Extended Cut: SPOILER Discussion
#1076
Posté 26 juin 2012 - 08:56
Original ending was terribad. Now its just mediocre.
The saddest part about it was that it could have been mind-blowingly amazing. I really thought IT was the most clever way they could salvage it, but I guess they didn't want to take credit for something that clever.
So...I'm not as upset as I was with the original ending, because I went into this with my expectations under-foot fungus low. Although, I've been known to develop stronger feelings about stories when given time. Give me a week or two to let it fester, and its possible I might be more disgusted.
In summary...good try, no cigar.
#1077
Posté 26 juin 2012 - 09:00
I'll also admit, all I wanted was hope for Shepard to be reunited with loved ones.TullyAckland wrote...
Staarbux wrote...
Yep. All I really wanted was a scene where Shep's LI discovered she was alive. Really all I wanted. But I guess there were far fewer of us than I realised.
One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
- Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
- When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
- A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
- You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.
#1078
Posté 26 juin 2012 - 09:01
TullyAckland wrote...
- Shepard can now actually say goodbye to the love interest when they are split up at the conduit run
What about non-squadmate LIs? Like Jack, Miranda.
#1079
Posté 26 juin 2012 - 09:04
I've said it before. The Mass Effect series has been my favourite series of games. The story telling and universe for me is a rival with my beloved Star Wars from childhood. But the last ten minutes of ME3 is just such a mess. In fact, since my original playthrough I have only tried one more and stopped about a third of the way through. By comparison, I easily played the first two games over ten times.
The extended ending really doesn't add very much. You just get more non-sensical riddles when you question the starchild, and when you outright reject him the game ends. Fantastic. Go player choice! As much of the press has reported on, the Deus Ex vibe of them is overwhelmingly obvious. It's shameful. Especially as we now get the voiced monologues to images, just like Adam Jensen reels off at the end of Human Revolution. And those images... a slide show... really? Three months for a postcards closure. Ho hum.
What worries me most, is that the fan's ending that we cooked up (the indoctrination theory) was for me such an excellent twist, that I was willing to sit out and wait for Bioware to pull the rug from under us. It was the only way to explain the mess of plot holes and non-sensical space magic. But alas. It never was to be. So I'm sat here, pretty appalled that fanboys could put together a more sensical and satisfying ending than Bioware's professional script writers. The worst thing is, you look at the rest of the series... and you know
what Bioware is capable of. What we got today was not that.
Even in the recent podcast, Bioware is still sticking with their 'listening' mantra. But in my opinion pretty much most of what fans complained about has been ignored. Instead we are left with further exposition of three terribly unfulfilling endings, and a fourth bonus ending that really shouldn't have been bothered with. This arrogance from the developers has been going on since Dragon Age 2, and pretty much since EA took over. Talking down to the fanbase, and believing you know better is why DA2, and TOR have ultimately flopped. It's why there has been such an uproar about the tedious ending, and it's why my 16 years of brand loyalty looks severely misplaced right now.
At the end of the day, we are not just fans... we are customers. If you do not bend to what your audience wants, they will look elsewhere. If there is to be a further Mass Effect, I will look to it with a wary eye, rather than the instant pre-order that once came with Bioware products. Buyer beware and all that. Day 1 DLC, micro transactions, outright misinformation (16 endings), and pre-order shenanigans over the past few years have really coloured my opinion on the business practices going on at EA. For sure, I am not alone...
#1080
Posté 26 juin 2012 - 09:05
#1081
Posté 26 juin 2012 - 09:05
#1082
Posté 26 juin 2012 - 09:09
Hell, they even fly near Harbringer and he doesn't even attack.
God damn, that was some half assed way of salvaging that.
#1083
Posté 26 juin 2012 - 09:11
Hakuthehedgehog wrote...
Anyone LOL'ed at the fact the normandy just stood there, a prime target for Harbringer, and he didn't take the shot.
Hell, they even fly near Harbringer and he doesn't even attack.
God damn, that was some half assed way of salvaging that.
I didn't lol, but i did facepalm.
#1084
Posté 26 juin 2012 - 09:12
TullyAckland wrote...
Staarbux wrote...
Yep. All I really wanted was a scene where Shep's LI discovered she was alive. Really all I wanted. But I guess there were far fewer of us than I realised.
One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
- Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
- When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
- A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
- You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.
And, what happened with the sidelined love interests? ignored again? no memorial thing about Shepard?
#1085
Posté 26 juin 2012 - 09:17
DubVee12 wrote...
Hakuthehedgehog wrote...
Anyone LOL'ed at the fact the normandy just stood there, a prime target for Harbringer, and he didn't take the shot.
Hell, they even fly near Harbringer and he doesn't even attack.
God damn, that was some half assed way of salvaging that.
I didn't lol, but i did facepalm.
Well, I wasn't expecting much from the EC, but that whole scene was so stupid all I could do was laugh.
#1086
Posté 26 juin 2012 - 09:20
#1087
Posté 26 juin 2012 - 09:42
#1088
Posté 26 juin 2012 - 09:42
DubVee12 wrote...
