New Plot Holes! Post them here!
#226
Posté 27 juin 2012 - 03:31
#227
Posté 27 juin 2012 - 03:33
NightAntilli wrote...
They don't.. Most of them are irrelevant or easily explained with a little thinking. You people just love to hate on the ending and will do whatever it takes to keep it that way.Darkeus wrote...
NightAntilli wrote...
Nonsense... Some things being open does not mean it's a plot hole. For the plot to fail there has to be an inconsistency in the relevant parts, not just random made up straw grasping questions. I quote from Wikipedia:Darkeus wrote...
Lol at NightAntilli. I don't think you realize you are making this thread's point. You know how many "dunno" and questions you have there.
If these were not plot holes, you would not have questions..... Simple logic!
"While many stories have unanswered questions, unlikely events or chance occurrences, a plot hole is one that is essential to the story's outcome."
I am quite aware of the definition. I am an English Major. You quote in poor faith, why don't you put the whole definition in there from wikipedia....
A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot, or constitutes a blatant omission of relevant information regarding the plot. These include such things as unlikely behaviour or actions of characters, illogical or impossible events, events happening for no
apparent reason, or statements/events that contradict earlier events in the storyline.
I think those 43 on the OP qualify quite well....
Thank you........few people want to think here.
Hell they do not know what a plot hole is.
#228
Posté 27 juin 2012 - 03:33
Valorefane Dragonwinter wrote...
Valorefane Dragonwinter wrote...
The entire scene with the star kid takes place in open space. Anyone notice that other than me?
I hate to quote myself, but.... seriously, why does no one mention this?
The "decision chamber" isn't a chamber at all. It's the area between the bottom of the Citadel and the Crucible.
No atmosphere. No air. Which would lead one to think no breathing, either...
Just sayin'.
I didn't see your post, I said the same thing on page 9.
I would like an explanation why Shepard does not go Total Recall explody in a Vacuum.
Modifié par shamr0ck, 27 juin 2012 - 03:33 .
#229
Posté 27 juin 2012 - 03:35
MattFini wrote...
How was the Normandy so close to the battle when Shep calls for evac?
That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.
Somehow the Normandy flies right in (where in the hell was it, exactly?) and lands right in the middle of the carnage so the other squaddies can be extracted. It then flies off without Harbinger interference.
...okay.
Its a target rich situation the reapers are like ''damm so much stuff to shoot what do i shoot first''
#230
Posté 27 juin 2012 - 03:42
7he Island Head wrote...
The atmosphere is contained in the Citadel's mass effect field and sheilds.Valorefane Dragonwinter wrote...
I hate to quote myself, but.... seriously, why does no one mention this?Valorefane Dragonwinter wrote...
The entire scene with the star kid takes place in open space. Anyone notice that other than me?
The "decision chamber" isn't a chamber at all. It's the area between the bottom of the Citadel and the Crucible. No atmosphere. No air. Which would lead one to think no breathing, either...
Just sayin'.
This is the same Citadel that you had to put on a suit for when going after Saren in ME1. Blow out the elevator glass after suiting up for no atmosphere and no gravity.
#231
Posté 27 juin 2012 - 03:48
1st, it is "The Lord of the Rings: The *Two* Towers" not Twin towers.
an honest mistake, i think faster than i type.
2nd that was the movie, in the book the elves were never there to begin with. read the books and you can point out all of the plot holes in the movie, don't bring that up again, your lack of knowledge on the subject you use as proof of understanding of plot hole makes you sound like an idiot. apoligies if you are not.
i will admit defeat on this point if that is true, however i still stand by my point that most of these details listed are not true plot holes, most of them are things that didnt need explaining or were never intended to be taken into detail, such as the shepard breathing scene i mentioned.
3rd, I am using the themes of mass effect to identify those listed by others as actual plot holes, I am not going to repeat them, they were already stated better than I can say, nor will i list my preferences because they are just that "my preferences"
I agree that there are a collection of actual plot holes, the problem is some of the community cannot discern between what is truely a plot hole and what was intended by bioware to be nothing more than small details.
