Aller au contenu

Photo

Extended Cut: SPOILER Discussion


4048 réponses à ce sujet

#1026
Hussain_2012

Hussain_2012
  • Members
  • 67 messages
Can any one tell me when the EC will be released in the ME???

#1027
Tairram

Tairram
  • Members
  • 73 messages
I am anxious. Angry joe always do great reviews. I share a lot with his opinions

#1028
UKillMeLongTime

UKillMeLongTime
  • Members
  • 1 003 messages

huntrrz wrote...

Jedi31293 wrote...

Destroy ending, Geth/Edi die, galaxy rebuilds from scratch

Ya know, they didn't show EDI or the Geth in the "Destroy" ending, but...

...they didn't show their bodies, either.  :innocent:


I'm going to fanwank it and say they survived despite the Catalyst's 'advice'.  ;)


EDI's monologue in "Synthesis" is surprisingly touching, but I find the whole thing... unnatural.  It essentially means that life will be stagnant, as 'perfected' DNA is not subject to evolutionary pressures.

"Control" was... acceptable as presented, but had a hint of menace to it.  The Catalyst thought IT was doing what was best for the galaxy, what's to say Shepard won't fall into the same trap eventually?

"Reject" was essentually a big FU to the fans.  At least show a space battle and let EMS determine the outcome.


and they show shep take a breath and he'she is far from 100% organic i thought

now they think sheps dead but are they

and that other ending i got by accident thinking i'd get another dialogue option and it was just basically..OVER with liaras recording.....WTF

slam bam thank ya mam on that selection. 

#1029
TobiTobsen

TobiTobsen
  • Members
  • 3 296 messages
So... anything new in the Cerberus base? Thought that they said that we should start replaying there?

#1030
ArchDuck

ArchDuck
  • Members
  • 1 097 messages
Something I have said repeatedly (as people seem to have forgotten): I would like to point out that they (Bioware) still haven't lived up to the statements on which I bought the game on.

#1031
LiarasShield

LiarasShield
  • Members
  • 6 924 messages
The catalyst I think is either a reaper or harbinger because if you say no or shoot him his voice becomes that of a reaper

#1032
Geth_Prime

Geth_Prime
  • Members
  • 907 messages

Geth_Prime wrote...

Alright, I'll share my thoughts. Hope you're listening, BioWare.

So yeah, like most here, the original ending pissed me off for a number of reasons that I don't need to go over. Thankfully, the Extended Cut has taken care of most of those reasons. I chose the Synthesis ending for my main Shepard. Let me just say I don't give a vorcha's ass about people saying it's morally wrong. Okay, I'll just destroy an entire form of life because it's bad to evolve life to its ultimate form and make everyone happy! I mean, I didn't ask their permission! How evil is that?

Anyway, first off, the lack of closure has DEFINITELY been fixed. From the big things like the quarians and geth making a new future, to the small things like Kasumi with Keiji's graybox...it was all very nice to see. That mix of beautiful music and artwork felt very Mass Effect 1, which I absolutely loved. I'm also pleased that there are a lot of differences in the endings based on your actions. So, closure and variation. That's two of the main problems fixed right off the bat.

Next up - plot holes. Joker's retreat? Fixed. Origin of the starchild? Fixed. How the Crucible and the three choices work? At least partially explained. Relays being destroyed? That was never an issue in the first place. People who say it contradicts the lore don't realise that a supernova of energy can be released in many different ways. The Starchild says the Crucible utilises the power of the relays, so yeah...stop going on about that one. Future of the galaxy? Obviously fixed. There are still a TON of things that don't make sense, but I can overlook them because it's easier.

An interesting addition is the Refusal ending. I'm glad it's possible to walk away, even if the conclusion is very brief. Nice touch.

There are still things missing. Harbinger never got a proper scene, some characters were forgotten...but overall, you've managed to get me from hating the ending to liking it very much. Many will disagree. Like you said, you can never please anyone. And there were many areas of ME3 where I think you slipped up. But constructive criticism is fine when you don't start hating on the developers, and there are certainly a number of people who owe you an apology. I'd like to see them create an absolute masterpiece of a trilogy on such a huge scale.

