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Extended Cut: SPOILER Discussion


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#3276
3DandBeyond

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Ex-Cerberus wrote...

I always wondered what happened to Aria. She was apparently the greatest kingpin in the galaxy and was probably just chillin' in Purgatory when the Reapers arrived and decided to move the Citadel to Earth. You don't hear from her or anyone else on the station.

What if the people there just thought nothing was wrong? Even when you confront the Illusive Man at the end of the game, you can see lights moving around in the wards, almost like traffic is carrying on as usual. Almost like the Reapers saying, "Oh don't mind us. Harvesting a species over here, nothing to worry about. Move along."


OMG that is hilarious and true.

#3277
AresKeith

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personally where were Elcor tanks and Vorcha legion and others in cutscene :(

#3278
Thore2k10

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3DandBeyond wrote...

Ex-Cerberus wrote...

I always wondered what happened to Aria. She was apparently the greatest kingpin in the galaxy and was probably just chillin' in Purgatory when the Reapers arrived and decided to move the Citadel to Earth. You don't hear from her or anyone else on the station.

What if the people there just thought nothing was wrong? Even when you confront the Illusive Man at the end of the game, you can see lights moving around in the wards, almost like traffic is carrying on as usual. Almost like the Reapers saying, "Oh don't mind us. Harvesting a species over here, nothing to worry about. Move along."


OMG that is hilarious and true.


Bailey: "who the **** moved a planet to the citadel?!"

#3279
Captain McBuck

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3DandBeyond wrote...

Ex-Cerberus wrote...

I always wondered what happened to Aria. She was apparently the greatest kingpin in the galaxy and was probably just chillin' in Purgatory when the Reapers arrived and decided to move the Citadel to Earth. You don't hear from her or anyone else on the station.

What if the people there just thought nothing was wrong? Even when you confront the Illusive Man at the end of the game, you can see lights moving around in the wards, almost like traffic is carrying on as usual. Almost like the Reapers saying, "Oh don't mind us. Harvesting a species over here, nothing to worry about. Move along."


OMG that is hilarious and true.


Pretty much this. lol. but yeah no ideas on if Kelly survived or not?

#3280
AresKeith

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Captain McBuck wrote...

3DandBeyond wrote...

Ex-Cerberus wrote...

I always wondered what happened to Aria. She was apparently the greatest kingpin in the galaxy and was probably just chillin' in Purgatory when the Reapers arrived and decided to move the Citadel to Earth. You don't hear from her or anyone else on the station.

What if the people there just thought nothing was wrong? Even when you confront the Illusive Man at the end of the game, you can see lights moving around in the wards, almost like traffic is carrying on as usual. Almost like the Reapers saying, "Oh don't mind us. Harvesting a species over here, nothing to worry about. Move along."


OMG that is hilarious and true.


Pretty much this. lol. but yeah no ideas on if Kelly survived or not?


I didn't even see Kelly in any of my playthroughs, even though she did in two of mines from ME2

#3281
BlueStorm83

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--- It's better if we just assume that none of the ending was true- that the Stargazer was just making up an ending for the kid, and since the Stargazer isn't a professional writer, that's why nothing in the ending makes any sense.

#3282
3DandBeyond

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BlueStorm83 wrote...

--- It's better if we just assume that none of the ending was true- that the Stargazer was just making up an ending for the kid, and since the Stargazer isn't a professional writer, that's why nothing in the ending makes any sense.


I think the catalyst hired the stargazer to make players think there's a future for organics-I think you are right.   He's planted there to confuse you and since he got his script from the kid, it makes no sense.

#3283
3DandBeyond

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AresKeith wrote...

I didn't even see Kelly in any of my playthroughs, even though she did in two of mines from ME2


Did you save her in the Collector's Base.  I didn't the first time around because I didn't realize you have to go right there right away after the Collectors board the Normandy.

Then in ME3 she hangs out by the refugees like Zaeed.  She can die again too there-you can help her avoid being found by Cerberus.

