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Extended Cut: SPOILER Discussion


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#3401
Pinax

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@ babachewie
No need to be rude.

#3402
BlueStorm83

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--- Baba shows up every so often to insult people. It's unnecessary, and a shame, since some of the best discussions I've had on the forums were with people who had opposing opinions, and who explained them succinctly without insulting.

And gee, other dude, THANKS for mentioning burgers and chicken sandwiches on the day I go back on my diet...

#3403
3DandBeyond

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Bolt-Action wrote...

^
I'm curious, so I'll bite, but,
Does it offend or bother you when someone posts their opinions about the ME3 ending?
I mean, you either dislike the ending or talk yourself into liking the ending.
You're obviously an ME fan, the Garrus avatar and the fact you're here proves that.
My point is simple, if someone talks themselves into liking the ME3 ending, I'm not going to berate them into not liking it, everyone's entitled to their opinion.. Hell, I think ME3 needs a happy ending, that's just me.
Heck, if I go to MC Ds and order a cheeseburger and they give me a chicken sandwich, I'll be taking it back.


That person consistently runs around here and leaves terse comments about other people.  Not worth the time.

#3404
Bolt-Action

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Ah i see, I wasn't privy to that info, I thought he was just getting pissy over everyone saying the same thing (I'll say it again, just in case they forget) ME3 needs a happy ending. Subtle.
Turkey burger? Lol

Modifié par Bolt-Action, 23 juillet 2012 - 02:27 .


#3405
3DandBeyond

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Bolt-Action wrote...

Ah i see, I wasn't privy to that info, I thought he was just getting pissy over everyone saying the same thing (I'll say it again, just in case they forget) ME3 needs a happy ending. Subtle.
Turkey burger? Lol


In another thread there's a great post that says we all think of this in terms of Shepard needing a happy or good ending, but what Bluestorm83 has stated and what you imply and have said as well, is what this other poster wrote about.  The player too deserves that "win" ending that you play a game for.  A win needn't be everyone lived happily ever after, but...
Bioware defined a win in ME1 and 2, in that part of that was the survival of Shepard.  There should have been one as a possibility in ME3 as well. Not the only ending, but one ending.

#3406
Bolt-Action

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The kicker is, it wouldn't be hard to do with the current EC or Orig endings, if the player chooses "destroy".

#3407
3DandBeyond

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Bolt-Action wrote...

The kicker is, it wouldn't be hard to do with the current EC or Orig endings, if the player chooses "destroy".


Well, it leaves the kid as having to be trustworthy-many actually think changing refuse would be the best way forward.  Lower EMS and fighting won't work.  Higher and other possibilities open up.

I personally have a real problem in making any choice the kid offers, because their origins are unknown.  I don't like shooting blindly.  Destroy is also so badly written as to be pretty ambiguous.  The kid says, the beam won't discriminate and will target all synthetics and that even Shepard is part synthetic.  I've no idea what that means.  Shepard has implants and all that are synthetic, will it destroy them?  And if it does, will it destroy implants in other people?  That's a lot of people-what happens to them?  The kid says there will be losses but no more than have already occurred.  Uh, but it kills EDI and the geth and does who knows what to Shepard.  That sounds like more losses.

They would have to totally rewrite Destroy and separate it as one of the kid's choices, I think.

#3408
Bolt-Action

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Good point, but, if they utilize the Reaper IFF, which they already introduced in ME2,, problem solved. The other options just aren't viable to my Shep, although, neither is "destroy" in it's current form.

#3409
Zan51

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Well, as for destroying those with cyber implants, how come Kaidan looks bright and fit as my LI at the EC ending of Destroy? So obviously again it is not true.

#3410
Momiji.mii

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I'm not looking to take part in the discussion, which I'm sure is just as infected as alway. I just want to post here and say thanks to the ME team for taking the time to make the EC. I enjoyed playing through the new endings with both of my completed Shepards. Though I ended up with the new ending for one of them by mistake, hehe. Stil, it felt fitting for her. I was one of those who enjoyed the endings before the EC, but I ended up enjoying the extended versions even more. :) Thanks, Bioware!

#3411
Asclepus

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-Sigh-
Well, I finally bit the bullet and played through one of the EC endings last night. As per the discussion above with Bolt-Action and 3D, Bioware failed to give us a proper 'win' option as well. They failed in both the original and the extended cut. I don't mind sacrifices, but frankly, this is just a band-aid on a gushing wound. If you have a hole in your head, you want more than a band-aid. All they did was add 'closure' which really does no good when nothing is even close to acceptable on the ending. I have heard people say their actions should be lauded for making this, but I have to disagree. Recalls in the auto industry and other industries exist for a reason. A good company would make it -right- and they did not. They refused to acknowledge that they really screwed up. They just added more to a screw-up. Well, enough of that. You can roast me or not, I probably won't see it. Ciao.

