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Extended Cut: SPOILER Discussion


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#3501
3DandBeyond

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BlueStorm83 wrote...

--- At the current moment, I think that BioWare would need at least 4 unrelated games at top notch quality to get me back as that picture of Fry (Shut up and take my money!) or possibly 3 games in a trilogy that don't fall apart at the end.

--- 2001 ended weird. I read the sequels, and they all were interesting, but as open and ambiguous as the ending of the movie was, it was a movie- a definite narrative that went from Point A to Point Cucumber. There was no variation at any point for different viewers. Kubrick can make the ending's impressions as vague as he wants, it still had an actual definite ending. And if anyone dislikes the movie, they've wasted two hours, not two hundred.

Although there are instances with the 2001 series that, just like Mass Effect, disregards wholeheartedly what happens in the previous installments. For instance, in 2001, the Monolith wasn't floating in space, it was on a Moon. And it wasn't near Jupiter, it was around Saturn. Both were retconned in later books. Clarke said "Assume that they're following similar events in parallel universes," or something to that effect. To me, it was a bull**** cop out, when you make canon, stick to it, even if you dislike that canon later. Or just don't follow up that series.

--- Unrelated note- just had a Weight Watchers egg and cheese on a muffin. Was surprisingly good. Amazing that Diet Food, that I assumed I would be disappointed with, has seriously impressed me, while a quadruple A game series that I assumed would be the best thing ever pooped itself and demanded that I change it's rainbow colored diaper.


As to 2001, that's my point exactly.  I think that BW tried to go Kubrick with the ending here.  And yes, the time and money wasted is far less than ME.  I wasn't at all saying that's how to make a game or anything.  I saw 2001 when it first came out and I can't tell you how much I hated it.  It was only cool in its visuals, but I was waiting for a story to happen and it never did.  I was saying there are parallels to what's in the ending of the first book and even with how different people involved in it viewed it and as you correctly stated what they further did in other books.

In fact, it's this ingrained untrue frequently stated idea that ME had no canon or shouldn't have any that just makes me freak out more than anything else.  The setting ME resides in is canon.  If it weren't, it would be some ever changing setting and Shepard would be floating in and out of alternate realities.

#3502
TGiNcRySiS

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AresKeith wrote...

xDeluCx wrote...

A cliff hanger ending for Shepard was a bad move one because cliff hangers are certain suppose to have follow up anything - game, movie, dlc but bioware is not doing any of that I know they are not making a movie because that would be bizzare and I know they won't make a game because they are done with Shepard and they are too stubborn to make dlc so their cliff hanger idea was a failure.


but really we already know ME3 ends Shepard story arc, so why leave a open-ended cliff hanger when were not playing as him/her in future ME games. Just show Shepard alive since you can't kill Shep in every ending.


It boils down to Bioware doesn't give a crap and EA gives less of a crap.  They obviously thrive on this conflict.  They made it clear with the extended cut(which I believe was already prepared)they don't care you will buy what we sell.  Sadly they are correct people will continue to buy from them.  Giving them another dime is almost criminal after the last 3 abominations they call quality games.  I mean fine there are plenty of people that are fine with 3 lousy outcomes and one semi okay outcome.  They drink the Kool-Aid.  Good for them but there is way more of us(people that hate it) than them.  If the people that hate it stop buying Bioware games they are done.  There is a facebook page dedicated to hating the endings and it has plenty of "likes".

#3503
V-rcingetorix

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Too stubborn to make DLC?

Mass Effect 1 (for PC) released May 28, 2008.
DLC BDTS released July 29, 2008
DLC Pinnacle Station released Aug. 25, 2009

Mass Effect 2 (for PC) released Jan. 26, 2010
DLC with pre-order, (Terminus armor, M-490)
DLC Kasumi Stolen Memory April 6, 2010
DLC Overlord June 15, 2010
DLC LOTSB Sept 7, 2010
DLC Genesis May 17, 2011

Mass Effect 3 (for PC) released March 6, 2012
DLC From Ashes March 6, 2012
DLC Resurgence, Rebellion multiplayer from March 6-July 2012
DLC Extended Cut, apx June 27th (?) 2012

At this point in time, we are still within the average release time tendency BioWare has exhibited in past Mass Effect Releases. If we are looking for something as Epic as LOTSB, we would be waiting an estimated 9 months. However, Pinnacle Station took 15 months for release, and was one of only two DLC for ME1.

