Let's discuss the "Reject" ending
#51
Posté 26 juin 2012 - 03:41
I guess the original purposes of the Crucible was to act as a giant anti-synthetic EMP and spread it through the Relays which are coordinated by the Citadel. Its what Shepard has been fighting for, a future free from Reapers and if he has to burn EDI and the Geth to do so...so be it.
That being said I was kinda hoping the Crucible would become a giant artillery canon. And yes am kinda peeved how the Avatar acts all prissy if you fire one shot at it. So I fired more shots and killed all the Reapers.
#52
Posté 26 juin 2012 - 03:44
wicked_being wrote...
Well the new Stargazer scene heavily implies the next cycle won against the Reapers. You gotta wonder how they did it. Did they improve on the Crucible's design or did they have other options? Argh more questions than answers
Maybe the just chose another ending?
#53
Posté 26 juin 2012 - 03:45
#54
Posté 26 juin 2012 - 03:46
DarthTrey wrote...
Bocks wrote...
I see it exactly as Bioware punishing people who don't accept their "artistic vision".
There's little to discuss. You either pick Bioware's endings or you lose.
Well duh. Mass Effect is Bioware's game, it's their artistic vision. As the player we are subject to their "vision". They aren't forced to abide by every fan's whims just because they opted to change the ending. You don't have to like it, you didn't make it, but our opinion doesn't and shouldn't mean **** to the creative process.
Oh, so all that talk about shaping the story, making decisions and actually having control over what happens in the game was just a bunch of lies to sell the game?
In THAT case, it's fine if Bioware treat me, the customer, like utter trash! I shouldn't be doubting their artistic integrity and vision. I'm just not on the same level as they are. My opinions are worth absolutely nothing to a company that prides itself on listening to its fanbase? Well, wow! I sure am gonna go out and buy 200 copies of Dragon Age 3 and the eventual Mass Effect 4 (which is happening because let's face it, Bioware don't really give two ****s about Mass Effect and neither do the people who accepted these endings).
#55
Posté 26 juin 2012 - 03:47
He did not turn off the beam. The Crucible changed the Catalyst and created new possibilities but he already told Shepard that he needs to act - give it an input as to what to do. Without that input, the Crucible never fired - hence.... boom.My question: If the Catalyst turned off the Crucible beam, why didn't he just do that before, since his goal is to continue the cycle? Why allow Destroy if he can just turn off the beam?
I cannot help but think that this is Bioware's artistic way of telling us:
This war cannot be won conventionally.
Hence the 3 options provided were not some sort of mind trick. They are real. Without these options, we all die.
*Sorry... IT... Bioware basically just said: So Shepard woke up in London? Congratulations, you beat the supposed indoctrination attempt - Oh well, Reapers will just have to work slightly longer but you are all screwed. Resistant is futile.
#56
Posté 26 juin 2012 - 03:50
ashwind wrote...
He did not turn off the beam. The Crucible changed the Catalyst and created new possibilities but he already told Shepard that he needs to act - give it an input as to what to do. Without that input, the Crucible never fired - hence.... boom.My question: If the Catalyst turned off the Crucible beam, why didn't he just do that before, since his goal is to continue the cycle? Why allow Destroy if he can just turn off the beam?
I cannot help but think that this is Bioware's artistic way of telling us:
This war cannot be won conventionally.
Hence the 3 options provided were not some sort of mind trick. They are real. Without these options, we all die.
then we die. we weren't fit enough for survival, then so be it. at least liara's beacon gives whatever comes next a much better shot.
#57
Posté 26 juin 2012 - 03:52
M0keys wrote...
then we die. we weren't fit enough for survival, then so be it. at least liara's beacon gives whatever comes next a much better shot.
*Reapers FTL in next cycle*
PRIMITIVE ORGANICS, YOU CANNOT COMPREH--
*sees billions of pissed-off Liara worshipping Yahg armed with Cains*
FUUUUUUUUU--
#58
Posté 26 juin 2012 - 03:53
#59
Posté 26 juin 2012 - 03:55
#60
Posté 26 juin 2012 - 03:55
It's strongly implied that the next cycle was able to defeat the Reapers due to Shepard's actions, and I loved how the Catalyst's voice gets all Harbinger like when he says "So be it."
#61
Posté 26 juin 2012 - 03:56
"You don't accept my crappy, circular, pseudo-intelectual logic I thought was brilliant? Well... *taps at keyboard* EVERYONE DIES!!! There happy!?"
#62
Posté 26 juin 2012 - 03:57
Mass Effect 4. This time you really get to win. No, really!
You mean the 4th and conclusive finale to the Mass Effect Trilogy!!!!
I am so excited now
#63
Posté 26 juin 2012 - 03:57
JBPBRC wrote...
M0keys wrote...
then we die. we weren't fit enough for survival, then so be it. at least liara's beacon gives whatever comes next a much better shot.
*Reapers FTL in next cycle*
PRIMITIVE ORGANICS, YOU CANNOT COMPREH--
*sees billions of pissed-off Liara worshipping Yahg armed with Cains*
FUUUUUUUUU--
Haha awesome
#64
Posté 26 juin 2012 - 03:58
I liked the Refusal ending. It is the one, tiny saving grace of the EC.
#65
Posté 26 juin 2012 - 03:59
MisterJB wrote...
Since March, many people wanted to reject the endings entirely and take their chances against the Reapers despite being told numerous time how they can't be defeated without the Crucible.
Bioware gave those people exactly what they wanted. They stuck to their morals and went down fighting.
I wouldn't have thought it possible, but I actually agree with you there, Mister.
