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Are we litterally being punished?


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#51
NoUserNameHere

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Biotic Flash Kick wrote...

1.85 gb of slideshow?
Bull****
the files just arent compressed because if they were they would take up MAYBE
800 mbs


One gig of that file contains the super-secret indoctrination truth ending. To be activated about a month from now. Posted Image


(We never will hear the end of that theory.)

#52
Guest_john_sheparrd_*

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Genera1Nemesis wrote...

john_sheparrd wrote...

Bioware is dead for me!!
I just wanted a LI reunion but no they wanted speculations from everyone
well they can kiss my ass because I won't buy a game from them anymore



Aww, I guess you'll have to go out and find a real love interest instead of vicariously living through a video game character...

And I guess that you can **** off

#53
Oransel

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Genera1Nemesis wrote...

Despite the fact that Hackett says like three times throughout the game that conventional victory was impossible? I seem to recall every star system had Reapers in it by the end of the game, not just Sol system. That was the entire galactic fleet at Earth, even if they'd somehow won there they would have been wiped out when all those other Reapers unified against them.


Hackett? What about him? I don't really care what old incompetent fool says. I see numbers on my computer and they tell me that victory IS possible, though it will be of a high cost. 

#54
KevTheGamer

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I dont think its punishment at all. I love the EC endings. Rejection is my favorite too but I think all 4 endings are great.

#55
Cyneburh

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samb wrote...


Because we were railroaded under the guise of choice :crying:

False choice has been the most consistent theme in the series. You are hardly insightful for pointing it out. Did Undina still end up the councilor even though you picked Anderson?  Did Cerberus become indoctrinated even though you destroyed the Collector base?  Did really matter if you spared the Rachni?  
Choice has always been an illusion for technical reasons, otherwise we would have thousands of different game plots. 


lol easy I never thought myself insightful I was just answering the question :lol:
Just because it was false and an illusion doesn't make it acceptable.  They dropped the ball on leaving those possibilities unaddressed.  If they couldn't handle the workload required to have those scenarios played out, they never should have established them in the first place.

It's one thing to create a game and invite you along for the story with a front row seat via your avatar (the standard in gaming since forever) where you go along with everything because you accept the fact that you're experiencing a story as told in a book or movie as only a video game could tell it, and another to claim your choices will matter. And then call everyone an idiot for daring to think their choices would matter because hey you idiots that was never a possibility in the first place!  

 

#56
tyrvas

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samb wrote...

Yeah you're beIng punished.... They did it just to ****** you off. It had nothing to do with the fact Reapers had been killing millions to billions a day, that your COs have been saying over and over we can't win conventionally, or that the Crucible was our only weapon for a chance.
Then you can ignore all those factors that clearly say "without the Crucible, we are screwed". Reject the Crucible options and then get screwed. And then you can sit there and wonder "is Bioware punishing me?".

It's like a guy purposely running into a wall and wonder why it hurts. You're that guy.


THIS ^^^^^ x infinite

#57
Craven1138

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LucasShark wrote...

Are we litterally being punished for not accepting the self-confirming circular reasoning of the catalyst's pseudo-intelectual rubbish?  I'm referring to the "reject ending" where in we more or less get the gaurenteed "everyone dies", and yet somehow it is still my favourite of the now 4 potential endings...


Yes, they clearly decided to tweak their endings a little (Normany just lands on garden planet, no explosions during escape), so that in every of red-green-blue possibility everything is super cool (even EDI is alive in destroy), and added reject, that fans wanted just to show this one is everyone dies, utter defeat ending.

#58
samb

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Oransel wrote...

Genera1Nemesis wrote...

Despite the fact that Hackett says like three times throughout the game that conventional victory was impossible? I seem to recall every star system had Reapers in it by the end of the game, not just Sol system. That was the entire galactic fleet at Earth, even if they'd somehow won there they would have been wiped out when all those other Reapers unified against them.


Hackett? What about him? I don't really care what old incompetent fool says. I see numbers on my computer and they tell me that victory IS possible, though it will be of a high cost. 

Soooo everyone and everything is telling you one thing and you don't believe them. When what they say actually happens, you sit and wonder why. Victory is possible and it was stated it would be by using the Crucible. If you reject it then you die.  It's really simple logic, one that you seem to have a hard time grasping. 

#59
Irish286

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Why couldn't they just ad one last ending where if we have enough war assets we could defeat the reapers... Are they that intent on a bittersweet ending?

#60
Cyneburh

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Genera1Nemesis wrote...

Cyneburh wrote...

LucasShark wrote...

Cyneburh wrote...

Once the writers decided there was going to be the cure-all that is the Crucible, "conventional means" were written off as impossible, no "ifs ands or buts." It would've been far too much work to write an alternate story-line having nothing to do with the Catalyst. Of course, I would've loved that option and a lot more validity thrown into it...let's see, pursue the strange alien device or unite and fortify the galaxy?


