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Extended Cut: SPOILER Discussion


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#3576
Mister Mexican

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ham89 wrote...

ArchLord James wrote...

Well here's my two cents on the new endings, I have seen them all on livestream.

Overall, I am happy with the effort bioware has made, lets not forget they did this for free when they didn't have to (they already have our money remember). They seemed to listen to much of our feedback and addressed concerns like "why would joker flee?" etc. I applaud them for listening and the epilogues really make each ending unique now. A completely different feel for each ending is kind of nice. However, I am still sad that so many plot holes remain, like why would harbinger just leave and let shepard and anderson into the beam? How do crew members who you see dead on the floor after harbingers beam ressurect themselves to appear in the epilogue? There are still many plot holes, but at least they fixed some of them. The old ending was such a mess they could never fix all of them.

RED - Well, if you simply dont trust anything the reapers say and want to destroy them in the name of justice for the lives they have taken, and want shepard to live, this is the only option for you. You have to be willing to kill EDI and the geth though. This ending actually seems like the weakest of the 3 now that we understand blue and green now.

Blue - Shepard sort of becomes an immortal gaurdian of the galaxy, a God. Pretty nice ending I guess, because even though shepard dies to end the reaper threat, he lives on in a way.

Green - still a bit creepy, but the game pretty much forces you to see that this is the most beneficial ending for the galaxy as a whole. I like how they made EDI talk and say she is really alive it helped me accept and tolerate this ending for the first time. Now that we can understand the ending it is better. Even if it is still kind of far fetched and magic feeling.

Now before these endings I really fell into the camp of refusing and rejecting the reapers new solutions, and hated that we couldnt defeat the reapers we could only choose how they quit! Well, I really like that bioware gave us that option now, and I love how shepard says s/he will die knowing he died everything in his power to stop the reapers and he will be free from choosing the reapers solutions! Unfortunately, we also find out that this path causes the the horrific harvesting cycle to continue. I do like how the starkid shows his true colors when you pick this option too. He sounds like the true king of the reapers that he is when he says "so be it!". I guess I realize now, that even though I wanted the reapers to pay for what they had done to so many people, that thirst vengeance and justice was making me so stubborn that if I couldn't have it I would let the reapers win!

I guess in the end, my final verdict is I can live with the ending now, plot holes aside. I just think people need to realize, the reapers ultimately win the war. We just get lucky they agree to quit harvesting (the cycle), destroy themselves, or relinquish control of themseves, as long as we surrender to their terms. Kill the geth and edi, synthesize all life, etc. Based on these choices I guess I would say I prefer blue now since it comes with the least amount of reaper solutions being forced upon the galaxy. I just cant believe that TIM and Saren were right all along. So shepard was actually fighting against people with the right idea in ME1 and ME3. I guess I should have given cerberus the collector base at the end of ME2 after all.


I liked the ending! And to add to your point, the reapers in a way don't "win" more say, they are under control of a new commander (blue) or there is no difference between synthetics and organics (green) so they have no reason to harvest anymore. TIM's philosophy (as much as I thought he was a ba***rd in this game) was right, control is the means to survival (or along the lines of that). As sentient as the reapers were, they were still programmed, they were created specifically for the harvesting of advanced civilizations, and so no matter what that's what they had to do, they were merely tools for the first species that created them and decided "Let's kill all organics so they don't fight with synthetics." I make it sound stupid, but with their technology and not enough time because maybe they were currently in a war with synthetics, they just decided to make reapers, no other choice.  Overall, I liked the ending, it wrapped everything up, and the only thing I'm disappointed about is that it ended. It was probably the best video game plot and story I have ever played, hands down. Thanks Bioware! You did great. 


Here here!
I like the endings too in both a "taken at face value" sense and in an "indoctrination theory" sense (although my idea of this is different to everyone else's).

#3577
3DandBeyond

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babachewie wrote...

