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Extended Cut: SPOILER Discussion


4048 réponses à ce sujet

#1476
mrjoshiepoo

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I am good these ending should have been in place in the first place. I am happy to see that bioware did give us the ending package for free and the closure I needed, well done.

#1477
Esha13

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But....I still don't know WHY the normandy left? What happened to my crew who followed me to hell and back throughout all 3 games (including Liara actually finding Shepherd so she could be brought back to life, and the whole crew who went on the suicide mission in ME2)? Why would they leave Shepherd, when other ships hung around? Why is shepherd sitting breathing under a pile of rubble while her LI smiles lovingly at a name plaque on the other side of the galaxy? Why oh why?

#1478
NYG1991

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I feel the catalyst should have warned me not to shoot him in the face. I've got 5 playthroughs now and it's kinda become a habit. Accidently got the "reject" ending first.

The "so be it" response really caught me off guard. That said, if they expanded on the reject ending with more grim death cutscenes followed by Liara's message it would have been my favorite

#1479
Nordland SE

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For me this is too little and too late.
It's an improvement but the ending is still broken.

BioWare have to work much harder than this to win my trust back.

#1480
sodamousse

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Ilzairspar wrote...

CptData wrote...

Easy.
They want YOU to make your own interpretation of the stuff you saw.

In my case: I didn't see the Geth dying. And even if their mobile platforms got destroyed, their clusters could be still intact.
And EDI? I said it before - Joker won't rest until he finds a way to reactivate her.


I'm with you...Why?  Because it's my headcannon darnnit.


Also, if they can rebuild the relays, why can't they rebuild EDI or at least the geth? EDI maybe not because of her reaper tech, but I can see the geth getting another go.

#1481
HMIC MX

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I will keep this kinda short with no extensive stoy telling or details.

Green ending, imported from ME1 and ME2. Everyone alive, paragon, bla bla bla.

Did I like the ending much more?? YES!!
Do I want more?? F... YEAH!!

This is not "exactly" the same ending, it was changed on key aspects to give it a different outcome, the mass relays don't blow up, you could see it clearly compared to the original, that was fully changed, no one dies of hunger or civil war, bla bla bla.

I JUST HAVE ONE COMMENT FOR BIOWARE IN THE FORM OF A QUESTION:

Why do I get this gut feeling that these are the endings you orginally intended to do in the first release?? The original ending felt rushed, and seeing the EC made it even more of a possibility. I guess bioware only knows this.

OH WELL!! EC is good, makes me want to play all over again.

Next mass effect game, I WILL BUY!! I WANT MORE!! =)

#1482
ghost9191

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liked it up until having to choose lol. i like destroy, believe it to be the right choice but seeing how it synthesis is more "peaceful" and made to look like the better option i feel i am wrong in my choice, but i just dislike synthesis, feels wrong to me. but can't shake this feeling i am wrong in my choice of choosing destroy. but it feels like a new beginning without the threat of the reapers, the ability to make choices and grow. whereas with control and synthesis it feels like the races would stagnate, they wouldn't need to advance anymore

#1483
WarChicken78

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While this isn't my dream ending, this is a whole big lot better than what we started with.
You took the initial ending (wich was crap) and made it into something that works and that is satisfying.
Most of it makes sense now and I like it.
This has not only saved my ME-Universe, it brought replayability back.

Thank you bioware! A lot!

But there's also a lesson to be learned here. For EA and all other publishers. If you lay too much pressure on your DEV Teams to release, things like this happen. If they had the time to develop the ending right in the first place, it might have never come to that fiasco of the first ending.

#1484
ghost9191

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soda_mousse wrote...

Ilzairspar wrote...

CptData wrote...

Easy.
They want YOU to make your own interpretation of the stuff you saw.

In my case: I didn't see the Geth dying. And even if their mobile platforms got destroyed, their clusters could be still intact.
And EDI? I said it before - Joker won't rest until he finds a way to reactivate her.


I'm with you...Why?  Because it's my headcannon darnnit.


Also, if they can rebuild the relays, why can't they rebuild EDI or at least the geth? EDI maybe not because of her reaper tech, but I can see the geth getting another go.


wasn';t edi not built using reaper tech, just based off of their code? and i wouldn't see why they couldn't rebuild the geth i mean they are mostly software right , not hardware so maybe there was someway they survived. and as for edi maybe eva's body got destroyed but maybe she somehow survived in the normnandy idk

#1485
Awoken Eyes

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This EC is a load of .....
We still have plotholes through which you can push planets.

