Modifié par RR1107, 27 juin 2012 - 11:01 .
New Plot Holes! Post them here!
#276
Posté 27 juin 2012 - 11:00
#277
Posté 27 juin 2012 - 11:03
Why is Shepard walking towards the exploding tube ?
#278
Posté 27 juin 2012 - 11:05
Kazanth wrote...
Starchild can force you into both Destroy or Control (depending on your
EMS) but not Synthesis, which is supposedly what it wants you to do.
Why? Is the cycle somehow not advanced enough to handle Synthesis based
on an arbritary EMS score? Is the Crucible too damaged in low EMS
playthroughs for Synthesis to work? But then that brings the question
of....
Why is Starchild so eager to have Shepard use
the Crucible, even if its to destroy the Reapers? It was programmed to
resolve conflict between organics and synthetics but letting Shepard
pick Destroy solves nothing. Organics are once again free to create
genocidal robots as they please with no Reapers to intervene. Why is
Starchild okay with this?
#279
Posté 27 juin 2012 - 11:16
Example: How did they know anderson was dead, and not about Shepard? Anderson was on the Citadel and was likely eventually discovered when they returned to the Citadel. Shepard, was not on the Citadel. He was in some crazy mass effect field protected part of the crucible and was covered in debris when it blew and went god knows where. As for the Normandy crew knowing about it, communications could easily still exist where they are.
A plot hole requires there be no other explanation.
Edit: The post above, I was wondering about myself however.
Modifié par xCaptainAmazing, 27 juin 2012 - 11:23 .
#280
Posté 28 juin 2012 - 12:59
Being a Devil's advocate:
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5. The Normandy FTL jumps at the same time as the rest of the fleet, yet it is the only one not to reach the rendezvous point.
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5) Normandy is one of the last to leave. In my playthrough my LI Ash had to shove Joker's arm twice to get him to follow Hacketts order. I then saw the space magic directly behind the Normandy before it went to FTL.
The planet is the rendezvous point. It's just Joker lands no where near anybody else.(Simplest explanation BW used same scene but want us to interpret it differently.)
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6. There is literally no reason for the crash to happen
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6) Normandy didn't crash. The scene with Normandy being hit by the space magic causes no damage. (possibly does in Destroy though)
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15. I'm pretty sure it was said in ME2 that the SR2 is too large to land on planets without significant damage to the hull.
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15) Alliance refit possible explanation as to why SR2 can now land. (It would have been better if a shuttle was used to pick up injured squad instead. It would have been a smaller target for Harbinger to ignore.)
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16. And another thing, the Citadel doesn't crash into Earth - you can see it still floating up in space, though very damaged.
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16) It takes time for an orbit to decay. Also Citadels core probably like the Derelict Reaper in ME2 can hold its position in orbit even if it's structure is compromised.
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20. If the energy wave makes the Normandy crash, why doesn't it crash every other ship in the fleet? Either it doesn't and the Normandy crash makes no sense, or they do, leaving pretty much every ship damaged/destroyed. If the Normandy just landed in stead of crashing, why?
21. If it did crash, how did the crew fix it? They'd need parts and tools they likely didn't have.
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20)21) See 6)
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27. Normandy being chased by the energy wave scene now only exists to justify the musical crescendo. All the other ships made an orderly retreat, yet the fastest ship in the fleet didn't?
28. The Gilligans Planet scene now makes no sense. The characters step out of the ship like it is some momentous occasion, with a bleak and uncertain future ahead of them. But there is no way they cannot know that they'll be rescued extremely quickly.
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27)28) See 5) Also Normandy flies away from the planet undamaged.
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29. Stargazer scene now makes little sense. It is implied in the dialogue that they don't have interstellar space travel, but none of the endings now involve any technological setback - instead two of them involve massive technological advancement.
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29) When? I didn't see that implication.
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50. In the ending sequence Wrex was shown to be on Tuchanka when the reaper got defeated while in my game he was on earth with Krogan troops before the final push.
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50) Is it Wrex? In my playthrough I didn't see him (Ok perhaps I missed seeing Wrex.)
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57. The radios from both Shepard and Anderson are still working, why they just never report to Hackett or the Normandy ?.
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57)Radio contact intermittent. Remember when Shepard is talking to Anderson as they are walking to the control panel room. Shepard says not to get too far ahead and then he gets cut off from Anderson.
The rest are explainable by bad writing and/or BW not fully understanding the implications of the ending on the rest of the trilogy. Or understanding them but not being able to fix them within the limits of the EC DLC.
(I played once with one nearly paragon Shep, who I had completed the game with already, from autosave to the end. Then played all 4 endings and saw the breath scene)
Modifié par phagus, 28 juin 2012 - 01:03 .
#281
Posté 28 juin 2012 - 01:22
#282
Posté 28 juin 2012 - 01:27
#283
Posté 28 juin 2012 - 01:31
MegaSovereign wrote...
7he Island Head wrote...
The reaper falling over should have created a giant dust cloud.
That's a bit nitpicky....
And it's not a plot hole...