4th, I also said that those who were ok with the ending were either not emotionally envolved ***OR*** were ok with the lack of closure and the plot holes that were brought up. which it seems you are ok with. That does not mean they are not plot holes because you do not recognize them as such, the original forum post was for those who did identify the plot holes and wanted to share those they discovered.
An example of a plot hole from mass effect is that the previous games had established the the reason for the Reapers to excist is not a thing for use to understand. But then star child comes along with the bad fundamentally flawed arguement that to solve the problem of synthetics rebeling and killing all organic life is to have synthetics only kill the advance organic life, but this is something that could be understood so were they just being ominous before. if so why did they explain it now because we reached the catalyst and his solution to his problem won't work anymore. So now we are told that the evil option that will ultimatley lead to death for all organics is the very thing we have been trying to do from the begining. we are left just accepting what the creator of the reapers is telling us, even though he just said the Created will always rebel against the creator, but if he created the reapers shouldn't they eventualy rebel against him, why has this not happen. I stop now because the more i think about the backwards logic and stupidity of the writing the more i get a headache.
this is where we are at an impass. not only was i emotionally attached to the series but the EC did bring me some forms of closure, not complete closure as that is impossible to achieve. The details listed that in my mind ARE plot holes do leave me wondering, such as my example with the normandy crash landing but no word of the fleet.
as for your comment on whether something is a plothole or not, i can repel that right back against you: Just because someone claims something is a plot hole does not make it a plot hole. The only people who can truely identify a plot hole are those who have the authority to do so, which no one does. in the end everything is based on opinion, which opinions will always differ. For the reason why the catalyst is just now explaining the different possibilities to us (shepard) and not before? because as the star child stated "no one was ready for this, shepard was" without shepard the cycle would continue, atleast from bioware's standpoint. Also if i recall correctly from the entire series, what shepard and the rest of the galaxy intended from the beginning ended up being the "destroy" option, which did not kill off life as they knew it. the rest of what you were saying is indeed a plot hole, however as you can see your questions and most of the other questions are black and white, YOU came up with something that cannot be logically explained, most (NOT ALL i must emphasize) of the details listed can.
finaly as to the slideshow ending, it continues to be just as ambiguous as the original. Will the krogan rebel again? will the geth and Quarians maintaine peace? if you choose synthesis why will there everlasting peace unless there is a universal thought if that is the case then YOu have just turned everyone in the galaxy into mindless organic machines, if that is not the case then there won't be peace. An increase in knowledge never leads to peace only more conflict.
It should be obvious now that there are plans for more mass effect games, and these questions were never meant to be answered in 3. Developers have the power to change their minds, but as seen with me3 they can also have their decisions forced with money.
By the way I am not a hater for hating sack, nor am I someone whom wanted a happy ending. Just one that made logical sense to established lore and did not have a god child at the end to spoon fed me backwards logic that anyone with half a brain can see as flawed. I am ok with shepard and even the entire normady dieing if that is what it took for the end that made sense.
I cant say the same for others in this topic but i can honestly say i never said the ending wasnt flawed. I do agree that the godchild sequence flew straight over my head into WTFville, my entire point in this thread is to show everyone here a different point of view, whether they accept my logic or not is out of my hands, and ill keep it that way.
I hate to add to this enormous wall of text but i just had to pose this question to everyone:
What RPG, no, what STORY that has ever existed does not have plotholes that crack the lore? why is mass effect suddenly being thrown on the dagger while other stories that im sure are arguably more riddled with holes are just brushed under the carpet? Do not say it is because of emotional attachment to the story, as that is flawed in the sense that all stories can have some form of emotional attachment, and mass effect certainly isnt the biggest story out there. If someone can provide me with some game/book/movie etc. that is plot hole free, i will gladly admit defeat and quit trying to show you things from a different perspective.
#232
Posté 27 juin 2012 - 03:54
I dunno then, I gave you the offical Bioware excuseValorefane Dragonwinter wrote...
7he Island Head wrote...
The atmosphere is contained in the Citadel's mass effect field and sheilds.Valorefane Dragonwinter wrote...