Hakuthehedgehog wrote...
Anyone LOL'ed at the fact the normandy just stood there, a prime target for Harbringer, and he didn't take the shot.
Hell, they even fly near Harbringer and he doesn't even attack.
God damn, that was some half assed way of salvaging that.
I didn't lol, but i did facepalm.
yeah kinda lame they called a time out there for a few minutes to be sure we can't **** about the teleporting of the ground crew that was with you.
#1089
Guest_DemiWoody_*
Posté 26 juin 2012 - 09:43
Guest_DemiWoody_*
DubVee12 wrote...
Hakuthehedgehog wrote...
Anyone LOL'ed at the fact the normandy just stood there, a prime target for Harbringer, and he didn't take the shot.
Hell, they even fly near Harbringer and he doesn't even attack.
God damn, that was some half assed way of salvaging that.
I didn't lol, but i did facepalm.
I wanted to laugh just becuase Harbinger was being a gentleman for once. And by 'once' I mean 'out of character for him.' I'm still opting for the Indoctrination Theory for this over the EC ending. With both of them in the same room for that ending it just seemed like a crapy hybrid that shouldn't reproduce.
Modifié par DemiWoody, 26 juin 2012 - 09:49 .
#1090
Guest_DemiWoody_*
Posté 26 juin 2012 - 09:47
Guest_DemiWoody_*
Versus Omnibus wrote...
I'm still confused that Shepard only gets to live if he/she commits genocide.
I always wondered that too, being that this option is the only one that he/she lives through. Then I watched the Indoctrination Theory and it's reasoning, and it made some good since.
#1091
Posté 26 juin 2012 - 09:51
#1092
Posté 26 juin 2012 - 09:52
But at least you get to shoot Biowares avatar in the face.
#1093
Posté 26 juin 2012 - 09:55
sean-camel wrote...
I for one, am happy with the EC. Once again I chose "destroy" ending.
Adding EDI to the flashback was a nice gesture - after all she died so others can live. It's good to know that mass relays were only damaged not destroyed and can be rebuild.
It was nice to see Asari and Krogans witnessing Reapers destruction. Yay for Wrex having baby!
I can sleep well knowing Normandy's crew left tropical planet.
And finally - thank you for fixing EMS issue - my FemShep is alive! Now, I'm sure she will reuinite with Kaidan.
Good job Bioware!
Pretty much this.
#1094
Posté 26 juin 2012 - 10:14
I can live with that ending. Not as good as I would've liked and with a bitter taste after all that ****storm after the original ending, but I think I can finally let Mass Effect rest in peace as one of the greatest Sci-Fi stories I ever witnessed. Thanks BioWare.
P.S.: Liara! It will have consequences that you told Jeff to leave me on the exploding Citadel! Fear my warth!
#1095
Posté 26 juin 2012 - 10:21
Please keep the discussion appropriate to the forum and related to the Extended Cut.
Thanks!
#1096
Posté 26 juin 2012 - 10:26
I like the new ending, I am going to replay the entire series, starting tomorrow.
Love you guys at Bioware, now make a new DLC that allows us to throw a pie in Harbingers face, that is all, thank you =)
#1097
Posté 26 juin 2012 - 10:27
Shepard had no right to interfere with evolution and did what she always intended to do: stop the Reapers once and for all.
#1098
Posté 26 juin 2012 - 10:28
A better turd admitted, a pretty turd, but in the end still a turd...
First of all i like to thank Bioware for making the EC. Although it was expected after such a backlash it was never required of you to do so. And for free at that.
And the EC is better i will admit. It adds closure to some parts, it adds more, it adds more a feel of victory.
But in the end, its still the same bad ending.
They are just explained better.
I'll leave the big discussions for the more wordy folk. Ill just say this just reopened an old wound that was closed by Indoctrination theory and imagination (hoping the geth might survive the destroy option).
So thanks BioWare, but i was not impressed.
Modifié par Jere85, 26 juin 2012 - 10:29 .
#1099
Posté 26 juin 2012 - 10:28
Modifié par Razgriz9327, 26 juin 2012 - 10:30 .
#1100
Posté 26 juin 2012 - 10:29
Darman wrote...
Ok. Bioware. You screwed it.
I still had trust. I had faith in you. I claimed everywhere: They'll make it better this time!
I was wrong. I can't believe thats what it took you 4 months to create. Thats what you made of this enourmus chance. But you broke my heart again. You just did it again
The EC became what I feared MOST. Although it had explanations and filled plotholes - It killed room for interpretation. Especially the "Epilouge"
So I ask you: Why did you tell us: "Yes, Yes, Shepard will be able to reunite with his crew" in first place. And then end as it was with just that breath? Where the hell is my "Reunion"?
And seeing Tali adding that plate to the memorial wall. I nearly punched into the fu**ing monitor for that insult that you call "Epilouge". Sorry for my reaction but Im nearly as emotional as I was on my first playthrough. This is NOT acceptable.
Theres already work on an editor for your game. You had your chance. It won't take long til there will be an ending worth the trilogy. Count on it.
I need a drink now. Or ten.





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