Extended Cut: SPOILER Discussion
#3601
Posté 30 juillet 2012 - 04:44
True that. Wouldn't put it past the little bastard.
I'm one of those that started off thinking the indoctrination theory was bunk, got peeved about the existing endings, then looked into indoctrination theory an liked what I saw. I took several months off the game to read some books and play other games, then heard about the extended cut. The extended cut came out, was just an extension of space magic with a slide show, and made me feel worse than before. I gave up for a little while, then I had a punk on a forum call me a b**** for expressing my disappointment, which caused the rage in the pit of my gut to emerge. We had a discussion which consisted mostly of him cursing at me and saying he was right no matter what evidence I produced, and I've been back on the fix the ending train ever since.
#3602
Posté 30 juillet 2012 - 05:39
I wish this whole thing was bad dream so I could play the real ME3 lol I wish I was indoctrinatedZukota wrote...
@Captain McBuck
True that. Wouldn't put it past the little bastard.
I'm one of those that started off thinking the indoctrination theory was bunk, got peeved about the existing endings, then looked into indoctrination theory an liked what I saw. I took several months off the game to read some books and play other games, then heard about the extended cut. The extended cut came out, was just an extension of space magic with a slide show, and made me feel worse than before. I gave up for a little while, then I had a punk on a forum call me a b**** for expressing my disappointment, which caused the rage in the pit of my gut to emerge. We had a discussion which consisted mostly of him cursing at me and saying he was right no matter what evidence I produced, and I've been back on the fix the ending train ever since.
Modifié par Journeyman313, 30 juillet 2012 - 05:41 .
#3603
Posté 30 juillet 2012 - 05:47
3DandBeyond wrote...
babachewie wrote...
Why don't you just get over it instead of posting here everyday? Do you actually think if you talk so much crap that you're gonna get what you want? Trying to shame bioware like a 3 year old would. "if you care about us you'll buy this super duper awesome toy for us. derp derp derp" Seriously you and 3D blueballs need to get a life. Go outside or something. Its over.
I'm actually having a conversation with friends. Why are you here? Don't presume to tell me how to live my life and I won't tell you how to live yours. I have no illusions about anything further happening, but apparently your life is so shallow that you need to find superiority in telling other people how stupid they are. Well, you've proven the opposite. Why don't you go outside and actually do something yourself. You have no idea what I have done with my life and am currently doing with it.
In my life I have cared for dying people and watched them die before my eyes-I helped to ease some of their pain, I hope and even did extend the quality and quantity of their lives. In my life I have saved people from choking to death, from dying from bullet wounds, from committing suicide or dying from an overdose. In my life I have helped to rescue families from burning buildings, helped save people trapped inside wrecked cars, saved people from contracting diseases and taught some to respect themselves. In my life, I have gone white water rafting, flown and nearly crashed in a plane, taken a trip through canyons, and learned of past wars from those who lived through them. In my life I have helped the mentally and emotionally challenged, I have stood up to bullies intent on hurting others, and have lived through physical abuse from a family member. In my life, I have watched both of my parents die, I have helped raise a niece and nephews and have been there when needed by others. In my life, I have seen a young man's brains drip out his nose as he lay dying. In my life I packed the gaping wound of a young man who took a shotgun and tried to kill himself and I'd like to think I helped give him some thoughts on why he mattered and should try to live. In my life I have helped those less fortunate than I. In my life I have tried to do good and often failed, but don't tell me to get a life. I have had and do have one that I am fairly proud of. I am no better or worse than anyone else but I would never presume to tell them how to live their lives.
I assume you have a life too so why not do something more constructive then tell me how to live mine.
You tell'em. Yeah dude what is your problem? We can complain about anything we want with in the bounds of the forum rules. Go find something else to do if you have such a full life.
#3604
Posté 30 juillet 2012 - 12:26
Back to the game.
#3605
Posté 30 juillet 2012 - 12:57
It didn't fix the biggest problem of the ending: SPACE MAGIC.
#3606
Posté 30 juillet 2012 - 02:03
Captain McBuck wrote...
@Zukota:
Not just that, if you listen to the Vendetta AI on Thessia he says t the the Protheons research into the "Pattern" streached back many cycles and that the same conflicts and pits and falls kept repeating over and over again so its even posable that Freckles was actually -engineering- on some level the Comflict between Synthetics and Organics to prove his own insanity and continue to justify his "Final Solution".
He is doing exactly that-he's creating a self-fulfilling prophecy.
Modifié par 3DandBeyond, 30 juillet 2012 - 02:04 .
