AloraKast wrote...
Ok, so thus far I have experienced what EC had to offer with the Destroy Ending, followed by the Reject Ending. Here are my musings in attempting to sort it all out. Apologies if I'm not terribly clear in my meaning. Take it for what it's worth...
So overall the EC DID add to the experience, enhance it and provide answers to some questions... not all, mind you, and it also introduced some new questions. I really liked the added/extended content generally, especially the scene where it showed how your squadmates ended up on the Normandy. I had Garrus and Liara in my party and it was a really wonderful, touching and appropriate moment between Garrus and Shepard, with Garrus being his awesome self and Shepard staying true to his character and being his awesome, never give up, never surrender self. I really loved that scene. A very touching moment between brothers in arms and surprisingly so, considering how quickly it all played out. So really good job with that Bioware.
Unfortunately the Star Brat is still there, but we do get more insight into his existence/purpose and we get to question him a little bit and gain more information about the purpose of the Crucible, himself, etc. with the investigate options. That really should have been in the original game, but let's not dwell too much on that. Am really glad you guys added more information, even though some of this new information isn't really telling us much or doesn't have that great an effect on the events (if any). At times in my interaction with the Star Brat I got the impression this new information was there merely for information's sake, without any real or tangible reason for it to be there - as in yes we do get more insight which is fantastic but how does it affect the events? What is the purpose of this information? Shepard couldn't use this newfound information to turn around to the Star Brat and point out the flaws in his logic, let's say, by supplying that he himself brokered peace between the Geth and the Quarians and that now the Geth are helping the Quarians rebuild. In this part I was still getting the feeling like I was talking to a wall - frustrating to say the least.
The investigate options for each of the choices provided some explanation about each choice and consequences, which was a really good move and something I was hoping for. This information actually served a purpose of providing us with a clear picture of each option; you choose this and this will be the outcome with these consequences.
So I went with Destroy first. The added scenes definitely answered a number of the questions that the original endings left us with; Joker didn't turn out to be a total coward after all (really good scene where it shows him being sooo reluctant to leave, that's the Joker I know - remember the prologue of ME2?), the Fleet didn't get stranded around Earth (where they jumped to is unclear but at least we know that they jumped away and there are survivors), the Mass Relays didn't explode taking entire systems with them (as already established in the Arrival DLC) and also the galaxy and the races in it are still connected, the galactic civilization continues on, after some repairs/rebuilding - excellent. We also are reassured about the Normandy crew, they are not stranded on some planet and starve to death, but rather after some repairs, have the capability to take off the rejoin the Fleet presumably. Why they crashed on that planet in the first place is unclear but something I can definitely ignore and move on. The memorial scene was... nice, I guess, though with only the Normandy crew being shown as mourning Anderson and Shepard and no one else mentioning it, not even Hackett in the Epilogue, it feels a little underwhelming. Of course you would want to focus on the crew, because you just spent the entire game with them, they are your family, but I also found it strange that from all of the races that Shepard brought together, settling differences, ending centuries old wars, that no one else was shown as paying tribute to him. Anderson I can understand (although I would have expected Hackett at the very least to be affected by losing Anderson, his comrade in arms, his friend (since ME1), his other right hand man), but for no one else to be shown paying tribute to Shepard, after all he's done for the galaxy across three games? We also get an Epilogue with Hackett narrating the rebuilding efforts, assuring us that life in the galaxy continues, the races we have come to know continue on, rebuild and flourish, with a nice nod to the spectacular notion of the galaxy coming together, putting aside their differences, to overcome impossible odds - isn't that the driving, fundamental theme that Mass Effect is built upon? So a good job with that.
Of course the Destroy ending did leave me with a few questions and somewhat confused. I still have huge issues with having to commit genocide in order to end the Reaper threat… I suppose in this case Shepard is committing genocide twice, as he is destroying the Reapers as well, but here’s the thing; the Reapers are the antagonists of the story (at least, that was the case across three games until Star Brat showed up at the last minute), they are the ultimate evil here, with their agenda of wiping out/harvesting all advanced organic life in the galaxy, etc. so I suppose that the genocide that Shepard carries out on the Reapers isn’t that shocking as the one he does on the Geth, his allies (ah, Legion, how I miss you) – haven’t the Geth been through enough already? Not to mention EDI… poor Joker. It’s not a perfect solution, but I guess it’s an option to consider.
