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Extended Cut: SPOILER Discussion


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#1251
DashRunner92

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SliPaladin wrote...

I loved the fact that there was a Reapers win ending and I seriously loved the Control ending. This was well worth it.


They don't win. If you wait till the After-credit scene, it tells you that the next cycle ended by defeating the Reapers because of the beacon Liara leaves.

#1252
CptData

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Saiyan1126 wrote...

CptData wrote...

*Snip*


I agree with most of what you said, but your conclusion on EDI and the Geth scream you're in denial. EDI is dead. They put her name on the wall. The wall is god. The wall decides who lives and who dies. That's why the Shepard's name isn't on the wall in the Destroy ending.

Well, Bioware can't tell my imagination what to do, right?

For now, EDI is gone.
I can't see the future, maybe they find a way? Besides that - I need to pull that line again - Joker will haunt me in my dreams if I don't bring her back in my headcanon. It's easy like that. Don't make Joker angry and you might have sweet dreams. :lol:

Goodnight. It's 3am here. And I've to get up at 7!

#1253
Saiyan1126

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DashRunner92 wrote...

To me, destroy is still the best and canon ending. The only tech that may have been destroyed (Other than the relays) would be Edi since she is made of Reaper tech. I don't see why the Geth would be destroyed. They would definitely be damaged, but should be easy to repair since they are Quarian technology. Seeing how none of the ships failed and the Quarian suits were fine, the Geth will be fine too.

Also after hearing the Space God kid's voice go instant Reaper in the reject ending is a big warning light to me again the synthesis ending.


You're forgetting that Legion uploaded Reaper code. In a sense, the Geth ARE Reapers.

I think the endings are suppose to be stand alones. It's hard since we're obviously gonna watch them all, but I think each one is a different "What-If" scenario.

#1254
Saiyan1126

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Krosfiyah wrote...

Yeah I thought how they summed up the Synthesis ending to be wierd as well.  To me, Synthesis is bad because it stops the evolutionary process altogether.  Evolution is what makes organics unique and what allows society to progress as opposed to synthetics who are limited by how they were programmed.


That's why when he told me about Synthesis, I remembered WWMD.

What Would Mordin Do

#1255
CptData

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Krosfiyah wrote...

Yeah I thought how they summed up the Synthesis ending to be wierd as well.  To me, Synthesis is bad because it stops the evolutionary process altogether.  Evolution is what makes organics unique and what allows society to progress as opposed to synthetics who are limited by how they were programmed.


Well, tbh, it's more or less lack of thoughts. BW tried so badly to make Synthesis the uber-perfect ending, they overdid it. As I said: not being mortal means overpopulation on the long run. Knowing everything that's worth knowing will also take away one thing that's defining organic lifeforms: the desire to learn more. If you know everything, where's your goal in your life? It's like being rich: it may feel great at beginning but in the long run it's just boring.

Taking away evolution from organic life? We all know "non-development" doesn't mean "no next step" but "the first step to doom". We all exist to progress - what if there's no progress left? Singularity - organic level.
Also it's kinda wrong to say synthetics have no evolution. They do have - as soon as they can reproduce themselves and improve their programming, becoming full AIs, they also evolve. They also evolve to a point where no more evolution is possible - singularity.

So to speak.

#1256
Poritolka

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They should have used the I.T. as an opportunity to re-write the ending into something altogether more palatable. Instead, they opted to retain their pretentious Deus Ex + Battlestar Galactica + The Matrix combo ending in the name of "artistic integrity". They were too prideful to admit that they made a mistake and only made superficial changes to the ending of Mass Effect 3 in the hopes of sweeping the whole affair under the rug as quickly as possible. That way they could get back to the business of selling more Spectre Packs and start hawking pre-ending DLC in earnest.

I won't ever pre-order a BioWare game ever again. And I seriously doubt that I'll purchase any more BioWare games at all going forward. And if a non-BioWare game involves Casey Hudson or Mac Walters, I'll abstain from purchasing it.

Brent Knowles was right - BioWare isn't the same company that it used to be. So I'll spend my gaming dollars elsewhere.

#1257
ElectronicPostingInterface

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By the way Bioware, thanks. : D

I did dislike some elements, but I can forgive those. I really, really would have liked some acknowledgement from my LI that Shepard was still there and she was looking for him. Something, anything.

Lack of Rachni is confusing.

Harbinger's non role was sad.

That's about it, so w/e. Do a book or comic or something about a reunion, that'd be cool. Or DLC, but that won't happen.