Therefore, if ME2 has an average 3 months between DLC releases, we are right on schedule for the Extended Cut release (March-June=3 months, plus some weeks). We have had several multi-player releases in that time as well (bringing DLC total up to 3-4), not including From Ashes.

Now, the Genesis DLC came out about one full year after ME2 came out, and that was a single player of Epicness. Mass Effect 3 is a single player of Epicness (until the last ten minutes or so) *with a multiplayer attached*!

How long does BioWare want this multiplayer alive? Who knows. All I know is that it wants as much money as possible. I don't blame them for that, everyone wants money, including myself ;) The multi-player hooks players (new ones) by allowing micro-transactions for consumables and weaponry. The Single-Player shows what the whole mission is about.

Therefore, while BioWare will keep the multiplayer going as long as possible, they will not ignore the Single Player, which has the potential for a great many DLC's. IF the average is right, they will continue adding DLC (pay-for, I wouldventure to guess) every three months for a year, unless they extend that time due to popular interest in the Multi-player.

EDIT: this does not include ALL the items for which you could pay in ME2. Way I read it, one individual could pay over $200 for Mass Effect cell phone wallpaper, extra costumes, xBox avatars or whatnot. DLC makes money, end of story :/

Modifié par V-rcingetorix, 25 juillet 2012 - 04:55 .


#3504
TGiNcRySiS

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V-rcingetorix wrote...

Too stubborn to make DLC?

Mass Effect 1 (for PC) released May 28, 2008.
DLC BDTS released July 29, 2008
DLC Pinnacle Station released Aug. 25, 2009

Mass Effect 2 (for PC) released Jan. 26, 2010
DLC with pre-order, (Terminus armor, M-490)
DLC Kasumi Stolen Memory April 6, 2010
DLC Overlord June 15, 2010
DLC LOTSB Sept 7, 2010
DLC Genesis May 17, 2011

Mass Effect 3 (for PC) released March 6, 2012
DLC From Ashes March 6, 2012
DLC Resurgence, Rebellion multiplayer from March 6-July 2012
DLC Extended Cut, apx June 27th (?) 2012

At this point in time, we are still within the average release time tendency BioWare has exhibited in past Mass Effect Releases. If we are looking for something as Epic as LOTSB, we would be waiting an estimated 9 months. However, Pinnacle Station took 15 months for release, and was one of only two DLC for ME1.

Therefore, if ME2 has an average 3 months between DLC releases, we are right on schedule for the Extended Cut release (March-June=3 months, plus some weeks). We have had several multi-player releases in that time as well (bringing DLC total up to 3-4), not including From Ashes.

Now, the Genesis DLC came out about one full year after ME2 came out, and that was a single player of Epicness. Mass Effect 3 is a single player of Epicness (until the last ten minutes or so) *with a multiplayer attached*!

How long does BioWare want this multiplayer alive? Who knows. All I know is that it wants as much money as possible. I don't blame them for that, everyone wants money, including myself ;) The multi-player hooks players (new ones) by allowing micro-transactions for consumables and weaponry. The Single-Player shows what the whole mission is about.

Therefore, while BioWare will keep the multiplayer going as long as possible, they will not ignore the Single Player, which has the potential for a great many DLC's. IF the average is right, they will continue adding DLC (pay-for, I wouldventure to guess) every three months for a year, unless they extend that time due to popular interest in the Multi-player.


No offense intended but what is the point of this post in this thread?  This is a extended cut thread.  What are your thoughts on that?

#3505
V-rcingetorix

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TGiNcRySiS wrote...

V-rcingetorix wrote...

Too stubborn to make DLC?

~snip~


No offense intended but what is the point of this post in this thread?  This is a extended cut thread.  What are your thoughts on that?


None taken, lol.

The Extended Cut had problems. Is the EC the only DLC Bioware is going to make? No, not in my opinion.

My previous post was more in response to the idea that BioWare would not make more DLC (in addition to the EC endings), due to "sacrificing artistic integrity." Codswallop. If it makes money, the company will make more endings. A company that has a past record of adding content will probably add content in the future. If they're smart, they'll see how the wind is blowing and add ending scenes/options and make a boatload of money.

*hoarse voice* Follow the money.

EDIT: I thought it on topic, but if not, I will accept defeat and find another thread to post this upon ^_^

Modifié par V-rcingetorix, 25 juillet 2012 - 05:14 .


