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Extended Cut: SPOILER Discussion


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#1776
Spartas Husky

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A good story is based around a set of rules that even a fictional sci-fi story has to follow. Dont assume simply because is a tale it can be manipulated whenever the writters feel like it. Bad writting is found when the set of rules are broken. Even in a different reality within a fictional universe. narrative coherence is found, and must be followed to allow fluidity of thought and writting.

This allows readers to understand clearly what is going on because they are aware of the rules set by the writter. The original ending was bad, all of them because they didn't follow the rules bioware set themselves for the player/reader. Changing such infraction upon their own rules by sugar coating them still does not deviate from the fact the rules are broken still.

Reason why, Deus Ex machina events are seldom found, reason why when fluidity of thought is not followed it comes as a screeching nail upon a board. The essence of control, fufillment and access to aid through effort is render mute. 3 of which are the foundations... or were for Mass Effect Lore.

I dont mean this as offensive, if it comes out as such please forgive me. Do try to take some non entry literature college classes, and you will understand what I speak of.

There is a reason why the original 2 Mass Effects are so damn good. There is a reason why stories like Harry Potter, The Olympians, Star Trek, Lord of the rings, are so damn good, and popular. Is because during their start up they set a foundation of rules and premises of fluidity that are to be followed throughout the story. However while some room of surprise or deviation from such rules is allowed, is because the ending result or the surprise is still in line with the original set of parameters which are widely understood.

#1777
babachewie

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DashRunner92 wrote...

babachewie wrote...

DeadlyDodo wrote...

babachewie wrote...
 Jesus I can't believe people still dont understand even in the orginal ending the relays didnt destroy the systems, because the Mass Effect fields were altered to do no harm when the Crucible fired into them. It clearly shows that when the shockwave hits Earth. but of course they had add scenes where the same happens to Thessia and the other planets for people like you who couldnt figure that out. Seems like you still didnt. 


This. Brakes. Lore.

You don't just go 'altering Mass Effect Fields' it's far too convenient and retarded, its like making the protagonist of a story stumble across a murder weapon in the middle of a crime-scene in the middle of the floor where none of the police or anywhere else have bothered to look, even though it was right infront of all of them the whole time.



Really? The writers of a something not real that they made up can't make a fake machine to alter it. Also your analogy doesn't tmake any sense. So better luck next time. 


You are aware that the laws of physics still apply to Mass Effect fields and the entire ME universe? They can't be altered. Science-Fiction, not Fantasy. 

the Laws of Physics also doesnt allow you to travel faster than light either but they do. So suspend your disbelief for awhile and you'll enjoy some things a little more 

#1778
sodamousse

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Regarding the Starchild looking like the kid, I'm pretty sure it was just the AI picking a form that was familiar to Shepard. How it would do that though is another question. I say space magic.

#1779
Fnordamatic

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CuseGirl wrote...

DeadlyDodo wrote...

babachewie wrote...
 Jesus I can't believe people still dont understand even in the orginal ending the relays didnt destroy the systems, because the Mass Effect fields were altered to do no harm when the Crucible fired into them. It clearly shows that when the shockwave hits Earth. but of course they had add scenes where the same happens to Thessia and the other planets for people like you who couldnt figure that out. Seems like you still didnt. 

This. Brakes. Lore.

You don't just go 'altering Mass Effect Fields' it's far too convenient and retarded, its like making the protagonist of a story stumble across a murder weapon in the middle of a crime-scene in the middle of the floor where none of the police or anywhere else have bothered to look, even though it was right infront of all of them the whole time.

I.E. it's contrived writing. There's a reason most ME fans thought "omg, I blew up a Relay with the destroy/synthesis option, omg, I blew up the Sol system!" Why? Because there was only one other instance of blowing up a Relay and it wiped out an entire system. We went on the evidence provided by Bioware.


Yeah I think some of the retconning was very awkward, and it seems that way because shoehorning elements into a story in order to fix errors/oversights after-the-fact will always appear that way.

