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Extended Cut: SPOILER Discussion


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#1626
BalianOfIbelin

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Agree with Delaney, the ending got better but still not acceptable given the amazing series, thus I am disappointed. Thanks to BioWare for committing to try and expand and improve the endings.

I wrote an alternate ending as an outlet for my disappointment, check it out and let me know what you think:
http://social.biowar.../index/11739343

Modifié par BalianOfIbelin, 27 juin 2012 - 01:47 .


#1627
Rencor2k

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dbt-kenny wrote...

it just more guess work that we do not want. fact is what we need.


we all know that this isnt the end of mass effect. im pretty sure that we will get our answers and wishes soon enough. patience is all that is required.

I personally love the extended ending, i got what i wanted and i can't wait to see what BioWare has in stock for us.

Modifié par Rencor2k, 27 juin 2012 - 01:51 .


#1628
Revanor

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steeltrainn wrote...

Posted this in another thread, figured i'd ask here as well.

On the reject ending do you actually see the next cycle beating the Reapers? Or do they just give you a text explanation or voice on a black screen that says they do? And how do they defeat them?


They don't actually say that they've defeated the Reapers. It's quite possible that they simply chose not to advance technologically so the Reapers won't notice them.

Or maybe they've built the Crucible and didn't ragequit when they saw the RGB options.

Modifié par Revanor, 27 juin 2012 - 01:59 .


#1629
Delaney

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Ibn_Shisha wrote...

Fourth ending felt like "How dare you not appreciate our choices, you lose!"

If you got geth/quarian peace and EDI/Joker romance, you should have a persuade option to just get the brat to take his toys and leave. Instead he throws a temper tantrum for not accepting his flawed premise of inevitability.


It's also ... hm ... "surprising" that the Starchild admitted that his solution didn't work anymore ... And what does he when you chose Refusal? ... Yes! The cicle continues although Starchild actually said that it's wrong. Aha! Very funny.
"We want to save organics from chaos, blablabla ... Yes, we do it for the origanics. No, we aren't selfish or ... cruel ... We do it for the universe. We save you, you understand? Blablabla ..." 
"No, I don't want to do that."  
"Then ... DIE!"
Okay. Yes. Now I can trust you. Image IPB

#1630
Revanor

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albodibran wrote...

can the reject ending have a victory outcome if you have high ems? i mean its stupid to give the people the option they always wanted to reject and fight, but then make it a losing outcome for everyone


Troughout the game, Hackett and others say that conventionally, the Reapers are impossible to beat.
So no, you can't have a victory outcome. You can't always win you see.

#1631
Revanor

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[quote]3DandBeyond wrote...

[quote]iamthedave3 wrote...

[quote]Krosfiyah wrote...

I liked the extended cut, but basically since the forums consist of whiners and haters who will never be happy with whatever you give them, I felt like we got an ending that rather than leaving things up to our imagination (like all good art), we are left with something explained as if we are all simpletons.
[/quote]

Yes, because art is all about taking what you're given and never applying a little critical thought.

It's not the haters' fault that the original ME 3 endings fall to pieces if you think about them for more than a nanosecond.

Fortunately, the EC does clear up some of the more obvious negatives and spatial anomalies. It doesn't fix what was - at its core - a rotten idea. It just avoids being badly edited into the bargain.

I feel like we should do away with endings. Every game should just stop after the final level/boss and come up with a text message saying 'use your imagination'. It's clearly the best approach, since otherwise they'll have to tell us things and show us stuff, which is just passe and for simpletons.
[/quote]

Some idiots leaked enough of the original dark energy ending that Bioware had to come up with something new in a short time. You can't blame them for not making it perfect. With the EC I find it acceptable, if you don't, blame those who ruined the very original ending.

#1632
AmstradHero

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Revanor wrote...

albodibran wrote...

can the reject ending have a victory outcome if you have high ems? i mean its stupid to give the people the option they always wanted to reject and fight, but then make it a losing outcome for everyone


Troughout the game, Hackett and others say that conventionally, the Reapers are impossible to beat.
So no, you can't have a victory outcome. You can't always win you see.

Correction:

Retcon to fix a few superficial plot/lore holes = okay.
Retcon to fix the awful premise of the ending = not okay.

EC or no EC, everyone loses.

#1633
Revanor

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UltimateTobi wrote...

Where has been the impact of my decisions? Cool story BioWare. I always kept my mouth shut about the ending in this god damn BSN. But finally my ass blew up. I stood faithful and got disappointed.

