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Let's discuss the "Reject" ending


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#501
r.anger

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I actually shot starkid in the head on first EC run - my usual act before picking destroy, my FU to Bioware's heathen lovechild...could NOT believe it when the little SOB basically told me to suck it and the reapers won! I can picture Hudson in his office laughing, "F me???! OH NO...F you!!!" LMAO!!!

#502
TJX2045

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Am I the only one immensely confused as to why people thought they were going to "win" with the Reject ending?

IMO if I knew from the beginning this Reject option was added in, I would've known it would be a loss. They said the endings were staying the same. They were not changing. EVER. They mentioned this when they announced the EC.

So why did some think "Suddenly IT!!!" when they got that option? Be thankful they didn't show you up close cutscenes of everyone you care about/love dying and that the next cycle manages to stop it when you could have right then and there.

#503
Tal_Elmar

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the idea behind the 4th ending is great. The execution...is just a big trollface to all fans asking for a new ending

Modifié par Tal_Elmar, 27 juin 2012 - 04:50 .


#504
Gravbh

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Ginkasa wrote...

Jawsomebob wrote...

Readyness score should of made reject a better ending



I don't agree. I think they were pretty clear that there was really no way they could beat the Reaper's conventionally.  This is stated repeatedly throughout the game. 


Yep, but it's not what people want to hear. The only purpose of your war assets was to build and deliver the crucible. More assets = crucible is better protected = it doesn't misfire from damage and blow up half the earth in the process. A head-on, fleet to fleet fight with the reapers was never going to turn out good. It's impossible based on everything we've learned in the series.

If there was an option to win the game without using the crucible, that would be the only ending anyone ever picks. So why even bother having other choices?

#505
Uncle Jo

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It's was my first choice and my canon ending from now on. I'll never buy the crap of the Starbrat even with the new "explanations".
I was a bit angry at first (thought at first its outcome will depend on how high your EMS were, but no. On the other hand, it would also have made the other choices less appealing), then I lol'd and just loved it when I realized that I can shoot the brat.

#506
Bomma72

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I don't know why everyone is saying you don't win. Your Shepard doesn't live to see you win yes but the Stargazer scene at the end makes it pretty obvious at the end that you put the pieces in place for one of the next cycle to win.

Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.

#507
Ingvarr Stormbird

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What I don't understand is some people feel desire to bash other people's choices by naming them "dumb" or "morally wrong" or whatever.

Personally I think they way now all 4 endings presented in EC, they are very well balanced in a way that its very hard to pick "best" one, they all have upsides and downsides. It will almost absolutely depend on personal preferences and worldview of each player (for example, if you don't believe that synthetics "have a soul" and still just a machines, it will you strongly favour a Destroy ending, otherwise it won't be a best choice for you, but this is not universal moral stance).

They way I see Reject, it also down to personal moral stances. From certain viewpoint it may be not considered a "fail choice", even if you lost at the end. Mainly because you can not know for sure that you will lose for sure when you did choose. 

Modifié par Ingvarr Stormbird, 27 juin 2012 - 06:20 .


#508
Trollgunner

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One thing about Refuse end, that I want to ask about. Ahem, do you think it's funny how at first bioware tells us: " No new endings, period" and then " We thought it would be fun to add a whole new ending with a different stargazer with a silhouette of asari and the only different last message about that war still continues" ?

#509
Ingvarr Stormbird

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I think they probably don't consider it's a new ending, but extension to previous "Critical Mission Failure" screen that you get if you wait too long to make a choice. Because nothing contradicts it this way - previously you just got this screen, now you actually see more what happens (but still with enough ambiguity).

Modifié par Ingvarr Stormbird, 27 juin 2012 - 06:26 .


#510
v TricKy v

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Just copying my post from an other thread
Well the the refuse option has definitely the best dialogue, hands down.

Quotes:
"'You are asking me to change everything...everyone. I cant make that decision. I won`t."
"No.I`m going to end this war on my terms."
"I fight for freedom, mine and everyone`s. I fight for the right to choose our own fate. And if I die, I`ll die knowing that I did everything I could to stop you. And I`ll die free.

I have to agree that the execution could have been miles better. If it would have shown Shepard actually fighting till the end and not only standing there the this option would clearly would have been my favorite.

Also for all the Refuse haters. In the scene where harbinger lasers you: Imagine if he just landed and told you the three choices just like the star kid. I bet a lot of you would have refused his ideas. So can you tell me why the star child is different? He is also a reaper so why trust him? You should stop thinking with your outside knowledge. You know that Synthesis will make a utopia or control will make you the guardian of the galaxy but Shepard doesnt. Shepard only knows that the star child is a reaper so refusing is a lot more viable than you think.

Modifié par v TricKy v, 27 juin 2012 - 06:29 .


#511
Trollgunner

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Ingvarr Stormbird wrote...

I think they probably don't consider it's a new ending, but extension to previous "Critical Mission Failure" screen that you get if you wait too long to make a choice. Because nothing contradicts it this way.

Who knows? Bioware never shares their thoughts with us. Maybe they have a giant scheme of "How to make a ME3 the most debatebale/hot/controversial game worldwide." We still don't know that.

#512
Aiyie

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M25105 wrote...

Aiyie wrote...

M25105 wrote...

If the writers had a clue, they would've used the accumulation of EMS to determine how successful a conventional attack would be.