The Normandy coming down and picking up your squadmates in particular I found tantamount to an admission of error (but due to Bioware's insistence on 'artistic integrity' I don't think they would ever admit that this was just a mistake originally). The fact that the Normandy is able to swoop down and hover around long enough to pick everyone up and have a chat, while a Reaper is right there, is an indicator of this forced/shoehorning effect. It seems implausible because it wasn't a part of the original flow of events, and yet they had to do something to fix the confusion.

#1780
DeadlyDodo

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babachewie wrote...

DashRunner92 wrote...

babachewie wrote...

DeadlyDodo wrote...

babachewie wrote...
 Jesus I can't believe people still dont understand even in the orginal ending the relays didnt destroy the systems, because the Mass Effect fields were altered to do no harm when the Crucible fired into them. It clearly shows that when the shockwave hits Earth. but of course they had add scenes where the same happens to Thessia and the other planets for people like you who couldnt figure that out. Seems like you still didnt. 


This. Brakes. Lore.

You don't just go 'altering Mass Effect Fields' it's far too convenient and retarded, its like making the protagonist of a story stumble across a murder weapon in the middle of a crime-scene in the middle of the floor where none of the police or anywhere else have bothered to look, even though it was right infront of all of them the whole time.



Really? The writers of a something not real that they made up can't make a fake machine to alter it. Also your analogy doesn't tmake any sense. So better luck next time. 


You are aware that the laws of physics still apply to Mass Effect fields and the entire ME universe? They can't be altered. Science-Fiction, not Fantasy. 

the Laws of Physics also doesnt allow you to travel faster than light either but they do. So suspend your disbelief for awhile and you'll enjoy some things a little more 


There are many vaugely plausible theories about how we could potentially travel faster than light, one of the most interesting is actually not to travel faster than light but to raise the speed of light within a given area of space, this, according to Einstein's theories, is achieved through the E=mc^2 equation where E is energy, m is mass and c is the speed of light. If you increase the energy you increase the speed of light. How to pump energy into a pocket of space or a tunnel is a whole nother question. Point is there are many such ideas as to how we might do it, we just don't know enough yet. 

Also Mass Effect fields most likely operate through manipulation of 0 (zero) point energy (so called because its present even at 0 kelvin which would traditionally be assumed to mean there is no energy left) 0 point energy is thought by many to be linked to gravitic fields etc, i.e. perhaps it's interaction with matter is what causes the 'effects of mass' interestingly this possibility is hinted at by the fact that it is 'element zero' that allows manipulation of 'Mass Effect' fields.

I could go on... 

#1781
Mr.Tacito

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Delaney wrote...

Well ... I will make it short because so many people already stated what I want to say now: The EC made the ending better (I still refuse to call them endings ...), it made them more emotional, it filled a few plotholes, delivered closure concerning the different races, the crew of the normandy ... but in my opinion NOT concerning Shepard. Yes, there is a hint that Shepard will/could reunite with his LI ... But this breath scene ... I already said it in an other thread ... This scene raises more questions than it answers. Where is Shepard? He survived ... how? etc. Yes, there is "hope" ... But ... ME3 should have been the end of Shepard's story, right? BW said it: No more Shepard after that. Well ... Do you really think that this breath scene can be described as a good CONCLUSION to Shepard's story? I don't think so. Why not making the reunion more explicit? Because we wouldn't have "hope" then, but "certainty"? ... That's b******. There are many ways you can deliver both. I thought BW wanted to give us an END to Shepard's story not another ... well, cliffhanger? I thought the EC will also bring more clarity in Shepard's story ... Not just: Refusal: dead. Control: dead. (yes, he's controlling the reapers but do you really call this kind of ... äh ... situation ... life?) Synthesis: dead. (or just energy ... but that's not really different from being dead, hm?) Destroy: Somehow somewhere alive, alone or not alone, starved to death or found by his LI, or not found by his LI or ... I actually don't know for sure. I have to imagine. Yes ... That's why I played the whole ME series ... for imagination in the end. Cool ... Hm, not really.

Anyway! I want to thank BW for their effort to make this EC which made (as I said) a lot of things better ... not like how it SHOULD be for such a great series like ME but ... Okay. I am still a bit dissappointed (for reasons I've already mentioned). You BW said that we will get a reunion or a reunion will be possible ... Why not showing it to us? You said you can't make everybody happy. My answer to this: No. You can. I am pretty sure that with an explicit LI reunion you would have reached this goal.
But ... That's it, I suppose.