So thank you, BioWare. It's been a hell of a journey and Mass Effect has actually changed my life in many ways. I look forward to more DLC and of course, future Mass Effect games.



#1033
TOBY FLENDERSON

TOBY FLENDERSON
  • Members
  • 965 messages

LiarasShield wrote...

The catalyst I think is either a reaper or harbinger because if you say no or shoot him his voice becomes that of a reaper


Exactly which is why refuse is so bad, they could have made it some completly awesome Indoctrination theory ending, but they just gave the fans the finger.

#1034
Countess Cutlass

Countess Cutlass
  • Members
  • 85 messages

huntrrz wrote...
Ya know, they didn't show EDI or the Geth in the "Destroy" ending, but...

...they didn't show their bodies, either.  :innocent:

Maybe I was hallucinating (entirely possible, btw), but I thought I saw EDI's name up on the Normandy Memorial Wall in the Destroy ending.  Almost positive.  Maybe.  LOL.

#1035
Tom80

Tom80
  • Members
  • 1 965 messages

TullyAckland wrote...

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

  • Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
  • When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  • A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.


That's all I needed to hear/read !

#1036
Ender99

Ender99
  • Members
  • 1 003 messages
If this had been in the game originally, everyone would have excepted it. However, since the original ending was so bad, the EC needed to be spectacular to make up for it, and it isn't. It's okay, and "okay" does not make up for the atrocity of the original endings.

#1037
LolaLei

LolaLei
  • Members
  • 33 006 messages

Countess Cutlass wrote...

huntrrz wrote...
Ya know, they didn't show EDI or the Geth in the "Destroy" ending, but...

...they didn't show their bodies, either.  :innocent:

Maybe I was hallucinating (entirely possible, btw), but I thought I saw EDI's name up on the Normandy Memorial Wall in the Destroy ending.  Almost positive.  Maybe.  LOL.


Really? I didn't see it. :-S

*Edit* Scrap that, she is on the memorial wall, up the top. :(

... Stoopid Bioware.

Modifié par LolaLei, 26 juin 2012 - 07:14 .


#1038
Bronze65

Bronze65
  • Members
  • 254 messages
And yet it was stated, I believe by you Tully, that there will be no future DLC regarding Shepard at all. So any hope of a "reunion" is moot.

#1039
Tairram

Tairram
  • Members
  • 73 messages
Yes. edi was on the memorial

#1040
CronoDragoon

CronoDragoon
  • Members
  • 10 413 messages
In terms of Reunion scene:

There is a good way to leave things open to your imagination, and a bad way. The previous endings were the bad way, because they left far too much to your imagination. With the EC, we have your LI hopeful for your survival, flying off the planet presumably to join with the rest of the fleet, and Shepard alive on the Citadel, which the United fleet will invariably check out. Bioware did all the heavy lifting to me, and I for one enjoy imagining what that scene of your LI finding Shepard in the rubble would be like. An included scene would be great, but sometimes leaving it open to the player's mind can be great, too.

#1041
nullobject

nullobject
  • Members
  • 385 messages
Well, it's better-ish, I guess.

The explanation for how your crew got on the Normandy is possibly better than imagining they teleported. Though I'm not sure if Harbinger being blind is actually more likely than teleportation.

The Catalyst conversation is better, the origin and purpose of both the Catalyst and Crucible are much better explained. But when you ask for detail on Control or Synthesis it still boils down to "space magic".

Being able to shoot the kid is quite satisfying, though I would have preferred it to at least look hurt and bleed. The ending sequence for that is good.

The scene of the Normandy fleeing the energy wave now makes no sense, except to justify the music crescendo, as the rest of the fleet managed an orderly retreat with no problems.

The Gilligan's Planet scene now makes no sense, as the events surrounding it suggest it will be a brief holiday at best, rather than the possible founding of a new civilization.

The Stargazer scene makes no sense, as it is written from the perspective of a civilization that is aware of, but doesn't practice, spaceflight, but all endings preserve space travel technology or even improve it.

The slideshow narrations for Control and Synthesis are fairly silly.

Going to try really low EMS now.

Modifié par nullobject, 26 juin 2012 - 07:20 .