Closure my A-S-S. Took destroy again. So what at the so-called IT-evidences? I believed in them, and what is it in reality? A bunch of laziness and bad writing, cool. xD Illusive Man must've a nice visit on the Citadel. Did he enjoy his camp there? Coffey with a Husk maybe.

Seriously, what are these pink-blue piles on each side then? Could you tell me please. I'd like to know that.

I kept my ****ing mouth shut and well, that's what I got for it. Thanks BioWare.


The Reapers stockpiled people to be brought up to the Citadel to be processed in order to create a new reaper.

#1634
CmnDwnWrkn

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Revanor wrote...

albodibran wrote...

can the reject ending have a victory outcome if you have high ems? i mean its stupid to give the people the option they always wanted to reject and fight, but then make it a losing outcome for everyone


Troughout the game, Hackett and others say that conventionally, the Reapers are impossible to beat.
So no, you can't have a victory outcome. You can't always win you see.


Why does it matter what Hackett says?  He isn't an expert on the Reapers.  He's stating his opinion based on what he knows.  That doesn't mean he is correct.

#1635
dirty console peasant

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How hard would it have been to give us our "Blue Children", or house on rannoch, all I want is a small cutscene set a few years in the future with Shepard and his/her LI.

#1636
CmnDwnWrkn

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Shepard Cmdr wrote...

How hard would it have been to give us our "Blue Children", or house on rannoch, all I want is a small cutscene set a few years in the future with Shepard and his/her LI.


Not hard at all.  Somebody obviously thought such an ending would be lacking in Artistic Integrity.

#1637
Gernbuster

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I really love the way the EC turned out to be. I would have never expected the ending to be that great. Still don't like the idea of the crucible super weapon, but of course even Mass Effect can't be perfect. I am really woundering, how the next game turns out to be. I can imagine a Mass Effect 4, after the Control or Destroy ending, but I really think its impossible, to import Synthesis into the next game, how should that turn out to be like?
Any ideas?

#1638
sonicchaos

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Gernbuster wrote...

I really love the way the EC turned out to be. I would have never expected the ending to be that great. Still don't like the idea of the crucible super weapon, but of course even Mass Effect can't be perfect. I am really woundering, how the next game turns out to be. I can imagine a Mass Effect 4, after the Control or Destroy ending, but I really think its impossible, to import Synthesis into the next game, how should that turn out to be like?
Any ideas?


Yeah, it's going to be like when Shepard died in Mass Effect 2. You...

#1639
Costin_Razvan

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Chief Commander wrote...

Do I have to replay the Cerberus mission? Or is it OK to start at the Return mission to see everything?


You can start just before the Conduit Run and you won't miss anything.

There is a difference in the conduit run, Shepard's squad being picked up by the Normandy.

www.youtube.com/watch

#1640
NM_Che56

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I'm sorry if this was discussed somewhere in painstaking detail, oh great BSN Shaparete, but I have a few general questions:

1) Do the Synthesis and Destroy endings play out any differently based on Paragon/Renegade alignment?

2) Do you see a difference in the cinematics if you promoted characters from MP or played Infiltrator?

#1641
Mikey91107

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Overall I was very satisfied with the Extended Cut. While there are still some plot holes, only one of them bugs me and that is still "What happens to all people on the Citadel?" Other then that I'm very pleased with the new ending.

#1642
Gernbuster

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CmnDwnWrkn wrote...

Shepard Cmdr wrote...

How hard would it have been to give us our "Blue Children", or house on rannoch, all I want is a small cutscene set a few years in the future with Shepard and his/her LI.


Not hard at all.  Somebody obviously thought such an ending would be lacking in Artistic Integrity.


If I would be a ME story writer I would keep that until ME 4. Could it be any better then have the possebility to play as Shepards descendant, depending on his LI if you import ME3? A large introduction, where you see Shepard and Tali on Ranoch. Their adopted Quarian/Human child.(What ever you choose) and the new incomming threat.

And btw, I and many many many other people would buy it just to see some romantic scenes in peace and harmony with Shepard and his/hers LI. Of course I still expect the next Mass Effect to be as great as the first three games. Image IPB

Modifié par Gernbuster, 27 juin 2012 - 02:37 .


