So i played through the EC after it was released on Origin yesterday. First of, why did the FAQ say that i should play
through the whole Chronos Staiton level again? I didn't see any changes there or maybe i missed them. It felt like i wasted two hours again.
As for the rest of the EC... in my opinion the endings feel still stupid, rushed and don't differ from each other. The first changes i noticed were when i was running to the conduit. While Harbinger was shooting everything into bits and pieces, the Normandy is called for a pickup..... Ok seconds later the ship had: disengaged from combat with Sword decended down to earth and flew about a minute right in front of Harbinger (who seems to ignore it completely) to pick up my squad. Come on a few hundred meters in front of Harbinger is the ship of his 'archenemy' and he does not even try to shoot it. That concludes how my squad was returned to the ship.
That felt more like '**** we won't be able to sort out the mess so just use the Normandy as pickup' but ok. Also the abiltiy to say 'goodbye' to the LI was a little ridiculous i think.
Ah a quick one.... how did Javik get back onboard? He was also down on Earth but i didn't recall seeing him during the Assaultrun. Maybe he got picked up earlier (the Normandy really should have been painted yellow with a Taxisign on top).
As for the Citadel hobbling, you explain why Anderson wasn't behind us despite he followed us into the conduit. Then until the Starbratscene i didn't really saw EC (maybe missed again?).
The dialoge with the Catalyst was now.... a dialoge. Now i could ask him a little about the consequences of the A,B,C endings. With the additional Opion to get a D ending. The endings are still the same (Control, Synth, Destroy) with slight changes (Relays only get damaged not destroyed). Synth for me is still the most stupid one i've ever seen in a game. Within seconds an energysurge converts all organic life and synthetic life into the hybrid lifeform. Sorry that's still a little too far-fetched even for a sci-fi game (spacemagic).
For the Control ending. Shepard dies and her/his mind will become the new catalyst (i think), uses the reapers to rebuild.
To be honest the Destroy ending is still the most plausible ending for me. The reapers are finished and the races rebuild. The biggest downside is the death of EDI and the Geth with this solution (Didn't someone of BW post on twitter that EDI/the Geth doesn't necessarily die? I think it was Jessica Merizan, correct me if i am wrong). But again the two others are to much SpaceMagic in my opinion.
I have another question..... where was the rallying point? This option which should explain why Joker was 'fleeing' is also weak. Ok the crucible activates and everyone runs away to who knows where. If they were to retreat to a specific point why is the Normandy the only ship that gets caught in the shockwave (maybe the others are simply not shown and are also hit). BW changed that she gets damaged by the blast, so why did she crashland on the ??? planet? How the hell did the Crew repair the mess. Again it feels just like 'do something to sort the mess out or they won't buy our games again'
As for the epilouge scenes they try to explain that nobody starves to death, they will get home even without functioning relays, rebuild etc etc.. Ok but again everything is still the same with a few percent changes.
So for me the conclusion is that BW tried to sort out the mess Walters and Hudson (if the rumor is true that they were solely responsible for it in the first place) created with the ending(s). But only adjusting and not revoking them didn't do it for me. The replayvalue of the Game is still not there (i like games where i can continue playing AFTER the main story), i am not interessted in MP either where BW seems to put more effort in. I know there are different teams for SP and MP but they should have ditched MP and used the wasted resources (my opinion) to create a richer SP experience.
The ME Series started as a great Action/RPG game and simply deteriorated to a linear TP Shooter. I am not interrestet in DLC that add content into the middle of a game i've already finished so even if a Omega/Leviathan whatever DLC comes out, there is no desire to play it because the ending is like it is. Nothing will change that. For what the EC introduced into the game it took to long until it came out and didn't make me feel my choices even mattered nor fulfilled my expectations.
As for the question many people talk about regarding future games of Bioware/EA. I don't care what magazines like IGN Rate the game. These are paid Scores no matter what they say against it. I will wait for user reviews and i will take a look who was responsible for the writing and so on. If Hudson and Walters are involved i will think twice if it's worth the money.
Regards,
Sol
Modifié par SolveighS, 27 juin 2012 - 10:38 .