WHY!?!?!  Why wasn't that done!?

The entire sodding trilogy was about uniting the galaxy!  Why was there never a point where you actually could stand united and fight!?


Because we were railroaded under the guise of choice :crying:


Did you play ME 1 and 2? You were railroaded throughout the series, why should this be any different? Why would you expect any different? If they plan on perhaps moving forward with the series, how can it make sense if my endings were vastly different from yours?


Don't write checks you can't cash, put simply.  If they so badly desired to move forward, why bother with all the "choice" nonsense? If they wanted the story to go a certain direction, make it that way and do away with "choice" like a lot of other games do without batting an eye. 

#61
Oransel

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samb wrote...

Soooo everyone and everything is telling you one thing and you don't believe them. When what they say actually happens, you sit and wonder why. Victory is possible and it was stated it would be by using the Crucible. If you reject it then you die.  It's really simple logic, one that you seem to have a hard time grasping. 


As I said, it's hard to grasp fictional logic invented by other man, who refuses common sense. Yes, I refuse Starchild because it's the most rational way of thinking. You can't trust Deus Ex Machina affilated with Reapers. You just can't... Oh sorry, you can.

Modifié par Oransel, 26 juin 2012 - 05:33 .


#62
savionen

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samb wrote...

Oransel wrote...

Genera1Nemesis wrote...

Despite the fact that Hackett says like three times throughout the game that conventional victory was impossible? I seem to recall every star system had Reapers in it by the end of the game, not just Sol system. That was the entire galactic fleet at Earth, even if they'd somehow won there they would have been wiped out when all those other Reapers unified against them.


Hackett? What about him? I don't really care what old incompetent fool says. I see numbers on my computer and they tell me that victory IS possible, though it will be of a high cost. 

Soooo everyone and everything is telling you one thing and you don't believe them. When what they say actually happens, you sit and wonder why. Victory is possible and it was stated it would be by using the Crucible. If you reject it then you die.  It's really simple logic, one that you seem to have a hard time grasping. 


Defeating Sovereign is impossible. Defeating the Collectors is impossible.

Defeating the Reapers without the Crucible is only impossible because at the last minute the writers decided it was so. They decided to turn Hackett into a moron, and decided that Thanix cannons would suddenly be missing from all fleet ships. 3k EMS is enough to hold key points and slowly lose to the Reapers but 10k EMS isn't any better? Come on.

#63
Irish286

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samb wrote...

Oransel wrote...

Genera1Nemesis wrote...

Despite the fact that Hackett says like three times throughout the game that conventional victory was impossible? I seem to recall every star system had Reapers in it by the end of the game, not just Sol system. That was the entire galactic fleet at Earth, even if they'd somehow won there they would have been wiped out when all those other Reapers unified against them.


Hackett? What about him? I don't really care what old incompetent fool says. I see numbers on my computer and they tell me that victory IS possible, though it will be of a high cost. 

Soooo everyone and everything is telling you one thing and you don't believe them. When what they say actually happens, you sit and wonder why. Victory is possible and it was stated it would be by using the Crucible. If you reject it then you die.  It's really simple logic, one that you seem to have a hard time grasping. 

It says most of the reapers headed to earth with the citadel. If we would have beat them there we could have beaten the straglers.

#64
LucasShark

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Irish286 wrote...

Why couldn't they just ad one last ending where if we have enough war assets we could defeat the reapers... Are they that intent on a bittersweet ending?


Apparently...

#65
poptdp

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i thought the reject option was freakin hilarious

#66
Cyneburh

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LucasShark wrote...

Irish286 wrote...

Why couldn't they just ad one last ending where if we have enough war assets we could defeat the reapers... Are they that intent on a bittersweet ending?


Apparently...



Yes. Apparently.  That's the direction they wanted to take the game.  Which is fine by me--they wrote it.  I mean, I don't like it, but that's irrelevant.  They never should have touted this "choices matter" nonsense though, they just should've told the story like a lot of other video games do I guess.   

#67
z_gun

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Pretty much the refusal ending was Bioware raising their middle finger saying, "Screw you and your fan suggested endings. See, they made you lose your game. You should have picked our endings."

I am sorry, but Bioware has lost me now.

#68
LucasShark

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z_gun wrote...

Pretty much the refusal ending was Bioware raising their middle finger saying, "Screw you and your fan suggested endings. See, they made you lose your game. You should have picked our endings."

I am sorry, but Bioware has lost me now.


More or less what I got out of it.

#69
z_gun

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LucasShark wrote...

z_gun wrote...

Pretty much the refusal ending was Bioware raising their middle finger saying, "Screw you and your fan suggested endings. See, they made you lose your game. You should have picked our endings."