#3284
Lucrece

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Kelly doesn't show in ME3 even if you saved her, if you didn't have dinner with her. So, you're required to flirt with her in ME2 to see her in ME3, which is pretty lame. I thought my game had bugged on her disappearance until I visited the wiki.

#3285
3DandBeyond

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Lucrece wrote...

Kelly doesn't show in ME3 even if you saved her, if you didn't have dinner with her. So, you're required to flirt with her in ME2 to see her in ME3, which is pretty lame. I thought my game had bugged on her disappearance until I visited the wiki.


Oh that's right-I had dinner with her so she'd feed my fish-they kept dying and found out she'd feed them.  I felt dirty flirting with her because she was kind of too chatty.  But in ME3 she was better and I felt bad about using her to feed the fish.  I did save her of course in ME2-but mainly because Dr. Chakwas got mad at me for taking to long to save them.  I didn't like her getting mad.

#3286
AresKeith

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3DandBeyond wrote...

AresKeith wrote...

I didn't even see Kelly in any of my playthroughs, even though she did in two of mines from ME2


Did you save her in the Collector's Base.  I didn't the first time around because I didn't realize you have to go right there right away after the Collectors board the Normandy.

Then in ME3 she hangs out by the refugees like Zaeed.  She can die again too there-you can help her avoid being found by Cerberus.


I saved her in two of my playthroughs because I accidently hit wait and she died, but in my others I never saw her in the docks, I had dinner with her too

speaking of which what happened to the Chef you had in ME2?

Modifié par AresKeith, 20 juillet 2012 - 02:15 .


#3287
KiganMatsuei

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Mess Sergeant Gardner...far as I know, he isn't even mentioned in ME3. He just disappears. I kept hoping I could recruit him. Apparently this time around everyone has to do their own cooking.

#3288
3DandBeyond

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KiganMatsuei wrote...

Mess Sergeant Gardner...far as I know, he isn't even mentioned in ME3. He just disappears. I kept hoping I could recruit him. Apparently this time around everyone has to do their own cooking.


He's what's for dinner (if you're a reaper). 

#3289
Liam

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Finally finished the Extended Cut DLC. Bioware did fill the single most gaping hole, giving us both closure and the ability for the galaxy and its inhabitants to continue as viable. Now, there actually /is/ choice, instead of the relays blowing up no matter what. They were able to do that and keep their vision of the ending in tact, which is what /should/ have happened when the game was released. In any event, thank you, Bioware.

#3290
BlueStorm83

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3DandBeyond wrote...

Lucrece wrote...

Kelly doesn't show in ME3 even if you saved her, if you didn't have dinner with her. So, you're required to flirt with her in ME2 to see her in ME3, which is pretty lame. I thought my game had bugged on her disappearance until I visited the wiki.


Oh that's right-I had dinner with her so she'd feed my fish-they kept dying and found out she'd feed them.  I felt dirty flirting with her because she was kind of too chatty.  But in ME3 she was better and I felt bad about using her to feed the fish.  I did save her of course in ME2-but mainly because Dr. Chakwas got mad at me for taking to long to save them.  I didn't like her getting mad.


I didn't go for Kelly because, well, she seemed like she'd **** anything.  I mean, I wouldn't be surprised to see her trying to go at it with a bulkhead.  Gross as all hell, if you ask me.  Couldn't I just, I don't know, go "Crewman Chambers, I'll need you to feed my fish," and she'd be like, "Yes Commander."  And then I'd be "Crewman Chambers, while feeding my fish, do not **** them."

#3291
3DandBeyond

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BlueStorm83 wrote...

3DandBeyond wrote...

Lucrece wrote...

Kelly doesn't show in ME3 even if you saved her, if you didn't have dinner with her. So, you're required to flirt with her in ME2 to see her in ME3, which is pretty lame. I thought my game had bugged on her disappearance until I visited the wiki.


