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Stop whining! BioWare did a good job!


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#76
Vikali

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Herr Igor wrote...

WHERE IS MIRANDA???????????


She's in some of the image cutscenes. I know she's defnitely in green along with Jack and Jacob.

#77
KingZayd

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brummyuk19 wrote...

Krozuhsky wrote...

brummyuk19 wrote...

Krozuhsky wrote...

brummyuk19 wrote...

Krozuhsky wrote...

So.. about how Harbinger didn't shoot the Normandy when they were sitting there IN HIS FACE.. So the Harbinger of our destruction is both blind and stupid?


Normandy Stealth Drive?

Humans give off heat, tanks give off heat, with the stealth drive engaged the normandy doesnt give off heat. Harbinger would not of seen the normandy.



Then how do all the other Reaper ships see the Normandy? And why did the Collector Cruiser see the Normandy? And the Oculi?


What other reapers? No other reapers take a shot at the normandy. And because the stealth drive was not active then because they needed the extra power for kenetic barriers and to manuver.


You know,Soveriegn. The Reapers that chase you in the scanning minigames. And what? The Oculi can see through the stealth drive. In the ME Wiki, this is what it says "True to their name, Oculi can see through both the Normandy SR-2's stealth systems and an Infiltrator'sTactical Cloak."


They only chase you if you use your scanner, which gives away your position to everything reaper in the system. Was they using the scanner at the time of pick up? I seriously doubt it... unless they were looking to prove the team up. 


they're able to chase you even if you've long moved from the scanning spot. Clearly they sense you once they're around.

#78
jsl1016

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brummyuk19 wrote...

They adressed the main points people were complaining about. The plot holes, the closure, what more do you want?!

Only gripe I have is your EMS is still only numbers, you don't see your war assets in action but I can live with that. And who knows, maybe BioWare will bring out DLC for that. 

But stop complaining guys! The EC was good, I felt satisfied. you should too, because BioWare made an effort.


You are satisfied. Others are not.

Show me where the DLC proves or disproves IT...

Show me how Shep can live and reunite with his squad.

And show me how Shep being the Reaper God in Control or the magic green eyes in Synthesis is not 'space magic.'

If you're satisfied I respect that. But for me, the DLC does nothing.

#79
Vikali

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"Show me how Shep can live and reunite with his squad."

The squad is no longer stranded, The Citadel is still floating. People can still travel. Shepard is alive. No doubt there will be rescue efforts since now there will be Citadel survivors. So it is possible.

#80
McAllyster

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Bioware made a _terrible_ job. EC doesn't fix the major problems.

#81
Niraven

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Also chalking in to say that I was good with the Destroy ending -- and I hated the original. It was a hell of a lot more poignant than the hurried version we originally had. The relays aren't irrepairable, and loved how Garrus started to put my Shep's name on the wall, and then just got this, "nah!" look and held on to it. Definitely holds potential for a reunion in my headcanon, if nothing else.

And it's a little harsh to say that the "reject everything/Earth is boned" ending was just Bioware's way of telling us to F-off. Lots of people -- myself included -- wanted to see an ending where Earth doesn't make it and we get to see the next cycle listening to Liara's warning. I thought it was great to see it happen, and that it was one of the better endings (we didn't get them, but the next cycle will. Shepard gave them a chance.)

#82
Kloborgg711

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jsl1016 wrote...

Show me where the DLC proves or disproves IT...



It doesn't need to prove or disprove IT, because IT was never part of the game. It's something desperate fans made up to explain away how bad everything was. I mean really, I think the in depth unambiguous epilogue shows quite clearly that it wasn't a hallucination after all. That's ridiculous.

jsl1016 wrote...


Show me how Shep can live and reunite with his squad.




What? In the Destroy ending it's BLATANTLY clear that Shepard is going to live and in all endings your squad escapes the jungle planet. It's almost a certainty that Shep and Crew will reunite.

jsl1016 wrote...

And show me how Shep being the Reaper God in Control or the magic green eyes in Synthesis is not 'space magic.'


 

It is space magic, in that it's inexplicable, but it's hardly the only thing that's inexplicable. That doesn't matter though, does it? The technical means by which the Reapers achieve their goals has never been that important.

jsl1016 wrote...

If you're satisfied I respect that. But for me, the DLC does nothing.

 

Spare the hyperbole. If you're not entirely satisfied, that's perfectly fine. But to say it did NOTHING? That's just being ridiculous. Saving the relays and your squad while showing that civilization rebuilds is NOTHING to you? Really? The ENTIRE reason you were upset was solely based on lack of technical explanation?

#83
clos

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Good job? You have really low standards. This EC blows as much as the original RGB. For starters, no LI reunion and all plotholes still in place (maybe even a couple new ones.) Bioware officially is on my black list.

#84
taggen86

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McAllyster wrote...