The option to reject the "Final solution", weaken the Reapers to the point that another cycle can finish them off was indeed brought up by some.
As for the execution...I have got to say, it even offers enough leeway to make it obvious that while the current cycle's space-faring civs seem to be done in the far future, there is still ample room left for imagination...not bad, actually.
Another version where, with high enough EMS, the Reapers are at least forced to withdraw albeit with catastrophic losses not discriminating between individual species would have been nice, though.
Modifié par Chashan, 26 juin 2012 - 04:00 .
#66
Posté 26 juin 2012 - 04:00
lbott wrote...
The end sounded like revenge writing to me.
I like how the starchild has a sudden burst of rage, losing his child voice to sound like Harbringer. It's the ending that reveals the true form of the catalyst - and at the same time, of BioWare.
Sounded - that ending is completely revenge writing.
#67
Posté 26 juin 2012 - 04:01
Cthulhu42 wrote...
It's the only ending where Shepard acts like Shepard, and the only ending that (I feel) provides closure (even if it is in the "everybody dies" way).
It is now my canon ending.
This.
It's now my canon ending, too.
#68
Posté 26 juin 2012 - 04:02
LucasShark wrote...
Here's the message I got from it:
"You don't accept my crappy, circular, pseudo-intelectual logic I thought was brilliant? Well... *taps at keyboard* EVERYONE DIES!!! There happy!?"
Heh, that was pretty much what I thought after watching it.
#69
Posté 26 juin 2012 - 04:05
#70
Posté 26 juin 2012 - 04:05
TheKillerAngel wrote...
It seems that a lot of people are taking it quite poorly, as a slap in the face. This is totally understandable for the people who wanted a happier ending.
However, I don't think BioWare was deliberately trying to insult players by including it. The "reject but fail" is a pretty classic "die free rather than live as slaves" kind of outcome. Before the EC, it was already insinuated that doing nothing would lead the Reapers to victory - this just shows a bit more.
What say you?
I agree completely. I thoroughly enjoyed having that option, and thought the result made perfect sense. Though, my heart leaped into my chest when his voice suddenly went bitterly deep and said "So be it." I thought "HARBINGER!"...But alas, it was probably just his own "Reaper" voice or something. Either way, it still worked.
#71
Posté 26 juin 2012 - 04:07
Immortanius wrote...
TheKillerAngel wrote...
It seems that a lot of people are taking it quite poorly, as a slap in the face. This is totally understandable for the people who wanted a happier ending.
However, I don't think BioWare was deliberately trying to insult players by including it. The "reject but fail" is a pretty classic "die free rather than live as slaves" kind of outcome. Before the EC, it was already insinuated that doing nothing would lead the Reapers to victory - this just shows a bit more.
What say you?
I agree completely. I thoroughly enjoyed having that option, and thought the result made perfect sense. Though, my heart leaped into my chest when his voice suddenly went bitterly deep and said "So be it." I thought "HARBINGER!"...But alas, it was probably just his own "Reaper" voice or something. Either way, it still worked.
of course it's harbinger
it's still the reapers
#72
Posté 26 juin 2012 - 04:08
I never needed a happy ending....I needed one that made sense..... StarBrat explained everything clearly, a basically showed the big picture.....
Thanks Bioware, I doubted you guys.....but you gave us endings worthy of the ME name....
Sorry people didn't get your fairy tale ending.....it wasn't going to fix the ending any way.....the ending needed to make sense....and now it does.....
honestly if they did perfect golden Disney ending, I wouldn't be able to take it seriously.....there's gotta be sacrifice....the original endings made that sacrifice feel meaningless.....the EC makes it mean something
Modifié par Mcfly616, 26 juin 2012 - 04:09 .
#73
Posté 26 juin 2012 - 04:09
It was mentioned through the whole game, that you have absolutely no chance to beat the reapers without the catalyst. So you are complaining that if you don't use the catalyst that everyone dies, and you are angry about this.
its like being told you'll get wet if you go in the water and when you do get wet, you complain loudly and emphatically about being told what would happen.
You gave up, surrendered, you laid down for the enemy refusing to use the tools at your disposal and are shocked you didn't win.
Just, wow.
Always give up, Always surrender.
#74
Posté 26 juin 2012 - 04:09
Heh. I doubt I'll "grow out of it" anytime soon. I can pretty much guarantee you that I'm one of the oldest people posting on these boards.Kroitz wrote...
clennon8 wrote...
I do like dark and edgy. That's why my favorite ending is the NEW "refusal" one.
If it were as simple as wanting rainbows and unicorns, I'd turn off my moral center and choose the saccharine Synthesis ending.
Overall, though, the EC was a failure. Mass Effect 3 remains 95% of a pretty good game, ruined by a befuddling collapse at the end.
You´ll grow out of it.
Have some rainbows and sunshine.
I mean, happy endings are fine too. I wanted one for this series. One where Shep united the galaxy, killed the Reapers, and made little blue babies with Liara or built Tali a new home on Rannoch.
Bioware didn't want to give us that ending, though. And that's fine. Failing that, I just wanted an ending that was consistent with the themes and narrative that had been presented throughout the entire game series. And I finally got that... with the Refusal ending. Shep stuck to her guns, went down fighting in what she believed in, and in the end, the next cycle was able to defeat the Reapers. Not ideal, but I can live with that.
Modifié par clennon8, 26 juin 2012 - 04:09 .
#75
Posté 26 juin 2012 - 04:11
Modifié par savionen, 26 juin 2012 - 04:11 .





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