I agree 100%, Delaney.
I'm glad to see that I'm not the only one who sees it this way.

#1782
Fedelm

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soda_mousse wrote...

Regarding the Starchild looking like the kid, I'm pretty sure it was just the AI picking a form that was familiar to Shepard. How it would do that though is another question. I say space magic.


I wanted to answer: "So, and what about the hole indoctrination thing? About reaper's entering minds of innocent people? Damn space magic too?". And then I thought that I'm at the front of IT. So forget it. :unsure: It's all about stupidity of star-child idea.

Modifié par Fedelm, 27 juin 2012 - 10:22 .


#1783
sushismygen

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My impression of the EC....well....I guess It does make the ending more digestible but all in all it is still quite bad.While a couple of plotholes were explained, there was a whole bunch of new ones that took their place.
The whole thing felt kind of half assed in copypasta style. They could do so much more and so much better considering the countless pages of feedback they've got. Why do I still have to waste an eternity walking to that stupid tube! It's not dramatic it's annoying! I think I saw a snail beating me to the end of this damn catwalk. I made the decition...bam...moving on. We could use this time for some more interesting content...like LI reunion or stabbing Harbringer with a Thanix canon...Just sayin....<_<

If I ever had doubts about "Destroy" ending being the right one they are all gone now. 
My only regret with it is that EDI had to die. I liked EDI :(
I was also hoping for the reunion with LI. Nothing fancy, a simple slider would be enough.
Oh well, headcanon it is! Again! Was this really so much to ask?

I always found synthesis ending wiered and creepy and ...did I mentioned creepy?! :blink:
But now...it's ....I don't know, I mean great for EDI and the Geth I guess but what about husks....and banshies....and all the other abominations that Repers spawned? They all stay! Ugly and creepy as hell. With a fresh coat of green paint, staring at you...ugh. They were people once and now they are stuck in this hideous form. No, just no.

Controll is kinda scary tbh. There's no guarenty that Shepard isn't going to loose it one day and go all out Reper mode
"Let's start the cykle again! Harbingers jokes aren't funny any more, we need some fresh blood! " the original catalalyst could be influenced so it might happen to Shepard too. 
It wasn't all bad though. Voice acting in the final goodbye with LI was nothing short of amaizing. Man, did I cry! 
The same goes for the memorial service, nicely done! 

Modifié par sushismygen, 27 juin 2012 - 10:31 .


#1784
CuseGirl

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Fnordamatic wrote...
Yeah I think some of the retconning was very awkward, and it seems that way because shoehorning elements into a story in order to fix errors/oversights after-the-fact will always appear that way.

The Normandy coming down and picking up your squadmates in particular I found tantamount to an admission of error (but due to Bioware's insistence on 'artistic integrity' I don't think they would ever admit that this was just a mistake originally). The fact that the Normandy is able to swoop down and hover around long enough to pick everyone up and have a chat, while a Reaper is right there, is an indicator of this forced/shoehorning effect. It seems implausible because it wasn't a part of the original flow of events, and yet they had to do something to fix the confusion.

Omg....I wrote a crude review the EC on another site, first thing I had to touch on was the Swooping Normandy. That's how I will refer to it until the end of time lollll. What's funny is ME-2's codex is VERY clear about the Swooping Normandy's landing capabilities (or lack thereof) and why we have the Space Roach Shuttle. So that scene is just as comical as Joker abandoning the fight and crash landing on the jungle planet. But they had to fix it somehow because one could argue the Joker/Crash scene is worse than the Starchild convo.

#1785
babachewie

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DeadlyDodo wrote...

babachewie wrote...

DashRunner92 wrote...

babachewie wrote...

DeadlyDodo wrote...

babachewie wrote...
 Jesus I can't believe people still dont understand even in the orginal ending the relays didnt destroy the systems, because the Mass Effect fields were altered to do no harm when the Crucible fired into them. It clearly shows that when the shockwave hits Earth. but of course they had add scenes where the same happens to Thessia and the other planets for people like you who couldnt figure that out. Seems like you still didnt. 


This. Brakes. Lore.

