Next SINGLE PLAYER DLC - what do you want to see?? Tell Bioware here!!!
#251
Posté 27 juin 2012 - 06:41
#252
Posté 27 juin 2012 - 06:42
Working with Reegar again
Whatever this is; The virtual aliens are a race of some one billion individuals who downloaded their minds into a virtual world aboard a starship long ago to avoid the destruction of their civilization. As of 2185 CE, the virtual aliens have established diplomatic contact with the Citadel Council in order to secure a new power source for the systems that maintain their virtual world. The aliens' name for themselves is currently unknown.
More stuff to do with the Geth consensus
More cop/crime and punishment/ law and order stuff on the Citidel
I want to play around with the Raloi
Another version of Pinnacle Station so if I get bored I can shoot stuff in a virtual combat environment.
I don't know, time traveling stories?
#253
Posté 27 juin 2012 - 06:45
Simotech wrote...
I want to see Shep reunited with his LI and with his crew
Please Bioware....please!
This ^
#254
Posté 27 juin 2012 - 06:45
Other than that, Omega is something i've been looking forward to since the comic. The apparent 'leaked' DLC sounds interesting too.
#255
Posté 27 juin 2012 - 06:49
#256
Posté 27 juin 2012 - 06:50
I know I'm not the only one who thinks this (though I have no idea how many agree with me), but after the ending(s), I don't really see a point in playing a Shepard story (given that Shepard's status after ME3 isn't 100% the same for everyone).
So, like the DAO DLC that had you take the role of an "enemy" (which I thought was very fun), Marauder Shields should be the playable character, and we find out what lead up to his failure at the very end - how did he fail his quest to stop the Shepard.
#257
Posté 27 juin 2012 - 06:53
2. A weapon and mission pack that imports the DLC weapons from MP and N7 missions for the DLC maps.
3. A new squad mate (possibly the dude from Infiltrator) and mission.
4. Omega DLC.
5. Brand new N7 missions (not from the multilayer maps).
Also, squad mates should all receive a new appearance with each of these possible DLCs.
#258
Posté 27 juin 2012 - 06:54
Just kidding...retaking Omega obviously. Moar Aria plz.
#259
Posté 27 juin 2012 - 06:58
TullyAckland wrote...
Simotech wrote...
I want to see Shep reunited with his LI and with his crew
Please Bioware....please!
Mass Effect 3: Extended Cut represents the definitive version of the endings to the Mass Effect trilogy, and the final resolution of Commander Shepard’s journey. We have no plans to release further content related to the endings.
I'm disappointed. I can only speak for myself of course, but I think this is a mistake on Bioware's part
I, myself, have no interest in buying DLC that happens concurrent or previous to the events of ME3, and I suspect most others won't be interested in it either.
On the other hand, I would gladly pay for a DLC that explains/shows what happens to Shepard after the events of the destroy ending.. and that includes a joyful reunion with the LI + obvious following scenes (a.k.a. "blue children" etc etc). Such a thing would not work and not fit with the other endings (which are great as they are in the EC), but something like that is really begging to be added to the destroy ending.
Fortunately, while you work for Bioware, and what you say may or may not be the facts as they stand on the ground at the time of your posting... given the existence of the teaser in the first place (both pre- and post-EC), it does not stretch belief to think that my hopes may eventually be validated and that what you say here today may be shown to be incorrect, either in the form of a post-ending DLC, or even as part of a prologue in a hypothetical non-Shepard-based ME4.
Time will tell I guess. Just wish I didn't have to wait longer to know for sure.
#260
Posté 27 juin 2012 - 07:01
Modifié par Athlonis1, 27 juin 2012 - 07:01 .
#261
Posté 27 juin 2012 - 07:02
#262
Posté 27 juin 2012 - 07:07
Set after the events of the game. There wouldn't be much issue with the endings, as it would take place entirely on Omega. There would be some offhand references to the fate of the reapers, and if you picked synthesis the characters would have green eyes and circuits overlayed.
Aria serves as the player character, with Zaeed and Wrex as her squadmates (or stand-ins if they're dead). The station is still controlled by Cerberus holdouts, with Vido having taken control of them if he survived Zaeed's loyalty mission or a Cerberus commander if he didn't. Adjutants return as a new enemy type, able to ressurect defeated foes by turning them into more adjutants (if destroy was picked, its stated they were re-created by the Cerberus scientists). There are several new types of Cerberus enemies as well, such as demolitionists who throw sticky grenades and set up land mines, and a version of the Ex-Cerberus vanguard from multiplayer.
The final showdown takes place in Afterlife against Vido/The Cerberus Commander, Wrex is seemingly killed. Aria regrains control of Omega and remarks on how she's finally "beat" Wrex, only to find a datapad saying "Better luck nex time, -Wrex". In the last scene Aria is given news from one of her underlings which changes depending on the ending you picked.
Control - The Normandy has reunited with the rest of the sword fleet, they were being escorted by a strange reaper...
Synthesis - Reports of Omega's retaking have already reached the galaxy through the "networking" everyone now has, and soon her kingdom will return to its former "glory".
Destroy - Aria's people intercepted a transmission from the Normandy which simply reads "We found him/her".
#263
Posté 27 juin 2012 - 07:17
#264
Posté 27 juin 2012 - 07:19
No god please no.BFBHLC wrote...
ME MMO....
#265
Posté 27 juin 2012 - 07:35
BFBHLC wrote...
ME MMO....
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
#266
Posté 27 juin 2012 - 07:42
This is the way I see it:
***Here! Take this DLC, whatever you do, you still die at the end!***
No Bioware, no. No DA3 or ME4 for me. I will spend my little money and time on The Witcher, Elder Scrolls and Fallout series. Farewell!
#267
Posté 27 juin 2012 - 07:46
#268
Posté 27 juin 2012 - 10:27
#269
Posté 27 juin 2012 - 01:53
TullyAckland wrote...
There's SP DLC planned, there will be lots more in the Mass Effect universe in the future!
Nothing we can talk about right now, as we don’t want to spoil any of the surprises! Rest assured, you will be hearing more details soon.
I sincerly hope that we will get full price Mass Effect games in the future again. Not neccessarily with Shepard but in the same universe. The fully fleshed out universe (I love reading through all the scientific codex entries, like how Biotics came to be, why FTL jumps shift light into blue, etc.) is just way to awesome to let it rest after Shepard's journey. Hopefully.
#270
Posté 27 juin 2012 - 02:07
1. Reunion DLC for destroy ending/funeral for synthesis and control
2. DLC detailing the creation/rise of the reapers
3. Expanded LI DLC
Although I would have been interested in Omega DLC before, now without an expanded reunion ending (which I suspected was going to be in the ECDLC but was not), I don't believe I'd want to play the whole game over just for that.
#271
Posté 27 juin 2012 - 06:58
#272
Posté 27 juin 2012 - 07:06
#273
Posté 27 juin 2012 - 08:20
stysiaq wrote...
no matter what I get with the DLCs, I want the DLC to contain war assets cutscenes to add to the existing space battle, because it is still a lackluster.
This and a reunion, and I'd be sold.
#274
Posté 27 juin 2012 - 09:38
#275
Posté 27 juin 2012 - 09:40





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