I hate to quote myself, but.... seriously, why does no one mention this?Valorefane Dragonwinter wrote...
The entire scene with the star kid takes place in open space. Anyone notice that other than me?
The "decision chamber" isn't a chamber at all. It's the area between the bottom of the Citadel and the Crucible. No atmosphere. No air. Which would lead one to think no breathing, either...
Just sayin'.
This is the same Citadel that you had to put on a suit for when going after Saren in ME1. Blow out the elevator glass after suiting up for no atmosphere and no gravity.
#233
Posté 27 juin 2012 - 03:58
eye basher wrote...
MattFini wrote...
How was the Normandy so close to the battle when Shep calls for evac?
That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.
Somehow the Normandy flies right in (where in the hell was it, exactly?) and lands right in the middle of the carnage so the other squaddies can be extracted. It then flies off without Harbinger interference.
...okay.
Its a target rich situation the reapers are like ''damm so much stuff to shoot what do i shoot first''.
Target rich environment, and target priority. Harbie is trying to keep people from reaching the beam. A ship that is actively taking people away from the fight is lesser priority, no matter which one it is. There are still people charging the beam he has to take out even after the Normandy escapes.
You want to talk about holes? What happened to the space hamster? Why didn't it have a slide? Now that's a plot hole. Or people could just not know what actually constitutes a plot hole.
#234
Posté 27 juin 2012 - 04:00
[quote]
I hate to add to this enormous wall of text but i just had to pose this question to everyone:
What RPG, no, what STORY that has ever existed does not have plotholes that crack the lore? why is mass effect suddenly being thrown on the dagger while other stories that im sure are arguably more riddled with holes are just brushed under the carpet? Do not say it is because of emotional attachment to the story, as that is flawed in the sense that all stories can have some form of emotional attachment, and mass effect certainly isnt the biggest story out there. If someone can provide me with some game/book/movie etc. that is plot hole free, i will gladly admit defeat and quit trying to show you things from a different perspective.
[/quote]
You are absolutly right, most, not all, stories do have some holes to their lore, but I cannot think of any that do it so disasterously in the last portion. To bring up Lord of the Rings again. It would be like Frodo reaches mount doom only to have Tom Bombandail there and say" Oh yeah by the way I made the ring I was just playing with you before in the Old Forest, but look man," he sings merryly," Don't distroy the ring that will led to the death of Saron and all Middle earth, instead use the ring take control of it and be god"
I bring this up because the tempattion of control are big themes for both Mass Effect and LOTR, Use the ring to control Middle earth, control the Reapers for ultimate power. But to say the very thing you were fighting for the entire time is wrong and the Bad guy(LOTR: Borimir, Denthor, Saruman. Mass Effect: TIM) were right the whole time is just bad writing .
P.S. If you don't know who Tom Bombandail is, he is a character that was ominted from the movies, mostly because he was a character that had complete power over the ring and made no sense to the story. He could have just sang and danced all the way to Mount Doom and toss the ring in but did not feel like getting envolved.
#235
Posté 27 juin 2012 - 04:01
The Normandy is the highest prority target. It can shoot back at Harby with some real power, as well as drop of troops. How does he know if the Normandy is dropping off troops or picking them up? He could probable one shot the Normandy so why doesn't he?Gravbh wrote...
eye basher wrote...
MattFini wrote...
How was the Normandy so close to the battle when Shep calls for evac?
That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.
Somehow the Normandy flies right in (where in the hell was it, exactly?) and lands right in the middle of the carnage so the other squaddies can be extracted. It then flies off without Harbinger interference.
...okay.
Its a target rich situation the reapers are like ''damm so much stuff to shoot what do i shoot first''.
Target rich environment, and target priority. Harbie is trying to keep people from reaching the beam. A ship that is actively taking people away from the fight is lesser priority, no matter which one it is. There are still people charging the beam he has to take out even after the Normandy escapes.
You want to talk about holes? What happened to the space hamster? Why didn't it have a slide? Now that's a plot hole. Or people could just not know what actually constitutes a plot hole.