Oh that's right-I had dinner with her so she'd feed my fish-they kept dying and found out she'd feed them.  I felt dirty flirting with her because she was kind of too chatty.  But in ME3 she was better and I felt bad about using her to feed the fish.  I did save her of course in ME2-but mainly because Dr. Chakwas got mad at me for taking to long to save them.  I didn't like her getting mad.


I didn't go for Kelly because, well, she seemed like she'd **** anything.  I mean, I wouldn't be surprised to see her trying to go at it with a bulkhead.  Gross as all hell, if you ask me.  Couldn't I just, I don't know, go "Crewman Chambers, I'll need you to feed my fish," and she'd be like, "Yes Commander."  And then I'd be "Crewman Chambers, while feeding my fish, do not **** them."


She really did seem to like feeding my fish.  Marilyn's younger sister, I guess.

#3292
AresKeith

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3DandBeyond wrote...

BlueStorm83 wrote...

3DandBeyond wrote...

Lucrece wrote...

Kelly doesn't show in ME3 even if you saved her, if you didn't have dinner with her. So, you're required to flirt with her in ME2 to see her in ME3, which is pretty lame. I thought my game had bugged on her disappearance until I visited the wiki.


Oh that's right-I had dinner with her so she'd feed my fish-they kept dying and found out she'd feed them.  I felt dirty flirting with her because she was kind of too chatty.  But in ME3 she was better and I felt bad about using her to feed the fish.  I did save her of course in ME2-but mainly because Dr. Chakwas got mad at me for taking to long to save them.  I didn't like her getting mad.


I didn't go for Kelly because, well, she seemed like she'd **** anything.  I mean, I wouldn't be surprised to see her trying to go at it with a bulkhead.  Gross as all hell, if you ask me.  Couldn't I just, I don't know, go "Crewman Chambers, I'll need you to feed my fish," and she'd be like, "Yes Commander."  And then I'd be "Crewman Chambers, while feeding my fish, do not **** them."


She really did seem to like feeding my fish.  Marilyn's younger sister, I guess.


to me Kelly felt one of those people who was there just to be there, I liked Traynor better

#3293
xDeluCx

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All I want is for The Mass Effect Series to be retired happily.  I feel after all the work that needs to be done to make Shepard survive we should get a little more than a glance at shepard's shoulder and a tiny breath.  I would be more than happy with a short 5-10 minute DLC having Shepard's body being recovered from the ruins by his lover (assuming most have romanced a character in game and it being Miranda) then have a brief scene of Shepard his crew and his lover acknowledging the defeat of the reapers.  I know it is very unlikely for this to ever come true but i gues all you can do is hope.

#3294
V-rcingetorix

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The EC did fill a lot of plot holes..kinda like fixing the foundation after building the house, but at least there was the effort.

Now if only there would be a liiittttle bit more fix on the ending, the game would be perfect. Up until the last ten minutes (EC included) the game was 10/10 for me...after it sank to like 7/10.

I made a poll on endings, if you're interested in voicing an opinion.
Hope this is the right address, let me know if it is not working.

http://social.biowar...48/polls/37129/

Modifié par V-rcingetorix, 20 juillet 2012 - 06:08 .


#3295
chevyguy87

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Don't know about the rest of you folks but I'm over Mass Effect now, as ME3 sits on the shelf unfinished, I have no desire to pick up the series again. Maybe, just maybe I will reconsider if the Leviathan pans out and adds something new, but as it stands, Mass Effect is dead to me thanks to the shamble that is ME3

#3296
Captain McBuck

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FemShep: Chambers Feed my Fish! heh. heh. heh.
Kelly: Yes Commander!