#284
Posté 28 juin 2012 - 01:31
Uncle Jo wrote...
Why must Shep shoot the pipe at point blank range, thus commiting suicide, and not snipe it from a safe distance ?
Art? ... ART!
#285
Posté 28 juin 2012 - 01:47
artistic suicide ?eternalnightmare13 wrote...
Uncle Jo wrote...
Why must Shep shoot the pipe at point blank range, thus commiting suicide, and not snipe it from a safe distance ?
Art? ... ART!
#286
Posté 28 juin 2012 - 02:50
VyseN1 wrote...
I can forgive the nit picky ones. No story has zero plot holes. However, I was screaming at my TV when the Normandy was allowed to just hover virtually right next to the reaper. Why wasn't it shot down? How could a ship get there so quickly? If it was that easy, why not send a ton of reinforcements to the beam? Even if for some silly reason only the Normandy could, why not dispatch some of the crew for this most important task?
to anyone defending any notion that the normandy NOT getting shot down in that scene, think of it this way
pretend that we were rooting for the reapers, not shepard, would you be so quick to defend the normandy not being exploded?
if, in ME1, shepard was shooting geth with his squad, and saren just waltzed on up and stood there for 30 seconds to tie his shoes, and shepard just stood there doing nothing, you would not defend that lol
#287
Posté 28 juin 2012 - 04:40
Father_Jerusalem wrote...
SadisticStick wrote...
Father_Jerusalem wrote...
Can the Normandy fly into the Conduit, thereby activating the Catalyst and ending the Reaper threat? No? Then it's not the highest priority target.
Can the Normandy fly into the conduit? Im given no reason to think it can't. Its been established a Mako can do so. And we can also assume that if Harby is shooting at the light air support they can as well. So why couldn't the Normandy also fly into the conduit? And even if it couldn't physically make it through it could sure as hell deliver individual troops to the conduits doorstep. That'd have been a kickass suicide run come to think of it.
Not to mention the existing troops just sitting there who will eventually engage if they aren't already.MissMaster_2 wrote...
Shepard and her away team drove a
Mako through a Condit to the Citidel in ME1. She has done this all
before, why not kill her? Herby is just being a good guy. [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]
I'm sorry, I was under the impression that the Normandy is QUITE a bit larger than the Mako, given that... the Normandy was carrying the Mako in its hanger bay. With plenty of room to spare. I guess that was a mistake on my part.
This just in: The Mako is larger than the Normandy.
Stop being faceitous. Yes the Normandy is quite larger than a mako. So what? Tell me how this is a factor in whether or not the conduit can move its matter into the citadel. And more importantly tell how that does not apply to the Makos and air support Harby is shooting at.
#288
Posté 28 juin 2012 - 04:53
KingZayd wrote...
Mr. Gogeta34 wrote...
OP, those aren't all plot holes.
4. Crash happens because their power shuts down (atleast in destroy) and the momentum could've sent the Normandy into a planet's atmosphere for a crash landing.
14. The Catalyst controlled the Reapers this whole time.
15. The Normandy never lands (plus, it's upgraded).
16. It can stay in orbit, it wasn't close enough to Earth to fall into it.
17. The options are from the Crucible (Synthesis included). The Catalyst wouldn't be aware of those options until then. Synthesis just happens to be his favorite.
18. They aren't related. The Citadel is a relay that can reach anywhere. That's why the Crucible needed the Citadel and why the Reapers use the Citadel as their base of operations.
20. Not every ship heads in the direction of a planet. Comes down to trajectory really.
21. On-board repairing supplies... like they did when the Normandy crashed at the Collector Base during the Suicide Mission (ME2)
22. The Destroy blast seems like it's a very potent EMP blast. The effected technology (and consequently synthetics) can be restored. Hackett confirms that every destroyed thing can be repaired.
27. They crash-landed there. After fixing the Normandy, they leave.
31. They know it's a massive energy weapon.. the smartest thing anyone would do is to get clear.
33. It doesn't work, as the next cycle ends the Reaper threat.
35. Brillaint point... but I'd wager that the explosion(s) could've separated them? That's a stretch though.
42. He doesn't know for sure.. but he strongly believes that it was Shepard that made it.
45. They're both right. The Citadel is the power piece of the Crucible (as is all the other relays)... but the Catalyst entity is also there.
47. Force of habit?
48. Because the Reaper King controls them all, and it was his and Shepard's decision for that to happen.
49. I don't think that was Wrex.
52. Probably a celebration of one baby at a time.
14. Then ME1 is a plothole.
17. So an older cycle really decided the best addition to an anti-Reaper weapon was a synthesis function? Plothole/trap
33. So why not get one of the trillions of other people in the galaxy to decide, rather than killing them all as part of a solution you know won't work anymore?
14. Not really, since the Catalyst apparently cannot control anything but the Reapers. He couldn't do anything with the Crucible either.
17. The synthesis function seemed like it wasn't part of the design (and just a noted option given the situation as detected by the Catalyst while looking for solutions). You just jump into the beam, there wasn't some designated platform for it or an "integration chamber" etc.