Why don't you just get over it instead of posting here everyday? Do you actually think if you talk so much crap that you're gonna get what you want? Trying to shame bioware like a 3 year old would. "if you care about us you'll buy this super duper awesome toy for us. derp derp derp" Seriously you and 3D blueballs need to get a life. Go outside or something. Its over. 


I'm actually having a conversation with friends.  Why are you here?  Don't presume to tell me how to live my life and I won't tell you how to live yours.  I have no illusions about anything further happening, but apparently your life is so shallow that you need to find superiority in telling other people how stupid they are.  Well, you've proven the opposite.  Why don't you go outside and actually do something yourself.  You have no idea what I have done with my life and am currently doing with it.

In my life I have cared for dying people and watched them die before my eyes-I helped to ease some of their pain, I hope and even did extend the quality and quantity of their lives.  In my life I have saved people from choking to death, from dying from bullet wounds, from committing suicide or dying from an overdose.  In my life I have helped to rescue families from burning buildings, helped save people trapped inside wrecked cars, saved people from contracting diseases and taught some to respect themselves.  In my life, I have gone white water rafting, flown and nearly crashed in a plane, taken a trip through canyons, and learned of past wars from those who lived through them.  In my life I have helped the mentally and emotionally challenged, I have stood up to bullies intent on hurting others, and have lived through physical abuse from a family member.  In my life, I have watched both of my parents die, I have helped raise a niece and nephews and have been there when needed by others.  In my life, I have seen a young man's brains drip out his nose as he lay dying.  In my life I packed the gaping wound of a young man who took a shotgun and tried to kill himself and I'd like to think I helped give him some thoughts on why he mattered and should try to live.  In my life I have helped those less fortunate than I.  In my life I have tried to do good and often failed, but don't tell me to get a life.  I have had and do have one that I am fairly proud of.  I am no better or worse than anyone else but I would never presume to tell them how to live their lives.

I assume you have a life too so why not do something more constructive then tell me how to live mine.

#3578
BlueStorm83

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babachewie wrote...

3DandBeyond wrote...

Those Protheans wrote...

Is terrible; discuss!


It's totally terrible.  Shepard the one that made ME what it was deserved far better from Bioware.  And Shepard is the avatar of the player so it very much feels like this was intentional.  And you can't argue with feelings.  I feel the need to see a decent ending for Shepard.  I didn't get one.  They ruined a game series, made my purchases pointless, and killed off some decent characters instead of allowing those characters to kill off the enemies of three games and get back home-in at least one ending. 

I liked the journey, never want to get to the final destination ever again, so I now hate the journey as well.  I cannot conceive of intelligent and caring people (and I believe those at Bioware are both) could think these are appropriate endings for this series and this hero.  In ME games/stories you include one possible ending that brings the hero and friends together and back home.  I'm not saying you show everything and I'm not saying you only provide a sappy happy ending.  I'm saying you include one happier one in a galaxy that is a mess for a hero who's never lived for him/herself, for those friends that lived through Shepard dying and that were better people for Shepard having lived amongst them, and for a galaxy that was the better for Shepard having been there.  You bring that hero home alive and let fans say goodbye.  You do that to show you care-for fans and for Shepard, for the game and for yourselves.

Why don't you just get over it instead of posting here everyday? Do you actually think if you talk so much crap that you're gonna get what you want? Trying to shame bioware like a 3 year old would. "if you care about us you'll buy this super duper awesome toy for us. derp derp derp" Seriously you and 3D blueballs need to get a life. Go outside or something. Its over. 


Do you even realize what a child you look like, attacking people you don't even know over a topic that you claim to not care about, calling them on things that they never even said?  I would pity you if it weren't a waste of my time.

#3579
BurningArmor

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For those that require it: Spoilers Alert

_______________________________________________________________________________________________

So now I've finished playing the extended cut.  Story wise, I feel Mass Effect 3 is a much better telling of the tale at this point even though the intro to the Order Kid was still a bit late in the story.

Thank you, Bioware.


This is not to say I agree with the out comes though. 

Note: My Shepard returned to Earth with a military readiness score of 9385. 

