Is EC satisfying enough to forgive?
#401
Posté 26 juin 2012 - 09:53
At least the choices they gave us have more shape now. The problem is that these are not the choices I was looking for.
I made my own ending for myself and for those who want it and I can live with that, unless they decide to ME4 us and then I just don't know...
http://social.biowar...3845/1#12774645
#402
Posté 26 juin 2012 - 09:58
I was pleasantly surprised by the EC, as I'd previously been very firmly in the "can't polish a turd" camp, but at the same time willing to wait and see what they could do, since I couldn't see it getting worse. And in fact, it ended up being much, much better even if still not without issues. Answering the question of forgiveness is a bit more complicated than that, though.
The obvious, glaringly bad part first: Reaper Kid is still there (expected that but hope springs eternal and all), and his logic for the creation of the reapers in the first place still sucks. At least he's clear on what your choices are now, even if Control still seems risky to take his word for, and Synthesis still represents a choice that is the opposite of anything sentient life should aspire to: The right to self determination.
There is still no perfectly happy ending either, but given the scale of the battle, I was always willing to accept that. I appreciate that others were not, though.
The good, then: I actually liked all the endings to some extent after setting aside the ingame justifications for being unable to choose Control or Synthesis, leaving me previously limited to Destroy (which I still consider the "proper" decision based on the information available to Shepard).
My first exposure to the changed endings: The much maligned Rejection ending after I, as is my custom, shot Starkid in the face. Hearing him go to that "you gonna get killed, son" deep booming Reaper voice with his "so be it", I knew I was in trouble. The execution had me feeling much like a well placed rickroll: I laughed, then thought to myself that intentionally or not, Bioware just slapped me for disrespecting their vision.
But hey, at least the message afterwards doesn't try to sell me anything, so nice touch on that. Let's reload, and on to...
Control: This was previously unacceptable to me mostly due to "ick, Illusive Man cooties", but with the EC has actually become quite good. Shep's speech is spectacular, and I trust her to maintain control now, rather than taking holo-Casper's word for it. Oh, and it made me giggle to see reapers crawl around on a relay to fix it because it reminded me of my favourite ME3 comic.
Synthesis: Edi lives, cries at the memorial for Shep and hugs my femshep's girlfriend. Hope for the future is there, but that striving for immortality sentence is... unnerving. This is actually a good thing, leaving the option there for it to backfire spectacularly. But as previously mentioned, I can't consider choosing this option due to the removal of sentient beings' right to self determination.
So, my old friend Destroy: It's still great to see dead reapers, and there is hope for my Shep and lovely newcomer to the series, Sam Traynor, to get their house and picket fence. But oh dear, why did I have to see Edi's name on that wall... How could I? That more than anything in the scene made me consider the price of my victory. And it makes Control look all the more inviting.
So then, the game now actually has multiple endings that I consider worthy of the game, though not perfect (you lose the chance of that when introducing new story themes as truth in the last 20 minutes, Starkid). So, are ME3 and I ok? Yeah, we're cool like that friend who puked on my shoes but bought me new ones.
Are Bioware and I cool too, then? Sadly, not as much. I'm no longer raging enough that I swear never to buy from them again, but I'm no longer automatically pre-ordering on the strength of a Bioware logo on the box. The quality contained in said box has not been to my liking with DA2, SWTOR or ME3. Even if ME and DA have had significant effort put into fixing them after launch, the fact that it's been needed at all has me supecting Bioware aren't what they used to be.
In the future, I will have to be a responsible consumer and disregard their hype, their paid reviews and any claims to features made by them prior to release. And I'll have to pay attention to who is the lead writer and project director on the game, and be extra cautious with their statements. I will educate myself on the game on its release, and if it is confirmed to be a quality product, I will buy it and look forward to many hours in the company of Bioware's great universes and characters. But the innocence of trusting them to always deliver has suffered damage beyond an easy fix, as has my respect for how they handle criticism from customers.
Hope does spring eternal, and I want it back.
Modifié par Larg_Kellein, 26 juin 2012 - 10:05 .
#403
Posté 26 juin 2012 - 10:00
#404
Posté 26 juin 2012 - 10:01
#405
Posté 26 juin 2012 - 10:01
BUT
Why the 4th ending? Bioware, why are you asking us to **** off when we simply requested to not rely on the crucible? Why coudln't we get an ending where we defeat the reapers because our ems WAS just that high?
This is why I will never buy another Bioware game on release day.
#406
Posté 26 juin 2012 - 10:02
#407
Posté 26 juin 2012 - 10:03
#408
Posté 26 juin 2012 - 10:03
Do I feel they listened, in part yes. Did they give us a refusal ending sure , but at the same time they made that the worst ending, even though that would have been more in line with what a paragon or renegade Sheppard would have done. I do feel though they made a better distinction between the other three endings so we don't just see them as colors anymore. The EC I feel is worthwhile for those that hated the original endings like myself or for those that liked the original endings it gives them more depth.
I think in the end Bioware wanted to make something that extended the endings for both sides, not just those that hated the original endings. On that note I think Bioware succeded, as far as getting those alienated customers like myself back only time can tell that story.
#409
Posté 26 juin 2012 - 10:04
Just my opinion, so don't rip in to me for it.
#410
Posté 26 juin 2012 - 10:05
#411
Posté 26 juin 2012 - 10:06
Jarcander wrote...
SteelRayne_swe wrote...
*points at the door* Thats where the real world is, go out, speak to people, you will see that them agreeing or Not agreeing with you on things are based on the 4 choices you wrote.
Excuse me for not being a GOD or a supercomputer. I thought about that post for only a minute. In my eyes, it was reasonably punny summary of the general mood in this thread.
Well... your summary sucked. Sorry.
#412
Posté 26 juin 2012 - 10:09
gracemillian wrote...
Why the 4th ending? Bioware, why are you asking us to **** off when we simply requested to not rely on the crucible? Why coudln't we get an ending where we defeat the reapers because our ems WAS just that high?
I think you're being harsh about this fourth ending - look at it logicly for a minute - Shepard refuses to use the Crucible, so it shuts down... so he/she isn't only near death from injury, but also stranded on the Crucible, how exactly is he/she supposed to get out of there to be of any help. The very situation removes Shepard from the story as he/she can't help... and considering the numbers the Reapers were there in, it was pretty inevitable that refusing to use one of the solutions at hand would mean annihilation.
So, I don't think that fourth ending was a two-fingered salute to players.
#413
Posté 26 juin 2012 - 10:11
#414
Posté 26 juin 2012 - 10:11
Plot hole still remain; the normandy bugging out still seems out of character. Harbinger could have totally nailed the Normandy. The garden of eden planet now has no real purpose. Synthesis is still space magic.
The reapers motivations make sense now though.
We cool, Bioware. We cool.
#415
Posté 26 juin 2012 - 10:16
it delivered on what I felt it promised, which was closure, and it was touching....
they should never make another mass effect game though, because to me the entire ME series WAS Shepard's story.... they can still have games in that universe, just not called Mass Effect in my opinion
#416
Posté 26 juin 2012 - 10:18
Koolaider wrote...
Short answer: Yes. Not the ending I would have liked but I can now be at peace with my favorite video game series of all time.
Aye.
Just finished the EC with the destroy option.
I can live with
that ending. Not as good as I would've liked and with a bitter taste
after all that ****storm after the original ending, but I think I can
finally let Mass Effect rest in peace as one of the greatest Sci-Fi
stories I ever witnessed.
P.S.: Liara! It will have consequences that you told Jeff to leave me on the exploding Citadel! Fear my warth! [smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie]
#417
Posté 26 juin 2012 - 10:21
#418
Posté 26 juin 2012 - 10:21
#419
Posté 26 juin 2012 - 10:23
I liked the 4th option as well, that was a nice touch (and that the epilogue reflected that choice).
All in all I'm satisfied. Good job Bioware.
#420
Posté 26 juin 2012 - 10:24
#421
Posté 26 juin 2012 - 10:25
Uwe211 wrote...
YES!!!!...but I have only ONE BIG LAST QUESTION: What happened with Shepard??? This "One-Breathe-Scene" is confusing me...have they found him on the citadel??? The other things were very good, but at last we do not know what happened with Shepard O.o
this right here sir. I would be somewhat ok if it explained what shepard did next. idk *flash forward 6 months* he knocks on his love interest's door and they embrace.
still all the bat**** craziness in the last 20 minutes none of it was explained it was all just ignored flat out.
#422
Posté 26 juin 2012 - 10:26
So no.
#423
Guest_Flog61_*
Posté 26 juin 2012 - 10:26
Guest_Flog61_*
On the other....my other shep didnt get a chance to say goodbye to Jack properly, I really REALLY wanted to see the war assets in action ( I would like to see Miranda saving Jack's life, or the rachni saving the krogan, some stuff like that) . Furthermore, the breathing scene STILL does not make sense.
Overall, I will forgive but i cannot, and will not, forget that Bioware lied at first, then tried to help by saying a dlc would give us closure,only then for us to find out that some of the promises were lies too. Shame on you guys, Bioware.
#424
Posté 26 juin 2012 - 10:29
Thank you Bioware, for the great game, that imo now also has a great ending
#425
Posté 26 juin 2012 - 10:29





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