#3506
TGiNcRySiS

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V-rcingetorix wrote...

TGiNcRySiS wrote...

V-rcingetorix wrote...

Too stubborn to make DLC?

~snip~


No offense intended but what is the point of this post in this thread?  This is a extended cut thread.  What are your thoughts on that?


None taken, lol.

The Extended Cut had problems. Is the EC the only DLC Bioware is going to make? No, not in my opinion.

My previous post was more in response to the idea that BioWare would not make more DLC (in addition to the EC endings), due to "sacrificing artistic integrity." Codswallop. If it makes money, the company will make more endings. A company that has a past record of adding content will probably add content in the future. If they're smart, they'll see how the wind is blowing and add ending scenes/options and make a boatload of money.

*hoarse voice* Follow the money.

EDIT: I thought it on topic, but if not, I will accept defeat and find another thread to post this upon ^_^


Well if they think I am going to buy more endings they better go see a shrink.  They will make some more pre ending DLC and it might be good or even great.  Should we reward them for what we have rec'd thus far.  Hell no.  Anyone that buys future DLC is just feeding a monster.

Modifié par TGiNcRySiS, 25 juillet 2012 - 05:13 .


#3507
V-rcingetorix

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Fair enough. I don't give repeat business to restaurants who give me a salad, then claim the green fuzzies actually is a rare spice.

#3508
3DandBeyond

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V-rcingetorix wrote...

TGiNcRySiS wrote...

V-rcingetorix wrote...

Too stubborn to make DLC?

~snip~


No offense intended but what is the point of this post in this thread?  This is a extended cut thread.  What are your thoughts on that?


None taken, lol.

The Extended Cut had problems. Is the EC the only DLC Bioware is going to make? No, not in my opinion.

My previous post was more in response to the idea that BioWare would not make more DLC (in addition to the EC endings), due to "sacrificing artistic integrity." Codswallop. If it makes money, the company will make more endings. A company that has a past record of adding content will probably add content in the future. If they're smart, they'll see how the wind is blowing and add ending scenes/options and make a boatload of money.

*hoarse voice* Follow the money.

EDIT: I thought it on topic, but if not, I will accept defeat and find another thread to post this upon ^_^


Actually it is very much on topic.  Had the EC been shiny and delivered something awesome, DLC would be a no-brainer.  But DLC is only worthwhile as they have defined it when coupled with replayability.  Rabid fans will buy almost anything with your logo on it.  Disaffected ones need reasons to buy anything with your logo on it.  A great many ME fans fall into the latter category. 

The endings suck and are in no way uplifting.  For me ME3 DLC is pointless.  It has been said it would be pre-ending DLC.  Well I know the ending and they didn't write anything I like-they created amoral choices based upon the total compromise of my Shepard's values.  Why would I want to repeat the experience and make her do that over and over again?  Why should I maker her fight for Omega if she still must go full idiot and evil in the end?  Why would she care to save Omega if she's only going to go full idiot and evil in the end?  Why try for any more war assets since they won't change the ending (BW has stated this emphatically)?  Why should I care about anything they produce and pay money for it since they have little regard for me and the character that made ME what it is (was)? 

Why should my Shepard work to do anything to improve BW's lot in life (by getting me to buy DLC) when Bioware thinks she should be glad to screw over the galaxy and be a god in control of serial killers with people goo in them, assault the bodies of all individuals in the galaxy and force unnatural change upon them without permission, commit suicide in an effort to maintain her values, morals, and dignity, or commit genocide and kill a "child" she helped give life to (EDI)?  Why should my Shepard get me to buy DLC when Bioware thinks the best that could happen to her is to be left alone a gasping faceless torso with an uncertain future, in an unknown location, in an unknown condition under rubble and treated like garbage?  Why should my Shepard get me to buy DLC when Bioware doesn't even understand that they crapped on their best asset through 3 games-the person they want to get me to buy DLC, Shepard?

Modifié par 3DandBeyond, 25 juillet 2012 - 07:16 .


#3509
Iakus

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3DandBeyond wrote...

Actually it is very much on topic.  Had the EC been shiny and delivered something awesome, DLC would be a no-brainer.  But DLC is only worthwhile as they have defined it when coupled with replayability.  Rabid fans will buy almost anything with your logo on it.  Disaffected ones need reasons to buy anything with your logo on it.  A great many ME fans fall into the latter category. 