#236
Posté 27 juin 2012 - 04:58
7he Island Head wrote...
The Normandy is the highest prority target. It can shoot back at Harby with some real power, as well as drop of troops. How does he know if the Normandy is dropping off troops or picking them up? He could probable one shot the Normandy so why doesn't he?Gravbh wrote...
eye basher wrote...
MattFini wrote...
How was the Normandy so close to the battle when Shep calls for evac?
That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.
Somehow the Normandy flies right in (where in the hell was it, exactly?) and lands right in the middle of the carnage so the other squaddies can be extracted. It then flies off without Harbinger interference.
...okay.
Its a target rich situation the reapers are like ''damm so much stuff to shoot what do i shoot first''.
Target rich environment, and target priority. Harbie is trying to keep people from reaching the beam. A ship that is actively taking people away from the fight is lesser priority, no matter which one it is. There are still people charging the beam he has to take out even after the Normandy escapes.
You want to talk about holes? What happened to the space hamster? Why didn't it have a slide? Now that's a plot hole. Or people could just not know what actually constitutes a plot hole.
Can the Normandy fly into the Conduit, thereby activating the Catalyst and ending the Reaper threat? No? Then it's not the highest priority target.
#237
Posté 27 juin 2012 - 06:02
If he doesn't directly control them 1. how can he give shepard the power to do so, 2. why did harbinger leave to the most emidate threat to go back to the fleet battle. 3. where did the final few husks and marauder even come from. where they hiding from the rest of the battle or just thought they hang out in harbinger kill zone.
Also if the Normandy can just fly in and not be destroyed by harbinger, the oldest, largest and probalbly most powerful reaper. why did not just do that in the first place. very stupid attempted fix on biowares part. probably worst then hackett's "let's abandon to the supporting fleet battle and leave shepard and the rest of the ground troops to die if the crucible doesn't work the way we want, and meet at some predetermined rendevous point." stupid I wish bioware wouldn't have totally insulted everyone with these horrible excuses for fixes or closure or clearity, or whatever the hell they promised because this was another black eye for them.
God, I truely hate the star child. I wish i could rip that stupid backwards illogical rationalizing head of his off and stick it up bioware's a**.
#238
Posté 27 juin 2012 - 06:03
#239
Posté 27 juin 2012 - 06:27
mcguireptr1 wrote...
Something I just thought about, The Catalyst(starkid) never stats he controls the Reapers, he merly stats he created them. If he does control them, then nothing the reaper forces do at the end makes sense. If the catalyst wants shepard to find a new solution then why limit those the choices he gives you, why was harbinger dispatch to stop you anyway. why the final push.
If he doesn't directly control them 1. how can he give shepard the power to do so, 2. why did harbinger leave to the most emidate threat to go back to the fleet battle. 3. where did the final few husks and marauder even come from. where they hiding from the rest of the battle or just thought they hang out in harbinger kill zone.
Also if the Normandy can just fly in and not be destroyed by harbinger, the oldest, largest and probalbly most powerful reaper. why did not just do that in the first place. very stupid attempted fix on biowares part. probably worst then hackett's "let's abandon to the supporting fleet battle and leave shepard and the rest of the ground troops to die if the crucible doesn't work the way we want, and meet at some predetermined rendevous point." stupid I wish bioware wouldn't have totally insulted everyone with these horrible excuses for fixes or closure or clearity, or whatever the hell they promised because this was another black eye for them.
God, I truely hate the star child. I wish i could rip that stupid backwards illogical rationalizing head of his off and stick it up bioware's a**.
i like to think its EA's fault, and bioware is the victim. yeah i know, the EA conclusion is rather redundant but the sad thing is its usually true. in this case bioware didnt have the resources to operate, then in came EA saying "if you do what we tell you to do, we will give you money". I have the feeling that if bioware wasnt picked up by EA, things wouldve been much different, for better or worse.
i realize i run the risk of being banned by stating such things, but frankly being banned from the forums doesnt matter to me
#240
Posté 27 juin 2012 - 06:29
w4rguy349 wrote...
mcguireptr1 wrote...