#3607
Posté 30 juillet 2012 - 05:27
Well, not bad but not great (they made an effort).. did not make me think "WTF" and look to see if i had bought the right game, like the original ending did.Guess thats it.. anymore DLC will take place before the ending , as per the saved game they give you. Any new games will be set during the war or prequels. Unless its set in the future with a new enemy.I can not see BW making anymore Shep DLC or games (if you got that ending,which really all the decisions you made during ME3 actually made any difference too, with the readiness total - but in theory you could splurg on MP and skip all the side quests and still get the relevant total for the Breath ending),so will never know how Shephard gets off the Citedal and meets up with crew.
Atleast I will now play the 2nd play through. When i get time.
Have fun all.
#3608
Posté 30 juillet 2012 - 07:20
Ablaz3d wrote...
How I'm feeling
Lmfao. I just finished the EC yesterday, and all I can say is.. 100% agreed.
#3609
Posté 30 juillet 2012 - 10:49
#3610
Posté 31 juillet 2012 - 03:50
AresKeith wrote...
personally I think every Video Game developer and publisher should've learn from the mistakes of Brink about what happens when you don't give a game its required Development time and/or resources
Or consider that lots of Shepards making lots of choices should have lots of fates...
#3611
Posté 31 juillet 2012 - 11:12
#3612
Posté 31 juillet 2012 - 01:21
Brovikk Rasputin wrote...
Just finished my 4th playthrough. Beautiful ending!
Personally, I found nothing beautiful about the endings. Death and moral compromise is not beautiful.
Forced sacrifice is no sacrifice at all. It's just Saw in space.
#3613
Posté 31 juillet 2012 - 01:30
Same story with Control. If he told us that we'd never be able to control the Reapers, that Control has never been a real thing, that only indoctrinated people could Control the Reapers, etc. etc. etc., but then the Crucible, or the Citadel, or SOMETHING or someone else told us that Control would work, and that it would kill Lightbulb, I'd be like, "Yeah, I'm gonna erase your ass and control them Reapers."
As for Destroy... if I had ANY indication that EDI or the Geth were okay with that level of sacrifice, then I'd be able to pick it. But I don't get that feeling. EDI and the Geth (for me, at least) go into the final battle SO hopeful for their LIVES, their actual LIVING LIVES in the future, that I can't take that away. Even ONE scene of EDI having a conversation with an Armiture, where they say something like, "Even if this is the end, one day of life would be worth dying to end this," then Destroy could work. Instead of the "Shoot the pipe and kill your buddy's girlfriend AND your new Robokids that you worked so hard to raise!!!" bullcrap that Startard feeds us.
And Refuse... Sigh. Underdeveloped, no cinematics of heroic deaths... and yet, it's the only way I can end the game.
#3614
Posté 31 juillet 2012 - 03:49
Brovikk Rasputin wrote...
Just finished my 4th playthrough. Beautiful ending!
Are you serious or are you trolling? Please tell us what is beautiful. I fail to see it but I am still waitng for a good answer from someone that likes the endings. Please elaborate.
Modifié par TGiNcRySiS, 31 juillet 2012 - 03:49 .
#3615
Posté 31 juillet 2012 - 05:17
Brovikk Rasputin wrote...
Just finished my 4th playthrough. Beautiful ending!
Lmao. nice trolling, dude ;D
#3616
Posté 31 juillet 2012 - 06:08
Modifié par AstusOz, 31 juillet 2012 - 06:20 .
#3617
Posté 31 juillet 2012 - 06:24
#3618
Posté 31 juillet 2012 - 06:56
Sireniankyle1 wrote...
Well 2012 has been nothing but letdown after letdown. So why should EC be any different? I'm done with Bioware, and their laziness, and I'm done with Bethesda, and their greediness (dawnguard reference). That gets rid of half my game collection.
Yeah I feel you. I waited 11 years for Diablo 3 and it is trash. Between Bioware and Blizzard......well they both make me sick. I just don't know how you take great titles and series and destroy them. It is beyond comprehension. If you are just patient and understand your target audience it should be easy. Do they do it on purpose to ****** us off knowing we will just keep buying trash based on name recognition?
Im half way through my third and final playthrough and I just have lost interest. I downloaded a completely off the wall ME2 save and the game doesn't seem to have changed much. Maybe there is more wrong than the endings. These sidequests aren't exactly great. Maybe the whole game actually sucks but I'm being nice.
Modifié par TGiNcRySiS, 31 juillet 2012 - 08:57 .
#3619
Posté 31 juillet 2012 - 07:54
slipliker wrote...
Brovikk Rasputin wrote...
Just finished my 4th playthrough. Beautiful ending!
Lmao. nice trolling, dude ;D
If that's trolling, I've seen worse.
He likes the ending, fine. At least he didn't belittle those of us who don't like 'em. It's just a pity Bioware couldn't come up with a range of endings that can appeal to both sides.
#3620
Posté 31 juillet 2012 - 07:57
I also think the damn choices at the end might not be so bad if they had evolved naturally and if the things they relate to had been a part of choices Shepard made. And along with that further dialogue should have opened up that showed things leading to those "choices".
For instance, if Shepard had believed when making dialogue choices that synthesis made a lot of sense. A Shepard that was really happey about all his/her implants and didn't question if s/he was real at the end. One that could even have re-thought some things Saren and Sovereign said and thought maybe it made sense. And maybe played another way there'd be dialogue that agreed with TIM, that humanity needed a bump up and that being in charge of things did make sense. And when Hackett says Controlling reapers wouldn't work, that Shepard might say s/he thinks it makes a lot of sense.
And a paragon could have had the idea of always destroying the reapers-the only choice.
As I see it then there might have been a real fight at some point, using war assets and where Shepard is still making decisions, but at the end Shepard could still get up to the citadel and find one console, not 3 choices.
Shepard has already determined his/her personality so Shepard gets no choice-the choice is made. But the outcome is up for grabs. A Shepard that thought TIM was right might automatically get control, but depending on war assets and even how the fight was going and the state of the crucible (yes they could keep it) things might go well or very bad. Shepard is given control and remains Shepard, alive, if certain conditions are met. Shepard might control the reapers and usher in a human controlled era. But if the crucible is damaged Shepard may die and may be "uploaded" in order to make up for something lost from the crucible. That Shepard may control the reapers but it doesn't mean that everything would turn out well.
Say Shepard got the destroy ending-again, not a choice, but decided based on dialogue and previous choices. If things went "right" in the game, maybe the reapers alone are destroyed-targeting worked and only reapers were targeted. But if the crucible is damaged then maybe destroy would be less discriminate and it might target all reaper tech or it might target all synthetic life and if it's worse it might even create total destruction of the galaxy.
If Shepard gets Synthesis, the good outcome might be more of a symbiotic relationship formed between synthetics and organics. Perhaps the implants that everyone has get an upgrade to where they are able to be used to understand the machine language of synthetics-like a translator for those that want it. And those that want something more might have other options for knowledge-kind of fast learning but not being given instant knowledge. Synthetic beings that reach sentience through their evolutionary process might find a path to more fully understanding people and emotions, but only when their own awareness has evolved to accept it. For a worse outcome, Shepard might need to die in order to utilize human brain matter energy and emotion as a template for people to be forced to accept changes to them. Kind of like a backdoor key used to initiate a change in all organic DNA, like Asari parthenogenesis. But it might also force the fusion of DNA with synthetic coding, kind of like the coding continually forces learning and knowledge along a certain path. Synthetics might be altered internally using Shepard's engrams (biophysical or biochemical memory) to all fully understand the path to autonomy. Even worse might be that a fully fused race is formed by the total disintegration of all life (plants and things?) in the galaxy and the reorganization of all engrams within Synthetics and organics. Maybe the disintegration of all advanced organic life. And this process might take place whenever any lifeform reaches a certain stage of sentience.
Yes magic, but well as I see it at least it's magic that Shepard isn't "choosing" to make happen and it has variety within it. It would mean no more starkid and the things happen based upon choices already made.
#3621
Posté 31 juillet 2012 - 10:32
@TGiNcRySiS You would have better luck training a dog to speak English rather then getting somebody to explain truthfully and intelligently why they like the slop endings we were given and actually give honest reasons.
This circus for me has ended a while ago, I have since sold all of my ME games including the ME3 Collectors Edition and have also deleted every scrap of ME related content from my hard-drive. I am over Mass Effect, I will be saving my funds for games that have writers who know how to write. The few reasons I populate the forums are threads like this one. Constructive criticism is the name of the game and it's threads such as this one that the BW staff should be looking at and taking notes. Because it's quite obvious that they done goofed.
#3622
Posté 31 juillet 2012 - 11:57
3DandBeyond wrote...
