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Let's discuss the "Reject" ending


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#101
httinks2006

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Bioware is definitely petty and spiteful , if you don't like our story Screw you here's your rejection of our choices death .(( people may have accepted this if your ems factored in with you being able to win)) These are suppose to be talented professional and writers. So much for that .
Also all the "explanations" just adding perfume to their crap ending .

#102
Norwood06

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Code_R wrote...

Anyone else think this is kind of unprofessional?? Like it hit a nerve all those videos showing people shooting the kid in the face.


not really.  Kinda makes sense, that starkid wouldn't appreciate you trying to shoot him in the head. 

#103
liggy002

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httinks2006 wrote...

Bioware is definitely petty and spiteful , if you don't like our story Screw you here's your rejection of our choices death .(( people may have accepted this if your ems factored in with you being able to win)) These are suppose to be talented professional and writers. So much for that .
Also all the "explanations" just adding perfume to their crap ending .


Yeah, it really is deplorable.  F*** this I'm out of here.

#104
JBPBRC

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HBC Dresden wrote...

SeaJayX wrote...

I nearly crapped my pants when he said "So be it"


I got this after shooting at the kid and did not expect a response. So I had the same reaction as you.

What is interesting is that the playthrough I used for the Extended Cut was also to get the Insanity achievement. After getting this ending they did not give it to me. I got it once I reloaded and chose Control. Implications... funny.


...and unpleasant.

#105
slimshedim

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TheKillerAngel wrote...

It seems that a lot of people are taking it quite poorly, as a slap in the face. This is totally understandable for the people who wanted a happier ending.

However, I don't think BioWare was deliberately trying to insult players by including it. The "reject but fail" is a pretty classic "die free rather than live as slaves" kind of outcome. Before the EC, it was already insinuated that doing nothing would lead the Reapers to victory - this just shows a bit more.

What say you?

++++Beacon activated++++++++++++++++++++++++
++++incoming transmission+++++++++++++++++++
...
...
...
If you're reading this, BIOWARE...then there is no hope.
Hope that you could have avoided the same mistakes you made before.
You fought your fanbase instead of adopting the indoctrination theory, which would have solved all issues and could have made the ending truly epic without having to change your previous ones. But you failed to listen.
...
Your fans, customers did everything they could. They even built the Child's Play Project, but it didn't work. They fought as a united community, but it wasn't enough.
...
I only hoped, the information in your forums was enough to help you before it's too late.
...
My name is Marauder Shields. Herein lies the recounting of our struggle for a better ending.
...
...
...
+++++end of transmission+++++++++++++++++++++

#106
Calibrategoodtimes

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Pseudo-Sapient wrote...

Rejection is essentially saying "Enjoy yourselves in 50 000 years, Yahg. Best of luck"...:D


Naaah

Rise of the space cow!

#107
Memnon

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If you have a high enough EMS, the Stargazer scene is what appears to be an Asari instead of old man Buzz Aldrin. This hints that they defeated the Reapers ... if you wanted to look at it with an optimistic lens

#108
clennon8

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Bill Casey wrote...

I love the way the Starchild says "SO BE IT"...
I honestly love the reject ending...

Now there's two pickable choices...

I offer you an observation, Mr. Casey. You and I seem to share a brain.

Hmm.  Does that make both of us halfwits?

#109
jeff359

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Haven't seen it yet but it sounds good to me from what i've read.

#110
SmokePants

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I will never understand the "Shepard not acting like Shepard" argument. Apparently, a lot of people's Shepards are somehow aware that they are in a fictional story and expecting the writers to drop him a golden parachute at any moment if he just holds out long enough.

Modifié par SmokePants, 26 juin 2012 - 04:58 .


#111
samb

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 Ummm is everyone forgetting that the reapers had been kicking the galaxy's butt the whole game?  Or that the the Crucible was the only way to save it?  It was only mentioned...... The whole damn game. So based on that logic, what did you think would happen if you rejected to use that one thing that was going to save you from the things that were curbstomping you the whole series?  I'd you continue be getting your arse kicked, but that is just logical. 

Bioware didn't fail at writing a consistent story, you just suck at reading. 

#112
Eain

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liggy002 wrote...

What I find to be highly interesting is that he wants you to use the Crucible to destroy the Reapers, yet he exterminates you if you try to take him out the conventional way. What? I don't get this. Also, why get pissed off at Shepard for refusing to use the Crucible?


I guess it's because he knows you can't take him out the conventional way so if you use the Crucible you prove to him that you're wise enough to know victory when you see it. The extended cut emphasises that this war has only ever been fought on the Reaper's terms, and that we were never in control of our fate at all. The choice has always been to either use the Crucible and pick one of its happy colours or die. It's the Catalyst's test for us, that's why its called the Crucible.

#113
Twisted and Mean

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The only problem with Reject ending is that it's the same result Shepard could get by merely sitting on his arse for the whole game. Everything got wiped out and ultimately there is no sense of accomplishment at all. That's why people find it insulting.

And I can't come up with any sensible explanation why Bioware threw this one in if not to troll people who thought the original endings to be highly immoral.

Modifié par Twisted and Mean, 26 juin 2012 - 05:03 .


#114
Code_R

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Norwood06 wrote...

Code_R wrote...

Anyone else think this is kind of unprofessional?? Like it hit a nerve all those videos showing people shooting the kid in the face.


not really.  Kinda makes sense, that starkid wouldn't appreciate you trying to shoot him in the head. 