#1643
alayyubi

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Played all ending, and like someone said - you have distinct choices in the end. I like to imagine the ending simply as:

1. Control - become a space "God" / guardian, ala BG Throne of Bhaal ending
2. Synthesis - sacrifice yourself for the good of all - this is the highest on space magic rating. It is sweet, but bit hard to swallow for me
3. Destroy - stick with your ideals, and chose to fight - even if it means repeating the cycle with synthetics (at least not with reapers beings)
4. Assume IT is true - and shoot the Godchild in the face. Imagine that you can never win against the Reapers to begin with, i.e. when the beam is shot during final run to Citadel - Shepard is "dying", and the dream sequence is one last try from Harbringer to control Shepard - i.e. choosing 1 to 3 will means Shepard is under Reaper influence finally

All in all, thanks Bioware for at least listening to us fans. And to all who HOLD the line, lets accept this gesture as a win - albeit small steps

Just to be clear, I truly believe IT ending, and final boss fight with Harbringer as Epilogue would have been LEGEND !!

Modifié par alayyubi, 27 juin 2012 - 02:41 .


#1644
Ellera14

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So yeah, just finished going through the endings. Thanks for patching up some of the plot holes and giving us some closure. I appreciate the attempt to fix what was wrong, I really do.

Sadly for me I still feel that the endings are meh and the series deserved better. The logic is still poor. The whole last 20 minutes still feels totally misplaced in the ME universe. And all the additional dialogue with the catalyst did not help me in my decision at all. I still felt that I was screwed no matter what way I went.

Destroy: Potentially get to live, but doesn't address the whole synthetic problem (that is raised only in the ending)- you're just hoping it goes away. Without the reapers the galaxy doesn't have the technology to stop a synthetic crisis if one actually ended up happening like the Catalyst warns.

Control: Seems great, except Shepard loses everything she/he has, and becomes an immortal space god that has enough power to rewrite the future however they see fit- and what happens if she/he ever becomes corrupt? Or starts to see things the same way as the Catalyst did?

Synthesis: Felt like this one was shoved towards me as ideal, but I still can't get over how absurd the whole *oo, energy burst and everything is homogenized*, and thus can't stomach it.

I went with Control in the end. My reasoning was literally: **** it all, gonna be a Space God.

If that's the reaction you wanted to your series' end Bioware, then you got it.

Modifié par Ellera14, 27 juin 2012 - 02:43 .


#1645
Neleothesze

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I think they did a good job with the EC. 

An indoctrination version would have been nice but I really like the new Control ending. Before, I left like a wannabe Illusive Man but actually becoming a God of 'Peace' with your very own, quavi-unstoppable army is kick-ass :D

And in my RP version, after 10,000 years watching over mortals God-Shepard will bond with mortals a bit more, get herself a sparkly new body and do what the Greek Gods did, pulling an EDI and Joker thing... and make little demigod babies with a few promising mortals.

Modifié par Indolence, 27 juin 2012 - 02:47 .


#1646
Gernbuster

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alayyubi wrote...

Played all ending, and like someone said - you have distinct choices in the end. I like to imagine the ending simply as:

1. Control - become a space "God" / guardian, ala BG Throne of Bhaal ending
2. Synthesis - sacrifice yourself for the good of all - this is the highest on space magic rating. It is sweet, but bit hard to swallow for me
3. Destroy - stick with your ideals, and chose to fight - even if it means repeating the cycle with synthetics (at least not with reapers beings)
4. Assume everything is IT - and shoot the Godchild in the face. Imagine that you can never win against reapers to begin with, i.e. when the beam is shot - Shepard is "dying", and the dream sequence is one last try from Harbringer to control Shepard, i.e. whichever choice 1-3

All in all, thanks Bioware for at least listening to us fans. And to all who HOLD the line, lets accept this gesture as a win - albeit small steps

Just to be clear, I truly believe IT ending, and final boss fight with Harbringer as Epilogue would have been LEGEND !!