Which brings me to the question that is most pressing in my mind with the Destroy ending – what is the purpose and significance of the Breath scene? I am honestly perplexed here. The last we see of Shepard is him shooting at the power conduit which then explodes, engulfing him in flames of the explosion. First of all, where the heck is Shepard now? Where is this rubble we see him in? I am guessing that because the Citadel does not explode and is destroyed completely but rather very much damaged, the rubble is somewhere on the Citadel but where exactly? What happened? What happens next? Especially since you guys have said that you have no plans to do anything more with respect to the endings, which leaves me even more baffled. If you guys are going to go all “lots of speculation from everyone”on me, I will take this banana I was about to enjoy for breakfast and toss it at your heads (banana split anyone?). This is HUGE you guys! No, we do not need to know the answers to the Mass Effect universe… but in some cases we DO! Like I mentioned above, there are some things I can ignore, like why exactly the Normandy crashed on that planet in the first place, what was the purpose behind that, or where exactly did the Fleet jump to, etc. But Shepard seen in the rubble somewhere taking a gasping breath after last being seen shooting a power conduit and being engulfed in an explosion… THIS IS HUGE! Again, what happened? What happens next? The Fleet jumped away, so is anyone going to find him? Or is this the last gasping breath of the Hero of Mass Effect? Is this his fate then? To die and be left in ruble in some undisclosed location with no funeral or proper send off? If that is the case, what incredibly poor treatment of the protagonist of the Mass Effect story. Yes, during the memorial scene on the Normandy, we see the Love Interest (or in my case Samantha Traynor, as Jack was not on the Normandy alas) refusing to place Shepard’s plaque on the wall, because she doesn’t believe Shepard is dead (why that exactly is the case remains a mystery, but I suppose it makes more sense when the Love Interest is the one doing that, as it can be explained away by them “having a feeling”). If that is case, then make repairs to the Normandy like pronto and get your behinds back to the Citadel and dig Shepard out of the rubble! But again, we just don’t know what happens and are still left with many, many questions, some of them rather important. So again, I am left with wondering what is the significance and purpose of the Breath Scene? Since we only get it with a high EMS, then is it merely supposed to represent a sliver of hope for our beloved Shepard and we are to hang onto that sliver of hope with a death grip and go off and make out own happy ending in our heads? Again, I find that a poor treatment of the protagonist especially in the Mass Effect universe.
So then I reloaded and, wanting to regain some measure of the Shepard I played across three games, told the Star Brat exactly what I thought of his “options”. By all the deities in the galaxy, at last my Shepard was acting like himself, AT LAST here stood the man I have come to know and love, yes just a man, but a man of strong will and conviction, one who never gives up, never surrenders no matter what impossible and insurmountable odds are against him, here is the man who stayed firm in what he knew to be the truth of the Reapers, when those in power refused to believe him and in the process saved the Citadel and thwarted the Reapers’ first attempt at beginning the cycle anew, here is the man who went through the Omega-3 relay and not only returned from that suicide mission, but returned with his crew intact and by ending the Collector threat, here is the man who through his leadership and refusal to give in, brought together the races of the galaxy despite their age old grievances, here is the man who ended a war by shouting… *tears* So yes, finally I had my Shepard back and I couldn’t be happier. And then, after the Star Brad has his strop of “So be it”… well, my Shepard, my very awesome Shepard was left just standing there with a thumb up his ***. Say what??? After that very awesome return to character, we are left with Shepard being once again stripped of his characteristics and shockingly so, because he just stands there and then… nothing. It just ends right there and rather abruptly, with only a cut away to the time capsule bit but not showing the last ditch efforts of the combatants against the Reapers or anything really. My Shepard would have found another way, contacted Hackett so that the Fleet could focus their fire on his location, thus ensuring the end to the Catalyst and his bizarre and flawed logic and purpose, perhaps thus ending the control he had over the Reapers (aren’t we told that the Creators, who were made into the first Reaper, weren’t happy about it?) and perhaps the Reapers disengaging from the battle. My Shepard would have found a way to utilize the Crucible to deactivate the Reapers without destroying them and other synthetics in the process, thus