What happened to my armor when I get hit by the beam? It's not the armor I wore before I got hit.
Again, the magical unlimited ammo never overheating pistol.
Anderson once again is a head of you, while he was behind you and there's only one way to the control room.
The kid in your dreams is also the catalyst and yet again this isn't explained why.
Why is Liara putting my name on a wall, thinking I'm dead? What? You assume I'm dead while you haven't even looked for me? Really now? Wow...
You know, in the real world, you first go look for someone who's missing, making sure he or she is dead/alive, before making the assumption that he or she is possibly dead.

I rather have the old endings over the ones from the EC. But then again, this is EA we're talking about. It's no longer the BioWare it used to be.
This kind of discussion is like trying to kick in an open door.

/EndOfMyRant

#1486
magnuskn

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Well, what to say about the EC? It kinda fixes things. Yes, all four endings are still revolting in their own way, Synthesis being the absolutely worst of the lot. But I can pick Destroy and not feel like I am soiled. I know, I know... the Geth and EDI die. But while that is horrific, they died so that everybody else can live. They didn't consent to it when I pushed the button, but they consented to be willing to giving their life for a better future for everybody when they joined the final fight.

It still sucks to have to do it. But better than fundamentally destroying the very concepts of organic life or the good chance that the Reapers will return. The Reapers needed to go and that is why Destroy is the only real ending for me. Also, the quite good chance that Shepard and Tali will reunite.

It is definitely a much better ending than the original. But does it restore my trust in BioWare? No.

That trust is *gone*. They f***ed around with their fans in three games in a row now ( DA2, SWTOR, ME3 ) and their disgusting arrogance with ME3 and their inability to get what our problems were ( or refusal to treat those problems as serious concerns ) and other dickish behaviour on their part... all of this makes me feel like they stopped caring about fans other than being cash cows.

I will give them another chance with DA3. But pre-ordering ever again? Gone. Gonzo. Kaputt. I'll get the next games as cheap as possible and only after reading fan reviews or from reviewers I trust, like Angry Joe.

That being said, the scene with getting Tali on the Normandy during the run to the conduit... heartrendingly well voice-acted. Although it really was unbelievable that Harbinger would just not shoot the Normandy to pieces while it sat there for like two minutes.

#1487
PyroMattFTW

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They made it clear with the EC DLC that the destroy ending did indeed kill synthetics.  Then WHY do they still add in the Shepard breath scene without expanding upon it?  Are they intending to leave it open for a sequel, or DLC, or what?  Because I see really no point he should be alive in that ending given the circumstances and how clear Bioware decided to make sure we knew he was dead (plaque and everything) with this new ending.

Overall, I thought the EC was quite an improvement, even if I still find the ending choice and the whole Citadel-on part of the ending to be completely stupid.  Like that showed a lot of what was left out before.  Slideshow was a little corny, but at least it was something.

#1488
magnuskn

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Eh, I fully expect Shepard to be in a wheelchair for the rest of his life, with some Hackett-quality scars. ^^

#1489
93WinstonJEC

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It's disappointing to see these endings. It honestly doesn't seem like a ton of time was put into it and it should have been in the original ending... not three months later. If those would have been the original endings, than I doubt an extended cut would have to exist. But alas, even with these endings it seems like every plot hole that was taken out, another plot hole came into the story. I don't have a ton to complain about but seriously bioware, dedicate yourself to something. In my opinion (which essentially means nothing) you can't make a series, and announce that this is the last of shepards journey and then not reveal whether he lives or not... half a breath does NOT count. Also as far as I could tell my previous actions in all three games did not factor into the ending. My crew would never abandon me, especially as easy as was shown. The "epilogue" didn't reveal much, what happened to miranda, jack, ashley, kaiden.. so on and so forth. I love mass effect, but it's becoming harder to play through the first and second game knowing it accounts for practically nothing. I love mass effect 3 but dedicate yourself to an ending or don't. Either it happened or it didn't. It's the end of a trilogy, don't leave cliff hangers.

P.S. Where was Drew Karpyshyn? It's a shame that he delivered such a brilliant story for mass effect 1 and 2 and was not along for mass effect 3.

#1490
Wolf Warden

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 Although I'm sure this will get swamped in the mass of posts...here we go.

