Let's discuss the "Reject" ending
#501
Posté 27 juin 2012 - 02:06
#502
Posté 27 juin 2012 - 04:23
IMO if I knew from the beginning this Reject option was added in, I would've known it would be a loss. They said the endings were staying the same. They were not changing. EVER. They mentioned this when they announced the EC.
So why did some think "Suddenly IT!!!" when they got that option? Be thankful they didn't show you up close cutscenes of everyone you care about/love dying and that the next cycle manages to stop it when you could have right then and there.
#503
Posté 27 juin 2012 - 04:50
Modifié par Tal_Elmar, 27 juin 2012 - 04:50 .
#504
Posté 27 juin 2012 - 04:56
Ginkasa wrote...
Jawsomebob wrote...
Readyness score should of made reject a better ending
I don't agree. I think they were pretty clear that there was really no way they could beat the Reaper's conventionally. This is stated repeatedly throughout the game.
Yep, but it's not what people want to hear. The only purpose of your war assets was to build and deliver the crucible. More assets = crucible is better protected = it doesn't misfire from damage and blow up half the earth in the process. A head-on, fleet to fleet fight with the reapers was never going to turn out good. It's impossible based on everything we've learned in the series.
If there was an option to win the game without using the crucible, that would be the only ending anyone ever picks. So why even bother having other choices?
#505
Posté 27 juin 2012 - 05:02
I was a bit angry at first (thought at first its outcome will depend on how high your EMS were, but no. On the other hand, it would also have made the other choices less appealing), then I lol'd and just loved it when I realized that I can shoot the brat.
#506
Posté 27 juin 2012 - 05:07
Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.
#507
Posté 27 juin 2012 - 06:17
Personally I think they way now all 4 endings presented in EC, they are very well balanced in a way that its very hard to pick "best" one, they all have upsides and downsides. It will almost absolutely depend on personal preferences and worldview of each player (for example, if you don't believe that synthetics "have a soul" and still just a machines, it will you strongly favour a Destroy ending, otherwise it won't be a best choice for you, but this is not universal moral stance).
They way I see Reject, it also down to personal moral stances. From certain viewpoint it may be not considered a "fail choice", even if you lost at the end. Mainly because you can not know for sure that you will lose for sure when you did choose.
Modifié par Ingvarr Stormbird, 27 juin 2012 - 06:20 .
#508
Posté 27 juin 2012 - 06:22
#509
Posté 27 juin 2012 - 06:26
Modifié par Ingvarr Stormbird, 27 juin 2012 - 06:26 .
#510
Posté 27 juin 2012 - 06:28
Well the the refuse option has definitely the best dialogue, hands down.
Quotes:
"'You are asking me to change everything...everyone. I cant make that decision. I won`t."
"No.I`m going to end this war on my terms."
"I fight for freedom, mine and everyone`s. I fight for the right to choose our own fate. And if I die, I`ll die knowing that I did everything I could to stop you. And I`ll die free.
I have to agree that the execution could have been miles better. If it would have shown Shepard actually fighting till the end and not only standing there the this option would clearly would have been my favorite.
Also for all the Refuse haters. In the scene where harbinger lasers you: Imagine if he just landed and told you the three choices just like the star kid. I bet a lot of you would have refused his ideas. So can you tell me why the star child is different? He is also a reaper so why trust him? You should stop thinking with your outside knowledge. You know that Synthesis will make a utopia or control will make you the guardian of the galaxy but Shepard doesnt. Shepard only knows that the star child is a reaper so refusing is a lot more viable than you think.
Modifié par v TricKy v, 27 juin 2012 - 06:29 .
#511
Posté 27 juin 2012 - 06:28
Who knows? Bioware never shares their thoughts with us. Maybe they have a giant scheme of "How to make a ME3 the most debatebale/hot/controversial game worldwide." We still don't know that.Ingvarr Stormbird wrote...
I think they probably don't consider it's a new ending, but extension to previous "Critical Mission Failure" screen that you get if you wait too long to make a choice. Because nothing contradicts it this way.
#512
Posté 27 juin 2012 - 06:36
M25105 wrote...
Aiyie wrote...
M25105 wrote...
If the writers had a clue, they would've used the accumulation of EMS to determine how successful a conventional attack would be.
Some people in this thread, think space magic that turns everyone into a freaking robot is legit. But to face down the reapers and kick their ass is impossible? Guess what, the greatest battles were won against impossible odds.
Bunch of slack jawed defeatists in here.
history shows us that last stands like the the spartans at thermopylae occur far less often than simple annilhation does.
its not defeatism... its realism. we make our last stand... it doesn't work... but a future cycle benefits from it and does defeat the Reapers, with help from our legacy no less.
thats a pretty satisfying end for me, especially if you believe, like i do, that that future cycle did it without resorting to the crucible (just because it was impossible for our cycle to defeat them conventionally doesn't mean the next can't) and accepting a victory given to you by the enemy.
accepting victory through the catalyst's options is a deal with the devil... it didn't work out for faust, it wouldn't work out for us.
