Is EC satisfying enough to forgive?
#426
Posté 26 juin 2012 - 10:32
#427
Posté 26 juin 2012 - 10:32
I still have faith in Bioware. ME3 IMO was a great game, its the last 20 minutes that really hurt it for me.
They can still save some face though depending on what they have planned for paid DLC. Aside from the obvious retaking of Omega I think there are a good number of people who still want some sort of a happy ending with their LI.
Bioware has said themselves that people have grown emotionally attached to these characters. In the age of yearly FPS clones why not give the fans more of what they love so much in this cast of characters? I don't know if going the route of a Mass Effect 4 would be the answer, but Im sure that if there was another game in the Shepard storyline it could take place several years after as the galaxy is rebuilding.
Of course I could just be a sucker for wanting to have those little blue babies with Liara >.>
#428
Posté 26 juin 2012 - 10:35
#429
Posté 26 juin 2012 - 10:36
Denethar wrote...
Meh, still filled with plotholes and no LI reunion, I doubt it.
It's implied. You just have to use your imagination. I'm a little confused people seem deteremined not to.
The endings were satisfying to me because they could've failed so horribly. It helped me want to play the games again that I love. But I hate to say I'm going to be a little more careful with Bioware. They could've done nothing at all.
#430
Posté 26 juin 2012 - 10:37
Why? The Rachni man, Rachni.
It took me around 15 minutes to take the decision to save a hole species that once threatened the galaxy. It was awesome, I loved it.
On ME2 when I got the message from the green Asari that the Rachni are rebuilding and will help me in the final battle I was the happiest Shepard alive. Yes! An army of deadly bugs ready to save the day on my side... how amazing is that?
Then ME3 came, and throughout the game I had a constant grin on my face... "they are coming" I thought, "that decision I made 5 years ago is finally going to pay off" I thought.
I was wrong. I was wrong to trust Bioware, we all know what happens.
I refuse to believe any of you who spared them wasn't expecting them to save the day at some point, make an appearance when all hope was lost and one crew member was about to die, or a main asset for the war was about to be destroyed. They didn't, as we all know.
This reasoning can be applied to the Krogan cure, the Reaper base... and basically all of those amazing choices that made the Mass Effect series a different game, that convinced us spending our money and time (and I run short of both) was a great idea.
At the end, you are presented to new 3 (4..) choices that have nothing to do with your past decisions. I feel cheated. I was wrong to trust Bioware. Never again.
I respect and envy those that can overlook such things, I don't hate Bioware, but I will be spending my money and time elsewhere.
Modifié par eltiojul, 26 juin 2012 - 10:40 .
#431
Posté 26 juin 2012 - 10:38
#432
Posté 26 juin 2012 - 10:38
The EC just changed nothing for me. At least I feel betrayed again, because they promised clarification. But what have short cliffhanger clips right before the credits to do with clarification? Exactly, nothing.
#433
Posté 26 juin 2012 - 10:39
#434
Posté 26 juin 2012 - 11:00
DraCZeQQ wrote...
lol no =) but it was amusing ... so little insignificant gold star for effort =)
#435
Posté 26 juin 2012 - 11:04
the reject ending (which i totally picked by accident because i just wanted to vent my frusatrations on starbrat XD) feels (as many has already said) a little mocking and it could've been kinda awesome (even if it's still an ending with autofail) if they'd shown the fight/defeat.
I was super disappointed that they'd not done something more with the breath scene. SO much potential lost there...
Anyways, this has far from rekindle my faith/trust in Bioware and i will be vary of their titles in the future, won't pre-order and will definately not buy any more collector's editions (which i sadly did with ME3... ugh) and i'll most likely wait until the game's been out for a while and read reviews/etc.
Not forgiven, will not forget.
Though i suspect i am quicker do judge and am harsher with my critiques now than i would've been if this had been the original ending. Am bitter and hateful from the original ending, and so it is difficult being completely objective.
(sidenote: I think i like the new control ending best, if only because shepard as reaper-god-thing is creepy as f***, but in a kinda bad a** way
#436
Posté 26 juin 2012 - 11:09
I don't think that rejection DLC was a slap in the IT theory faces. It might have been a reality check for the people that thought that galaxy could beat the Reapers by conventional means when everyone in the game that has military experience tells the player that is not the case. I think if it wasn't for the IT theory people, Bioware would not have address some of the plotholes. There were hole in the It theory, but there were more holes in the original ending.
Control Ending
Good, and I would actually buy a Mass Effect 4 game in which you have to face Shepard-Reaper as antagonist.
Synthesis Ending-Good, but I do not see why I would buy a Mass Effect 4 that was set in the future that this was the ending that was going to happened. Lol, As long as everyone doesn't have those funky green eyes, then it might all right.
Destroy Ending=All right, Unless there is a Search for Shepard DLC coming out, then this one is probably my least favorite.
Things I do not want to see: The Fight For Omega(For the Love of Shepard, please do not make this DLC. It makes no sense before the attack on Earth, and really doesn't make any sense after the attack on Earth) A prequel trilogy. Mass Effect Universe is no Star Wars, and their prequels were not very good. Take the hint.
If Shep lives, then can we find out what happened to the Commander.
I would have gladly not having the reject scene for a scene with shepard after the breathe scene.