Note: Also, I have not read the other posts in this thread as there are so many of them.  I will read them after  I get my thoughts down here.

1. Organics win through Reaper destruction.  Yes, Shepard took back Earth in this ending.  I still feel this was a hallow victory as both EDI and the Geth were sacrificed for it.  Death by bleed out was probably merciful for Shepard as these sacrifices would tend to haunt Shepard for the rest of his days.  It is also obviously considered the short sighted solution to the AI versus Organics issue.


2. Organics win through Shepard's control of the Reapers.  This ending wierded me out a little bit.  Shepard dies to become part of the machine that guides the Reapers.  Instead of taking back Earth, Shepard controls the known universe through the Reapers.

While it was spun that the Reapers became guardians of the Organics, I have to wonder if organics would trust the Reapers. It was a bloody war that would color organic perceptions of the Reapers.  The Reapers could be seen as occupiers or perhaps 'big brother'.  It is possible that resistance groups would sprout up to repel the Reaper occupation of known space.  This would be a situation much like the one shown in Battlestar Galactica with the Cylons trying to "make friends" with the Humans on New Caprica. The Cylons just did not understand the humans well enough to make it work. 

The arguement that Shepard being ex-organic would prevent a resistance movement fails because Shepard has lost his link to humanity.  Sentient beings have ever changing needs.  Could Shepard forge a new link to the organics to see the changes?  Working through the extranet or through EDI or setting up his own android for direct contact might help if trust can be found. 

Note that there is also the problem that even organics sometimes have problems understanding organics.


3. Merge the AI's with all Organic races allowing the Oganics to maintain their own image.  I got the impression this compromise was supposed to be the best answer to the AI versus Organics issue.  Shepard does not take back Earth or anything else.  In truth, this felt like appeasment.  Order Kid admits this merging of AI to Organics is what he wanted all along.

Intead of just a DNA sample, Shepard has to be disintegrated here too.  Order kid said something about needing extra energy that Shepard's body provides during this process. 

What?  Was Order Kid being vindictive? To say the least, this felt bogus.  

In fairness, transistor theory was the closest analogy I could see to it  (ie this 3rd energy source might provide control power for the circuit if any power was actually generated by the destruction of Shepard's body).  Still, this seemed extreme as shepard has no way to verify the end result.

I also feel Order Kid had some problem with GIGO (Garbage In = Garbage Out).  Perhaps it was a faulty assumption that the Reapers would gain perfect understanding of Organics through this process.  I re-state my view that even organics sometimes have problems understanding organics.

Lastly, will Organics accept these changes or will the suicide rate go up when the changes are committed?  Will some new disease befall those that received these changes?  This was never an option considered by any Organic other than Shepard.  Shepard only had a few minutes to decide, and was most likely in shock from his wounds while making this decision for all Organics.

On the plus side to the Organics is peace in our galaxy (for now anyway), picking up the knowledge of the races the Reapers 'preserved', and help from the Reapers in rebuilding civilization. 
 

4. Rejecting all of Order Kid's options.  I did not give this option serious consideration as it has been stated time and time again that the Reapers could not be defeated conventionally.

Image IPB

#3580
3DandBeyond

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Just one word about reapers not being able to be defeated conventionally. Why, if this is true does my war asset screen say my chances of victory are even? And why does my galactic readiness screen say I am winning in key places? Neither of these say a conventional victory is impossible. At least let's be consistent. In ME 1 and 2 and parts of 3, things that were said to be impossible ended up being difficult but totally possible. ME3 says a conventional win is impossible but then is saying it isn't. They include a codex of reaper vulnerabilities which indicates you can fight them, tell you your chances are even, tell you you are winning in key places, and then now they mean it's impossible? Why not just put up a loading screen at the beginning with a warning that says: "If you want to win this game, you can't. Don't play it. Stop before you start. And ignore anything that implies a win is possible."

On the box it should say that this game has nothing to do with ME1 and 2 and only uses the name and characters from ME. Play at your own risk. And get rid of the whole deceitful Take Earth Back ad campaign because it doesn't exist.