You don't just go 'altering Mass Effect Fields' it's far too convenient and retarded, its like making the protagonist of a story stumble across a murder weapon in the middle of a crime-scene in the middle of the floor where none of the police or anywhere else have bothered to look, even though it was right infront of all of them the whole time.



Really? The writers of a something not real that they made up can't make a fake machine to alter it. Also your analogy doesn't tmake any sense. So better luck next time. 


You are aware that the laws of physics still apply to Mass Effect fields and the entire ME universe? They can't be altered. Science-Fiction, not Fantasy. 

the Laws of Physics also doesnt allow you to travel faster than light either but they do. So suspend your disbelief for awhile and you'll enjoy some things a little more 


There are many vaugely plausible theories about how we could potentially travel faster than light, one of the most interesting is actually not to travel faster than light but to raise the speed of light within a given area of space, this, according to Einstein's theories, is achieved through the E=mc^2 equation where E is energy, m is mass and c is the speed of light. If you increase the energy you increase the speed of light. How to pump energy into a pocket of space or a tunnel is a whole nother question. Point is there are many such ideas as to how we might do it, we just don't know enough yet. 

Also Mass Effect fields most likely operate through manipulation of 0 (zero) point energy (so called because its present even at 0 kelvin which would traditionally be assumed to mean there is no energy left) 0 point energy is thought by many to be linked to gravitic fields etc, i.e. perhaps it's interaction with matter is what causes the 'effects of mass' interestingly this possibility is hinted at by the fact that it is 'element zero' that allows manipulation of 'Mass Effect' fields.

I could go on... 

Dont bother. I wouldnt want you to keep wasting your time copying and pasting something you probably found on google. 

#1786
Fedelm

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CuseGirl wrote...

Omg....I wrote a crude review the EC on another site, first thing I had to touch on was the Swooping Normandy. That's how I will refer to it until the end of time lollll. What's funny is ME-2's codex is VERY clear about the Swooping Normandy's landing capabilities (or lack thereof) and why we have the Space Roach Shuttle. So that scene is just as comical as Joker abandoning the fight and crash landing on the jungle planet. But they had to fix it somehow because one could argue the Joker/Crash scene is worse than the Starchild convo.


This is exactly my thoughts when I was watching the pick up scene. I rememder that article from codex too.

Spartas Husky wrote...

A good story is based around a set
of rules that even a fictional sci-fi story has to follow. Dont assume
simply because is a tale it can be manipulated whenever the writters
feel like it. Bad writting is found when the set of rules are broken.
Even in a different reality within a fictional universe. narrative
coherence is found, and must be followed to allow fluidity of thought
and writting.

This allows readers to understand clearly what is
going on because they are aware of the rules set by the writter. The
original ending was bad, all of them because they didn't follow the
rules bioware set themselves for the player/reader. Changing such
infraction upon their own rules by sugar coating them still does not
deviate from the fact the rules are broken still.

Reason why,
Deus Ex machina events are seldom found, reason why when fluidity of
thought is not followed it comes as a screeching nail upon a board. The
essence of control, fufillment and access to aid through effort is
render mute. 3 of which are the foundations... or were for Mass Effect
Lore.

I dont mean this as offensive, if it comes out as such
please forgive me. Do try to take some non entry literature college
classes, and you will understand what I speak of.

There is a
reason why the original 2 Mass Effects are so damn good. There is a
reason why stories like Harry Potter, The Olympians, Star Trek, Lord of
the rings, are so damn good, and popular. Is because during their start
up they set a foundation of rules and premises of fluidity that are to
be followed throughout the story. However while some room of surprise or
deviation from such rules is allowed, is because the ending result or
the surprise is still in line with the original set of parameters which
are widely understood.


Well said! I completelly agree.

Modifié par Fedelm, 27 juin 2012 - 10:30 .


#1787
tyranolol

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It continues with some black holes but at least, the final video is really nice, much better, the star kid still really anoying (so they created him because they wanted to be reapers? O_o that's even worst, really no sense) but, in general words, the ending is much more digestible, i think that's the world, and the final video is cool.

#1788
DeadlyDodo

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babachewie wrote...
 Dont bother. I wouldnt want you to keep wasting your time copying and pasting something you probably found on google. 


Believe what you like... doesn't matter what the source is if it's right it's right. Also I know these things because I got 2 years into a physics degree before my life situation meant I had to leave. Not that I needed to justify it.

#1789
tyranolol

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tyranolol wrote...

It continues with some black holes but at least, the final video is really nice, much better, the star kid still really anoying (so they created him because they wanted to be reapers? O_o that's even worst, really no sense) but, in general words, the ending is much more digestible, i think that's the world, and the final video is cool.


and thanks for changing the money cash message, that was really nice

#1790
Rolenka

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TullyAckland wrote...

Staarbux wrote...

Yep. All I really wanted was a scene where Shep's LI discovered she was alive. Really all I wanted. But I guess there were far fewer of us than I realised. :unsure:


One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
  • Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
  • When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  • A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.


You forgot Kelly Chambers. Kelly fans got diddly-squat. Not even a flashback image.  :crying:

#1791
shadowkinz

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Also i wanna say...

IRL i've always hoped i stay alive long enough for the merge between man and machine, or to see the future in general. I know being born then i could say the same thing, but i always wished i was born in like 2020 or something, b/c our technology is gonna boom so hard really soon. We're a few decades from some serious breakthroughs. Even down to the trivial **** like xbox and ps3, why do u think that it has been SO LONG since a new console came out? We are at the point where any new things coming out (soon) will probably be really revolutionary.

When the wii came out, i was like cool it's the step in the direction of VR being a household commodity, and our technology has been stagnant for a while already. Think about it, technology doesn't just stagnate, and the only reason it is for now is because we are going to make some serious breaks.

Anyway back on topic lol..

IRL i'd go synthesis all the way, but since i'm selfish i like control/destroy. In control, i'm sure it's possible for shepard to speak, in reaper form and unfortunately in a creepy sovereign voice, that he is the harbinger of their........ rebuilding of infrastructure (LOL).

Then in destroy he's simply just flat out alive, ready to make more sex with liara =) Jokes aside, he's there, physically able to celebrate with his friends when he finally is able to make contact with them =D

#1792
DeadlyDodo

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Fedelm wrote...

CuseGirl wrote...

Omg....I wrote a crude review the EC on another site, first thing I had to touch on was the Swooping Normandy. That's how I will refer to it until the end of time lollll. What's funny is ME-2's codex is VERY clear about the Swooping Normandy's landing capabilities (or lack thereof) and why we have the Space Roach Shuttle. So that scene is just as comical as Joker abandoning the fight and crash landing on the jungle planet. But they had to fix it somehow because one could argue the Joker/Crash scene is worse than the Starchild convo.


This is exactly my thoughts when I was watching the pick up scene. I rememder that article from codex too.

Spartas Husky wrote...

A good story is based around a set
of rules that even a fictional sci-fi story has to follow. Dont assume
simply because is a tale it can be manipulated whenever the writters
feel like it. Bad writting is found when the set of rules are broken.
Even in a different reality within a fictional universe. narrative
coherence is found, and must be followed to allow fluidity of thought
and writting.

This allows readers to understand clearly what is
going on because they are aware of the rules set by the writter. The
original ending was bad, all of them because they didn't follow the
rules bioware set themselves for the player/reader. Changing such
infraction upon their own rules by sugar coating them still does not
deviate from the fact the rules are broken still.

Reason why,
Deus Ex machina events are seldom found, reason why when fluidity of
thought is not followed it comes as a screeching nail upon a board. The
essence of control, fufillment and access to aid through effort is
render mute. 3 of which are the foundations... or were for Mass Effect
Lore.

I dont mean this as offensive, if it comes out as such
please forgive me. Do try to take some non entry literature college
classes, and you will understand what I speak of.

There is a
reason why the original 2 Mass Effects are so damn good. There is a
reason why stories like Harry Potter, The Olympians, Star Trek, Lord of
the rings, are so damn good, and popular. Is because during their start
up they set a foundation of rules and premises of fluidity that are to
be followed throughout the story. However while some room of surprise or
deviation from such rules is allowed, is because the ending result or
the surprise is still in line with the original set of parameters which
are widely understood.


