graphics are 2-3 years too old now and it clearly shows. Straight from the start of the game the water and even the explosions looked 2D. Broke my immersion in the first 5 minutes of the game.

Simply a sign of trying to cram the game onto consoles. Sigh another game that suffers because publishers want more sales. It's such a joke though because it would sell more if they just set out to make it the greatest game ever.

Other problem I had, which isn't necessarily obvious, is how the story and the choices are spoon fed to us. Geez, it's supposed to be a mature game but it's not because all the choices are made easily. Try to explain why 90% of people end up with a playthrough almost identicle to the next persons. THat's not how real life works! A lot of the concequences should have snuck up on us, in stead it's all easily read. I would have envisioned a game where a win against the reapers would have almost seemed a fluke and hopeless. Where I would have been lucky to have anyone survive.

Nope, this game came out a year too early. I know the industry is a business but when the wrong people are making artistic decisions to influence sales and not the good of the game the business is broken.


#3047
BlueStorm83

BlueStorm83
  • Members
  • 499 messages
--- On the note of maybe BioWare sabotaged their game on purpose, honestly, that's not an impossible conclusion to get to. Artists want to create new things, and not to be always tied down to the same IP. EA cranks out LOTS of sports games. They're the same game, with the same goals, and the same mechanics, but new faces, new names, new jerseys, and polished graphics and sounds. It could be that BioWare didn't want this to happen to them. Precedents?

Akira Toriyama, japanese Manga and Anime creator, made a story called "Dragonball." It was a slightly twisted adaptation of some of the themes of "Journey to the West." It was successful, and he signed a contract to make more. What harm could come of this? He liked making it, and he had more ideas. Eventually, the studio asked him to make a sequel series, called "Dragonball Z." He followed this story, introduced the Saiyans and the Nameks and the greater space drama surrounding the series. He fleshed out a backstory for the characters and, in the Freeza arc, brought about a satisfying conclusion, where the hero, Goku, gave his life to save the people of Planet Earth and Planet Namek, while simultaneously avenging the destruction of countless other worlds and races, including his own. And the Akira Toriyama said, "So, studio, now that that's over, what do I make now?" And they replied, "You make more of this. We want another studio." He said back, "But the story is over." They said, "We don't care, you're under contract, make more Dragonball. You have to make it, we have to show it." So he made more. The Cell arc. Goku, who had been made alive again (not without precedent,) now trained his son, Gohan, to become a great hero, stronger than Goku ever was. They gave Vegeta a son, from the future. There were Androids who, while weaker than the main cast who could already BLOW UP PLANETS with their bare hands, had other strengths to allow them to be a threat. The Cell arc ended with Goku stupidly not fighting. And the Studio said, "Now make more." Then came the Majin Buu story arc. This abomination of a story featured a fat, jolly, bubblegum monster who could turn people into candy and eat them. Yes, it was as stupid as it sounds. Why was this all getting so horrible?

Because Toriyama was SICK of being forced to make additions to a story that he considered over. He wanted to make it SO BAD that the Studio would just let him make something NEW. Instead, when the Buu story arc was over, they made him make Dragon Ball GT, which got so FLAMINGLY retarded (Goku is a kid again, so we can ignore that they've been forcing him to save the universe for 50 years, and is an actual GRANDFATHER at this point,) and things got so stupid that I couldn't stomach watching. Eventually, it ended, and Toriyama was allowed to make the videogame "Blue Dragon" about heroes with magical shadows that are living super-animals. It wasn't bad.

--- My only point in there is that, yeah, BioWare COULD have been trying to sabotage the game. But honestly, I think they've just lost their touch.

Modifié par BlueStorm83, 12 juillet 2012 - 03:39 .


#3048
Voodoo2015

Voodoo2015
  • Members
  • 375 messages

The Twilight God wrote...

BlueStorm83 wrote...

The Twilight God wrote...

AresKeith wrote...

doesn't the Starbrat still say you die if you pick the destroy option?


No, he just mentions you have alot of syhthetic parts. To imply that Shepard might die too to make the other suicide options seem more acceptable. But Destory doesn't involve jumping into a death ray or grabbing live electirc cables on the word of the reapers so...


How the Crucible is so intricate as to know what peice of metal or plastic houses an AI and what is just a toaster and what organics are sentient and what isn't (didn't see with syhthesis plants), but can't isolate only reaper signatures is beyond me.


---  What's REALLY got to be asked about that is... Don't Reapers readily identify themselves?  I mean, aren't they all broadcasting their identity?  Remember the Reaper IFF mission?  Or how about that REAPER SIGNAL?  The one that even their CORPSES continue to emit?  Can't the Crucible lock onto either of those things?

---  And as for the "interfaces" between the three methods, well, they're just stupid as ALL ****. 