Modifié par 3DandBeyond, 29 juillet 2012 - 07:34 .


#3581
AresKeith

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I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it

#3582
3DandBeyond

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AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.

#3583
Journeyman313

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babachewie wrote...

3DandBeyond wrote...

Those Protheans wrote...

Is terrible; discuss!


It's totally terrible.  Shepard the one that made ME what it was deserved far better from Bioware.  And Shepard is the avatar of the player so it very much feels like this was intentional.  And you can't argue with feelings.  I feel the need to see a decent ending for Shepard.  I didn't get one.  They ruined a game series, made my purchases pointless, and killed off some decent characters instead of allowing those characters to kill off the enemies of three games and get back home-in at least one ending. 

I liked the journey, never want to get to the final destination ever again, so I now hate the journey as well.  I cannot conceive of intelligent and caring people (and I believe those at Bioware are both) could think these are appropriate endings for this series and this hero.  In ME games/stories you include one possible ending that brings the hero and friends together and back home.  I'm not saying you show everything and I'm not saying you only provide a sappy happy ending.  I'm saying you include one happier one in a galaxy that is a mess for a hero who's never lived for him/herself, for those friends that lived through Shepard dying and that were better people for Shepard having lived amongst them, and for a galaxy that was the better for Shepard having been there.  You bring that hero home alive and let fans say goodbye.  You do that to show you care-for fans and for Shepard, for the game and for yourselves.

Why don't you just get over it instead of posting here everyday? Do you actually think if you talk so much crap that you're gonna get what you want? Trying to shame bioware like a 3 year old would. "if you care about us you'll buy this super duper awesome toy for us. derp derp derp" Seriously you and 3D blueballs need to get a life. Go outside or something. Its over. 

why r u here then? everytime someone on a computer tells someone to get off the computer ur a hipocrite and ppl are not 3 year olds for simply tlking about what they wish will happen no one is demanding anything from BW, for example I hope leviathan dlc is free im not demanding it I am just hoping(it prolly won't do)

#3584
AresKeith

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3DandBeyond wrote...

AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.


because they were just fine shooting from the area they started

#3585
3DandBeyond

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AresKeith wrote...

3DandBeyond wrote...

AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.


because they were just fine shooting from the area they started


Yes but you know pistols can only hit things 2 feet in front of them that have a target on them.:lol:

#3586
Journeyman313

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AresKeith wrote...

3DandBeyond wrote...

AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.


because they were just fine shooting from the area they started

here is the real head scratcher how did shephard kill all synthetics by simply shooting at a tube thts majic until valid explanation is givin

#3587
AresKeith

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Journeyman313 wrote...

AresKeith wrote...

3DandBeyond wrote...

AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.


because they were just fine shooting from the area they started

here is the real head scratcher how did shephard kill all synthetics by simply shooting at a tube thts majic until valid explanation is givin


I think shooting the Tube causes the Crucible and Citadel to overload, but that doesn't explain how it kills all synthetics, thats Bioware lol

#3588
AresKeith

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3DandBeyond wrote...

AresKeith wrote...

3DandBeyond wrote...

AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.


because they were just fine shooting from the area they started


Yes but you know pistols can only hit things 2 feet in front of them that have a target on them.:lol:


I have a lot of MP matches that proves otherwise

#3589
Journeyman313

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AresKeith wrote...

Journeyman313 wrote...

AresKeith wrote...

3DandBeyond wrote...

AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.


because they were just fine shooting from the area they started

here is the real head scratcher how did shephard kill all synthetics by simply shooting at a tube thts majic until valid explanation is givin


I think shooting the Tube causes the Crucible and Citadel to overload, but that doesn't explain how it kills all synthetics, thats Bioware lol

exactly its majic and it shouldn't be accepted real sci fi's have to grit write endings tht still at times dissapoint fans but they would still accept it I don't see how anyone accepted this crap it's tasteless

Modifié par Journeyman313, 29 juillet 2012 - 08:11 .


#3590
AresKeith

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Journeyman313 wrote...