The endings suck and are in no way uplifting.  For me ME3 DLC is pointless.  It has been said it would be pre-ending DLC.  Well I know the ending and they didn't write anything I like-they created amoral choices based upon the total compromise of my Shepard's values.  Why would I want to repeat the experience and make her do that over and over again?  Why should I maker her fight for Omega if she still must go full idiot and evil in the end?  Why would she care to save Omega if she's only going to go full idiot and evil in the end?  Why try for any more war assets since they won't change the ending (BW has stated this emphatically)?  Why should I care about anything they produce and pay money for it since they have little regard for me and the character that made ME what it is (was)? 

Why should my Shepard work to do anything to improve BW's lot in life (by getting me to buy DLC) when Bioware thinks she should be glad to screw over the galaxy and be a god in control of serial killers with people goo in them, assault the bodies of all individuals in the galaxy and force unnatural change upon them without permission, commit suicide in an effort to maintain her values, morals, and dignity, or commit genocide and kill a "child" she helped give life to (EDI)?  Why should my Shepard get me to buy DLC when Bioware thinks the best that could happen to her is to be left alone a gasping faceless torso with an uncertain future, in an unknown location, in an unknown condition under rubble and treated like garbage?  Why should my Shepard get me to buy DLC when Bioware doesn't even understand that they crapped on their best asset through 3 games-the person they want to get me to buy DLC, Shepard?


Pretty much sums it up for me.  Why should I continue the journey when the destination is somewhere I don't want to go?

Bioware has completely missed the point of having a variety of endings.  It's so that there's something to appeal to different  people.

#3510
WhereEternityEnds

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3DandBeyond I just wanted to let you know that you can eloquently diatribe with the best of em.  Much respect.  

And I certainly agree with the "feeding a monster" sentiment.  People will continue to buy their games indiscriminately and that's a crying shame.  All you can do is stay true to your convictions and maybe Bioware and the farce known as the video game industry can either suffer a second crash or finally get the picture that exploiting consumers and gamers isn't the way to go.  This whole debacle with the ending is just a part of a bigger issue.  Some things are simply finally coming to a head as far as I'm concerned.  I could give you a 100 page manifest of eveything wrong with games and the industry itself, with this ending and Bioware's response and handling of it as one of em. 

Some will argue to get over it, to "Deal with it" and move on to greener pastures.  But that will accomplish nothing in the grand scheme of things.  Whining about it on the internet isn't really a solution either but until someone gives me a better idea of what else I can do then they can all bugger off.  Apathy is death.   Until gamers learn to stop being complacent and to start creating ruckus over **** than maybe we wouldn't be in this mess.  And maybe someone will come over and see what it is you're complaining about, as Garrus so aptly put it.  Because that's all any of us can do. 

When Game Informer made that tripe review over Mass Effect 3, I promptly went straight to my computer and typed up a nasty letter and sent it to them an hour later.  Was I wasting my time?  Was I better off spending time doing something else?   Perhaps.  But at least I found something I was passionate enough about to get that angry to begin with. 

Modifié par WhereEternityEnds, 25 juillet 2012 - 09:36 .


#3511
3DandBeyond

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WhereEternityEnds wrote...

3DandBeyond I just wanted to let you know that you can eloquently diatribe with the best of em.  Much respect.  

And I certainly agree with the "feeding a monster" sentiment.  People will continue to buy their games indiscriminately and that's a crying shame.  All you can do is stay true to your convictions and maybe Bioware and the farce known as the video game industry can either suffer a second crash or finally get the picture that exploiting consumers and gamers isn't the way to go.  This whole debacle with the ending is just a part of a bigger issue.  Some things are simply finally coming to a head as far as I'm concerned.  I could give you a 100 page manifest of eveything wrong with games and the industry itself, with this ending and Bioware's response and handling of it as one of em. 

Some will argue to get over it, to "Deal with it" and move on to greener pastures.  But that will accomplish nothing in the grand scheme of things.  Whining about it on the internet isn't really a solution either but until someone gives me a better idea of what else I can do then they can all bugger off.  Apathy is death.   Until gamers learn to stop being complacent and to start creating ruckus over **** than maybe we wouldn't be in this mess.  And maybe someone will come over and see what it is you're complaining about, as Garrus so aptly put it.  Because that's all any of us can do. 

