Modifié par BioSpirit, 14 décembre 2009 - 02:57 .
Visibility range of Creatures and Models
Débuté par
BioSpirit
, déc. 14 2009 02:55
#1
Posté 14 décembre 2009 - 02:55
I am working on an Area and there is a problem that a Creatures and a Models, placed in level editor, will disappear if the player goes too far from them. Perception Range setting will effect in a visibility range of the creatures but even the highest range PercepRngLargeCreature is too short. Is there a way to reconfigure these ranges ? Or is there an area/level specific range multiplier of some sort ?
#2
Posté 15 décembre 2009 - 12:24
I found the perception range settings from ranges.xls and it will effect in distance from where they go in combat mode but it seems to have no effect in visibility range.
#3
Posté 15 décembre 2009 - 02:12
There is a scripting function SetObjectAlwaysVisible() but it seems to have no effect in visibility.





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