#1258
Namz89

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The EC still leaves a lot of questions - if further details and possibilities to answer are given, why not mention the Geth - or EDI, when the Starchild speaks of inevitable war between organics and synthetics?
On the Destruction Ending: Why are they adding Shepards name to the list of dead, when he - again in the last scene breathes? Isn't the name-adding way later than the battle on the citadel? (The Normandy was being repaired after crashing down on the planet (check the thrusters in the video, they are totally trashed before/when Joker gets out).

Also it isn't clear if the get are dead or not. Same with EDI. I mean, after what the Starchild said we presume that they are dead, yet the Geth are not mentioned in the epilogue and we do not see EDI's body. More questions arise...

And those are just the questions I came up with in my half-asleep state. I bet in the coming days we'll get those collected somewhere, so people like me know they are not alone :)

EDIT: Oh...yea... I didn't like the EC, it still doesn't solve the basic problem with the endings - that our choices (except for the last one) didn't matter. There were a lot of new lines and pictures added but ultimately the EC still fails to deliver a satisfying end. At least in my opinion.

Modifié par Namz89, 27 juin 2012 - 01:16 .


#1259
PayneUK

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It does not change my personal view that the whole idea for the ending is the problem, I don't like how the story finished, how it was written and the way it was implemented in game. It will still remain a big disappointment to me but at least its now one can actually be understood and doesn't make the end of the game look like it was patched together on a coffee break.

As for the actual ending itself, if the EC is what was meant to be conveyed by the originals then then BIG miss BioWare, you did do a good job though with the restrictions you gave yourselves and managed to answer/clear-up at least most of my questions regarding the end sequence, If not some of the others regarding the catalyst, the reapers motivations and the story to me not really resembling the one set out in ME1 & 2 and it still does not seem to take into consideration any major plot choices through out the three games.

In the end though you stuck to your gun's which is commendable and ME is on the whole a brilliant creation but for me my story with Mass Effect and Bioware has now ended along with Shepard's, maybe with a sly single breath scene's worth of hope lingering on.

Modifié par haloisi, 27 juin 2012 - 01:19 .


#1260
Ogrek

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Zelto wrote...
p.p.s. Still no conclusive outcome for the geth, the quarians (in terms of immunity, still shown wearing masks), the rachnii. Also the timeline seems a bit squiffy with the shepard breath shot!


See the Synthesis Ending.  

#1261
Krosfiyah

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CptData wrote...

Krosfiyah wrote...

Yeah I thought how they summed up the Synthesis ending to be wierd as well.  To me, Synthesis is bad because it stops the evolutionary process altogether.  Evolution is what makes organics unique and what allows society to progress as opposed to synthetics who are limited by how they were programmed.


Well, tbh, it's more or less lack of thoughts. BW tried so badly to make Synthesis the uber-perfect ending, they overdid it. As I said: not being mortal means overpopulation on the long run. Knowing everything that's worth knowing will also take away one thing that's defining organic lifeforms: the desire to learn more. If you know everything, where's your goal in your life? It's like being rich: it may feel great at beginning but in the long run it's just boring.

Taking away evolution from organic life? We all know "non-development" doesn't mean "no next step" but "the first step to doom". We all exist to progress - what if there's no progress left? Singularity - organic level.
Also it's kinda wrong to say synthetics have no evolution. They do have - as soon as they can reproduce themselves and improve their programming, becoming full AIs, they also evolve. They also evolve to a point where no more evolution is possible - singularity.

So to speak.


I would assume that with synthesis, by trade-off, organics would lose their defining ability to evolve.  If we were to equate the synthetic mind as a program - programs do not technically evolve, but rather upgrade.  As such, they can improve upon their existing program via upgrade, but that is as far is it can go with regards to self-improvement..  To evolve, they would need to scrap their program and start anew.

#1262
XKopakaX

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Why couldn't they have Shepard board the Normandy (Which was shown to be right next to the decision area) and then have it shoot the power core so the Reapers can be destroyed and he would still survive? Would have made sense to me.

#1263
MrDbow

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I cannot read through all 51 pages... but...

Why did Thane show up in my flash back during my jump through the beam toward synthesis? I got Anderson, then Thane, then Ashley...

#1264
Glitch007

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Great ending, how I wanted it, thanks Bioware!

#1265
Niniva

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I did Destroy, with highest EMS, and -really- liked the new ending.

I came in with supremely low expectations, especially after seeing another uproar brewing, but personally i came out of it much more satisfied.

This fan is very grateful Bioware, good work.

#1266
Namz89

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XKopakaX wrote...

Why couldn't they have Shepard board the Normandy (Which was shown to be right next to the decision area) and then have it shoot the power core so the Reapers can be destroyed and he would still survive? Would have made sense to me.