When Game Informer made that tripe review over Mass Effect 3, I promptly went straight to my computer and typed up a nasty letter and sent it to them an hour later.  Was I wasting my time?  Was I better off spending time doing something else?   Perhaps.  But at least I found something I was passionate enough about to get that angry to begin with. 


Hey thanks-I was a quiet kid that never said anything.  Impossible to shut up now.

I agree the gaming industry is on this decline.  I have done private beta testing, just got another invite and I have seen what does and doesn't make it to consumers and what is just hopefully fixed later.  It's our fault.  How many people return games that have bad content, or complain about buggy games?  How many ignore that stuff and try to sell the game used later on or just give it away and murmur, "games suck"?  Well, if a game has MP good luck with that going forward.  It's now common practice that you have to have an access code for online play with console games, so that's $10 off the value of your game out the door.  And that happened quite quickly.  We as consumers don't act like it with video games.  And review sites are really advertisers for the gaming industry.  They aren't paid to be impartial and it shows.  I'm not saying they are paid to give good reviews, but it's not in their best interest to do otherwise for big name games.  Consider of course that Game Informer is owned by Game Stop.

As you said, the list is almost endless, but I do hope that ME3 will raise our awareness.  By pre-ordering any games, we are helping them hype it.  They don't look at longterm sales, they need to be able to hype day one sales, week one sales, and hope that carries them to Greatest Hits and Platinum Hits status.  If we don't pre-order they must actually give us something worth buying.  When we pre-order we are buying sight unseen.  We need to make that worth it.

The original endings failed and the EC endings fail using more words and pictures.:o

#3512
NotSoNobleSix

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WhereEternityEnds wrote...

3DandBeyond I just wanted to let you know that you can eloquently diatribe with the best of em.  Much respect.  

And I certainly agree with the "feeding a monster" sentiment.  People will continue to buy their games indiscriminately and that's a crying shame.  All you can do is stay true to your convictions and maybe Bioware and the farce known as the video game industry can either suffer a second crash or finally get the picture that exploiting consumers and gamers isn't the way to go.  This whole debacle with the ending is just a part of a bigger issue.  Some things are simply finally coming to a head as far as I'm concerned.  I could give you a 100 page manifest of eveything wrong with games and the industry itself, with this ending and Bioware's response and handling of it as one of em. 

Some will argue to get over it, to "Deal with it" and move on to greener pastures.  But that will accomplish nothing in the grand scheme of things.  Whining about it on the internet isn't really a solution either but until someone gives me a better idea of what else I can do then they can all bugger off.  Apathy is death.   Until gamers learn to stop being complacent and to start creating ruckus over **** than maybe we wouldn't be in this mess.  And maybe someone will come over and see what it is you're complaining about, as Garrus so aptly put it.  Because that's all any of us can do. 

When Game Informer made that tripe review over Mass Effect 3, I promptly went straight to my computer and typed up a nasty letter and sent it to them an hour later.  Was I wasting my time?  Was I better off spending time doing something else?   Perhaps.  But at least I found something I was passionate enough about to get that angry to begin with. 



Some excellents points there good Sir.

#3513
BlueStorm83

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3DandBeyond wrote...

*snipped everything*


---  Fortunately, industries are like Eco Systems, they self regulate over time.  Sure, sucky games may rise and quality games fall, but eventually, people just won't buy them.  Gaming will go into a terrible decline... until someone makes a great game, and becomes a huge success.  Others will emulate him and more great games will emerge.

Remember the Videogame Crash in the 80s?  Yeah, it was pretty bad.  But we recovered.  History repeats.  The downs, but also the ups.  And these days we get some seriously high quality indie titles to get us through.  I just was considering getting and iPhone to get Nitrome's upcoming Icebreaker game for it.  I LOVE Icebreaker, and it's really just a stupid little flash game.  Look at the totally nonsensical popularity of Angry Birds.  It's fun, but it's not shakespeare.  But people like it.  Well, I need to get out of here, my foot's pretty damn swolen.  Mass Effect 3's ending BROKE MY TOE.  Or maybe it was that Sewing Machine I walked into in the dark.  I don't know.

#3514
JustKnowz

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Just got back from watching "Dark Knight Rises" AWESOME... Believe it or not, I thought of Mass Effect 3 crappy ending when this movie was in it's final hour. I was like... "Oh no... they going ME3 on us.. NO!!!!!" ... dont want to spoil the movie but I'm glad I was wrong :D After almost 3 hours I would have been pissed... imagine after 50+ hours!!!!! >:{

All in all... the movie kicks major a**!!!! Better than Avengers--- just because the script is well written, the characters are deep... and the ENDING is very cool.

#3515
Zan51

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BlueStorm83 wrote...
---  Fortunately, industries are like Eco Systems, they self regulate over time.  Sure, sucky games may rise and quality games fall, but eventually, people just won't buy them.  Gaming will go into a terrible decline... until someone makes a great game, and becomes a huge success.  Others will emulate him and more great games will emerge.


I've been gaming since the 90s, first with the good old classics like DOOM, Quake, and Unreal. Unreal blew me away and yet Unreal 2 had a crappy ending back then. No DLCs either in those days, done was done. And there were very unhappy fans like me, left high and dry, one of our favorite NPC on ship characters killed, no explanation either.

I reluctantly accpted Pay Per Month MMOs with the attendant money and resources farmers who would gank you if you went on "their" turf because literally their employment was in Korea faming stuff in game to sell for real cash.

Now the industry is turning again. I work for a company in customer service and all their games are going Free to Play, with Microtransactions, and still a monthly fee if you want the full content. They are not alone.  Used to be in MMOs you played with players who earned their gear and weapons. Now they demand to be able to buy it because they are Casual players, so why should they have to work for it?

Then there's Diablo 3, with a real cash in-game auction system. I know next to nothing about it because my Big Game expense for the forseeable future was ME3 Collector's Edition. Seems to me right now the gaming industry is trying to find as many ways to part players from real money for "added" content that should be there from the get-go! A game is now no longer a stand alone entitiy, is is organic, dynamic, getting fleshed out AFTER it has gone gold!

Good SF games are rare. Mass Effect 1 and 2 blew me outta the water they were so good. Story, action, immersiveness, they had it all for me.  Yes there were some small gripes, but what a ride! I felt empowered, satisfied , when I finished them, they brightened my day, kept the harsher side of real life at bay, helped me with my own writing.

Then came ME3.   I had such high hopes for it based on the track records of 1 and 2. It was so full of lovely moments, full of things the fans like me had wanted, more actual reaction to what was happening from Shep, less of the mini games to open locks and safes, mining resources, more RPG elements.

I felt it couldn't be as bad as the mutterings I had tried to stay away from said, not when so much was so good! But yes, the ending was that bad for me. As you have all said, it has lost its replayability to us because why  bother when nothing we do matters at the ending? Why buy DLCs just to have to go through that ending yet again?  Why rub salt ion our wounds at such a terrible and nonsensicle ending?

Whether the industry changes are good or bad, time will tell, but it can be an opportunity for firms with vision to improve their product, keep a finger on the pulse of the fandom that pays their wages, gives them the money and opportunity to make more games, through the medium of DLCs. MMOs or multiplaers do it through expansions - I honestly believe Bioware has cut off its nose to spite its face in killing Shepard off like this. I would NOT buy more content that went back into previous games, or even began earlier.

Never forget, guys, that we pay the Game companies to make games, without us they have no audience.  Yes, we are entitled to a good product because we pay for it. We don't like it, then ultimately that company will suffer, not just lack of revenue because we won't buy more of their products, but in falling stocks as the rest of the industry sees that we, the public, have lost faith in that company.

A last plea, why the heck didn't they do th sensible thing, a Director's Cut like the top movie directors do if you wanted an artsy fartsy ending? Why punish your loyal fanbase with the last 10 minutes of the game that is so at odds with everything that went before it? All it says to me is, "We're killing Shepard, you can't have him/her, we're taking him/her home now.

Modifié par Zan51, 26 juillet 2012 - 06:22 .


#3516
Sir MOI

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I HATED the endings before the Extended Cut. Now I LOVE them! Really good job Bioware! It sure isn't perfect but it's reaaaaaaaaaally better! Thank you Bioware!

#3517
Sheridan31

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I love the endings.
My game is not working ATM, so i can only watch them on youtube. I wish i where there, deciding which option to choose... And i have a real hard time deciding between the 3 of them.

Thx Bioware!

Btw: Are all 4 endings always the same, except for Shepard may live in destroy ending? Or is it even possible to have different endings? What are the requrements for shepard to live and is it only possible in destroy?

#3518
3DandBeyond

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Sheridan31 wrote...