Bioware made a _terrible_ job. EC doesn't fix the major problems.


I will repost this here again:

The EC actually somewhat fixed the major problems with the old ending:

Player choice: We now have added scenes what show us the consequences for the different races. The three-colored endings are now different. We can now reject the star child if we want to (even though it implies that everyone will die)

The normandy/your friends on earth: it now makes sense how they are picked up and why the normandy escapes earth

The mass effect relays: They have removed the line from the star child that says that the crucible will destroy the relays. The beam only destroy the rings of the relays in the new endings. Hacket says that everything can be redone and rebuilt through space magic in the EC. The relays are rebuilt by the Reapers in Control.

The solutions are not perfect, however they still makes the endings far better than the old ones. Killing of the reapers with conventional weapons (which seems to be the prefered endings of many haters) doesnt make sense given what we know about the power/strength of the reapers

Modifié par taggen86, 26 juin 2012 - 03:18 .


#85
Osiris273

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They could have done better.

#86
ZombifiedJake

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Whilst there were improvements, they really didn't do a good job. Far from it. This is as close as we'll get to something decent. The outcomes still weren't fleshed out; it all felt lifeless.

#87
ninjaNumber1

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brummyuk19 wrote...

They adressed the main points people were complaining about. The plot holes, the closure, what more do you want?!

Only gripe I have is your EMS is still only numbers, you don't see your war assets in action but I can live with that. And who knows, maybe BioWare will bring out DLC for that. 

But stop complaining guys! The EC was good, I felt satisfied. you should too, because BioWare made an effort.


How did they address the plot holes? The main plot line is still garbage. Mass Effect 3 basically makes Mass Effect 1 and 2 a joke.

#88
jsl1016

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taggen86 wrote...

McAllyster wrote...

Bioware made a _terrible_ job. EC doesn't fix the major problems.


I will repost this here again:

The EC actually somewhat fixed the major problems with the old ending:

Player choice: We now have added scenes what show us the consequences for the different races. The three-colored endings are now different. We can now reject the star child if we want to (even though it implies that everyone will die)

The normandy/your friends on earth: it now makes sense how they are picked up and why the normandy escapes earth

The mass effect relays: They have removed the line from the star child that says that the crucible will destroy the relays. The beam only destroy the rings of the relays in the new endings. Hacket says that everything can be redone and rebuilt through space magic in the EC. The relays are rebuilt by the Reapers in Control.

The solutions are not perfect, however they still makes the endings far better than the old ones. Killing of the reapers with conventional weapons (which seems to be the prefered endings of many haters) doesnt make sense given what we know about the power/strength of the reapers


Just regarding your last quote of  "Killing of the reapers with conventional weapons (which seems to be the prefered endings of many haters) doesnt make sense given what we know about the power/strength of the reapers"

Then why show on Rannoch, Earth and Tchaunka that you CAN kill them conventionally (though admittedly on Tchaunka it was the giant worm)?

I seriously thought that me combining the might of the Galaxy would allow me to defeat them conventionally. Of course that was a big tease and the wrote in their artistic RGB ending.

Look, the DLC is nice and they did a nice job, but, and again this in my opinion, it just cant fix the fact that the endings are all horribly written and it was a terrible end to a fantastic series.

#89
vrmcardoso

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The original ending was unfixable, sorry.

People are happy because they removed the line that says the crucible will destroy the relays. Then we see that the relays are only marginally damaged instead of supernova explosions as they were supposed to according to their own foreshadowing. This isnt further clarification, this is cleaning up their mess. The mess that was the original ending.

I was hopeful. I am glad they at least made an effort. But it's still a crap ending for the best story I ever played. So overall, I am disapointed and you know what? Story telling has this little problem. No matter how good your story is, if you drop the ball in last few pages, that's what will stay in peoples mind. How awful your ending was.

#90
Mysterious Stranger 0.0

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I thought it was great personally.


I just hope it will at least end the Melodrama and immaturity towards the ending and Bioware by the majority of the community

#91
Iozeph

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brummyuk19 wrote...

They adressed the main points people were complaining about. The plot holes, the closure, what more do you want?!

Only gripe I have is your EMS is still only numbers, you don't see your war assets in action but I can live with that. And who knows, maybe BioWare will bring out DLC for that. 

But stop complaining guys! The EC was good, I felt satisfied. you should too, because BioWare made an effort.


Or in other words - Eat shyte and love it. Billions of flies couldn't possibly be wrong.

#92
MysticTheurge

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No doubt that EC disproves Indoctrination Theory. Well, ok. Still makes me wonder about one (honestly, there are much more issues left unanswered, but I'd like to focus on this particular one) thing: what do all those weird dreams Shepard was having throughout the game, mean? What was their purpose if Shepard is not indoctrinated? Why does the Catalyst look like the child from the dreams? 

Gaps remain to be filled, though I don't believe I'll see the day when they are.

