Extended Cut: SPOILER Discussion
#1476
Posté 27 juin 2012 - 06:56
#1477
Posté 27 juin 2012 - 06:57
#1478
Posté 27 juin 2012 - 06:59
The "so be it" response really caught me off guard. That said, if they expanded on the reject ending with more grim death cutscenes followed by Liara's message it would have been my favorite
#1479
Posté 27 juin 2012 - 07:02
It's an improvement but the ending is still broken.
BioWare have to work much harder than this to win my trust back.
#1480
Posté 27 juin 2012 - 07:04
Ilzairspar wrote...
CptData wrote...
Easy.
They want YOU to make your own interpretation of the stuff you saw.
In my case: I didn't see the Geth dying. And even if their mobile platforms got destroyed, their clusters could be still intact.
And EDI? I said it before - Joker won't rest until he finds a way to reactivate her.
I'm with you...Why? Because it's my headcannon darnnit.
Also, if they can rebuild the relays, why can't they rebuild EDI or at least the geth? EDI maybe not because of her reaper tech, but I can see the geth getting another go.
#1481
Posté 27 juin 2012 - 07:04
Green ending, imported from ME1 and ME2. Everyone alive, paragon, bla bla bla.
Did I like the ending much more?? YES!!
Do I want more?? F... YEAH!!
This is not "exactly" the same ending, it was changed on key aspects to give it a different outcome, the mass relays don't blow up, you could see it clearly compared to the original, that was fully changed, no one dies of hunger or civil war, bla bla bla.
I JUST HAVE ONE COMMENT FOR BIOWARE IN THE FORM OF A QUESTION:
Why do I get this gut feeling that these are the endings you orginally intended to do in the first release?? The original ending felt rushed, and seeing the EC made it even more of a possibility. I guess bioware only knows this.
OH WELL!! EC is good, makes me want to play all over again.
Next mass effect game, I WILL BUY!! I WANT MORE!! =)
#1482
Posté 27 juin 2012 - 07:07
#1483
Posté 27 juin 2012 - 07:09
You took the initial ending (wich was crap) and made it into something that works and that is satisfying.
Most of it makes sense now and I like it.
This has not only saved my ME-Universe, it brought replayability back.
Thank you bioware! A lot!
But there's also a lesson to be learned here. For EA and all other publishers. If you lay too much pressure on your DEV Teams to release, things like this happen. If they had the time to develop the ending right in the first place, it might have never come to that fiasco of the first ending.
#1484
Posté 27 juin 2012 - 07:10
soda_mousse wrote...
Ilzairspar wrote...
CptData wrote...
Easy.
They want YOU to make your own interpretation of the stuff you saw.
In my case: I didn't see the Geth dying. And even if their mobile platforms got destroyed, their clusters could be still intact.
And EDI? I said it before - Joker won't rest until he finds a way to reactivate her.
I'm with you...Why? Because it's my headcannon darnnit.
Also, if they can rebuild the relays, why can't they rebuild EDI or at least the geth? EDI maybe not because of her reaper tech, but I can see the geth getting another go.
wasn';t edi not built using reaper tech, just based off of their code? and i wouldn't see why they couldn't rebuild the geth i mean they are mostly software right , not hardware so maybe there was someway they survived. and as for edi maybe eva's body got destroyed but maybe she somehow survived in the normnandy idk
#1485
Posté 27 juin 2012 - 07:11
We still have plotholes through which you can push planets.
What happened to my armor when I get hit by the beam? It's not the armor I wore before I got hit.
Again, the magical unlimited ammo never overheating pistol.
Anderson once again is a head of you, while he was behind you and there's only one way to the control room.
The kid in your dreams is also the catalyst and yet again this isn't explained why.
Why is Liara putting my name on a wall, thinking I'm dead? What? You assume I'm dead while you haven't even looked for me? Really now? Wow...
You know, in the real world, you first go look for someone who's missing, making sure he or she is dead/alive, before making the assumption that he or she is possibly dead.
I rather have the old endings over the ones from the EC. But then again, this is EA we're talking about. It's no longer the BioWare it used to be.
This kind of discussion is like trying to kick in an open door.
/EndOfMyRant
#1486
Posté 27 juin 2012 - 07:12
It still sucks to have to do it. But better than fundamentally destroying the very concepts of organic life or the good chance that the Reapers will return. The Reapers needed to go and that is why Destroy is the only real ending for me. Also, the quite good chance that Shepard and Tali will reunite.
It is definitely a much better ending than the original. But does it restore my trust in BioWare? No.