I love the endings.
My game is not working ATM, so i can only watch them on youtube. I wish i where there, deciding which option to choose... And i have a real hard time deciding between the 3 of them.

Thx Bioware!

Btw: Are all 4 endings always the same, except for Shepard may live in destroy ending? Or is it even possible to have different endings? What are the requrements for shepard to live and is it only possible in destroy?


All endings are basically the same.   You need 3100 EMS for the gasp scene that only occurs in destroy.  The only difference you may get are some different slides or a different person holding Shepard's name plaque.  But lower EMS like before just limits your choices somewhat.

There are no vastly different endings.  Glad you like them and are happy.

#3519
PuppiesOfDeath2

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V-rcingetorix wrote...

[Snip]

Therefore, while BioWare will keep the multiplayer going as long as possible, they will not ignore the Single Player, which has the potential for a great many DLC's. IF the average is right, they will continue adding DLC (pay-for, I wouldventure to guess) every three months for a year, unless they extend that time due to popular interest in the Multi-player.

EDIT: this does not include ALL the items for which you could pay in ME2. Way I read it, one individual could pay over $200 for Mass Effect cell phone wallpaper, extra costumes, xBox avatars or whatnot. DLC makes money, end of story :/


I don't think that the single player DLCs have the potential Arrival and LOTSB had because of the existing endings for ME3.  Until there is hope for Shepard in the ending, what does adding another Shepard story do other than remind players that their character is buried under a rubble pile?

I know....ART! 

Like a monkey flinging poo at a blank canvas, so too the endings.  ART!

#3520
TGiNcRySiS

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Sheridan31 wrote...

I love the endings.
My game is not working ATM, so i can only watch them on youtube. I wish i where there, deciding which option to choose... And i have a real hard time deciding between the 3 of them.

Thx Bioware!

Btw: Are all 4 endings always the same, except for Shepard may live in destroy ending? Or is it even possible to have different endings? What are the requrements for shepard to live and is it only possible in destroy?


Oh so what do you like specifically?  Do you like 3 games worth of choices amounting to nothing?  Do you like 3 out of 4 ending killing the character you invested time and emotion into?  Do you like the fact they had to release extended cut to clarify the endings and give you an even crappier 4th option?  Do you like not knowing the fruits of your labor in the aftermath?

Please tell me I have to know what to like so I can live in the utopia you do.

"A culmination of all the choice, character and intrigue of Mass Effect. A satisfying end to a spectacular adventure"
-PC Gamer Verdict

Modifié par TGiNcRySiS, 26 juillet 2012 - 04:13 .


#3521
Iakus

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TGiNcRySiS wrote...
"A culmination of all the choice, character and intrigue of Mass Effect. A satisfying end to a spectacular adventure"
-PC Gamer Verdict


"You're missing the point! There's no throne, there is no version of this where you come out on top"

Tony Stark.  Or maybe the Catalyst.  I forget which Image IPB

#3522
3DandBeyond

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TGiNcRySiS wrote...

Sheridan31 wrote...

I love the endings.
My game is not working ATM, so i can only watch them on youtube. I wish i where there, deciding which option to choose... And i have a real hard time deciding between the 3 of them.

Thx Bioware!

Btw: Are all 4 endings always the same, except for Shepard may live in destroy ending? Or is it even possible to have different endings? What are the requrements for shepard to live and is it only possible in destroy?


Oh so what do you like specifically?  Do you like 3 games worth of choices amounting to nothing?  Do you like 3 out of 4 ending killing the character you invested time and emotion into?  Do you like the fact they had to release extended cut to clarify the endings and give you an even crappier 4th option?  Do you like not knowing the fruits of your labor in the aftermath?

Please tell me I have to know what to like so I can live in the utopia you do.

"A culmination of all the choice, character and intrigue of Mass Effect. A satisfying end to a spectacular adventure"
-PC Gamer Verdict


I think a lot of people are out there smoking the same whacky tobaccy.  Let's see, just where is the culmination of all the choice?  I know, head canon it.

#3523
Shepard_ME

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I've been waiting this DLC very much, glad that BioWare able to fix mistakes in released games. I like additional movies with fleet, scene with partners evacuation. And of course new endings look more different, logical and finished. Thanks!

Modifié par Shepard_ME, 26 juillet 2012 - 10:10 .


#3524
chevyguy87

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3DandBeyond wrote...

I think a lot of people are out there smoking the same whacky tobaccy.  Let's see, just where is the culmination of all the choice?  I know, head canon it.