For the same reason Shepard still can breathe and talk in an area with no atmosphere.

No...but seriously - I think the reaper forces/Starchild would have not allowed that. Besides, Shepard still ends up breathing in the rubble - so he/she survived...?

#1267
MrRag

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I'm underwhelmed, 98.5% of the content is exactly the same as before. And the epilogue is one of the most boring and unsatisfying ones I've seen in a long time. BioWare tried to polish a bad ending and failed. It's better than before, but it's not the ending this trilogy deserved.

Shepard lives, but how did he survive? Where's the reunion?

#1268
StMalk

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Went trough synthesis. I still can't stop my tears.

#1269
CptData

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Krosfiyah wrote...

I would assume that with synthesis, by trade-off, organics would lose their defining ability to evolve.  If we were to equate the synthetic mind as a program - programs do not technically evolve, but rather upgrade.  As such, they can improve upon their existing program via upgrade, but that is as far is it can go with regards to self-improvement..  To evolve, they would need to scrap their program and start anew.


It's nearly 3:30am here ... should go to bed.

Okay. You can call it "upgrade", I call it "evolve" if an AI can improve itself or create an upgrade (evolved) child AI.
AIs do evolve (or upgrade) until they reach a point where evolution is no longer possible. In case of a synthetic lifeform it's the point where it can't gather any more resources to construct a next generation AI or improve its own structure to improve itself.
Also it's possible an AI can't evolve the point of physical limits, in this case it's all about runtime. Even an AI with FTL technology will run into runtime issues one day ^_^


I really don't have the time to explain it exactly, however, AIs do have the option to evolve. I'm talking about "true AIs", not the crap they try to sell as AIs these days. I'm talking about an AI that's so sophisticated it also could be an organic Intelligence. And in that case, it can improve itself and "evolve". Or "upgrade" itself, if you like that term more. Still the same deal. :wizard:

#1270
mjh417

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Bioware achieved their goal and promise to provide "additional clarity and closure" to the current endings. I was really happy that they also included the new 4th refusal option even though it was really them trolling us, but seeing how the whole situation is a bit of a troll on the fans, its hard to even care.

I'm glad for the extended cut, but it's still a far cry from the endings we deserved or the ones we needed.

#1271
DashRunner92

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Namz89 wrote...

XKopakaX wrote...

Why couldn't they have Shepard board the Normandy (Which was shown to be right next to the decision area) and then have it shoot the power core so the Reapers can be destroyed and he would still survive? Would have made sense to me.


For the same reason Shepard still can breathe and talk in an area with no atmosphere.

No...but seriously - I think the reaper forces/Starchild would have not allowed that. Besides, Shepard still ends up breathing in the rubble - so he/she survived...?


It was confirmed that Shepard likely survives through twitter. Plus Destroy is the only ending you don't actually see the LI place Shepard's name on the wall, you see her/him about to place it, hesitate, and then it cuts to black. Then it shows the ship flying off to look for Shepard.

Modifié par DashRunner92, 27 juin 2012 - 01:25 .


#1272
goodventure

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I'm very grateful for the EC. I only picked the "reject" ending and the highest-EMS Destroy ending, but I loved both.

THANK YOU BIOWARE!!!!

#1273
N7soldier

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I liked this actually, good job bioware. The ending is tolerable now.

#1274
aMytallica

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For me, to say the new endings are a massive improvement is an understatement. After seeing them, it just seems strange to me that they weren't like this in the first place. I think they are great. A couple of things are left unanswered, but all in all, the major concerns I had about the original endings are cleared up. Finally, some closure, and a look into what the future of the galaxy holds based on your decision.

The addition of the evac scene with your LI was completely unexpected, a huge tear-jerker, and amazing! The scene at the memorial wall was also great. I chose destroy, and seeing Kaidan hesitate putting up Shepards name was extremely touching. I was hoping, but not really expecting, that we would see a reunion with Shepards LI but at least this scene was thick with implication that this is going to happen anyway, and I am ok with that.

The thank you to the fans at the end, instead of the DLC message, was an especially nice touch. Kudos Bioware!
Image IPB

Modifié par aMytallica, 27 juin 2012 - 01:29 .


#1275
Namz89

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DashRunner92 wrote...

It was confirmed that Shepard likely survives through twitter. Plus Destroy is the only ending you don't actually see the LI place Shepard's name on the wall, you see her/him about to place it, hesitate, and then it cuts to black. Then it shows the ship flying off to look for Shepard.


That makes me wanna see a reunion even more! Damn you Bioware... again so much is left open for imagination... and "speciulation". If I wanna imagine stuff, I'll not pay good money to a company, I wanna see it on my screen :bandit: