Elite Midget wrote...
Agreed, EC was too late and it didn't fix the endings being a mess. Worse is that Bioware decided to take a jab at their fanbase for not liking the skittle choices.
^this
Elite Midget wrote...
Agreed, EC was too late and it didn't fix the endings being a mess. Worse is that Bioware decided to take a jab at their fanbase for not liking the skittle choices.
Imperium Alpha wrote...
Your freedom of speech is boring and doesn't contribute to nothing except blind hate at this point. Good thing most of you won't be able to talk when next BioWare game release as now the forum are lock for buyers.
xsdob wrote...
Article was good even if I dont agree.
Modifié par Tirranek, 27 juin 2012 - 01:04 .
lettuceman44 wrote...
Definently. People should be happy they got anything.JeosDinas wrote...
Please. That article's title should read "Mass Effect 3's Extended Cut: More than People Deserve."
Torrible wrote...
Forbes' interest in this is far too much for far too long.
iggy4566 wrote...
Cry us a river.
Modifié par Suspire, 27 juin 2012 - 07:41 .
Suspire wrote...
You don't have to believe in IT to wish it was true. Would have had less plot holes than what we have now. It got better for sure, but as I expected this time, too little, and they said they wanted to give closure, but Destroy lacks it. So, like a nice bandaid to a broken finger. (Nice "game over, you don't like our options" screen for Refuse >.> ok I get it BW XD I lol'd)
kiyomizu wrote...
Suspire wrote...
You don't have to believe in IT to wish it was true. Would have had less plot holes than what we have now. It got better for sure, but as I expected this time, too little, and they said they wanted to give closure, but Destroy lacks it. So, like a nice bandaid to a broken finger. (Nice "game over, you don't like our options" screen for Refuse >.> ok I get it BW XD I lol'd)
It is a shame that despite fans giving Bioware a "get out of jail free" card they chose to "clarify" their Deus Ex Machina instead. I can't think of a consumer base more willing to give a company a second chance than the Bioware fanbase - they didn't just beg for the ending to be changed but offered suggestions and solutions. That amount of dedication to a franchise takes a lot to be destroyed, but Bioware's PR department proved they were up to the challenge.
As for the Refuse ending, I found it to be a hilarious parable that everyone should play through. It foreshadows Mac Walters future career in the gaming industry. To think it only took one game for he and Casey Hudson to topple Molineux as the most hated creators within the industry is an achievement in itself. As the saying goes - you reap what you sow.