Some people in this thread, think space magic that turns everyone into a freaking robot is legit. But to face down the reapers and kick their ass is impossible? Guess what, the greatest battles were won against impossible odds.

Bunch of slack jawed defeatists in here.


history shows us that last stands like the the spartans at thermopylae occur far less often than simple annilhation does.

its not defeatism... its realism.  we make our last stand... it doesn't work... but a future cycle benefits from it and does defeat the Reapers, with help from our legacy no less. 

thats a pretty satisfying end for me, especially if you believe, like i do, that that future cycle did it without resorting to the crucible (just because it was impossible for our cycle to defeat them conventionally doesn't mean the next can't) and accepting a victory given to you by the enemy. 

accepting victory through the catalyst's options is a deal with the devil... it didn't work out for faust, it wouldn't work out for us.


Battle of Okehazama, Battle of Bannockburn, Finland defeating the mighty Soviet Union, the siege of Antioch, the battle of Issus, the siege of Malta, the battle for Mecca, the battle of the red cliffs.


now lets compare those 8 battles to the thousands of other battles that occurred throughout the past five thousand years of recorded warfare and see what the ratio of successful last stands is compared to the unsuccessful ones.

#513
Ingvarr Stormbird

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Trollgunner wrote...
Who knows? Bioware never shares their thoughts with us. Maybe they have a giant scheme of "How to make a ME3 the most debatebale/hot/controversial game worldwide." We still don't know that.

Personally I think it's quite simple - they want to make sure that all choices are balanced statistic-wise, so from massive crowd of people you will have roughtly equal numbers of supporters for each. Which I think is actually very sensible approach from game design point of view - why put effort into presentation of outcome which is clearly pointless when there is always one "best end" seen for everybody?

Modifié par Ingvarr Stormbird, 27 juin 2012 - 06:40 .


#514
Aiyie

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Gravbh wrote...

Ginkasa wrote...

Jawsomebob wrote...

Readyness score should of made reject a better ending



I don't agree. I think they were pretty clear that there was really no way they could beat the Reaper's conventionally.  This is stated repeatedly throughout the game. 


Yep, but it's not what people want to hear. The only purpose of your war assets was to build and deliver the crucible. More assets = crucible is better protected = it doesn't misfire from damage and blow up half the earth in the process. A head-on, fleet to fleet fight with the reapers was never going to turn out good. It's impossible based on everything we've learned in the series.

If there was an option to win the game without using the crucible, that would be the only ending anyone ever picks. So why even bother having other choices?


if it was possible to beat the Reapers using conventional forces... why would we even bother with the crucible, a complete unknown (remember, nobody has any clue what its supposed to do when its activated)?

there would be no need to even have it in the game.

it exists solely to solve an unsurmountable problem... there is no way our cycle can defeat the Reapers without direct intervention from something beyond our control (i.e. deus ex machina).

#515
Aiyie

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Bomma72 wrote...

I don't know why everyone is saying you don't win. Your Shepard doesn't live to see you win yes but the Stargazer scene at the end makes it pretty obvious at the end that you put the pieces in place for one of the next cycle to win.

Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.


even more important to me...

the Reaper's defeat comes about on our terms, or rather, the next cycle's terms.

it doesn't require making a deal with the devil... er, i mean catalyst, to defeat the Reapers.

and as an added bonus, Shepard, via Liara's time capsule, remains instrumental in the Reaper's eventual defeat (again, without having to resort to choosing from three options presented BY THE ENEMY)

#516
Omeganian

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How about another popsicle gambit, this time a successful one (geth building a vault in interstellar space, maybe)?

#517
No_MSG

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Aiyie wrote...

Bomma72 wrote...

I don't know why everyone is saying you don't win. Your Shepard doesn't live to see you win yes but the Stargazer scene at the end makes it pretty obvious at the end that you put the pieces in place for one of the next cycle to win.

Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.


even more important to me...

the Reaper's defeat comes about on our terms, or rather, the next cycle's terms.

it doesn't require making a deal with the devil... er, i mean catalyst, to defeat the Reapers.

and as an added bonus, Shepard, via Liara's time capsule, remains instrumental in the Reaper's eventual defeat (again, without having to resort to choosing from three options presented BY THE ENEMY)

Actually, I believe it was Jessica Merizen who said that the next cycle used the crucible.  So, really, reject just kills everyone.

#518
Aiyie

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No_MSG wrote...

Aiyie wrote...

Bomma72 wrote...

I don't know why everyone is saying you don't win. Your Shepard doesn't live to see you win yes but the Stargazer scene at the end makes it pretty obvious at the end that you put the pieces in place for one of the next cycle to win.

Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.


even more important to me...

the Reaper's defeat comes about on our terms, or rather, the next cycle's terms.

it doesn't require making a deal with the devil... er, i mean catalyst, to defeat the Reapers.

and as an added bonus, Shepard, via Liara's time capsule, remains instrumental in the Reaper's eventual defeat (again, without having to resort to choosing from three options presented BY THE ENEMY)

Actually, I believe it was Jessica Merizen who said that the next cycle used the crucible.  So, really, reject just kills everyone.


thankfully... i didn't see this.

what's the old saying... ignorance is bliss?

gonna just pretend i didn't hear what that so i can continue to enjoy the only ending that doesn't make me sick, both morally and logically.