That trust is *gone*. They f***ed around with their fans in three games in a row now ( DA2, SWTOR, ME3 ) and their disgusting arrogance with ME3 and their inability to get what our problems were ( or refusal to treat those problems as serious concerns ) and other dickish behaviour on their part... all of this makes me feel like they stopped caring about fans other than being cash cows.
I will give them another chance with DA3. But pre-ordering ever again? Gone. Gonzo. Kaputt. I'll get the next games as cheap as possible and only after reading fan reviews or from reviewers I trust, like Angry Joe.
That being said, the scene with getting Tali on the Normandy during the run to the conduit... heartrendingly well voice-acted. Although it really was unbelievable that Harbinger would just not shoot the Normandy to pieces while it sat there for like two minutes.
#1487
Posté 27 juin 2012 - 07:16
Overall, I thought the EC was quite an improvement, even if I still find the ending choice and the whole Citadel-on part of the ending to be completely stupid. Like that showed a lot of what was left out before. Slideshow was a little corny, but at least it was something.
#1488
Posté 27 juin 2012 - 07:17
#1489
Posté 27 juin 2012 - 07:18
P.S. Where was Drew Karpyshyn? It's a shame that he delivered such a brilliant story for mass effect 1 and 2 and was not along for mass effect 3.
#1490
Posté 27 juin 2012 - 07:19
Thank you for the EC. It should have been with the original, but it provides what needed to be done to make the story end with an acceptable goodbye.
I really want to point out the following as the shining bits of the package:
- The LI goodbye/evac...this was great - and very sad. This is the goodbye the love interests (those that apply) need. I've seen every one but Ashley's and they all are great (especially Tali - "I have a home.." - it was heartbreaking.)
- The explanations from the star child were also a needed addition so Shepard looked like he/she made a more informed choice.
- The memorial scene was also a smart sendoff for Shepard. Very moving.
The slides were good - nothing super fancy - but they did what needed to be done to cut down on the crazy negative speculation.
I'm not sure why Harbinger did not blow SR2 out of the sky...perhaps it was only firing at things actively charging the beam...it doesn't matter to me, as I would rather have a emotional goodbye with a LI than avoid this small plot hole.
This series has provided one hell of a ride. Thank you for the good times - the EC was the right choice...it should have been original content, but it was the right choice.
#1491
Posté 27 juin 2012 - 07:24
If that is the case, why wouldn't they show that? I just don't understand why they made quite an effort to let us know he's dead if they're still going to tease that scene and NOT expand upon it at all.magnuskn wrote...
Eh, I fully expect Shepard to be in a wheelchair for the rest of his life, with some Hackett-quality scars. ^^
#1492
Posté 27 juin 2012 - 07:32
PyroMattFTW wrote...
If that is the case, why wouldn't they show that? I just don't understand why they made quite an effort to let us know he's dead if they're still going to tease that scene and NOT expand upon it at all.magnuskn wrote...
Eh, I fully expect Shepard to be in a wheelchair for the rest of his life, with some Hackett-quality scars. ^^
that is the main thing that bothers me, i mean it wouldve sucked if it turned out s/he died but that would be closure, but to see the breathe scene and then be done is like wtf, couldn't take 2 mins to show him get up and exit the citadel the way s/he came in or him contacting the normandy via the QEC
#1493
Posté 27 juin 2012 - 07:32
#1494
Posté 27 juin 2012 - 07:33
Pardon me while I let my mad out.
Everything was SO FREAKING CONTRIVED, OH MY GOD.
I was ok with the squadmates getting hurt, they pulled the scene off fairly well... Although it did seem to disrupt the flow of the rush quite a bit. BUT NOW THAT I THINK ABOUT IT, WHY THE HELL DIDN'T THE NORMANDY GET LASER-BEAMED THE FRICK UP?!?!?!?!?
That 5-minute extra at the end? YEP EVERYTHING IS ALRIGHT DON'T WORRY ABOUT IT. That's it, Bioware? The Citadel, hub of the galaxy, lies in rubble along with half the fleets of the galaxy destroyed in orbit, ready to rain hell on an already crippled Earth... The relays are destroyed, leaving thousands of already ruined planets to manage the situation on their own, and what do you come up with? "We'll rebuild."
AND KEEPING THAT STUPID "GLIMMER OF HOPE" BREATH AT THE END WHEN THE EPILOGUE QUITE OBVIOUSLY GOES MONTHS/YEARS INTO THE FUTURE, WITH SHEPARD QUITE OBVIOUSLY PRONOUNCED DEAD?
No. You know what, Bioware? I'll take my own refusal ending. I refuse this bullcrap, and shall watch as my love for this series burns and dies around me.
There, done.
