PuppiesOfDeath2 wrote...
So if he is willing to allow only organics to survive, then go ahead, push your self destruct button. Or, if you can't push buttons because you are a ghost kid, tell Harbinger to push the button, or send some husk you created from an organic to do it. After all, we need to listen to the Star Kid, he really just wants to fix the "chaos" and he's doing oh so very well at it.
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Unless BioWare learns (like every other business) that betraying your customers comes with a price, you can't expect to get the gaming experiences you want.[...]
He does not offer the endings. The Crucible does; the Starbrat only tells Shepard that IF he wants to try out one of the solutions the Crucible offers, he can go right on ahead. If he's not content with what the Crucible can do or doesn't want to make a choice that important, then "so be it".
I still don't see why the Star Kid should want to press the self destruct button. After all, he thinks that what he and the Reapers are doing is perfectly legitimate and crucial for the galaxy (hence the "cleansing fire" line).
There still ARE things wrong with the ending, no doubt. It still doesn't make sense that Shepard and Anderson first meet in that Citadel control room, even though there is only one way in. It makes even less sense that Shepard calls in the Normandy and spends all that time talking to whoever's being evacuated while Harbinger is frying everyone just behind him. I'm not saying the EC is perfect, it just offers a new perspective on the events that unfold. And that perspective makes sense for me - Shepard unites the galaxy for the battle against the Reapers, synthetics included. But the Star point is that if he let the organics live, they would just create new synthetics to rise against them sooner or later, and as soon as that happens, he won't be there to do anything against it. He doesn't think that destroying the Reapers would do any good to the galaxy. But if Shepard thinks so, let him make the call; for all that he cares, it's his problem then.
The endings aren't fixed, but they're much better than the old ones. And that is a huge step already. I'm curious on what the Leviathan DLC has to offer; I, for one, am going to buy it. Its quality, its plot and its part in the whole picture is going to determine if I'm going to spend any more money on future DLCs, but for now, I'm satisfied and patient. I never expected BioWare to fully fix the endings, because it's virtually impossible to completely fix such a huge mess. But I'm grateful for them making it bareable - we'll see what's coming next.