#3412
TGiNcRySiS

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I am still so confused with these ending choices. Knowing what the endings are, why would anyone pick anything other than destroy? Why would you want your shepard dead? My EMS through my last playthrough with EC was 6000. You get to end after all that effort. Yeah, I'm going to pick control and die or refuse and just say f*** it! I mean why do this? You can spew the art crap and integrity of the writers and what not but I DO NOT BUY IT!!!! I think this was a rushed attempt to get this out and over with. (Working on the old republic which is turning out to be a flop)
I also understand why there are many that are absolutely fine with this. Why couldn't there be a completely awesome happy ending? You have 6000-7000 EMS and your shepard walks away and the galaxy is saved? The crappy pic of Tali helps prove my theory, a rush job.

Oh and you make me play a terrible multiplayer game to get my EMS high to get the perfect ending which is so far from perfect you need a mass relay to get there. This made sound nerdy but it is one of the most disappointing gaming experiences in my 30 years of playing games. 2nd place was DA2. I mean this was truly an epic game up until those last moments. Well there's not much anyone can do now. It's over and we have to cope. There is no way in hell I am buying DA3 though. I gave you a pass on those recycled levels because I "thought" ME3 would be so epic I would forget it. You are out of passes!!!

#3413
Bolt-Action

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Asclepus wrote...

-Sigh-
Well, I finally bit the bullet and played through one of the EC endings last night. As per the discussion above with Bolt-Action and 3D, Bioware failed to give us a proper 'win' option as well. They failed in both the original and the extended cut. I don't mind sacrifices, but frankly, this is just a band-aid on a gushing wound. If you have a hole in your head, you want more than a band-aid. All they did was add 'closure' which really does no good when nothing is even close to acceptable on the ending. I have heard people say their actions should be lauded for making this, but I have to disagree. Recalls in the auto industry and other industries exist for a reason. A good company would make it -right- and they did not. They refused to acknowledge that they really screwed up. They just added more to a screw-up. Well, enough of that. You can roast me or not, I probably won't see it. Ciao.


No need to roast you, we are in 100% agreement.

Momiji-If you'd REALLY like to "thank" BW for the super duper, awesome ending, email them, but since that wasn't your actual, intended purpose...carry on, *sigh*

Modifié par Bolt-Action, 23 juillet 2012 - 03:42 .


#3414
3DandBeyond

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TGiNcRySiS wrote...

I am still so confused with these ending choices. Knowing what the endings are, why would anyone pick anything other than destroy? Why would you want your shepard dead? My EMS through my last playthrough with EC was 6000. You get to end after all that effort. Yeah, I'm going to pick control and die or refuse and just say f*** it! I mean why do this? You can spew the art crap and integrity of the writers and what not but I DO NOT BUY IT!!!! I think this was a rushed attempt to get this out and over with. (Working on the old republic which is turning out to be a flop)
I also understand why there are many that are absolutely fine with this. Why couldn't there be a completely awesome happy ending? You have 6000-7000 EMS and your shepard walks away and the galaxy is saved? The crappy pic of Tali helps prove my theory, a rush job.

Oh and you make me play a terrible multiplayer game to get my EMS high to get the perfect ending which is so far from perfect you need a mass relay to get there. This made sound nerdy but it is one of the most disappointing gaming experiences in my 30 years of playing games. 2nd place was DA2. I mean this was truly an epic game up until those last moments. Well there's not much anyone can do now. It's over and we have to cope. There is no way in hell I am buying DA3 though. I gave you a pass on those recycled levels because I "thought" ME3 would be so epic I would forget it. You are out of passes!!!


I am completely where you are-in 30 plus years of gaming, I finally found games I had been waiting for.  I began with text adventures where you made choices and might have to replay the whole game because you made a mistake. I played Elite and Privateer and then Wing Commander, XWing, KOTOR, and Bethesda games.  I played some of the first EA games that were out there.  I played Cinemaware games and loved them.  And then went mindless with FPSs and longed for good stories, with action.  DAO was good but I wanted more of a connection with my character.  DAO seemed more limited.  ME was the game I'd been waiting for.  ME3 threw it all away.  The ending was and is horrible.  The galaxy is only "saved" along a path created by the kid who is the reapers. 