Modifié par Dessalines, 26 juin 2012 - 11:12 .
#437
Posté 26 juin 2012 - 11:18
Yes, it was far from perfect. I think a little more care and content could've gone into the reject ending. The Normandy pickup is a logical fallacy of epic proportions. But the EC resolution was a hell of a lot better than the "SPECULATION FOR EVERYONE!" pile of bantha poodoo we got at release.
Is it the narrative I wanted? No. But I already knew that was not going to happen. I accepted that in the context of the EC. But I still stand firm in my belief that the ending narrative as is breaks both the game and the trilogy. To fix it would require a complete rewrite or dissolution of the Starchild, and there's no way in hell that's ever happening.
As to the question at hand: "Is the EC satisfying enough to forgive BioWare?"
...no.
My faith and trust in BioWare has been irrevocably broken. If they'd been more honest and forthcoming right after launch that relationship might've been saved, but the PR debacles and the marketing debacles and all the BS spin made things so much worse.
The issue wasn't that I didn't get all that I wanted from Mass Effect 3 (because you rarely get everything you want), but that I didn't get something good. Something that made sense. Something that induced catharsis (which I finally got after watching the EC ending videos on YouTube, three months after the fact). Something consistent with the high standards to which BioWare (almost) always seemed to hold themselves. And that was infinitely more disappointing than realizing that my little blue babies were never going to happen.
I said I was done with you BioWare, and I intend to stick to my guns.
I'll devour the IP wikis and pop into the BSN every now and then.
But never expect to get another dollar from me ever again.
In closing, I give my best wishes to the Dragon Age team; I really mean that. I think they handled the fallout from Dragon Age II fairly well and I hope the third is infinitely better than the second (which I ultimately decided was just "meh"). But I've now been twice burned by BioWare and really don't want to experience that feeling a third time.
So long, and thanks for all the fish.
P.S. - Casey and Mac, one of these days you'll have to start actively talking to your fanbase through something other than prepared statements and taped interviews.
#438
Posté 26 juin 2012 - 11:22
But can I forgive BioWare and EA? I am still pondering that one... I find the things they said and did to us fans during the heated "debate" to be absolutely deplorable. I think the worst being that advertisement trying to trick people to get the game because it had the "most talked about ending!" (like that was a badge of honor...)
I still do not forgive all the pre-release lies and all the down talking they delivered to us fans after the game was released... so - I am thankful I feel like my Shepard got to "win", but I am still debating if I can forgive BW and EA. Probably not.
#439
Posté 26 juin 2012 - 11:25
Dessalines wrote...
If Shep lives, then can we find out what happened to the Commander.
I would have gladly not having the reject scene for a scene with shepard after the breathe scene.
This. I don't know why Bioware are so diabolic that they let this unanswered.
#440
Posté 26 juin 2012 - 11:29
antares_sublight wrote...
The ending introduced new flaws, failed to repair old ones and generally continues the nonsense, but at least the nonsense is satisfying now.
This.
I am content.
Modifié par Samurai_Smartie, 26 juin 2012 - 11:30 .
#441
Posté 26 juin 2012 - 11:29
We are shown how the Relays didn't explode and kill everyone, or leave everyone to starve to death, but just got kinda damaged and can be repaired; people made it home and inter-species galactic society has a future. The Normandy may have gone to some remote planet, but it's getting off and no one appears to have starved there before it left. Heck, from what I've heard (as I haven't seen quite all of the pre-ending additions in the EC) there is technically the possibility of new Geth/EDI being created sometime after the destroy ending, so synthetic life might not be wiped out forever.
But the fundamental problem remains that the RGB endings are designed to fix the nonexistent problem of Synthetics' desire to wipe out all organic life. We are forced to compromise our beliefs in order to save the galaxy; if we stand on principle and reject the Catalyst's options, everyone dies and we lose, thus giving the players the ultimate middle finder for sticking up for our beliefs.
#442
Posté 26 juin 2012 - 11:31
#443
Posté 26 juin 2012 - 11:31
#444
Posté 26 juin 2012 - 11:32
#445
Posté 26 juin 2012 - 11:33
#446
Posté 26 juin 2012 - 11:36
#447
Posté 26 juin 2012 - 11:41
#448
Posté 26 juin 2012 - 11:46
Modifié par TheOptimist, 26 juin 2012 - 11:48 .
#449
Posté 26 juin 2012 - 11:48
However, that being said, Forgiving isnt forgetting. I will definately be a little more hesitant to pre-order anything from BioWare for a while. But I think I can say they have convinced me to remain a (albeit cautious) customer, for the time being.
#450
Posté 26 juin 2012 - 11:52
chibilombax wrote...
Denethar wrote...
Meh, still filled with plotholes and no LI reunion, I doubt it.
It's implied. You just have to use your imagination. I'm a little confused people seem deteremined not to.
The endings were satisfying to me because they could've failed so horribly. It helped me want to play the games again that I love. But I hate to say I'm going to be a little more careful with Bioware. They could've done nothing at all.
I dont play games and watch movies to get to use my imagination. THEY ARE TELLING THE STORY. They can use their imaginations to tell me EXACTLY what is going on. My imagination is not real. I can't just make **** up for Mass Effect and be happy. I dont get people who can. It didnt happen, you didnt watch it. Its not what everyone else saw.





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