Sorry Couldn't Resist, But generally speaking the few niggles aside, the EC does fix a lot of problems but its like trying to put a band-aid an infected wound at this point. at least we know that everyone dosn't starve to death and die, or the relays don't explode Arival style. but these are things that should have quite honestly been fixed in Post on the Disc, Walters and Hudson who from what I gather wronte the ending by themseles with no imput from the rest of the writing staff should have seen these problems a mile off - and quite frankly it shows, 95% of the rest of the game even with the Buttpull of the Crucible is great, it generally pushes all the right emotional buttles.the Priority Earth comes along and...its like a different writing staff took over and had not even bothered to read the ME3 script up to that point, the ending felt like it had been Wriiten in a vacume and then bolted on with no progression from the rest of the narative - it read like bad Fanfiction. . If the EC had been the ending on the disc I think it would have gone down a lot better. I mean its not perfect, and I didn't get everything I wanted from it but I got enough to say - Yes. I can live with this.On the EC itself - it would have been nice to see what happened to some of the "minor Characters" like Bailey, Aria, Kelly, Sheps Mom (if your a spacer) and it would have been nice to see BW Comit one way or the other - either Shep dies in every ending, or in the Hardest Red Ending she lives. Just comit one way or the other.

On Plot holes however when your Squadmate gets injured and Shep calls for Evac - Why dosn't Harby just blow it out of the sky - I mean its right there in front of him. seems like the Reapers caught the idot ball,

#3297
BlueStorm83

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--- Yes, the Extended Cut really seems to be bringing around two reactions. One reaction, about half of the people, seem to be saying "The EC does a great job... at fixing what was wrong in the first place," and the other half seem to be saying "The EC makes things worse." I'm both camps, personally.

From a sense that the previous ending was broken, yes, the EC does fix it. The Catalyst's circular pretzel-logic is now less "I'm just bad writing" and now more "I'm a bad character who's clearly retarded." The three endings used to all be "And then Shepard blew up 95% of the inhabited galaxy and stranded the other 5% to never be able to go to space again." Now they're all "And then Shepard betrayed (Insert race, friend, morality here) and secured continued existence, miserable or abominable as it may be, for (insert survivors of Shepard's betrayal.)" The endings used to say "We don't listen to our paying customers." Now they say "We listen to our paying customers... but refuse to act upon their arguments, possibly out of arrogance, possibly out of feat that we'd lose clout in an industry."

But from the standpoint of Mass Effect 3 being a VIDEOGAME, the endings are all still a failure. Videogames should begin with some sort of a victory. A self-sacrificing hero can pull out a victory, if his sacrifice saves those he was fighting for. And we don't get that with Shepard. Throughout the game, we all get to decide what we're fighting for. We can champion all life, we can put Humanity first, we can go for unity and peace... among Organics, but screw the Toasters, they're just machines. We can find a degree in between, I suppose. Never tried a playthrough where I wanted Shep to be a friend to all Levo-protien species, but hated those filthy Dextros. But the game forces us in the end to be fighting for... well, honestly, I don't know what we're fighting for at the end. The dream scenes and the ending seem to force Shepard to be fighting out of regret and desperation. And I never got that feel from anything that "I" made Shepard say. I never got that feeling from anything that Hackett said- well, before they traveled back in time and made him whine about how only the Magic MacGuffin could save us all... by screwing us all.

--- One thing I still can't understand is people THANKING BioWare. If you go to a Restaurant, and you order a steak, and they bring you asparagus, and you argue and argue, but then a month later they bring you a cold, chewed on steak, don't thank them, slam the door in their faces.

#3298
Captain McBuck

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BlueStorm83 wrote...

--- Yes, the Extended Cut really seems to be bringing around two reactions. One reaction, about half of the people, seem to be saying "The EC does a great job... at fixing what was wrong in the first place," and the other half seem to be saying "The EC makes things worse." I'm both camps, personally.