Something I just thought about, The Catalyst(starkid) never stats he controls the Reapers, he merly stats he created them. If he does control them, then nothing the reaper forces do at the end makes sense. If the catalyst wants shepard to find a new solution then why limit those the choices he gives you, why was harbinger dispatch to stop you anyway. why the final push.
If he doesn't directly control them 1. how can he give shepard the power to do so, 2. why did harbinger leave to the most emidate threat to go back to the fleet battle. 3. where did the final few husks and marauder even come from. where they hiding from the rest of the battle or just thought they hang out in harbinger kill zone.
Also if the Normandy can just fly in and not be destroyed by harbinger, the oldest, largest and probalbly most powerful reaper. why did not just do that in the first place. very stupid attempted fix on biowares part. probably worst then hackett's "let's abandon to the supporting fleet battle and leave shepard and the rest of the ground troops to die if the crucible doesn't work the way we want, and meet at some predetermined rendevous point." stupid I wish bioware wouldn't have totally insulted everyone with these horrible excuses for fixes or closure or clearity, or whatever the hell they promised because this was another black eye for them.
God, I truely hate the star child. I wish i could rip that stupid backwards illogical rationalizing head of his off and stick it up bioware's a**.
i like to think its EA's fault, and bioware is the victim. yeah i know, the EA conclusion is rather redundant but the sad thing is its usually true. in this case bioware didnt have the resources to operate, then in came EA saying "if you do what we tell you to do, we will give you money". I have the feeling that if bioware wasnt picked up by EA, things wouldve been much different, for better or worse.
i realize i run the risk of being banned by stating such things, but frankly being banned from the forums doesnt matter to me
Somehow that is even worst. The way bioware defends this ending, artisitic integrity crap, It is like they have been indoctrinated by EA. They cannot believe this ending to be respectful to the series otherwise.
#241
Posté 27 juin 2012 - 07:18
- Harbinger can only shoot so many people at once, and was likely focusing on Hammer group.
- Medi-gel yo.
- Adding synthetics doesn't necessarily cure medical conditions.
- How do you know that Garrus wasn't picked up? If anything, the Normandy got there so fast it seemed as if it was already nearby.
- We don't know this; we don't see the other ships except in Destroy, and even then, we don't see all of them.
- No reason that we are shown, but the Destroy ending itself is stated to mess with technology.
- Shepard cares about his friends a lot.
- Shepard didn't care about survival at the time.
- Not sure what you mean about this one.
- Pretty hard to see specifics on those shiny black suits.
- Big damn space station.
- I personally never thought he was on Earth.
- In mine, Hacket said "they did it" or something; he just knew someone got on. Tech like that would likely pulse with successful teleportation, and they were monitoring it.
- Catalyst only supervised, he didn't directly interfere. Even the Reapers governed themselves for the most part.
- This is a complaint far more significant than just the ending.
- We don't know all the tech behind the Citadel.
- They thought it was the ultimate solution, but they could never get it to work. Did you explore the new dialogue options?
- Could have been a pipe dream.
- Its called good organization skills. Shepard did a good job. It was built to take advantage of the Citadel.
- Why must it be all or nothing? The Normandy is a unique ship, maybe it was effected in a unique way. Or maybe many did and many didn't.
- I'm sure the Normandy has some self repair potential. Why do you assume they had no parts and tools?
- Why DOES the Destroy ending lead to starvation? The fleets are devastated, and Quarian Live ships are amongst them.
- ADHD.
- Control was very well explained; they literally copied the mental configuration of Shepard into a computer. Also, any sufficiently advanced technology is indistinguishable from magic. Doesn't MAKE it magic.
- They explain plenty, no more magic.
- Hey, they made an ending and people hated it. They had to rebuild it from the ground up, and there are inconsistancies. Don't blame Bioware for that.
- They don't even know what happened; they are completely cut off. Maybe it didn't really work.
- There is nothing in the dialogue implying a low tech future. Just a grandparent with a kid.