Battle of Okehazama, Battle of Bannockburn, Finland defeating the mighty Soviet Union, the siege of Antioch, the battle of Issus, the siege of Malta, the battle for Mecca, the battle of the red cliffs.
now lets compare those 8 battles to the thousands of other battles that occurred throughout the past five thousand years of recorded warfare and see what the ratio of successful last stands is compared to the unsuccessful ones.
#513
Posté 27 juin 2012 - 06:39
Personally I think it's quite simple - they want to make sure that all choices are balanced statistic-wise, so from massive crowd of people you will have roughtly equal numbers of supporters for each. Which I think is actually very sensible approach from game design point of view - why put effort into presentation of outcome which is clearly pointless when there is always one "best end" seen for everybody?Trollgunner wrote...
Who knows? Bioware never shares their thoughts with us. Maybe they have a giant scheme of "How to make a ME3 the most debatebale/hot/controversial game worldwide." We still don't know that.
Modifié par Ingvarr Stormbird, 27 juin 2012 - 06:40 .
#514
Posté 27 juin 2012 - 06:42
Gravbh wrote...
Ginkasa wrote...
Jawsomebob wrote...
Readyness score should of made reject a better ending
I don't agree. I think they were pretty clear that there was really no way they could beat the Reaper's conventionally. This is stated repeatedly throughout the game.
Yep, but it's not what people want to hear. The only purpose of your war assets was to build and deliver the crucible. More assets = crucible is better protected = it doesn't misfire from damage and blow up half the earth in the process. A head-on, fleet to fleet fight with the reapers was never going to turn out good. It's impossible based on everything we've learned in the series.
If there was an option to win the game without using the crucible, that would be the only ending anyone ever picks. So why even bother having other choices?
if it was possible to beat the Reapers using conventional forces... why would we even bother with the crucible, a complete unknown (remember, nobody has any clue what its supposed to do when its activated)?
there would be no need to even have it in the game.
it exists solely to solve an unsurmountable problem... there is no way our cycle can defeat the Reapers without direct intervention from something beyond our control (i.e. deus ex machina).
#515
Posté 27 juin 2012 - 06:46
Bomma72 wrote...
I don't know why everyone is saying you don't win. Your Shepard doesn't live to see you win yes but the Stargazer scene at the end makes it pretty obvious at the end that you put the pieces in place for one of the next cycle to win.
Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.
even more important to me...
the Reaper's defeat comes about on our terms, or rather, the next cycle's terms.
it doesn't require making a deal with the devil... er, i mean catalyst, to defeat the Reapers.
and as an added bonus, Shepard, via Liara's time capsule, remains instrumental in the Reaper's eventual defeat (again, without having to resort to choosing from three options presented BY THE ENEMY)
#516
Posté 27 juin 2012 - 06:47
#517
Posté 27 juin 2012 - 10:41
Actually, I believe it was Jessica Merizen who said that the next cycle used the crucible. So, really, reject just kills everyone.Aiyie wrote...
Bomma72 wrote...
I don't know why everyone is saying you don't win. Your Shepard doesn't live to see you win yes but the Stargazer scene at the end makes it pretty obvious at the end that you put the pieces in place for one of the next cycle to win.
Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.
even more important to me...
the Reaper's defeat comes about on our terms, or rather, the next cycle's terms.
it doesn't require making a deal with the devil... er, i mean catalyst, to defeat the Reapers.
and as an added bonus, Shepard, via Liara's time capsule, remains instrumental in the Reaper's eventual defeat (again, without having to resort to choosing from three options presented BY THE ENEMY)
#518
Posté 28 juin 2012 - 09:48
No_MSG wrote...
Actually, I believe it was Jessica Merizen who said that the next cycle used the crucible. So, really, reject just kills everyone.Aiyie wrote...
Bomma72 wrote...
I don't know why everyone is saying you don't win. Your Shepard doesn't live to see you win yes but the Stargazer scene at the end makes it pretty obvious at the end that you put the pieces in place for one of the next cycle to win.
Also you are never shown dying so it is very likely you live long enough to reunite with your love interest to fight a war of attrition, and this is why you win. Good enough for me.
even more important to me...
the Reaper's defeat comes about on our terms, or rather, the next cycle's terms.
it doesn't require making a deal with the devil... er, i mean catalyst, to defeat the Reapers.
and as an added bonus, Shepard, via Liara's time capsule, remains instrumental in the Reaper's eventual defeat (again, without having to resort to choosing from three options presented BY THE ENEMY)
thankfully... i didn't see this.
what's the old saying... ignorance is bliss?
gonna just pretend i didn't hear what that so i can continue to enjoy the only ending that doesn't make me sick, both morally and logically.





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