I tend to choose destroy, but I hate it.  I think having to kill EDI and the geth is gratuitous and cruel.  I think all endings are though actually.  They are superficial fluff that the writers maintain are intellectual and artistic.  But if you examine them for their intellect you see how badly flawed they are and how destructive.  If you think it's cool to have green eyes and turn everyone into cyborgs or become a reaper god or see killing EDI and the geth as some sensible sacrifice then you aren't looking at it for what the writers say it is.  If you analyse it in depth as one does to explore the intellect of something, it is clear it's demented and flawed.

Superficially it's all cool.  But the writers claim it's very deep.  So, when you look at it in depth it's genocide, molestation, and godhood with suicide thrown in for good measure.  That's what it says intellectually.  Now, apparently some have read where the devs are not happy that fans are over-analysing the endings.  Ok what?  They originally supposedly wanted speculation which means you have to think about the endings and now people are thinking too much.

#3415
TGiNcRySiS

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3DandBeyond wrote...

TGiNcRySiS wrote...

I am still so confused with these ending choices. Knowing what the endings are, why would anyone pick anything other than destroy? Why would you want your shepard dead? My EMS through my last playthrough with EC was 6000. You get to end after all that effort. Yeah, I'm going to pick control and die or refuse and just say f*** it! I mean why do this? You can spew the art crap and integrity of the writers and what not but I DO NOT BUY IT!!!! I think this was a rushed attempt to get this out and over with. (Working on the old republic which is turning out to be a flop)
I also understand why there are many that are absolutely fine with this. Why couldn't there be a completely awesome happy ending? You have 6000-7000 EMS and your shepard walks away and the galaxy is saved? The crappy pic of Tali helps prove my theory, a rush job.

Oh and you make me play a terrible multiplayer game to get my EMS high to get the perfect ending which is so far from perfect you need a mass relay to get there. This made sound nerdy but it is one of the most disappointing gaming experiences in my 30 years of playing games. 2nd place was DA2. I mean this was truly an epic game up until those last moments. Well there's not much anyone can do now. It's over and we have to cope. There is no way in hell I am buying DA3 though. I gave you a pass on those recycled levels because I "thought" ME3 would be so epic I would forget it. You are out of passes!!!


I am completely where you are-in 30 plus years of gaming, I finally found games I had been waiting for.  I began with text adventures where you made choices and might have to replay the whole game because you made a mistake. I played Elite and Privateer and then Wing Commander, XWing, KOTOR, and Bethesda games.  I played some of the first EA games that were out there.  I played Cinemaware games and loved them.  And then went mindless with FPSs and longed for good stories, with action.  DAO was good but I wanted more of a connection with my character.  DAO seemed more limited.  ME was the game I'd been waiting for.  ME3 threw it all away.  The ending was and is horrible.  The galaxy is only "saved" along a path created by the kid who is the reapers. 

I tend to choose destroy, but I hate it.  I think having to kill EDI and the geth is gratuitous and cruel.  I think all endings are though actually.  They are superficial fluff that the writers maintain are intellectual and artistic.  But if you examine them for their intellect you see how badly flawed they are and how destructive.  If you think it's cool to have green eyes and turn everyone into cyborgs or become a reaper god or see killing EDI and the geth as some sensible sacrifice then you aren't looking at it for what the writers say it is.  If you analyse it in depth as one does to explore the intellect of something, it is clear it's demented and flawed.

Superficially it's all cool.  But the writers claim it's very deep.  So, when you look at it in depth it's genocide, molestation, and godhood with suicide thrown in for good measure.  That's what it says intellectually.  Now, apparently some have read where the devs are not happy that fans are over-analysing the endings.  Ok what?  They originally supposedly wanted speculation which means you have to think about the endings and now people are thinking too much.


I can remember almost every instance of making a decision in the series and saying "I wonder how that is going to turn out".  So I cured the genophage or I lied about it....how is that going to work out?  Who knows because we were deprived of it all.  I mean don't get me wrong there are time where things crop up.  Like with Tali on Rannoch, I chose the geth and she jumped off a cliff.  The only way I could have saved both was if she wasn't exiled.  Thats a good thing choices mattered.  So in the very very end you would expect eveything to come to a head.  I do not mind a no win situation BUT in a game that many got emotionally invested in there should have been a way for everything to be absolute great in the end with you, your love interest and anderson all sitting in bar having a drink.