- Starchild is EAGER to see one of the new endings picked, because he wants to solve the problem. Harbinger and Starchild do not have the same motivations; one is merely a tool for the other's intentions. Reapers destroy organics every 50k years. Also, SC didn't know the new options until the Crucible was attached.
- If a giant green/blue/red energy starts flying out of something that you are expecting to do something, its a pretty good guess.
- They knew nothing. They were dying like flies, and wanted to get out of there.
- Off screen I suppose.
- You took away his new options, which he was incapable of activating. He has no choice but to go back to the old method.
- Yeah . . . they made a mistake. He even acknowledged that they didn't care for his choices. Not wise.
- They didn't. They put up a memorial plate for both of them.
- Rebel against creators, not all organics. His specific goal is to preserve organics, even against their wishes. Pretty classic AI plot device.
- Starchild WANTED TO USE THE NEW OPTIONS. They provided opportunities he didn't have before, but he couldn't activate them. He needed Shepard.
- You offer one good answer, but that doesn't preclude another good answer. Both are correct.
- Reaper IFF just was a passcode to enter Omega Relay. I'm sure that their active scans could detect non-Reaper scanning.
- Got hit by a near miss.
- Not sure what this one is about.
- "HE did it" as in "HE got someone on the Citadel". He never said Shepard was on the Citadel himself.
- Probably got radio transmissions. Shepard hasn't been found, even in the Destroy ending.
- They CAN build new synthetics, but they are going to be of the synth/bio combo. Also, there was nothing indicating any sort of lobotomization. The struggle obviously scared a lot of the more militant races into cooperation, the Krogan race being the most prominent. People worked together because they realized they should. These sequences were present in all of the endings, not just Synthesis.
- He was calling himself the catalyst, because he is the citadel. He was using "their" term for himself.
- Probably because Shepard passed out.
- Synthesis doesn't prove that masks aren't required. The ending shows a sequence, but they were going to remove masks on Rannoch eventually.
- At least with Destroy, probably due to a direct change in protocol due to Starchild. Synthesis and Control may be something similar.
- I didn't see this, I saw different Krogans.
- Shep deliberately asked Joker to help with the fight in space.
- From a less combat mechanic perspective, Medigel would probably take some time to work. Also, he wanted them safe.
- If they learned anything, the Krogans would reduce breeding rates. I can't account for single litters being in the dozens, but they would probably deliberately reduce breeding rates. Also, why you gotta hate the baby Krogans?!!
#242
Posté 27 juin 2012 - 08:12
#243
Posté 27 juin 2012 - 08:27
Could be explained by the Reaper IFF.7he Island Head wrote...
- The Normandy isn't shot at by the reaper in london when it picks people up
#244
Posté 27 juin 2012 - 08:43
If that's the case then why do the Reapers chase you on the galaxy map? It doesn't make any sense. Also considering how the Normandy is such a big target it should be relatively easy to out. Yeah, I know a bunch that there were a bunch of other humans running for the beam, but I think Harbinger could've spared one shot for the Normandy. No, as someone mentioned before me what happened was that Normandy turned on its plot shields or its plot cloak, one of them either way.Fredvdp wrote...
Could be explained by the Reaper IFF.7he Island Head wrote...
- The Normandy isn't shot at by the reaper in london when it picks people up
#245
Posté 27 juin 2012 - 12:44
[*]people need to stop saying thatFredvdp wrote...
Could be explained by the Reaper IFF.7he Island Head wrote...
- The Normandy isn't shot at by the reaper in london when it picks people up
#246
Posté 27 juin 2012 - 12:53
His last breath.
#247
Posté 27 juin 2012 - 01:12
Father_Jerusalem wrote...
7he Island Head wrote...
The Normandy is the highest prority target. It can shoot back at Harby with some real power, as well as drop of troops. How does he know if the Normandy is dropping off troops or picking them up? He could probable one shot the Normandy so why doesn't he?Gravbh wrote...
eye basher wrote...
MattFini wrote...
How was the Normandy so close to the battle when Shep calls for evac?
That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.