AresKeith wrote...

Journeyman313 wrote...

AresKeith wrote...

3DandBeyond wrote...

AresKeith wrote...

I keep thinking about this for awhile, why the hell does Shepard keep walking towards the tube while s/he keeps shooting it


Art and a lot of drinking.


because they were just fine shooting from the area they started

here is the real head scratcher how did shephard kill all synthetics by simply shooting at a tube thts majic until valid explanation is givin


I think shooting the Tube causes the Crucible and Citadel to overload, but that doesn't explain how it kills all synthetics, thats Bioware lol

exactly its majic and it shouldn't be accepted real sci fi's have to grit write endings tht still at times dissapoint fans but they would still accept it I don't see how anyone accepted this crap it's tasteless


I can't accept the whole game because it went from balance between RPG and Action to 3rd person shooter

#3591
Journeyman313

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All in all Mass effect started conventionally and ended majically I hav never heard of a sci fi doing tht

#3592
Captain McBuck

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babachewie wrote...
]Why don't you just get over it instead of posting here everyday? Do you actually think if you talk so much crap that you're gonna get what you want? Trying to shame bioware like a 3 year old would. "if you care about us you'll buy this super duper awesome toy for us. derp derp derp" Seriously you and 3D blueballs need to get a life. Go outside or something. Its over. 


Hi Casey! :P Nice to see you cheking in on your EC thread.

@3D

Indeed, I'm not sure we could beat the reapers Muzzle ot Muzzle in large fleet enagements, so we fight smart we could have turned it into a war of attirtion - an Alliance Dreadnought can be replaced, - Harby has to grind up a planet pop into goo to create a single Sovereign class Reaper - the Turians took out several Capital Reapesr both at the Battle of Palavan and during the "Miricle of Palavan" - the Reapers do not have infinte numbers.

#3593
BlueStorm83

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--- "Conventional" warfare doesn't mean by fighting. Conventional means simply by doing the things that have been done before. So saying we can't beat the Reapers Conventionally doesn't mean that we can't beat them with weapons.

Dropping nuclear weapons on Hiroshima and Nagasaki was NOT conventional warfare, and I hope to God that it never BECOMES conventional.

Back during the American Revolution, "Conventional" warfare meant you line up your guys, they line up their guys, and you shoot at each other. We Americans said, "Nah, we're gonna hide behind cover, and not line up in fields to get shot at." That was unconventional at the time.

In the Medieval Era, Conventional sieges involved surrounding an enemy castle and starving them out. Then we worked out how Gunpowder could propel an iron ball clear through stone walls, and Castles, a hallmark of "conventional" means of holding land, became completely worthless.

A suit of armor was used in conventional warfare because of its nigh-invincibility. Then the Crossbow was invented, which allowed a bolt to puncture all but the heaviest armoring.

Barbarians ransacked the countryside, until some genius made himself a suit of metal to defend against their crude axes, knives, and hammers.

Conventional weapons of Copper were suddenly rendered useless when ways to work Iron were discovered.

Legions of men in skins with pointy sticks fell dead at the hands of the superior and unconventional weapon "atl'atl." What is an atl'atl? It's a curved stick that lets you fling a small spear REALLY hard.

CONVENTIONAL is just "The stuff we've already tried." Conventional warfare works a lot, especially against people who aren't up to your standard. But when you face an enemy that's MORE powerful, you have to try something unconventional. There are entire Martial Arts that are NOW ancient traditions, but were originally devised as unconventional ways to stand your ground against the better equipped WHATEVER that invaded your home.

--- Now here's a point I'd like to make: At this point, in OUR Cycle... the Crucible IS Conventional Means. EVERYONE'S tried it before. And it's NEVER WORKED OUT FOR THEM.

--- I rationalize Shepard walking into the explosion was because even HE couldn't stand the **** ending he found himself in.

--- Small complaint: in Multiplayer, how can we BE Geth... AGAINST Geth? Like, did we make them all individuals, but some are just ****s?