Modifié par MysticTheurge, 28 juin 2012 - 04:22 .


#93
Mcfly616

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I hated the old ending.....I like them now......I feel like a lot of the crying and ****ing and moaning, and pouting, is because people didn't get their happy reunion shown to them on screen, with babies and houses....how juvenile.....

When the absence of such a thing was never the problem with the endings.....

Now we find out everything we could possibly want to know from StarBrat....and we know what state we left the galaxy in.....and our sacrifice wasnt completely meaningless like before.....


Not too bad Bioware....Not too bad at all

Modifié par Mcfly616, 26 juin 2012 - 04:54 .


#94
Armymedic75

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Okay first of all it never mentioned how the hell that Anderson got up to the citadel. At most it fixed a total of maybe three plotholes and that is being generous. Back to the first point he said he followed Shep up but that wasnt explained. Especially how surprised that Hackett seemed at just shepard making it wouldnt they have noticed Anderson as well? Why does Shep still have unlimited ammo?

Okay the plotholes it did address just to be fair. Explained why Shep's squad was on board the Normandy, Explained why the Normandy left Shep(although with established Lore there is no way in hell Joker would have obeyed that order)Explained how Hackett knew he was on board the citadel. Those are the only three plotholes that it explained. Still does not explain the whole dark energy thing that has been established in the previous two games. The comment by starchild was a cop out imho Shep: Who created you? SC:You dont know them and there isnt time to explain=MAJOR COP OUT

#95
BoneNinja

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I wanted to post my opinion somewhere, might as well be here lol.

I really like the EC, it made me feel a great deal better about the ending overall.

I will say I never had a huge problem with the endings to begin with. There were certain plot holes that really really bothered/upset me (Joker flying off with my crew was a HUGE one for instance) but with having read the lore and codex entries I never had the horrendous assumptions that others did. I wanted to know why Joker flew off and left me...with my crew. I really really wanted a reunion with my LI. I wanted to know what the heck happened to my friends. For me there needed to be more closure there and I got that and more in the EC. I loved the new scenes (Although I haven't done controlled and I watched refusal on YouTube. In my games I only did a Destroy and a Synthesis option). I loved at least seeing A reaction from my LI. While I didn't get my reunion scene or a scene from down the road where I'm with my LI, I at least got my crew taking off from mystery planet to head home. In the end, with it not being my exact story to tell, I'm good with that. I know the reunion at least happens, even if I can't see, knowing it happens is enough for me. EDI was really touching in the Synthesis EC and I loved hearing Hackett again in the Destroy EC.

Would there have been more I wish I could have seen, well of course. There always will be. You could make a movie out of the cutscenes/cinematics I’d love to see following my decision at the end of the game for MY Shepard, but it’s not possible. Realistically I would have liked to see something a bit more for Anderson, more than just a plaque, something to commemorate him better for instance, maybe something with Kahlee or something. I would have loved to seen more reaction from my LI about not knowing what happened to me, thinking I was dead or thinking I was not dead.

Big thing I would have liked to have seen added was the breath scene to high enough EMS Synthesis ending. I’m still rather confused as to whether Shepard actually “lived” in that scenario. On one hand my LI puts the plaque up on the Normandy indicating I’m dead, I don’t have any evidence to say I’m alive at all, but then the stargazer at the very end still mentions the “one more story” about Shepard. So…that’s probably a question that I still have that didn’t get plainly answered.

But overall, yeah, I think the EC added just what I needed to feel a good conclusion to the game and characters I love. Thanks Bioware!

Modifié par BoneNinja, 26 juin 2012 - 05:31 .


#96
Persephone

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Dragoonlordz wrote...

Drama queens, gonna be drama queens they will run with the haters who love to hate.

I am glad it appears to have made quite few people happy or okay with ending due to EC, these forums have many such people who said as much who never liked the original but as Bioware said they are never going to please everyone.


This.

#97
saracen16

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Persephone wrote...

Dragoonlordz wrote...

Drama queens, gonna be drama queens they will run with the haters who love to hate.

I am glad it appears to have made quite few people happy or okay with ending due to EC, these forums have many such people who said as much who never liked the original but as Bioware said they are never going to please everyone.


This.


+2

#98
horacethegrey

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@OP Just so you know, I liked the EC endings. I think they're a massive improvement over the copout we recieved when the game first came out. 

But are they perfect? Hell no. They still fail to adress the plot holes and inconsistencies that many people have issues with. Like the Normandy and it's crew  buggering off when it's completely out of character for them to do that. 

People have the right to complain when a product they paid for dissatisfies them. Stop with the lecturing.

#99
comrade gando

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seriously bioware WTF is your problem man, this didn't make it any better. this turned out exactly as I feared it would. a polished TURD

#100
httinks2006

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terrible attempt at covering a horrid ending with more nonsense and a slap in the face to boot