I wrote an alternate ending as an outlet for my disappointment, check it out and let me know what you think:
http://social.biowar.../index/11739343
Modifié par BalianOfIbelin, 27 juin 2012 - 01:47 .
Modifié par BalianOfIbelin, 27 juin 2012 - 01:47 .
dbt-kenny wrote...
it just more guess work that we do not want. fact is what we need.
Modifié par Rencor2k, 27 juin 2012 - 01:51 .
steeltrainn wrote...
Posted this in another thread, figured i'd ask here as well.
On the reject ending do you actually see the next cycle beating the Reapers? Or do they just give you a text explanation or voice on a black screen that says they do? And how do they defeat them?
Modifié par Revanor, 27 juin 2012 - 01:59 .
Ibn_Shisha wrote...
Fourth ending felt like "How dare you not appreciate our choices, you lose!"
If you got geth/quarian peace and EDI/Joker romance, you should have a persuade option to just get the brat to take his toys and leave. Instead he throws a temper tantrum for not accepting his flawed premise of inevitability.
albodibran wrote...
can the reject ending have a victory outcome if you have high ems? i mean its stupid to give the people the option they always wanted to reject and fight, but then make it a losing outcome for everyone
Correction:Revanor wrote...
albodibran wrote...
can the reject ending have a victory outcome if you have high ems? i mean its stupid to give the people the option they always wanted to reject and fight, but then make it a losing outcome for everyone
Troughout the game, Hackett and others say that conventionally, the Reapers are impossible to beat.
So no, you can't have a victory outcome. You can't always win you see.
UltimateTobi wrote...
Where has been the impact of my decisions? Cool story BioWare. I always kept my mouth shut about the ending in this god damn BSN. But finally my ass blew up. I stood faithful and got disappointed.
Closure my A-S-S. Took destroy again. So what at the so-called IT-evidences? I believed in them, and what is it in reality? A bunch of laziness and bad writing, cool. xD Illusive Man must've a nice visit on the Citadel. Did he enjoy his camp there? Coffey with a Husk maybe.
Seriously, what are these pink-blue piles on each side then? Could you tell me please. I'd like to know that.
I kept my ****ing mouth shut and well, that's what I got for it. Thanks BioWare.
Revanor wrote...
albodibran wrote...
can the reject ending have a victory outcome if you have high ems? i mean its stupid to give the people the option they always wanted to reject and fight, but then make it a losing outcome for everyone
Troughout the game, Hackett and others say that conventionally, the Reapers are impossible to beat.
So no, you can't have a victory outcome. You can't always win you see.
Shepard Cmdr wrote...
How hard would it have been to give us our "Blue Children", or house on rannoch, all I want is a small cutscene set a few years in the future with Shepard and his/her LI.
Gernbuster wrote...
I really love the way the EC turned out to be. I would have never expected the ending to be that great. Still don't like the idea of the crucible super weapon, but of course even Mass Effect can't be perfect. I am really woundering, how the next game turns out to be. I can imagine a Mass Effect 4, after the Control or Destroy ending, but I really think its impossible, to import Synthesis into the next game, how should that turn out to be like?
Any ideas?
Chief Commander wrote...
Do I have to replay the Cerberus mission? Or is it OK to start at the Return mission to see everything?
CmnDwnWrkn wrote...
Shepard Cmdr wrote...
How hard would it have been to give us our "Blue Children", or house on rannoch, all I want is a small cutscene set a few years in the future with Shepard and his/her LI.
Not hard at all. Somebody obviously thought such an ending would be lacking in Artistic Integrity.
Modifié par Gernbuster, 27 juin 2012 - 02:37 .
Modifié par alayyubi, 27 juin 2012 - 02:41 .
Modifié par Ellera14, 27 juin 2012 - 02:43 .
Modifié par Indolence, 27 juin 2012 - 02:47 .
alayyubi wrote...
Played all ending, and like someone said - you have distinct choices in the end. I like to imagine the ending simply as:
1. Control - become a space "God" / guardian, ala BG Throne of Bhaal ending
2. Synthesis - sacrifice yourself for the good of all - this is the highest on space magic rating. It is sweet, but bit hard to swallow for me
3. Destroy - stick with your ideals, and chose to fight - even if it means repeating the cycle with synthetics (at least not with reapers beings)
4. Assume everything is IT - and shoot the Godchild in the face. Imagine that you can never win against reapers to begin with, i.e. when the beam is shot - Shepard is "dying", and the dream sequence is one last try from Harbringer to control Shepard, i.e. whichever choice 1-3
All in all, thanks Bioware for at least listening to us fans. And to all who HOLD the line, lets accept this gesture as a win - albeit small steps
Just to be clear, I truly believe IT ending, and final boss fight with Harbringer as Epilogue would have been LEGEND !!
Indolence wrote...
I think they did a good job with the EC.
An indoctrination version would have been nice but I really like the new Control ending. Before, I left like a wannabe Illusive Man but actually becoming a God of 'Peace' with your very own, quavi-unstoppable army is kick-ass
And in my RP version, after 10,000 years watching over mortals God-Shepard will bond with mortals a bit more, get herself a sparkly new body and do what the Greek Gods did, pulling an EDI and Joker thing... and make little demigod babies with a few promising mortals.
CmnDwnWrkn wrote...
Shepard Cmdr wrote...
How hard would it have been to give us our "Blue Children", or house on rannoch, all I want is a small cutscene set a few years in the future with Shepard and his/her LI.
Not hard at all. Somebody obviously thought such an ending would be lacking in Artistic Integrity.