#3594
3DandBeyond

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BlueStorm83 wrote...

--- "Conventional" warfare doesn't mean by fighting. Conventional means simply by doing the things that have been done before. So saying we can't beat the Reapers Conventionally doesn't mean that we can't beat them with weapons.

Dropping nuclear weapons on Hiroshima and Nagasaki was NOT conventional warfare, and I hope to God that it never BECOMES conventional.

Back during the American Revolution, "Conventional" warfare meant you line up your guys, they line up their guys, and you shoot at each other. We Americans said, "Nah, we're gonna hide behind cover, and not line up in fields to get shot at." That was unconventional at the time.

In the Medieval Era, Conventional sieges involved surrounding an enemy castle and starving them out. Then we worked out how Gunpowder could propel an iron ball clear through stone walls, and Castles, a hallmark of "conventional" means of holding land, became completely worthless.

A suit of armor was used in conventional warfare because of its nigh-invincibility. Then the Crossbow was invented, which allowed a bolt to puncture all but the heaviest armoring.

Barbarians ransacked the countryside, until some genius made himself a suit of metal to defend against their crude axes, knives, and hammers.

Conventional weapons of Copper were suddenly rendered useless when ways to work Iron were discovered.

Legions of men in skins with pointy sticks fell dead at the hands of the superior and unconventional weapon "atl'atl." What is an atl'atl? It's a curved stick that lets you fling a small spear REALLY hard.

CONVENTIONAL is just "The stuff we've already tried." Conventional warfare works a lot, especially against people who aren't up to your standard. But when you face an enemy that's MORE powerful, you have to try something unconventional. There are entire Martial Arts that are NOW ancient traditions, but were originally devised as unconventional ways to stand your ground against the better equipped WHATEVER that invaded your home.

--- Now here's a point I'd like to make: At this point, in OUR Cycle... the Crucible IS Conventional Means. EVERYONE'S tried it before. And it's NEVER WORKED OUT FOR THEM.

--- I rationalize Shepard walking into the explosion was because even HE couldn't stand the **** ending he found himself in.

--- Small complaint: in Multiplayer, how can we BE Geth... AGAINST Geth? Like, did we make them all individuals, but some are just ****s?


Excellent post as usual.

Yes MP, you know that same thought hit me as well.  I think we might as well throw all logic out the window and get some cannibal and husk teammates.  Maybe with green eyes.

A lot of people that are quick to say others have no imagination for not wanting to head canon endings really don't get this idea of conventional victory.  That doesn't mean running straight at reapers with pistols and assault rifles-I mean who would do that, right?  Oh yeah Hammer would.

Modifié par 3DandBeyond, 30 juillet 2012 - 01:20 .


#3595
3DandBeyond

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Captain McBuck wrote...

babachewie wrote...
]Why don't you just get over it instead of posting here everyday? Do you actually think if you talk so much crap that you're gonna get what you want? Trying to shame bioware like a 3 year old would. "if you care about us you'll buy this super duper awesome toy for us. derp derp derp" Seriously you and 3D blueballs need to get a life. Go outside or something. Its over. 


Hi Casey! :P Nice to see you cheking in on your EC thread.

@3D

Indeed, I'm not sure we could beat the reapers Muzzle ot Muzzle in large fleet enagements, so we fight smart we could have turned it into a war of attirtion - an Alliance Dreadnought can be replaced, - Harby has to grind up a planet pop into goo to create a single Sovereign class Reaper - the Turians took out several Capital Reapesr both at the Battle of Palavan and during the "Miricle of Palavan" - the Reapers do not have infinte numbers.


Yes, and we have no idea what the "deaths" of individual reapers might do to them.  It might weaken them, but they can't make reapers as easily as ships might be made.  I'd think anything would be better than making a big unknown device that isn't even a weapon.  And not one person questioned the wisdom of making that thing?  Really? 

#3596
chevyguy87

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3DandBeyond wrote...

On the box it should say that this game has nothing to do with ME1 and 2 and only uses the name and characters from ME. Play at your own risk. And get rid of the whole deceitful Take Earth Back ad campaign because it doesn't
exist.