#1495
Posté 27 juin 2012 - 07:33
Seriously. Thank you.
#1496
Posté 27 juin 2012 - 07:35
ghost9191 wrote...
soda_mousse wrote...
Ilzairspar wrote...
CptData wrote...
Easy.
They want YOU to make your own interpretation of the stuff you saw.
In my case: I didn't see the Geth dying. And even if their mobile platforms got destroyed, their clusters could be still intact.
And EDI? I said it before - Joker won't rest until he finds a way to reactivate her.
I'm with you...Why? Because it's my headcannon darnnit.
Also, if they can rebuild the relays, why can't they rebuild EDI or at least the geth? EDI maybe not because of her reaper tech, but I can see the geth getting another go.
wasn';t edi not built using reaper tech, just based off of their code? and i wouldn't see why they couldn't rebuild the geth i mean they are mostly software right , not hardware so maybe there was someway they survived. and as for edi maybe eva's body got destroyed but maybe she somehow survived in the normnandy idk
I believe you may be right. I wasn't really paying attention when EDI's contruction was being explained, oops. Geth I can see most definitely being rebuit, it will just take time and you guys might be right about their software components being intact still.
I wonder about the Normandy though. Did it revert back to it's ME1 state or is EDI still in there somewhere? I don't know if we'll get any more solid answers, but hey, there's always headcanon
#1497
Guest_BringBackNihlus_*
Posté 27 juin 2012 - 07:36
Guest_BringBackNihlus_*
ghost9191 wrote...
PyroMattFTW wrote...
If that is the case, why wouldn't they show that? I just don't understand why they made quite an effort to let us know he's dead if they're still going to tease that scene and NOT expand upon it at all.magnuskn wrote...
Eh, I fully expect Shepard to be in a wheelchair for the rest of his life, with some Hackett-quality scars. ^^
that is the main thing that bothers me, i mean it wouldve sucked if it turned out s/he died but that would be closure, but to see the breathe scene and then be done is like wtf, couldn't take 2 mins to show him get up and exit the citadel the way s/he came in or him contacting the normandy via the QEC
That would be too easy. We get to play pretend instead.
#1498
Posté 27 juin 2012 - 07:41
The original ending was a galactic reset on civilization no matter the choice, with the destruction of the relay network and the marooning of the Normandy crew on some unknown planet where a new civilzation begins. Much was uncertain, but clearly it would be a struggle to survive and rebuild.
The new endings all seem like kum-ba-ya (well, except for that new 4th one). Very sappy, with an extra option of no compromise leading to a century of sadness, horror, and extermination while the Reapers finish the cycle.
Modifié par Obadiah, 27 juin 2012 - 07:47 .
#1499
Posté 27 juin 2012 - 07:45
EC wasn't perfect, but nothing really ever is. I personally feel that people only dislike it now, because BW screwed up the first time. If this were the original ending, most people would have been content first time around.
My personal opinion: Loved it, thank you very much BioWare!
#1500
Posté 27 juin 2012 - 07:46
That all said, I'm actually pretty satisfied and found myself smiling on several occasions during the extended cut as the things that were added did a lot of improve on the original endings. With all the time they had, I do think they could have gone ahead and added some new endings while leaving their precious, precious StarChild in. I would have loved a perfect fairy tale ending, but I understand the creators wanted that bittersweet feeling...and in the Destroy ending, even though I hate sacrificing the Geth and EDI, at least there's been a consistent theme in the games about sacrifice. (As opposed to the introduction of a new theme about space magic!)
I'm fine with the expanded Destroy ending I got, which does make significant changes such as the Normandy not being stranded and the Quarians not dying out because of the damaged (and no longer permanently destroyed) Mass Relays. I also think pointing out that the StarChild is, in fact, a very advanced AI and not some god being creature makes a lot more sense for the sci-fi world of Mass Effect. In the original endings, he came off as some omnipotent creature out of nowhere. I still don't like the StarChild, but he comes off less bratty now.
I actually liked the still images during Hackett's narration. It's a different feel and the images were beautiful. I wouldn't have given it much thought if they were normal cut scenes.
So...yes, I appreciate Bioware listening to fan feedback and putting in the work to try and satisfy fans. They're not going to win them all, but even with my reservations I'll say I'm satisfied. But it's really a "forgive, not forget" situation. I'm sure a lot of fans, myself included, are still going to be very skeptical of whatever Bioware makes or says about its products in the future. A screw-up of this magnitude isn't undone with ten minutes of extra cutscenes....but it's a start. Keep up the good work, Bioware.
Modifié par VinHikaru, 27 juin 2012 - 07:47 .





Retour en haut