Thank you for the EC.  It should have been with the original, but it provides what needed to be done to make the story end with an acceptable goodbye.

I really want to point out the following as the shining bits of the package:
- The LI goodbye/evac...this was great - and very sad. This is the goodbye the love interests (those that apply) need.  I've seen every one but Ashley's and they all are great (especially Tali - "I have a home.." - it was heartbreaking.)
- The explanations from the star child were also a needed addition so Shepard looked like he/she made a more informed choice.
- The memorial scene was also a smart sendoff for Shepard.  Very moving.

The slides were good - nothing super fancy - but they did what needed to be done to cut down on the crazy negative speculation.

I'm not sure why Harbinger did not blow SR2 out of the sky...perhaps it was only firing at things actively charging the beam...it doesn't matter to me, as I would rather have a emotional goodbye with a LI than avoid this small plot hole.

This series has provided one hell of a ride.  Thank you for the good times - the EC was the right choice...it should have been original content, but it was the right choice.

#1491
PyroMattFTW

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magnuskn wrote...

Eh, I fully expect Shepard to be in a wheelchair for the rest of his life, with some Hackett-quality scars. ^^

If that is the case, why wouldn't they show that?  I just don't understand why they made quite an effort to let us know he's dead if they're still going to tease that scene and NOT expand upon it at all.

#1492
ghost9191

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PyroMattFTW wrote...

magnuskn wrote...

Eh, I fully expect Shepard to be in a wheelchair for the rest of his life, with some Hackett-quality scars. ^^

If that is the case, why wouldn't they show that?  I just don't understand why they made quite an effort to let us know he's dead if they're still going to tease that scene and NOT expand upon it at all.


that is the main thing that bothers me, i mean it wouldve sucked if it turned out s/he died but that would be closure, but to see the breathe scene and then be done is like wtf, couldn't take 2 mins to show him get up and exit the citadel the way s/he came in or him contacting the normandy via the QEC

#1493
Daerog

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I will never get over the starchild but the EC was... good... maybe I just had low expectations, but it pretty much talked about most of the negative points, why Joker left, that the fleets did leave before explosion (and somehow made it back to their planets, sheesh, didn't think it would be that quick for wrex and grunt... that was... really fast...), and that the Normandy just did repairs and moved on... good to know. Only looked at destroy so far, may or may not do others....

#1494
Dusty Boy T

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Just finished with the destroy ending.

Pardon me while I let my mad out.

Everything was SO FREAKING CONTRIVED, OH MY GOD.
I was ok with the squadmates getting hurt, they pulled the scene off fairly well... Although it did seem to disrupt the flow of the rush quite a bit. BUT NOW THAT I THINK ABOUT IT, WHY THE HELL DIDN'T THE NORMANDY GET LASER-BEAMED THE FRICK UP?!?!?!?!?

That 5-minute extra at the end? YEP EVERYTHING IS ALRIGHT DON'T WORRY ABOUT IT. That's it, Bioware? The Citadel, hub of the galaxy, lies in rubble along with half the fleets of the galaxy destroyed in orbit, ready to rain hell on an already crippled Earth... The relays are destroyed, leaving thousands of already ruined planets to manage the situation on their own, and what do you come up with? "We'll rebuild."

AND KEEPING THAT STUPID "GLIMMER OF HOPE" BREATH AT THE END WHEN THE EPILOGUE QUITE OBVIOUSLY GOES MONTHS/YEARS INTO THE FUTURE, WITH SHEPARD QUITE OBVIOUSLY PRONOUNCED DEAD?

No. You know what, Bioware? I'll take my own refusal ending. I refuse this bullcrap, and shall watch as my love for this series burns and dies around me.




There, done.

#1495
Jetbo

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Bravo Bioware, you guys are the best game company out there because you listen.

Seriously.  Thank you.

#1496
sodamousse

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ghost9191 wrote...

soda_mousse wrote...

Ilzairspar wrote...

CptData wrote...

Easy.
They want YOU to make your own interpretation of the stuff you saw.

In my case: I didn't see the Geth dying. And even if their mobile platforms got destroyed, their clusters could be still intact.
And EDI? I said it before - Joker won't rest until he finds a way to reactivate her.


I'm with you...Why?  Because it's my headcannon darnnit.