Quoted for truthfulness. 

3D are you a mind reader or something, because I was about to post something similar to that but you beat me to it. Now I will expand upon you point. As I said multiple times already, one of the biggest issues I see with ME3 is the almost complete disconnect it demonstrates in relation to the rest of the series. Aside from the characters most of their respective voice actors and other tidbits, there is not much left that we can successfully bridge the trilogy together with. 

The whole Take Back Earth campaign, I will admit got me stoaked for the game before it came out. Thinking, we would be doing something similar to the commercial. Thinking that the pinnacle of our efforts would finally show, all of our decisions, teammates, and other allies would take part. Thinking that it would have been all out war fighting waves of husks and other creatures/enemies alongside our Alliance and Alien comrades in a massive ground campaign. Thinking that we would have a final show down with Ol' Harby. Only to find out that Taking back Earth felt like a schoolyard skirmish rather then the epic battle I was hoping for.

Priority Earth was such a huge let down, Bioware REALLY dropped the ball there, not only did they drop it, they managed to deflate the damn thing too. As the final battle of the trilogy I was expecting something grand in scope and that feeling of fighting for every inch of ground. Instead It was hum drum and felt like a side mission rather then a "Priority" one let alone a trilogy ending finale. The final goodbyes were the only redeemable bits from the mission. The final speach, well that fell flat on it's face. Now as my closing bid here, when did we actually "take back" Earth? I don't recall us ever accomplishing that task. 

I recall us getting screwed over by a talking night light, lazy writing, half assed plot devices, killing comrades dying horrifically in almost every scenario, a handful of pictures, and being sent off with the feeling of wow that's it?

So I will agree with 3D that the statement on the back of the box is a complete lie as was the entire marketing campaign. 

Modifié par chevyguy87, 30 juillet 2012 - 01:41 .


#3597
BlueStorm83

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3DandBeyond wrote...

Captain McBuck wrote...

babachewie wrote...
]Why don't you just get over it instead of posting here everyday? Do you actually think if you talk so much crap that you're gonna get what you want? Trying to shame bioware like a 3 year old would. "if you care about us you'll buy this super duper awesome toy for us. derp derp derp" Seriously you and 3D blueballs need to get a life. Go outside or something. Its over. 


Hi Casey! :P Nice to see you cheking in on your EC thread.

@3D

Indeed, I'm not sure we could beat the reapers Muzzle ot Muzzle in large fleet enagements, so we fight smart we could have turned it into a war of attirtion - an Alliance Dreadnought can be replaced, - Harby has to grind up a planet pop into goo to create a single Sovereign class Reaper - the Turians took out several Capital Reapesr both at the Battle of Palavan and during the "Miricle of Palavan" - the Reapers do not have infinte numbers.


Yes, and we have no idea what the "deaths" of individual reapers might do to them.  It might weaken them, but they can't make reapers as easily as ships might be made.  I'd think anything would be better than making a big unknown device that isn't even a weapon.  And not one person questioned the wisdom of making that thing?  Really? 


---  Would killing an individual Reaper have an effect on the whole of the Reapers?  I'd say yes.  here's some thoughts.

We know, Codex Canon, from ME1 that Geth function smarter when there's more of them around.  Primes and Armitures (I MISS THE BIG GETH TANKS!!!) act as server hubs to further make the Geth smarter.  Now, Reapers aren't Geth, but with the Advent of the Starboy, we learn that he's the cumulative intelligence of the Reapers.  If all their intelligence added up meaks him, that means he must be stupider (or maybe he'd make more sense?) if we remove Reapers.  It would be like losing brain cells due to getting drunk.  In THEORY, if we were to take out enough Reapers, he'd lose information and be reduced to whatever original intelligence (term used very loosely) that he was when his Makers said "Make Meat Mans and Metal Mans not fight!"  Granted, he'd still be a monster, but he'd be a Quantum Idiot by that point.  Then there would just be the matter of finding his original programming and destroying that.