I believe anybody who can openly admit truthfully they like the endings are on the happy juice. Then again, from what I've seen after scouring the forums, most who said they like it, most likely have not played the previous two installments or if they did, they did not pay any attention at all to the lore of the series, at least that is what I gather. The reason I can tell is because most of them, when asked why they like it, give the most vague or completely outlandish answer possible. My personal favorite was when I saw somebody say "because I just do" when someone had asked them why they like the ending(s).

This whole charade has killed my desire to pick up Mass Effect again, sure I can headcannon it all away, but I did not pay the amount of money that I did just to "imagine" how it would end. That's just being lazy on Bioware's end, the whole "art" argument is just the big middle finger to the fanbase, "art" is their way of saying "well we didn't feel like it".

Modifié par chevyguy87, 26 juillet 2012 - 11:32 .


#3525
Captain McBuck

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Never forget, guys, that we pay the Game companies to make games, without us they have no audience.  Yes, we are entitled to a good product because we pay for it. We don't like it, then ultimately that company will suffer, not just lack of revenue because we won't buy more of their products, but in falling stocks as the rest of the industry sees that we, the public, have lost faith in that company.


Exactly. I mean Bioware could say they don't owe us anything,, but the problem with the argument of who owes who what when a company takes that line is that sure they don't owe us anything, but we don't owe them anything either - not our loyalty, not our time and not our money.

I believe anybody who can openly admit truthfully they like the endings are on the happy juice. Then again, from what I've seen after scouring the forums, most who said they like it, most likely have not played the previous two installments or if they did, they did not pay any attention at all to the lore of the series, at least that is what I gather. The reason I can tell is because most of them, when asked why they like it, give the most vague or completely outlandish answer possible. My personal favorite was when I saw somebody say "because I just do" when someone had asked them why they like the ending(s).

This whole charade has killed my desire to pick up Mass Effect again, sure I can headcannon it all away, but I did not pay the amount of money that I did just to "imagine" how it would end. That's just being lazy on Bioware's end, the whole "art" argument is just the big middle finger to the fanbase, "art" is their way of saying "well we didn't feel like it".


I honestly thought the EC was an improvment over the ending on the disc at least, It wasn't perfect and I certainly didn't get everything I wanted from it but it did fix a lot of the problems in the original, and created some new ones. but that said I'm not going to go out on a limb and say it was a "good" ending for a Trilogy but it took a Fail grade up to merely medicore. the really sad part is I know Bioware can do better than this, I've seen them do better  - Neverwinter, Dragon Age Origins, Mass Effect 1 and 2 are all evidence of this, I know people have had issue with DA2 and it had its problems but it was mostly fun I liked the t hemes, the story and the characters. heck even the Characters I hated were good - up until the ending where pretty much everyone goes F&%king insane anyway and renders everything you did pointless. But DA2 warts and all was a magnus Opus compared to the ending of ME3.

people have said the ending was rushed and lazy, and that may even be true but to me it didn't feel so much rushed as writen in a vacuum as a cap stone either by a completely different writing staff who hadn't bothered to read the ME1 2 and 3 script up to that point or was writen so long ago and just tacked on and its the only way I can explain the total disconect. As a writer I can tell you whole heartedly that usually when I start a work I know whats going to happen at the end sometimes even right out the gate, but I can also say that through the progress of the story as threads get pulled and others put down an ending by the time you get there can be significantly differnet than what you originally envisoned even if the overall themes are the same. - in ME3 if the ending was writen before the game, it should have been fixed, to prevent this complete disconect from the story up to that point -  its clear this didn't happen, as for who's to blaime for that well ultimately it falls to the door of Casey Hudson - even if he is not technically at fault (as in - if he didn't see this coming, or didn't see the problem), as head of the ME Team it is his responsability and the buck stops with him.  Ultimately - as a turd polishing exercise, the EC is a fairly decent polish in that everything bioware said there wanted to improve, they did but like I said above it took a fail grade ending to a merely medecore one.

can I live with it? mostly. will I buy any future paid DLC? probably not. why? - because Freckles is a splinter under the skin that represents everything that is wrong with the ending  why would I pay extra to save Omega? or Illium or anywhere else really for Shepard to be shoe-horned into the same ******-poor thought out ending? Bioware said they wanted the ending to be memorable. and it will be but probably not for the same reasons they were thinking.