Somehow the Normandy flies right in (where in the hell was it, exactly?) and lands right in the middle of the carnage so the other squaddies can be extracted. It then flies off without Harbinger interference.
...okay.
Its a target rich situation the reapers are like ''damm so much stuff to shoot what do i shoot first''.
Target rich environment, and target priority. Harbie is trying to keep people from reaching the beam. A ship that is actively taking people away from the fight is lesser priority, no matter which one it is. There are still people charging the beam he has to take out even after the Normandy escapes.
You want to talk about holes? What happened to the space hamster? Why didn't it have a slide? Now that's a plot hole. Or people could just not know what actually constitutes a plot hole.
Can the Normandy fly into the Conduit, thereby activating the Catalyst and ending the Reaper threat? No? Then it's not the highest priority target.
Can the Normandy fly into the conduit? Im given no reason to think it can't. Its been established a Mako can do so. And we can also assume that if Harby is shooting at the light air support they can as well. So why couldn't the Normandy also fly into the conduit? And even if it couldn't physically make it through it could sure as hell deliver individual troops to the conduits doorstep. That'd have been a kickass suicide run come to think of it.
Not to mention the existing troops just sitting there who will eventually engage if they aren't already.
#248
Posté 27 juin 2012 - 01:19
#249
Posté 27 juin 2012 - 01:45
4. Crash happens because their power shuts down (atleast in destroy) and the momentum could've sent the Normandy into a planet's atmosphere for a crash landing.
14. The Catalyst controlled the Reapers this whole time.
15. The Normandy never lands (plus, it's upgraded).
16. It can stay in orbit, it wasn't close enough to Earth to fall into it.
17. The options are from the Crucible (Synthesis included). The Catalyst wouldn't be aware of those options until then. Synthesis just happens to be his favorite.
18. They aren't related. The Citadel is a relay that can reach anywhere. That's why the Crucible needed the Citadel and why the Reapers use the Citadel as their base of operations.
20. Not every ship heads in the direction of a planet. Comes down to trajectory really.
21. On-board repairing supplies... like they did when the Normandy crashed at the Collector Base during the Suicide Mission (ME2)
22. The Destroy blast seems like it's a very potent EMP blast. The effected technology (and consequently synthetics) can be restored. Hackett confirms that every destroyed thing can be repaired.
27. They crash-landed there. After fixing the Normandy, they leave.
31. They know it's a massive energy weapon.. the smartest thing anyone would do is to get clear.
33. It doesn't work, as the next cycle ends the Reaper threat.
35. Brillaint point... but I'd wager that the explosion(s) could've separated them? That's a stretch though.
42. He doesn't know for sure.. but he strongly believes that it was Shepard that made it.
45. They're both right. The Citadel is the power piece of the Crucible (as is all the other relays)... but the Catalyst entity is also there.
47. Force of habit?
48. Because the Reaper King controls them all, and it was his and Shepard's decision for that to happen.
49. I don't think that was Wrex.
52. Probably a celebration of one baby at a time.
#250
Posté 27 juin 2012 - 01:51
7he Island Head wrote...
The Normandy is the highest prority target. It can shoot back at Harby with some real power, as well as drop of troops. How does he know if the Normandy is dropping off troops or picking them up? He could probable one shot the Normandy so why doesn't he?Gravbh wrote...
eye basher wrote...
MattFini wrote...
How was the Normandy so close to the battle when Shep calls for evac?
That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.
Somehow the Normandy flies right in (where in the hell was it, exactly?) and lands right in the middle of the carnage so the other squaddies can be extracted. It then flies off without Harbinger interference.
...okay.
Its a target rich situation the reapers are like ''damm so much stuff to shoot what do i shoot first''.
Target rich environment, and target priority. Harbie is trying to keep people from reaching the beam. A ship that is actively taking people away from the fight is lesser priority, no matter which one it is. There are still people charging the beam he has to take out even after the Normandy escapes.
You want to talk about holes? What happened to the space hamster? Why didn't it have a slide? Now that's a plot hole. Or people could just not know what actually constitutes a plot hole.
plus an exploding ship would only help harbinger.





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