#1042
UKillMeLongTime

UKillMeLongTime
  • Members
  • 1 003 messages
now a DLC for the Red ending :)
I want Shep brought back to his LI in the end and the ones that gave in just deal with your green glow or live surrounded by freaking machines that eliminated races for millions of years.
yeah that sounds like great company to keep

#1043
Vox Draco

Vox Draco
  • Members
  • 2 939 messages

UKillMeLongTime wrote...

now a DLC for the Red ending :)
I want Shep brought back to his LI in the end and the ones that gave in just deal with your green glow or live surrounded by freaking machines that eliminated races for millions of years.
yeah that sounds like great company to keep


Now that is unlikely, because too much disney, you now. It could lead to a dreaded imature "happy ending" (with billions dead and planets in ruins, you know, disney-stuff!) where the Reapers are beaten like the series prepared us for, and shepard being/acting like a soldier as s/he was introduced in ME1, and would also have a big climatic battle for the fate of the whole galaxy instead of playing "pick your colour"...

Nobody wants or ever wanted to see something like that! And after we have seen the beauty of synthesis/control/destroy (now improved, and look at how cool reject is! Shepard be yourself and doom the galaxy!), how could ANYONE really ask for such things? 

*Irony-mode off* 

#1044
Ilzairspar

Ilzairspar
  • Members
  • 357 messages

ryn_wolf wrote...

if you choose to destroy the reapers and you possibly live does that mean EDI dies too?


If you look at the memorial board you can see EDI's name.  But I've seen people say that the investigation wheel when your talking about destroy leaves some wiggle room.   Until I saw her name I wanted to assume that the body "died" but she was still the ship.

That will be my alternate reality headcannon.

#1045
EatonTJ

EatonTJ
  • Members
  • 33 messages

nullobject wrote...

Well, it's better-ish, I guess.

The explanation for how your crew got on the Normandy is possibly better than imagining they teleported. Though I'm not sure if Harbinger being blind is actually less likely than teleportation.

The Catalyst conversation is better, the origin and purpose of both the Catalyst and Crucible are much better explained. But when you ask for detail on Control or Synthesis it still boils down to "space magic".

Being able to shoot the kid is quite satisfying, though I would have preferred it to at least look hurt and bleed. The ending sequence for that is good.

The scene of the Normandy fleeing the energy wave now makes no sense, except to justify the music crescendo, as the rest of the fleet managed an orderly retreat with no problems.

The Gilligan's Planet scene now makes no sense, as the events surrounding it suggest it will be a brief holiday at best, rather than the possible founding of a new civilization.

The Stargazer scene makes no sense, as it is written from the perspective of a Civilization that is aware of, but doesn't practice, spaceflight, but all endings preserve space travel technology or even improve it.

The slideshow narrations for Control and Synthesis are fairly silly.

Going to try really low EMS now.


I think the Normandy fleeing the energy waves in all the endings can make some sense.  If Joker was hopping from relay to relay trying to keep the Normandy from getting struck by the wave... maybe that's the set up for that scene.  As far as I could tell, there is no where to run to escape the burst from the relays. 

So Joker trying to delay the ship getting hit might be his final attempt to hang on to whatever remains of the crew before getting hit by the unknown energy wave.  The desparation in his attempt to escape from the destroy option wave may be from him desparation to save EDI... if Joker has learned what the wave is doing to synthetics at that point.

Or it's just as simple as "Joker see giant energy wave, Joker fly in opposite direction".

#1046
UKillMeLongTime

UKillMeLongTime
  • Members
  • 1 003 messages

Vox Draco wrote...

UKillMeLongTime wrote...

now a DLC for the Red ending :)
I want Shep brought back to his LI in the end and the ones that gave in just deal with your green glow or live surrounded by freaking machines that eliminated races for millions of years.
yeah that sounds like great company to keep


Now that is unlikely, because too much disney, you now. It could lead to a dreaded imature "happy ending" (with billions dead and planets in ruins, you know, disney-stuff!) where the Reapers are beaten like the series prepared us for, and shepard being/acting like a soldier as s/he was introduced in ME1, and would also have a big climatic battle for the fate of the whole galaxy instead of playing "pick your colour"...