With no choice or discussion?

#115
C9316

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This ending is just like synthesis in the way that it completely makes the first game pointless, if the reapers cannot be beaten in more conventional terms what was the point of fighting them to begin with? I also think it's a d*ck move on Bioware's part to have shepard be most like himself when he ultimately fails to do what he set out to do since ME1 and effectively proving Saren right...

#116
M0keys

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SmokePants wrote...

I will never understand the "Shepard not acting like Shepard" argument. Apparently, a lot of people's Shepards are somehow aware that they are in a fictional story and expecting the writers to drop him a golden parachute at any moment if he just holds out long enough.


Shepard not acting like Shepard means Shepard never acts like me!

and I wouldn't pick any of those choices in a billion years.

#117
M0keys

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Norwood06 wrote...

Code_R wrote...

Anyone else think this is kind of unprofessional?? Like it hit a nerve all those videos showing people shooting the kid in the face.


not really.  Kinda makes sense, that starkid wouldn't appreciate you trying to shoot him in the head. 


why would he care?

"Hey, Shepard, you, uh... know I'm just a hologram, right? Shepard? Your rounds aren't...actually hitting anything. You alright? Oh, man, I didn't break another one, did I?"

#118
NoUserNameHere

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Just from looking at youtube, I don't think there's enough in our fourth option for it to stand on the same level as the three 'main' endings. You need cutscenes of Garrus and Javrik fighting and dying or what have you. Destroy's fleshed-out cutscenes provide enough of a fuzzy, warm feeling -- refusal is not quite so apealing anymore.

... then there's the fact that the trigger for this ending is shooting Starbrat. I do that on instinct, at this point.

#119
Persephone

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M0keys wrote...

SmokePants wrote...

I will never understand the "Shepard not acting like Shepard" argument. Apparently, a lot of people's Shepards are somehow aware that they are in a fictional story and expecting the writers to drop him a golden parachute at any moment if he just holds out long enough.


Shepard not acting like Shepard means Shepard never acts like me!

and I wouldn't pick any of those choices in a billion years.


Well, there are situations where you don't get to make the choice you want. Where picking the lesser evil is the only way.

#120
jedsithor

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It's the truest of all the endings to what Shepard was about but it doesn't go to the next logical step.

Instead of "I reject your solution and will go down fighting," it should have been "I reject your solution because you're wrong and this is why..." before going on to explain about EDI and the Geth.

#121
1490

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Shepard must sacrifice something in every ending, and this is perhaps the biggest sacrifice of them all. While the Reapers win this war, the next cycle finds a way to defeat the Reapers using Liara's time capsule information and live in peace. So even though Shepard (and well, everyone else) died, he DID defeat the Reapers on his own terms. In my opinion, this is the absolute most renegade ending.

#122
Shaoken

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My thoughts on the Reject ending is that it's pretty much logically how the battle against the Reapers would end conventionally. I don't get why people thought that a high enough EMS would mean that the races would have a chance; it takes Four of the current cycles dreadnaughts concentrating firepower on a single Reaper dreadnaught in order to bring it down, and the Reapers have more Dreadnaughts than the Citadel Races do, and can destroy ships at a further range than the CRs can, and fly in formations designed to prevent attacking ships from getting close without taking fire.

The entire premise of the series was that the Reapers were such a huge threat that they couldn't be defeated conventionly, the entire game was building up the fact that the Crucible was the only hope of victory, so anyone who thinks that rejecting the Starchild should lead to anything but the inevitable defeat of this cycle is just being every bit the entitled gamer that the early media made the retake movement out to be.

#123
M0keys

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Persephone wrote...

M0keys wrote...

SmokePants wrote...

I will never understand the "Shepard not acting like Shepard" argument. Apparently, a lot of people's Shepards are somehow aware that they are in a fictional story and expecting the writers to drop him a golden parachute at any moment if he just holds out long enough.


Shepard not acting like Shepard means Shepard never acts like me!

and I wouldn't pick any of those choices in a billion years.


Well, there are situations where you don't get to make the choice you want. Where picking the lesser evil is the only way.


but I'll still be me, and throughout the whole series shepard has been a reasonable facsimile of how I would react

it was never perfect, but there was always an option where I could go, "Alright, that's not too bad, let's do that"

then in the ending?

all 3 choices would make me rather die than choose them.

and I guess that's the reject ending. not sure I can thank bioware for it, of course, but... they did something. more lilkely out of spite though

#124
savionen

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SmokePants wrote...

I will never understand the "Shepard not acting like Shepard" argument. Apparently, a lot of people's Shepards are somehow aware that they are in a fictional story and expecting the writers to drop him a golden parachute at any moment if he just holds out long enough.


You mean like the Crucible?

#125
GiroX-

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HBC Dresden wrote...

SeaJayX wrote...

I nearly crapped my pants when he said "So be it"


I got this after shooting at the kid and did not expect a response. So I had the same reaction as you.

What is interesting is that the playthrough I used for the Extended Cut was also to get the Insanity achievement. After getting this ending they did not give it to me. I got it once I reloaded and chose Control. Implications... funny.


 I was really worried when I didnt get my achievment either until I noticed I didnt get the one for finishing an imported playthrough and came to the same conclusion as you did.

Probably should get that fixed