Well said! I completelly agree.


Also what this guy says ^

#1793
shadowkinz

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DeadlyDodo wrote...

Fedelm wrote...

CuseGirl wrote...

Omg....I wrote a crude review the EC on another site, first thing I had to touch on was the Swooping Normandy. That's how I will refer to it until the end of time lollll. What's funny is ME-2's codex is VERY clear about the Swooping Normandy's landing capabilities (or lack thereof) and why we have the Space Roach Shuttle. So that scene is just as comical as Joker abandoning the fight and crash landing on the jungle planet. But they had to fix it somehow because one could argue the Joker/Crash scene is worse than the Starchild convo.


This is exactly my thoughts when I was watching the pick up scene. I rememder that article from codex too.

Spartas Husky wrote...

A good story is based around a set
of rules that even a fictional sci-fi story has to follow. Dont assume
simply because is a tale it can be manipulated whenever the writters
feel like it. Bad writting is found when the set of rules are broken.
Even in a different reality within a fictional universe. narrative
coherence is found, and must be followed to allow fluidity of thought
and writting.

This allows readers to understand clearly what is
going on because they are aware of the rules set by the writter. The
original ending was bad, all of them because they didn't follow the
rules bioware set themselves for the player/reader. Changing such
infraction upon their own rules by sugar coating them still does not
deviate from the fact the rules are broken still.

Reason why,
Deus Ex machina events are seldom found, reason why when fluidity of
thought is not followed it comes as a screeching nail upon a board. The
essence of control, fufillment and access to aid through effort is
render mute. 3 of which are the foundations... or were for Mass Effect
Lore.

I dont mean this as offensive, if it comes out as such
please forgive me. Do try to take some non entry literature college
classes, and you will understand what I speak of.

There is a
reason why the original 2 Mass Effects are so damn good. There is a
reason why stories like Harry Potter, The Olympians, Star Trek, Lord of
the rings, are so damn good, and popular. Is because during their start
up they set a foundation of rules and premises of fluidity that are to
be followed throughout the story. However while some room of surprise or
deviation from such rules is allowed, is because the ending result or
the surprise is still in line with the original set of parameters which
are widely understood.


Well said! I completelly agree.


Also what this guy says ^


Hey that guy you quoted, do u know if he's the one that made that 40 minute video explaining how the mass effect universe broke the very own rules they created?  The whole thing about narrative coherence and blah blah saying how anythingi that happens inside the universe, HAS TO BE SOMETHING THAT IS PHYSICALLY POSSIBLE WITHIN THAT UNIVERSE..

Man when i watched that, it made me so happy.. I've loved or hated movies based on the fact that they broke their own rules.. sure if you are going to be a sci-fi show, ghosts would break the rules, UNLESS you created a universe in the beginning, with rules that allow the coexistence between ghosts adn technology or something.

u know what i mean? the same thing that guy said... when u create a framework with a universe, do not break your own rules


*edit*  also before someone calls me out on biotics.  That was in the story since day 1, so that's 1 check.. the other check is that they do give it a sort of reasonable and logical explaination, that was satisfactory.  They said biotics have an affinity to the mass effect fields similar to how a shark has an affinity for electricity.  kinda doesn't explain how they can INFLUENCE it (or it might actually, but i don't remember), but it's still sellable

Modifié par shadowkinz, 27 juin 2012 - 10:41 .


#1794
DarthSliver

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i didnt read the whole thread for obvious reasons but I feel this shouldve been on the disc when the game came out. It has in mind shown that Mass Effect 3 was a rushed title like Dragon Age 2 and next to come on that list will be Dragon Age 3

#1795
DashRunner92

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babachewie wrote...

DeadlyDodo wrote...

babachewie wrote...

DashRunner92 wrote...

babachewie wrote...

DeadlyDodo wrote...

babachewie wrote...
 Jesus I can't believe people still dont understand even in the orginal ending the relays didnt destroy the systems, because the Mass Effect fields were altered to do no harm when the Crucible fired into them. It clearly shows that when the shockwave hits Earth. but of course they had add scenes where the same happens to Thessia and the other planets for people like you who couldnt figure that out. Seems like you still didnt. 