#3416
Bolt-Action

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^
That's just it, I'd be okay with saying goodbye to Anderson, Thane etc those were very moving and good scenes. I wanted that "F**k yeah!" feeling when the game was over, that feeling that soaks into you as the credits roll and all you can say is "wow" and you immediately have to play it again and it STILL has the same impact. And not just that "well, I finished it...next game" thought, otherwise we might as well be playing the old Atari space invaders, classic? Yes. Well written? Uh, no. BW made us care about the characters and our choices related to them, but then all of that is disposed of in a haphazard manner regardless of your choices.

#3417
DrwEddy

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We never even saw a reunion scene with Shepherd and the crew. WTF! >:-[
The Extended Cut failed to produce a good ending when where Shepherd lives.

#3418
johnj1979

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Having watched all four of the "Extended Cut" endings I think to myself what is different in it. It doesn't answer any of the plot holes in the game and except for the "Do Nothing" ending they are STILL all look the same but with a different colour and now with a different voice attached to it.

Also having watched these ending I find myself asking the same questions that I was asking myself before I downloaded this DLC and that questions are what was the point?

What was the point of Mass Effect 1?
What was the point of Mass Effect 2?
What was the point of making peace with different races?
What was the point of letting EDI and the Geth evolve?
What was the point of curing the genophage?
What was the point of War Assets?
What was the point Galactic Readiness?

The other questions that I ask myself are:
Why is the Normandy coming down to Earth to pick TWO crew members in the middle of a battle?
Why doesn't the Normandy while on Earth clear a path with its weapons and destroy the Reaper?
How is Shepard any different from the Reapers destroying the galaxy, the Salarians with the genophage and the Quarians with the Geth?
How do the Reapers take the Citadel when you have the Prothean program installed for Mass Effect 1 and Citadel defence from Mass Effect 3?
Why London and Earth so important to the Reapers?
How did Cerberus get the Human-Reaper and Collector technology when they were both destroyed in Mass Effect 2?
Why can't the Reapers be destroyed in Mass Effect 3 yet ONE human fleet could destroy ONE Reaper in Mass Effect 1

With these ending it makes Shepard the worse war criminal in history because if you think about it when Shepard destroyed the relay in the Mass Effect 2 DLC Shepard was going to charged, yet when Shepard enslaves an alien race, changes life in the galaxy and destroys ALL synthetics Shepard is a war hero, so what is it then. Also shouldn’t the outcome “Do Nothing” ending be determined but the players War Assets otherwise what in the point to them.

#3419
3DandBeyond

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johnj1979 wrote...

Having watched all four of the "Extended Cut" endings I think to myself what is different in it. It doesn't answer any of the plot holes in the game and except for the "Do Nothing" ending they are STILL all look the same but with a different colour and now with a different voice attached to it.

Also having watched these ending I find myself asking the same questions that I was asking myself before I downloaded this DLC and that questions are what was the point?

What was the point of Mass Effect 1?
What was the point of Mass Effect 2?
What was the point of making peace with different races?
What was the point of letting EDI and the Geth evolve?
What was the point of curing the genophage?
What was the point of War Assets?
What was the point Galactic Readiness?

The other questions that I ask myself are:
Why is the Normandy coming down to Earth to pick TWO crew members in the middle of a battle?
Why doesn't the Normandy while on Earth clear a path with its weapons and destroy the Reaper?
How is Shepard any different from the Reapers destroying the galaxy, the Salarians with the genophage and the Quarians with the Geth?
How do the Reapers take the Citadel when you have the Prothean program installed for Mass Effect 1 and Citadel defence from Mass Effect 3?
Why London and Earth so important to the Reapers?
How did Cerberus get the Human-Reaper and Collector technology when they were both destroyed in Mass Effect 2?
Why can't the Reapers be destroyed in Mass Effect 3 yet ONE human fleet could destroy ONE Reaper in Mass Effect 1

With these ending it makes Shepard the worse war criminal in history because if you think about it when Shepard destroyed the relay in the Mass Effect 2 DLC Shepard was going to charged, yet when Shepard enslaves an alien race, changes life in the galaxy and destroys ALL synthetics Shepard is a war hero, so what is it then. Also shouldn’t the outcome “Do Nothing” ending be determined but the players War Assets otherwise what in the point to them.


You raise very good questions.  We never find out what the obsession with humans in ME2 was all about.  The reason for the plague the collectors created on Omega.  We can destroy the collector base and it means nothing because somehow TIM got it all, but he didn't have an IFF to get through the Omega IV relay so how he got human reaper is anyone's guess.