ensuring the end to the Reaper threat while not committing genocide. My Shepard would have done SOMETHING, instead of just stand there like a dummy and give up. At the very least, we should have seen our forces making the last great effort against the Reapers, the very embodiment of never surrender, played out before us; the ground forces charging the Husks, Cannibals, Marauders, Ravagers, Brutes and Banshees head on, Krogans and Turians fighting side by side, along with Salarians, while Asari attempt to protect them with barriers, Quarian ships coming to the defence of Geth ships in the sky above, attempting to protect them in a bitter battle against overwhelming odds, the Alliance forces both on the ground and in space fighting tirelessly… all of this because each soul knows exactly the price of surrender. Hackett’s ship, heavily damaged, seen headed for a cluster of Reapers with ramming speed, taking a few of them with him. And finally the Normandy in a dog fight with Harbinger, flying straight at him and using those upgraded cannons in one last heroic effort, destroying him but ultimately being destroyed themselves. Ultimately that would have given more impact to the post-credits scene, more meaning of indescribable sacrifice of our cycle, so that the next cycle might stand a better chance. Instead it all got cut short rather abruptly.
Which finally brings me to the EMS and the fact that it still has very little impact to the endgame. We see very little of our war assets in action and I was very much hoping that the EC would address that, give all those war assets we spent the entire game going out of our way to bring together a more profound meaning and purpose, instead of simply being reduced to a number a some text on the screen, while checking the status of our readiness.
In the end, the EC did improve on the endings, give a little more information and understanding of what exactly is going on in the final battle, as well as provide us with some kind of an Epilogue, which is great. However, while making a valiant effort in providing more answers/closure to the series, I feel it didn’t go far enough in order to provide a satisfying conclusion to the Mass Effect trilogy, but rather that it fell short of the mark on a number of fronts… and also left some major questions unaddressed. While I am still disappointed in the conclusion to an epic story and feel sadness for what could and should have been a truly epic and spectacular wrap up to an amazing adventure, I also think that perhaps now I can enjoy ME1 and ME2 again, when before the EC, no matter how hard I tried, I simply could not. Perhaps someday I could even enjoy ME3 up until the Priority Earth mission? Maybe even up until Shepard gets hit with the beam, because that final scene between Shepard and Garrus is worth going through the Earth mission…
So all in all I guess a good attempt at trying to elaborate and address some very major issues of the original endings… though not great, as it could have been sooo much better – something truly worthy of Mass Effect and Shepard. Like I mentioned in another post, I was rather surprised that the EC came out so soon, would have much preferred to have waited until September for a true, honest and labour intensive attempt. Personally I really think you guys should have stuck with the original script and given your all, went all out with it, given proper attention to detail… what a truly spectacular choice that would have been, to say screw it, we’ll find our own way in the time we have left or to sacrifice the whole of humanity for the safety of the entire galaxy… Ah, what could have been.
So thank you guys for the attempt, I cannot say that it left me satisfied and answered my questions, but am glad that it was enough for others… and of course there were some really great moments in there that reminded me of exactly why I fell in love with Mass Effect in the first place. I honestly cannot say what the future holds for my relationship with Bioware but please, please, remember this: never strop striving for greatness, never stop trying to make it better, for while there is always room for improvement, the end product will be that much better for your efforts.
I never thought about those things, that was very well put.
I have always leaned towards Synthesis (Essence) and Control (Immortality) and never considered Destroy and didn't care for Refusal as I wanted to make a choice. So I never paid attention to them and didn't develop many questions when I watched them. But, when we're in a room full of people and we create something or think of something we think yeah this is perfect. We put it out and the world outside sees the flaws and things that could have been added, but we weren't in the room with them when it was done and what's done is done. But still that WOULD have been cool, and I think that is an AWESOME request for Bioware, to never stop striving to be better from the last and always work towards improvement. That is what makes Bioware different from all the others or the one time games.