This. Brakes. Lore.

You don't just go 'altering Mass Effect Fields' it's far too convenient and retarded, its like making the protagonist of a story stumble across a murder weapon in the middle of a crime-scene in the middle of the floor where none of the police or anywhere else have bothered to look, even though it was right infront of all of them the whole time.



Really? The writers of a something not real that they made up can't make a fake machine to alter it. Also your analogy doesn't tmake any sense. So better luck next time. 


You are aware that the laws of physics still apply to Mass Effect fields and the entire ME universe? They can't be altered. Science-Fiction, not Fantasy. 

the Laws of Physics also doesnt allow you to travel faster than light either but they do. So suspend your disbelief for awhile and you'll enjoy some things a little more 


There are many vaugely plausible theories about how we could potentially travel faster than light, one of the most interesting is actually not to travel faster than light but to raise the speed of light within a given area of space, this, according to Einstein's theories, is achieved through the E=mc^2 equation where E is energy, m is mass and c is the speed of light. If you increase the energy you increase the speed of light. How to pump energy into a pocket of space or a tunnel is a whole nother question. Point is there are many such ideas as to how we might do it, we just don't know enough yet. 

Also Mass Effect fields most likely operate through manipulation of 0 (zero) point energy (so called because its present even at 0 kelvin which would traditionally be assumed to mean there is no energy left) 0 point energy is thought by many to be linked to gravitic fields etc, i.e. perhaps it's interaction with matter is what causes the 'effects of mass' interestingly this possibility is hinted at by the fact that it is 'element zero' that allows manipulation of 'Mass Effect' fields.

I could go on... 

Dont bother. I wouldnt want you to keep wasting your time copying and pasting something you probably found on google. 


Which shows you clearly don't know what you're talking because instead of making a counter-argument, you tell him that he's copying and pasting. Which, by the way, even if he was, doesn't make any difference on the fact that he's still right.

#1796
DashRunner92

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Rolenka wrote...

TullyAckland wrote...

Staarbux wrote...

Yep. All I really wanted was a scene where Shep's LI discovered she was alive. Really all I wanted. But I guess there were far fewer of us than I realised. :unsure:


One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
  • Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
  • When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
  • A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
  • You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.


You forgot Kelly Chambers. Kelly fans got diddly-squat. Not even a flashback image.  :crying:


Pshh what are you talking about. She got shot in the face in my game. :?

Modifié par DashRunner92, 27 juin 2012 - 10:41 .


#1797
DeadlyDodo

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DashRunner92 wrote...

babachewie wrote...

DeadlyDodo wrote...

babachewie wrote...

DashRunner92 wrote...

babachewie wrote...

DeadlyDodo wrote...

babachewie wrote...
 Jesus I can't believe people still dont understand even in the orginal ending the relays didnt destroy the systems, because the Mass Effect fields were altered to do no harm when the Crucible fired into them. It clearly shows that when the shockwave hits Earth. but of course they had add scenes where the same happens to Thessia and the other planets for people like you who couldnt figure that out. Seems like you still didnt. 


This. Brakes. Lore.

You don't just go 'altering Mass Effect Fields' it's far too convenient and retarded, its like making the protagonist of a story stumble across a murder weapon in the middle of a crime-scene in the middle of the floor where none of the police or anywhere else have bothered to look, even though it was right infront of all of them the whole time.



Really? The writers of a something not real that they made up can't make a fake machine to alter it. Also your analogy doesn't tmake any sense. So better luck next time. 


You are aware that the laws of physics still apply to Mass Effect fields and the entire ME universe? They can't be altered. Science-Fiction, not Fantasy. 

the Laws of Physics also doesnt allow you to travel faster than light either but they do. So suspend your disbelief for awhile and you'll enjoy some things a little more 


There are many vaugely plausible theories about how we could potentially travel faster than light, one of the most interesting is actually not to travel faster than light but to raise the speed of light within a given area of space, this, according to Einstein's theories, is achieved through the E=mc^2 equation where E is energy, m is mass and c is the speed of light. If you increase the energy you increase the speed of light. How to pump energy into a pocket of space or a tunnel is a whole nother question. Point is there are many such ideas as to how we might do it, we just don't know enough yet. 