Nobody wants or ever wanted to see something like that! And after we have seen the beauty of synthesis/control/destroy (now improved, and look at how cool reject is! Shepard be yourself and doom the galaxy!), how could ANYONE really ask for such things? 

*Irony-mode off* 


so true

like gears of war 3ish...oh wait that game had a great ending 

#1047
Canis_Major

Canis_Major
  • Members
  • 100 messages
New endings solve major plotholes from original endings and overall are much better.

I still think "indoctrination theory" had more potential and could have turned ME3 into the greatest plot twist ever. But im ok with these new endings.

However i think 2 of them are "dead ends" for the franchise: synthesis, because races reach their pinnacle in evolution and possibly immortality) and Control (no threat could be of importace in front of a god with reapers as tools). Destroy and Refuse, on the other side, permit future plot lines, IMO.

#1048
RolandX9

RolandX9
  • Members
  • 449 messages
ALL IS FORGIV...

...okay, not quite. Some MASSIVE plot holes remain. With worlds and characters I care about still alive, though...it's enough. Good Author's Saving Throw, team. I care about Mass Effect again.

#1049
UKillMeLongTime

UKillMeLongTime
  • Members
  • 1 003 messages

Ilzairspar wrote...

ryn_wolf wrote...

if you choose to destroy the reapers and you possibly live does that mean EDI dies too?


If you look at the memorial board you can see EDI's name.  But I've seen people say that the investigation wheel when your talking about destroy leaves some wiggle room.   Until I saw her name I wanted to assume that the body "died" but she was still the ship.

That will be my alternate reality headcannon.


she said many times she resides 'primarlly in the ship' or something like that
so they can build her a new body if they want to but i see a ship flying so it can't be fried of it's electronics

#1050
BladyMZ

BladyMZ
  • Members
  • 217 messages

Bioware Person in some other thread, said:

One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:

   1 Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
   2  When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  3  A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  4  You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.


AD 1. I could not, Miranda was nowhere to be seen, and I didn't feel like kissing Garrus or Javik
AD 2. Yay, added a flashback, that must have been difficult the first time around. I boggles my mind to think, that it was okay for Bioware to have those for Ashley/Liara/Kaiden, but not for others during launch...
AD 3. Nope, my Shepard had a love interest in a given playthrough, yet it was Garrus, not Miranda, to put my name on the wall.
AD 4. Garrus looked up, as though deep in thought, he was not ready to believe my Shepard is dead, and yes, the final scene reveals he was correct. Except, I saw a drawing of Miranda looking up into the sky, all alone, WHEN IM STILL SHOWN COVERED IN RUBBLE AT THE END. 

So no, of all the things you say you did, you didn't do anything. At least for me. Except for one drawing, that makes no sense.

Yes, Extended Cut added what I always thought  it would add, and it "works" for most people, and would have worked for me, had Bioware spend some time and effort to add something like "Search party animation", for those with ME2 Love Interests - i.e Jack or Miranda looking for Shepard, just before "Breath Scene". THEN I would have my "conclusion", and chance to "say goodbye to my beloved characters".

Sadly, my beloved character is Miranda, one of the letters from famous "LI Fan Book" was written by me, so I felt cheated with complete lack of content for her. When I heared about loading save before Cronos station I was like: could it be, they are adding cabin scene for Jack/Miranda. But nope. Maybe they made holo-talk different. But nope. Maybe they will add Miranda during end rush toward beam, so I could have "goodbye" scene, like for Liara/Ashley etc, and it would explain her later showing in memorial scene, BUT NOPE NOPE NOPE.

I'm not angry. I'm not sad. My second "canon" female Shepard with Garrus LI is "just fine" with extended ending, had all the romances be resolved like those, it would have been enough for me to rest my Anti-ME3 attitude. But with the way Jack/Miranda were handled...

I feel sick in my stomach. I never cared for IT, could live with mile-wide plotholes (ME2 had those as well), but if you don't give a damn about my Shepard's LI its like you, Bioware, don't give a damn about me. So... yeah. Thank you for clearing some things up, I always felt like you wanted me to pick Synthesis and stick with Liara, and you've proven it.