The problem wasn't ever about Earth but was about saving the galaxy, so it all becomes about saving London as the focal point.  ME1 and 2 don't seem to have mattered at all.  If the catalyst existed then why didn't he help the reapers in ME1?  We will never know-perhaps he was taking a nap with his blanky.  And Harbinger must be on a break when the Normandy drops down in London to rescue the 2 teammates.  The Normandy should and could have turned towards Harbinger and probably destroyed him.  Reapers lower their mass on planets which weakens their shields.  I can only guess and someone would probably defend the writers and say that the conduit might have been "destroyed" so they didn't risk it.  But at the very least why not distract Harbinger so that someone could get to the conduit without having their armor shot off and without being half killed.  You know like Shepard.

Shepard in the end becomes either genocidal (destroy), the galaxy molester (synthesis), a reaper god (control), or gives up and commits galactic suicide.  I want all my games to be like this.

#3420
SkullStrife

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Reject... this is my canon ending...
(the video isn´t mine xD)

#3421
SkullStrife

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SkullStrife wrote...

Reject... this is my canon ending...
(the video isn´t mine xD)




#3422
sH0tgUn jUliA

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3DandBeyond wrote...

johnj1979 wrote...

Having watched all four of the "Extended Cut" endings I think to myself what is different in it. It doesn't answer any of the plot holes in the game and except for the "Do Nothing" ending they are STILL all look the same but with a different colour and now with a different voice attached to it.

Also having watched these ending I find myself asking the same questions that I was asking myself before I downloaded this DLC and that questions are what was the point?

What was the point of Mass Effect 1?
What was the point of Mass Effect 2?
What was the point of making peace with different races?
What was the point of letting EDI and the Geth evolve?
What was the point of curing the genophage?
What was the point of War Assets?
What was the point Galactic Readiness?

The other questions that I ask myself are:
Why is the Normandy coming down to Earth to pick TWO crew members in the middle of a battle?
Why doesn't the Normandy while on Earth clear a path with its weapons and destroy the Reaper?
How is Shepard any different from the Reapers destroying the galaxy, the Salarians with the genophage and the Quarians with the Geth?
How do the Reapers take the Citadel when you have the Prothean program installed for Mass Effect 1 and Citadel defence from Mass Effect 3?
Why London and Earth so important to the Reapers?
How did Cerberus get the Human-Reaper and Collector technology when they were both destroyed in Mass Effect 2?
Why can't the Reapers be destroyed in Mass Effect 3 yet ONE human fleet could destroy ONE Reaper in Mass Effect 1

With these ending it makes Shepard the worse war criminal in history because if you think about it when Shepard destroyed the relay in the Mass Effect 2 DLC Shepard was going to charged, yet when Shepard enslaves an alien race, changes life in the galaxy and destroys ALL synthetics Shepard is a war hero, so what is it then. Also shouldn’t the outcome “Do Nothing” ending be determined but the players War Assets otherwise what in the point to them.


You raise very good questions.  We never find out what the obsession with humans in ME2 was all about.  The reason for the plague the collectors created on Omega.  We can destroy the collector base and it means nothing because somehow TIM got it all, but he didn't have an IFF to get through the Omega IV relay so how he got human reaper is anyone's guess.

The problem wasn't ever about Earth but was about saving the galaxy, so it all becomes about saving London as the focal point.  ME1 and 2 don't seem to have mattered at all.  If the catalyst existed then why didn't he help the reapers in ME1?  We will never know-perhaps he was taking a nap with his blanky.  And Harbinger must be on a break  when the Normandy drops down in London to rescue the 2 teammates.  The Normandy should and could have turned towards Harbinger and probably destroyed him.  Reapers lower their mass on planets which weakens their shields.  I can only guess and someone would probably defend the writers and say that the conduit might have been "destroyed" so they didn't risk it.  But at the very least why not distract Harbinger so that someone could get to the conduit without having their armor shot off and without being half killed.  You know like Shepard.

Shepard in the end becomes either genocidal (destroy), the galaxy molester (synthesis), a reaper god (control), or gives up and commits galactic suicide.  I want all my games to be like this.




How did TIM get a copy of the Reaper IFF...... Hmmmm..... I think EDI has been bad and sending TIM information. So TIM got a copy from EDI. Quite unintentionally mind you. I think that TIM had a low level subroutine written that has EDI constantly send him information and EDI isn't even aware of its existence. Plot twist BioWare completely overlooked. Cerberus: Bringing you tomorrow's problems today.