---  Hey!  I know why they HAD to introduce Starboy so late into the story!  Because if he showed up when there was even ONE other character left to interact with, of COURSE it would come up to just delete him.  Imagine that.

"Shepard Commander, I must merge with all Geth programs to give them individuality."
"Hey, before you do that, bud, think you could upload to the Citadel and kill this Glowstick that's killing everyone?"
"There is a 100% chance that doing so would make the game end well, so yes."

Ah well.  Here's to appeasing the devil to save... something that you never wanted anyway.

#3598
Captain McBuck

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"Glowstick boy"...thats a new one, xD I swear there should be a drinking game along the lines of "Take a shot everytime someone comes up with a new nickname for Starchild"

@3D: Indeed, we know from Legion that the Reapers are "Each a nation", Independant of each other where the Geth are Intradependant.. so would it effect the intelegence...who knows I'd have said no but if each Reapers is independant and "alive" in of itself, how can we as Shreaper Control them? how long until harby gives Shreaper the middle finger and says "We prefer the old way of harvesting organics shove off" but Mr Storm here raised a good argument about Freckles Representing the collective intelegence in which case all the reapers are networked like the gath and we can make them dumber..ah hell its all a bad of anthromophic dicks

Modifié par Captain McBuck, 30 juillet 2012 - 02:31 .


#3599
Zukota

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Had an argument with a guy on a forum on another site, he was one of those that wouldn't listen to facts even if they were presented to him; I even tried comparisons with other things and point by point explanations. Glad to finally have some consensus with my views with a large number of people online. But, the way I look at it, ALL of the endings have huge issues and raise many questions. I'll list a few here (others have listed some of my complaints, I know, but I'll have them here any way). (For a series known for giving some explanation for everything they do, I have a big issue with magic space dust/ energy wave being employed without explanation.)

Control: If the light child was really that much more advanced and all of his technology was so superior, why couldn't he create an imprint of Shepard's mind without killing him? The geth were at a level where they could allow an organic into their digital matrix without harm, so why couldn't a supposedly more advanced synthetic produce a device that doesn't kill its base code contributor? Why did it show a Reaperized Shepard walking through imaginary space when the light child said that EVERYTHING he was other than his ideals and will would be destroyed?

Synthesis: Shepard becomes the blueprint for all life in the galaxy. How can a human being supply synthesis data for plants, bacteria, and synthetics? How does the energy wave cause spontaneous generation of organic material in synthetics? How does the Shepard blueprint transfer over to organisms that have a different base genetic structure and physiology? Not all life in the galaxy is carbon based and even less life in the galaxy seems to possess human form.

Destroy: They don't have a lever or control panel or even a big button to use? What would happen if a non-biotic who lost his/her weapon(s) was the only one to get there and they only believed in destruction? How does an energy wave designed to destroy Reapers affect all other synthetic life? Why does it only destroy synthetic life? How does it distinguish between a living synthetic an ordinary machine? Does it target VIs as well? If Shepard was at the center of the Citadel/Catalyst and in a giant mass effect field maintaining atmosphere, how does he survive its destruction?

Refusal: They've shown that Reapers can be destroyed, pointed out weaknesses and gave us a system of measuring our war capability. Why give us assets and readiness if we have zero chance of winning? What would have happened to our fighters if, say, the crucible failed to function, wasn't finished, was destroyed or didn't destroy all of the Reapers in the entire galaxy?

Another thing, if the light child really was the Citadel, why couldn't he undo what the protheans did to his keeper's programming? Why let anything other than additions to the Crucible and relics survive into the next cycle if he was testing each cycle for their capabilities?

#3600
Captain McBuck

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@Zukota:

Not just that, if you listen to the Vendetta AI on Thessia he says t the the Protheons research into the "Pattern" streached back many cycles and that the same conflicts and pits and falls kept repeating over and over again so its even posable that Freckles was actually -engineering- on some level the Comflict between Synthetics and Organics to prove his own insanity and continue to justify his "Final Solution".