I am absolutly with you =)
The EC is a ultimate win for us and I love Bioware for putting that much effort in it. And a special thank you to everyone who was holding the line as well. It was totaly worth it Image IPB

IT would have been a great supplot, maybe the best players involving thing ever in the history of videogames.
But to invent such a twist, was maybe too much, even for Bioware and I bet they thought about it.
And at the end everyone who likes the EC needs to be thankful to us IT theorists. We put all plotholes and every possebility together. Made videos about it and wrote thousand of pages about it.
It must have been quite easy for Bioware to recognize, where we want closure and what we expect to see at the end. And by debunking our arguments, they closed the plotholes. =)

#1647
EnergizerBunny211

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As much as I really enjoyed, really liked the Original ending and everything about the game as it was....I have to admit, I prefer the "Extended Cut" even more, because it just seems to make more sense. There's more continuity, things seems to flow better (ie the Normany taking off/getting caught in the wake of the explosion.....Now you actually see it bug-out beforehand). Even the conversation with the Star Child makes alot more sense. I enjoyed it as it was, I liked it....I thought it was different. But admittedly there were gaps in the original conversation that could've been explained better...and the EC did that very nicely. And , true to their word...the EC did 'bring more closure'. So once again, my hat is off to Bioware for making an amazing game even more amazing. Mass Effect is truly the best series of games (or a game as a whole) that I've ever played. I loved the original, I loved everything about it--And the Extended Cut now just gives me even more reason to love this franchise and its creative team.

Well Done, Bioware!

Signed, A Very Appreciative Fan,

EnergizerBunny211

#1648
Gernbuster

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Indolence wrote...

I think they did a good job with the EC. 

An indoctrination version would have been nice but I really like the new Control ending. Before, I left like a wannabe Illusive Man but actually becoming a God of 'Peace' with your very own, quavi-unstoppable army is kick-ass :D

And in my RP version, after 10,000 years watching over mortals God-Shepard will bond with mortals a bit more, get herself a sparkly new body and do what the Greek Gods did, pulling an EDI and Joker thing... and make little demigod babies with a few promising mortals.


XDXDXDXD NICE, if Shepard gets bored, he indoctrinates somebody and assume control on him, to have fun with his/her LI.
I really love the interpretation possebilities of this ending. Image IPB

#1649
Padzi

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Ok, my feelings about the
ending is that they did a good job. This is how it should look like in march.
And although I have nothing against the destroy or control ending (well I feel bad
about Shepard that he lost everything he knew, after he became the Machnine God)
- I just can't stand the synthesis one. I don't know on what acid was the writer
on but I want some. I don't see any Mass Effect feel in it. It's some kind of
strange space magic that is over 9000 and still rises the longer I think about
it.

#1650
BoneNinja

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CmnDwnWrkn wrote...

Shepard Cmdr wrote...

How hard would it have been to give us our "Blue Children", or house on rannoch, all I want is a small cutscene set a few years in the future with Shepard and his/her LI.


Not hard at all.  Somebody obviously thought such an ending would be lacking in Artistic Integrity.


Except the DLC was already pushing the 2 GB download max and there is a lot of extra time, work, resources, voice acting (or even artwork design if you don't have it VOed) that would go into a reunion scene with your crew (for both male and female Shep as well as having to do a unique scene out with every possible LI for both male and female Shep.

Ideally I would have LOVED to see this (a scene with a reunion with my LI) but I understand why they didn't. I'm holidng out a little hope that maybe they'll do a nice DLC that is just a reunion or nice memorial/funeral for Shep and crew that we can pay for. I'd pay for it much more than I've ever payed for alternate appearance packs or extra weapon downloads. And Mac Walters has said there is much more to come, so we'll see. But it is what it is.

Ideally they would have just had an artwork piece that triggered of just your LI (possibly like a photo with you as the person taking the picture) posing with a child (or more) that could have then been insinuated to be either your biological child with said LI or even possibly adopted child (if the whole biology thing wasn't gonna work for you and your LI). But again, I know they were already pushing the max file size for the DLC so I'm totally good with what we got. I LOVED the extra fluff at the beam with your team (and sure there are "realistic" problems with the scene, like yes, I am utterly sure Harbinger would have shot the Normandy down as it sat there waiting for you, but that's why this is a game and it's called an RPG moment lol!) I loved the extra dialogue with the StarChild, I loved having the explanations that helped me understand more and find peace with the game and my character and my crew, and I loved the epilogue letting me know the immediate future of what happened.

They've said they aren't going to continue this story, this is the end, so I entirely believe there will not be an ME4. But they have said that they plan on telling other stories from the ME Universe through other media outlets (comics, movies, etc) so I look forward to learning about the future of the ME Universe through those outlets. Because ultimately, no matter what choice you make, no matter what your EMS score was, no matter what of anything the universe is going to do what it is going to do, which is continue on and be fine. I'm just glad I got the glimpses into the future of the races and of my friends that I did.

Thank you Bioware!! This DLC was the best gift ever!!! I look forward to seeing what comes next.