And Harbinger not noticing the Normandy? Harbinger has ADD and was ... ooo shiny. Damn! There goes the Normandy!

Bold underline -- REAPERS LOWER THEIR MASS? wow this must be a new innovation since ME1. Do any of you remember how Sovereign's take off from Eden Prime looked like a really heavy ship taking off and using a hell of a lot of thrust to do it? It looked like a laborious task for the ship.

Well I suppose one could explain it by saying that Sovereign was from a low gravity planet originally so didn't have that supernatural bouncing ability like say Harbinger who may be from say a heavy gravity planet.

Whoops! Or did I just find another plot hole?

#3423
WhereEternityEnds

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So....does anyone think Bioware is ever going to offer closure on Shepard's last scene, whether it be in DLC form or ME 4?  Or is it pretty much going to have to be like that one time you were touched inappropriately by your Uncle?  Just something you're going to have to live with? 

I would be fine with moving on from this debacle if I could at least get some closure on the perfect Destroy ending.  But as the saying goes...."Dead Shepards get closure.  Shepards who are alive get 'implications'."  A band-aid on a gushing wound is very apropo indeed.  They've said there will be no post-ending DLC but considering Bioware has lied to me on more than one occasion before this game was even released (hello press statements), I have zero reason to believe a single word that comes out of any Bioware employee's mouth at this point.  Casey Hudson could say the sky would be sunny tomorrow and I'd take that statement with a huge mountain of salt. 

#3424
Bolt-Action

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I'd love for BW to release an appropriate ending, but I won't take odds on it, they put zero quality time into the 1st or 2nd ending so maybe they could do the 3rd ending some justice, heck, I challenge them to do it!
Fat lot of good that'll do against "artistic integrity"
Slap forehead, roll eyes, walk off with my head down- sniff sniff

Modifié par Bolt-Action, 24 juillet 2012 - 12:45 .


#3425
chevyguy87

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Good afternoon all, sorry I have been quite busy at work and have not had time to grace the forums lately. After reading a few pages back and attempting to catch up on current affairs, I now find myself on par.

@3D and BlueStorm, I see the two of you still posting fantastic points and intelligent arguments bravo to you both.

After doing some research myself into the lore of Mass Effect, and pretty much calling the ME Wiki my best friend on a Sunday afternoon, I have come to the following conclusion....

Tis not the endings that cause problems, ME3 in general is what causes the problems. To say the product was rushed only just slightly begins to scratch the surface. To say Bioware promised ABC whereas we received XYZ and maybe a quarter of C delves slightly deeper into the root cause of this grief.

ME3 just has either A) so many things missing from it, to the point where it does not feel like it's part of the series anymore or B) so many things done completely wrong, that the list of things done right becomes an afterthought. EXAMPLE: Shepard's Trial

End of Arrival: I was expecting Shepard to go back to Earth to get the book thrown at him/her by the Committee, and having the chance to explain my actions.

Beginning of ME3: What we received instead of a trial I was fully expecting since after all, it was heavily implied, that we would be facing consequences, was a half assed opening that had nothing to do with the end of Arrival (Oh I forgot, Anderson MENTIONS it), and that was that for the Arrival disappointing to say the least. What was the point of playing it then?

Do you guys see any correlation between the Arrival (which served as a "bridging" DLC) and ME3, because either I'm blind and didn't see it, or I am too dim to understand the higher meaning of axing a potential story altering device and replacing it with slop thought up in fifteen minutes.

It's things like that, that lessen my appreciation for ME3, why did Bioware decide to burn the bridge they had built between Arrival and ME3? Oh I forgot, they wanted the game to appeal to the general audience, and since the average Joe most likely had not played the previous two games, why oh why would they confuse him/her by opening up ME3 with a trial, that only those of us who had played the rest of the series *cough cough (the fans) would understand?

I hate it when companies choose that route, I hate it when they say they want a broader audience, so they choose to dumb down the product to appeal to those who have the attention span of a sandwich and only take joy in shooting things, rather then being taken on a journey with a phenomenal story and memorable characters.

I close my bid here by agreeing with whoever asked the question "What was the point of ME1 & ME2?" After playing ME3 I ask myself that very question, to me it just completely shoots down everything the series stood for. Which is sad, because Mass Effect could have been an EPIC series, but what's the point now since the candle has already burned itself out? I do not believe I can pick up ME again, seeing how spectacularly wrong the whole ordeal turned out, I do not believe they will handle future interests any better.

Modifié par chevyguy87, 24 juillet 2012 - 12:49 .