From a sense that the previous ending was broken, yes, the EC does fix it. The Catalyst's circular pretzel-logic is now less "I'm just bad writing" and now more "I'm a bad character who's clearly retarded." The three endings used to all be "And then Shepard blew up 95% of the inhabited galaxy and stranded the other 5% to never be able to go to space again." Now they're all "And then Shepard betrayed (Insert race, friend, morality here) and secured continued existence, miserable or abominable as it may be, for (insert survivors of Shepard's betrayal.)" The endings used to say "We don't listen to our paying customers." Now they say "We listen to our paying customers... but refuse to act upon their arguments, possibly out of arrogance, possibly out of feat that we'd lose clout in an industry."

But from the standpoint of Mass Effect 3 being a VIDEOGAME, the endings are all still a failure. Videogames should begin with some sort of a victory. A self-sacrificing hero can pull out a victory, if his sacrifice saves those he was fighting for. And we don't get that with Shepard. Throughout the game, we all get to decide what we're fighting for. We can champion all life, we can put Humanity first, we can go for unity and peace... among Organics, but screw the Toasters, they're just machines. We can find a degree in between, I suppose. Never tried a playthrough where I wanted Shep to be a friend to all Levo-protien species, but hated those filthy Dextros. But the game forces us in the end to be fighting for... well, honestly, I don't know what we're fighting for at the end. The dream scenes and the ending seem to force Shepard to be fighting out of regret and desperation. And I never got that feel from anything that "I" made Shepard say. I never got that feeling from anything that Hackett said- well, before they traveled back in time and made him whine about how only the Magic MacGuffin could save us all... by screwing us all.

--- One thing I still can't understand is people THANKING BioWare. If you go to a Restaurant, and you order a steak, and they bring you asparagus, and you argue and argue, but then a month later they bring you a cold, chewed on steak, don't thank them, slam the door in their faces.


I agree with both of your points. and yeah the EC does both fix a lot of the major issues that should have been caught in Post-Production, or Quality Control - FrecklesMcStarbrat and his Circilar-Pretzel Logic now comes across as HAL9000 insanity than just "We were Lazy"  But the EC does create some new ones like how I mentioned Harby just sitting there and dosn't even try to shoot at the Normandy, or how the Relays are till heavily damaged, - okay we get a snippit that everyone made it home so they won't starve to death and die but its still going to take decades before interstella contact is restored, and we stil don't know what happened to the folks on the Citidel.  What I realy realy don't like is how we keep getting Word of God on twitter about things that -should- have been in the EC.

I agree that from a Video Game sense of things there is a lack of Victory, there is no Unicorns and Rainbows ending and I knew that going in - Frankly Shep wasn't born under a lucky star. but the "End Choice" does seem to loose its narative coherence, you lose t hat sense of what your righting for and puts out more questons than answers - you don't want to cap your trilogy with "Speculation". You want to Cap your Trilogy by wraping up as much of your story threads as you can, not open dozens more on the last page. - Tolkien wrote an extra 100 pages in LOTR to wrap up his ending, The Crucible itself has been portrayed as the Weapon to end the Reapers...then in the last 5 minutes it becomes "just a power supply" so the choices being offered to you are from Freckles,  Freckles is the one offering you the threee choices, not the Crucible just him and we've seen he has the insane HAL9000 Logic.

The really sad thing is BW know better than this, Baulders Gate, NWN, and Dragon Age (Origins  - the Good one) so we lnow they can craft a good ending, in Origins you can even say you know what "Screw it" and cheat.

#3299
V-rcingetorix

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I don't get Twitter. Explanations via secondary media do not count for canon data. If Arthur Conan Doyle had to bring back Sherlock Holmes due to popular demand, why not Bioware and Cmdr. Shepard?

Modifié par V-rcingetorix, 20 juillet 2012 - 02:24 .


#3300
Guest_simfamUP_*

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V-rcingetorix wrote...

I don't get Twitter. Explanations via secondary media do not count for canon data. If Arthur Conan Doyle had to bring back Sherlock Holmes due to popular demand, why not Bioware and Cmdr. Shepard?


Because they just left it up to head-canon. They never really told us Shepard was dead. At least for the 'survive ending.'