Energy Beams in Mass Effect exist in two forms, according to what we know.  Form 1: Reaper Beam.  It Synthesizes people and machines... INTO HEAPS OF ASH AND RUBBLE.  Form 2: Prothean Particle Rifle.  It does the same thing as the Reaper Beam, only less effectively, and without the ear-rending "BRAWONG!" sound.  But THIS beam turns matter into energy and sprinkles it like new fallen snow over all the hearts and minds of the Galaxy!  Well, isn't that just a heartwarming, perfection bringing ending?  Except that a very similar thing has been tried by just about every Sci-fi villian.  Remember the Borg?  Resistance is futile?  We will add your biological and technological distinctiveness to our own?  Also, not every single cell in Shepard's body is 50-50 organic-synthetic.  Dude just has tech implants.  And even if every cell WAS like that... those Cells are still SHEPARD.  Like, his DNA.  The BEST that this gibberish could do would be to turn everyone into a Shepard Copy.  Which, BTW, as been done, in Doctor Who, by The Master, in the End of Time 4 hour event.

Electricity?  Really?  A big ol' spark gap?  Know what gets put into things like that?  Why, disposable fuses, of course!  And those things burn out, occasionally.  Maybe it reads Shepard's mind with all of that coursing electricity!  Well, okay, let's forget that the brain itself is an electrical device and even a Taser's electrical output ****s the body and mind up so badly that you lose all motor control.  Let's forget that the human body is one big conductor (we're a bag of salt and water, basically.)  And let's also forget that even if these two things that will BLATANTLY just kill Shepard, he STILL doesn't get to control the Reapers.  He's DEAD.  A COPY of him is imprinted onto the Reaper Conciousness.  Well, a copy is still a copy, right?  Well, it's a DATA copy.  Let's see an experiment.

"I'm Commander Shepard, and this is my favorite shop on the Citadel!"

Okay, let me copy that.  And see how difficult it is to alter it.

"I'm Commander Shepard, and this isn't my favorite shop on the Citadel!"

Whoa, I almost entirely reversed the meaning of that sentence.  How'd I do it?  After a simple copy-paste, I added an N, an Apostrophe, and a T.  Copy Shepard isn't the same as Original Shepard.  Also note that I didn't have to OBLITERATE the original to copy it.

"Ja, mon, we the Protheans, an' we be bein' makin' a weapon to be defeatin' de Reapers!  How we gonna fire dis 'ere ting?"  "It be so so obvious, mon!  Same way as we activate all our technology!  Just take a gun, an' shoot dis 'ere pipe!"  Yes, the Protheans didn't actually design the crucible, but they did build it.  We can assume they came closer than anyone before, since it was SO easy for us to slap together out of fairy dust and bull****.  So none of THEM saw the problem that it had no way to actually USE it, and maybe improvise, I don't know, a console, or a trigger?  And WE didn't see that problem?

No, the Crucible as a whole reveals itself as completely retarded, and it does so the second that Starboy arrives to rape what was previously the best story in the world.


The Catalyst should have been the Citadel like they said. The starchild should just be the Crucible's VI interface. The was the purpose it served afterall. No need the drag the entirety of the established lore through the mud and replace it with some less than intellegent space brat burning ants with this cuttlefish-shaped magnifying glasses.

"Hello, master. I am the Crucible Advanced Virtual Intellegence Link. Please, call me Cavil. The following are your firing options..."

The fact that it is based on Prothean technology explains how it takes a form that Shepard recognizes.


The Crucible is'nt based on Prothean technology. That is what Jarvik tells Shepard and Liara. If I remember correctly.

#3049
a9fc

a9fc
  • Members
  • 124 messages
I especially liked the part where if you say " I don't believe it"

Starchild says " Your belief is not required." With a big, fat, fullstop. Keeps you grounded eh?

lol

speaking of which, that reinforced by previous perspective on the game endings - scale.

many are so focused on the details when the ending was really about the big future.

Think about it.

Thousands and thousands of cycles, each with trillion++ casualty numbers.

Even the crucible was passed down through the cycles. Imagine if you were the cycle that added part 96 to the 1000 piece jigsaw that is the crucible. Now that's what you call an incomplete ending, and a true 'for the greater good' sacrifice.

Millions of years of organic genocide that led to shepard's moment. (the derelict reaper from me2 was destroyed 37million years ago. That's 740 cycles, so the struggle has been going on for AT LEAST that long.)

A moment to change the fate of organics in the whole freakin galaxy from that point onwards.

I think it's pretty damn epic.

Click my link below if you're interested in my full view.

Modifié par a9fc, 12 juillet 2012 - 04:11 .


#3050
BlueStorm83

BlueStorm83
  • Members
  • 499 messages
The Crucible is based on Prothean Technology... which is based on the guys who came before them... which is based on the guys before them... which was based on the guys before THEM... and continue this onward until we get back to some really really long ago race. And those guys are probably a Reaper now. It's all Reapers. From beginning to end, Reaper Reaper Reaper Reaper Reaper, nobody can beat the Reapers. Reapers always win.