I can't envision at this point that there's too much that could make the starkid work since I've been stuck all along with wanting my choices to matter. Let Mordin die and cure the genophage or Kill Wrex, destroy Maelon's data, Bakara dead, and Mordin lives, and you get the same choices. What a pile of crap. Play ME1 and 2 or don't play them and you get the same choices. Great. So how can the ending be said to actually use all my choices made in 3 games if it ignores most of them. It only recognizes EMS, but you can get enough of it to play all endings in different ways. I'm not saying I'd like them to raise the minimum EMS needed or that I'd like them to ignore people that only got ME2 and 3 or ME3 alone. I just think that they should have included the Genesis comic with all ME2 games (to make important ME1 decisions) and then included some decision making tree for ME3 as well, so that those decisions that people who'd bought the games were not ignored.
I also think the damn choices at the end might not be so bad if they had evolved naturally and if the things they relate to had been a part of choices Shepard made. And along with that further dialogue should have opened up that showed things leading to those "choices".
For instance, if Shepard had believed when making dialogue choices that synthesis made a lot of sense. A Shepard that was really happey about all his/her implants and didn't question if s/he was real at the end. One that could even have re-thought some things Saren and Sovereign said and thought maybe it made sense. And maybe played another way there'd be dialogue that agreed with TIM, that humanity needed a bump up and that being in charge of things did make sense. And when Hackett says Controlling reapers wouldn't work, that Shepard might say s/he thinks it makes a lot of sense.
And a paragon could have had the idea of always destroying the reapers-the only choice.
As I see it then there might have been a real fight at some point, using war assets and where Shepard is still making decisions, but at the end Shepard could still get up to the citadel and find one console, not 3 choices.
Shepard has already determined his/her personality so Shepard gets no choice-the choice is made. But the outcome is up for grabs. A Shepard that thought TIM was right might automatically get control, but depending on war assets and even how the fight was going and the state of the crucible (yes they could keep it) things might go well or very bad. Shepard is given control and remains Shepard, alive, if certain conditions are met. Shepard might control the reapers and usher in a human controlled era. But if the crucible is damaged Shepard may die and may be "uploaded" in order to make up for something lost from the crucible. That Shepard may control the reapers but it doesn't mean that everything would turn out well.
Say Shepard got the destroy ending-again, not a choice, but decided based on dialogue and previous choices. If things went "right" in the game, maybe the reapers alone are destroyed-targeting worked and only reapers were targeted. But if the crucible is damaged then maybe destroy would be less discriminate and it might target all reaper tech or it might target all synthetic life and if it's worse it might even create total destruction of the galaxy.
If Shepard gets Synthesis, the good outcome might be more of a symbiotic relationship formed between synthetics and organics. Perhaps the implants that everyone has get an upgrade to where they are able to be used to understand the machine language of synthetics-like a translator for those that want it. And those that want something more might have other options for knowledge-kind of fast learning but not being given instant knowledge. Synthetic beings that reach sentience through their evolutionary process might find a path to more fully understanding people and emotions, but only when their own awareness has evolved to accept it. For a worse outcome, Shepard might need to die in order to utilize human brain matter energy and emotion as a template for people to be forced to accept changes to them. Kind of like a backdoor key used to initiate a change in all organic DNA, like Asari parthenogenesis. But it might also force the fusion of DNA with synthetic coding, kind of like the coding continually forces learning and knowledge along a certain path. Synthetics might be altered internally using Shepard's engrams (biophysical or biochemical memory) to all fully understand the path to autonomy. Even worse might be that a fully fused race is formed by the total disintegration of all life (plants and things?) in the galaxy and the reorganization of all engrams within Synthetics and organics. Maybe the disintegration of all advanced organic life. And this process might take place whenever any lifeform reaches a certain stage of sentience.
Yes magic, but well as I see it at least it's magic that Shepard isn't "choosing" to make happen and it has variety within it. It would mean no more starkid and the things happen based upon choices already made.
See - This is pretty awesome and would have worked just fine; no Glowstick Boy required
#3623
Posté 01 août 2012 - 02:30
#3624
Posté 01 août 2012 - 02:49
#3625
Posté 01 août 2012 - 04:33
Almost the whole game if I'm being honest. Do I wish they had taken more time? Yes, the final game in a trilogy deserves that but you had great missions and arcs from Mars to Thessia. The clumsiness of retaking the Citadel aside. The appearance of Deus Ex Machina at the beginning was jarring but easy to deal with.chevyguy87 wrote...
@AstusOz Quality? what quality do you see in ME3, because I certainly don't see much if any at all. With the sole exception being the voice over work (that was all brilliantly done I might add) "Quality" ended with the Arrival for ME2.
I was one of the many detractors of the ending in March but I feel that their error was rectified to a degree and that made me enjoy the final push
All I know is that I just put over 35 hours into my playthrough with the EC installed and I enjoyed the vast majority of it.





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