Also, if they can rebuild the relays, why can't they rebuild EDI or at least the geth? EDI maybe not because of her reaper tech, but I can see the geth getting another go.


wasn';t edi not built using reaper tech, just based off of their code? and i wouldn't see why they couldn't rebuild the geth i mean they are mostly software right , not hardware so maybe there was someway they survived. and as for edi maybe eva's body got destroyed but maybe she somehow survived in the normnandy idk


I believe you may be right. I wasn't really paying attention when EDI's contruction was being explained, oops. Geth I can see most definitely being rebuit, it will just take time and you guys might be right about their software components being intact still. 

I wonder about the Normandy though. Did it revert back to it's ME1 state or is EDI still in there somewhere? I don't know if we'll get any more solid answers, but hey, there's always headcanon :P

#1497
Guest_BringBackNihlus_*

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ghost9191 wrote...

PyroMattFTW wrote...

magnuskn wrote...

Eh, I fully expect Shepard to be in a wheelchair for the rest of his life, with some Hackett-quality scars. ^^

If that is the case, why wouldn't they show that?  I just don't understand why they made quite an effort to let us know he's dead if they're still going to tease that scene and NOT expand upon it at all.


that is the main thing that bothers me, i mean it wouldve sucked if it turned out s/he died but that would be closure, but to see the breathe scene and then be done is like wtf, couldn't take 2 mins to show him get up and exit the citadel the way s/he came in or him contacting the normandy via the QEC


That would be too easy. We get to play pretend instead.

#1498
Obadiah

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While I am happy with the EC ending (love all of the new explanations really) , it seems that Bioware caved to the masses needing happy endings for all three choices - and some still want it happier.

The original ending was a galactic reset on civilization no matter the choice, with the destruction of the relay network and the marooning of the Normandy crew on some unknown planet where a new civilzation begins. Much was uncertain, but clearly it would be a struggle to survive and rebuild.

The new endings all seem like kum-ba-ya (well, except for that new 4th one). Very sappy, with an extra option of no compromise leading to a century of sadness, horror, and extermination while the Reapers finish the cycle.

Modifié par Obadiah, 27 juin 2012 - 07:47 .


#1499
MoirDing

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Manly tears were shed because of the EC. EDI comforting my LI was a real emotional moment for me. Alas, real men don't cry, so that didn't happen. Really. IT DIDN'T I TELL YOU!

EC wasn't perfect, but nothing really ever is. I personally feel that people only dislike it now, because BW screwed up the first time. If this were the original ending, most people would have been content first time around.

My personal opinion: Loved it, thank you very much BioWare!

#1500
VinHikaru

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I wasn't expecting perfection, and I know Bioware was trying to satisfy both the majority of players who disliked the endings and the smaller group who liked the original endings (while preserving their "artistic integrity" and the mainstream view, however ignorant it might be, that videogame developers, even those that are known to incorporate fan feedback, should never alter their work once its released)

That all said, I'm actually pretty satisfied and found myself smiling on several occasions during the extended cut as the things that were added did a lot of improve on the original endings. With all the time they had, I do think they could have gone ahead and added some new endings while leaving their precious, precious StarChild in. I would have loved a perfect fairy tale ending, but I understand the creators wanted that bittersweet feeling...and in the Destroy ending, even though I hate sacrificing the Geth and EDI, at least there's been a consistent theme in the games about sacrifice. (As opposed to the introduction of a new theme about space magic!)

I'm fine with the expanded Destroy ending I got, which does make significant changes such as the Normandy not being stranded and the Quarians not dying out because of the damaged (and no longer permanently destroyed) Mass Relays. I also think pointing out that the StarChild is, in fact, a very advanced AI and not some god being creature makes a lot more sense for the sci-fi world of Mass Effect. In the original endings, he came off as some omnipotent creature out of nowhere. I still don't like the StarChild, but he comes off less bratty now.

I actually liked the still images during Hackett's narration. It's a different feel and the images were beautiful. I wouldn't have given it much thought if they were normal cut scenes.

So...yes, I appreciate Bioware listening to fan feedback and putting in the work to try and satisfy fans. They're not going to win them all, but even with my reservations I'll say I'm satisfied. But it's really a "forgive, not forget" situation. I'm sure a lot of fans, myself included, are still going to be very skeptical of whatever Bioware makes or says about its products in the future. A screw-up of this magnitude isn't undone with ten minutes of extra cutscenes....but it's a start. Keep up the good work, Bioware.

Modifié par VinHikaru, 27 juin 2012 - 07:47 .