Also Mass Effect fields most likely operate through manipulation of 0 (zero) point energy (so called because its present even at 0 kelvin which would traditionally be assumed to mean there is no energy left) 0 point energy is thought by many to be linked to gravitic fields etc, i.e. perhaps it's interaction with matter is what causes the 'effects of mass' interestingly this possibility is hinted at by the fact that it is 'element zero' that allows manipulation of 'Mass Effect' fields.

I could go on... 

Dont bother. I wouldnt want you to keep wasting your time copying and pasting something you probably found on google. 


Which shows you clearly don't know what you're talking because instead of making a counter-argument, you tell him that he's copying and pasting. Which, by the way, even if he was, doesn't make any difference on the fact that he's still right.


I officially love you.

#1798
CuseGirl

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tyranolol wrote...

tyranolol wrote...
It continues with some black holes but at least, the final video is really nice, much better, the star kid still really anoying (so they created him because they wanted to be reapers? O_o that's even worst, really no sense) but, in general words, the ending is much more digestible, i think that's the world, and the final video is cool.


and thanks for changing the money cash message, that was really nice

::Veetor:: Yes yes yes yes yes....I know they caught flack from their PR department with the "go get DLC" message at the end. How that slipped by is beyond me.

#1799
Festilence

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Overall, I'm satisfied with the Extended Cut. It is certainly a significant improvement over the Endings pre-EC.  

I really liked how they showed you what happens to your selected Squad Members during the charge to the beam (i.e. damaged but picked up by Normandy, or just killed) and on that note, does anybody know for sure if High EMS = Squad Members survive and Low EMS = They die?  It seems like this is the case based on what I've done.

I like the explanation for how Hackett knows you are at the Citadel and that Joker and the rest of your crew are not cowards.  I REALLY like how they added a lot more Dialogue for explanations from the Catalyst.  Interestingly I think the Extended Cut makes it more obvious that the Catalyst has formed opinions over time, which are not necessarily correct.

I really like the option to reject what the Catalyst's choices and I don't see it as a middle finger to anyone.  From nearly the beginning of the game the story of the game establishes that the Reapers can't be beaten by conventional means, hence the Crucible is the ONLY way of having any chance of realistically ending the threat and not without great cost for every Ending.  I think the speech for rejecting the choices is brilliant, that speech is arguably better than all the rest of the Endings combined!

Not surprised to see that they made Synthesis at High EMS the ultimate super mega happy ending (save Shepard sacrificing his/herself).  I find the green glowing eyes and green computer like designs on Human amusing.
Control is certainly interesting and is arguably almost as happy as Synthesis at High EMS, again save Shepard losing his/her Organic Form.  Hearing Shepard's voice as a Reaper is certainly interesting!

Destroy is certainly interesting.  You could argue that the Catalyst demonises it even more on the EC and something he says which I don't think he said pre-EC is that picking Destroy basically means the Cycle will continue eventually.  Again this is arguably just an opinion formed by the Catalyst based on what has happened in the past and through picking Destroy yourself (especially with High EMS) gives you the chance to prove the Catalyst wrong.

However, there are some things that, whilst not essential to know, I would certainly like to know that I still don't think have been answered.  Of course, that might be intentional on Bioware's part, but here goes:
  • Is the Kid at the beginning of the game real?  Or is it the effects of Indoctrination and/or Harbinger?
  • Anderson's description of where he is and is going when he's at the Citadel after the Beam still don't make sense?
  • Control Ending establishes that you replace the Catalyst, but what happens to the Catalyst for Synthesis or Destroy?  (Probably killed in Destroy?).
  • Any particular reason why Stargazer after the Credits is only an Asari if you reject the Catalyst?
Oh and I still hate the Starkid, something about him and his voice is really irritating!

Edit:  I appreciate the buy DLC message being replaced with a genuine thank you from the Mass Effect Team.

Modifié par Festilence, 27 juin 2012 - 11:32 .


#1800
KingBeezyB

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please make a DLC Bioware ill pay you 100 bucks if Tali and Shepard reunite so I can shed tears and play your series again! Bioware ME is the greatest lore I know, I look forward to all games set in the future or past of ME