I am sorry, but Bioware has lost me now.


More or less what I got out of it.


Yup. So the lesson they want to teach us with the Refusal ending is "Pick a color or die!!!!"

Screw you and the artistic integrity you rode in on Bioware!

#70
JamesFaith

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Irish286 wrote...

Why couldn't they just ad one last ending where if we have enough war assets we could defeat the reapers... Are they that intent on a bittersweet ending?


Lets put aside if endings are good or not and use simple logic on this.

We have four ending now.

To achieve Destroy you must fight through London, get to Citadel, speak with TIM and Catalyst and destroy Reapers.
To achieve Control you must fight through London, get to Citadel, speak with TIM and Catalyst and take control of Reapers.
To achieve Synthesis you must fight through London, get to Citadel, speak with TIM and Catalyst and start synthesis.
To achievenew end you must fight through London, get to CItadel, speak with TIM and Catalyst and refuse his option.

But end you demanding simply don't need London, Citadel, TIM and Catalyst - which means that such end would be totally unfitting to others four. No arrogance, ego or love for bittersweet ends here, it just not fitting.

#71
samb

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Oransel wrote...

As I said, it's hard to grasp fictional logic invented by other man, who refuses common sense. Yes, I refuse Starchild because it's the most rational way of thinking. You can't trust Deus Ex Machina affilated with Reapers. You just can't... Oh sorry, you can.

Logic says (even in the real world) that you can't beat a force that is technologically superior to you, you has no logistic issues, who can replenish its ranks with your dead and brainwash your living, and who has culled a vast portion of your population. It's not a jump in logic to see why conventional methods would work. We are even given a previous example of how the combination of those factors make conventional warfare against the Reaper unfeasible in the form of the Protheans. 

Shep and co beat the collectors because they had the reaper IFF. The Crucible is the key in this game and serves the same function in ME3. If you refuse to use it then the logical consequence is death. If you have a hard time accepting that then don't play or do anything that has any possibility of working against you. 
Even if those consequences were the result of your own actions. 

#72
JamesFaith

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z_gun wrote...

LucasShark wrote...

z_gun wrote...

Pretty much the refusal ending was Bioware raising their middle finger saying, "Screw you and your fan suggested endings. See, they made you lose your game. You should have picked our endings."

I am sorry, but Bioware has lost me now.


More or less what I got out of it.


Yup. So the lesson they want to teach us with the Refusal ending is "Pick a color or die!!!!"

Screw you and the artistic integrity you rode in on Bioware!


Or did they listen to fans who demanding option where they refuse Catalyst? There were whole threads about it.

Modifié par JamesFaith, 26 juin 2012 - 05:54 .


#73
LucasShark

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JamesFaith wrote...

Irish286 wrote...

Why couldn't they just ad one last ending where if we have enough war assets we could defeat the reapers... Are they that intent on a bittersweet ending?


Lets put aside if endings are good or not and use simple logic on this.

We have four ending now.

To achieve Destroy you must fight through London, get to Citadel, speak with TIM and Catalyst and destroy Reapers.
To achieve Control you must fight through London, get to Citadel, speak with TIM and Catalyst and take control of Reapers.
To achieve Synthesis you must fight through London, get to Citadel, speak with TIM and Catalyst and start synthesis.
To achievenew end you must fight through London, get to CItadel, speak with TIM and Catalyst and refuse his option.

But end you demanding simply don't need London, Citadel, TIM and Catalyst - which means that such end would be totally unfitting to others four. No arrogance, ego or love for bittersweet ends here, it just not fitting.


If you have a gourmet table, with four silver platters, each with a different coloured turd upon it, would you want a fifth option to be at all like the others?  I'd settle for a styrofoam plate and a card table if it meant a decent meal.

#74
Spyre2001

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Actually I think the New 4th option is the only one that really makes any sense.

Given the scale of the Reaper threat and how long they have been around it seems unlikely that any thing would stop them. That's why they had to invent this Deus ex machina plot device to drive the story.

Given their age and technology combined with the fact that the laws of physics that govern everything are the same everywhere it is unlikely the Reapers would only occupy our galaxy. They have had more then enough time to spread to other galaxies and impose their brand of order to life their as well.

A real interesting twist would of been if Harbinger reveals the Reapers exist across all the galaxies in the night sky to Shepard before Shepard fires off the Crucible saying that only the Reapers in this galaxy will be effected and more Reapers will still come and Shepard can not stop them all. Much like he told Shepard that he was only delaying the inevitable before you destroy the Relay in Arrival.

It's like Victory but still leaving the door open as it's not known how long it takes them to move between galaxies.

#75
SNascimento

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No.
.
Without the catalyst victory is impossible, simple as that.