33. The reason the cycles don't work anymore is because Shepard and co. got the Crucible docked to the Citadel... no one else has done that.
#289
Posté 28 juin 2012 - 04:56
SadisticStick wrote...
Father_Jerusalem wrote...
SadisticStick wrote...
Father_Jerusalem wrote...
Can the Normandy fly into the Conduit, thereby activating the Catalyst and ending the Reaper threat? No? Then it's not the highest priority target.
Can the Normandy fly into the conduit? Im given no reason to think it can't. Its been established a Mako can do so. And we can also assume that if Harby is shooting at the light air support they can as well. So why couldn't the Normandy also fly into the conduit? And even if it couldn't physically make it through it could sure as hell deliver individual troops to the conduits doorstep. That'd have been a kickass suicide run come to think of it.
Not to mention the existing troops just sitting there who will eventually engage if they aren't already.MissMaster_2 wrote...
Shepard and her away team drove a
Mako through a Condit to the Citidel in ME1. She has done this all
before, why not kill her? Herby is just being a good guy. [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]
I'm sorry, I was under the impression that the Normandy is QUITE a bit larger than the Mako, given that... the Normandy was carrying the Mako in its hanger bay. With plenty of room to spare. I guess that was a mistake on my part.
This just in: The Mako is larger than the Normandy.
Stop being faceitous. Yes the Normandy is quite larger than a mako. So what? Tell me how this is a factor in whether or not the conduit can move its matter into the citadel. And more importantly tell how that does not apply to the Makos and air support Harby is shooting at.
A more general question is, why Normandy didn't help the assault at all?
Normandy can,
- attack Harbinger, bring it down or at least divert it.
- let all crew members join the race too. This is it, the final key assault of the whole war, right?
- act like mako, take the hit and deliver people to the conduit. Normandy itself doesn't need to enter the conduit, just deliver people.
These are all better decisions than evacuating just two soldiers.
Modifié par ahleung, 28 juin 2012 - 03:47 .
#290
Posté 28 juin 2012 - 05:21
#291
Posté 28 juin 2012 - 05:24
SadisticStick wrote...
Father_Jerusalem wrote...
SadisticStick wrote...
Father_Jerusalem wrote...
Can the Normandy fly into the Conduit, thereby activating the Catalyst and ending the Reaper threat? No? Then it's not the highest priority target.
Can the Normandy fly into the conduit? Im given no reason to think it can't. Its been established a Mako can do so. And we can also assume that if Harby is shooting at the light air support they can as well. So why couldn't the Normandy also fly into the conduit? And even if it couldn't physically make it through it could sure as hell deliver individual troops to the conduits doorstep. That'd have been a kickass suicide run come to think of it.
Not to mention the existing troops just sitting there who will eventually engage if they aren't already.MissMaster_2 wrote...
Shepard and her away team drove a
Mako through a Condit to the Citidel in ME1. She has done this all
before, why not kill her? Herby is just being a good guy. [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]
I'm sorry, I was under the impression that the Normandy is QUITE a bit larger than the Mako, given that... the Normandy was carrying the Mako in its hanger bay. With plenty of room to spare. I guess that was a mistake on my part.
This just in: The Mako is larger than the Normandy.
Stop being faceitous. Yes the Normandy is quite larger than a mako. So what? Tell me how this is a factor in whether or not the conduit can move its matter into the citadel. And more importantly tell how that does not apply to the Makos and air support Harby is shooting at.
That^ lol. @Father: Of course the Normandy is bigger. I wasn't saying that they should jump the Normandy through the beam I was saying SHEPARD HAS DONE THIS BEFORE! WHY NOT KILL HER!? Because you know, that whole jumping in to beams kicking Reaper ass thing.
Modifié par MissMaster_2, 28 juin 2012 - 05:25 .
#292
Posté 28 juin 2012 - 05:27
RR1107 wrote...
I didn't read through to see if it has been asked, but I was wondering, how can the Normandy even fly again if EDI is dead during destroy ending?
My God man...
#293
Posté 28 juin 2012 - 05:30
Get a life, over half of those can be figured out through logical thinking/simple head canon.
Wtf do oyu want to have happen? Seriously, what the hell do you want? do you want 30 minutes to say goodbye to each character and to see what happened to each planet?
EC did it's purpose. Move on.
#294
Posté 28 juin 2012 - 05:43
[*]And if they all left, and the Normandy was still caught speeding away from the explosion...then weren't the other victory fleet ships caught too? ...And I thought that the normandy could travel at FTL speeds...and if that's the case, how is it the explosion is even catchin up to it (because the fastest an explosion can travel is the speed of light)
The space magic explosions are shown travelling much faster than light speed in the scene showing the whole galaxy (where the initial explosion is in the wrong place - not earth)
[*]The catalyst's reasoning is that somehow the old solution won't work anymore, so a "new solution" must be forged. Yet destroying the reapers would not constitute any sort of a new solution from the perspective of the catalyst - it would be the destruction of the existing solution, and replacing it with nothing.
The Catalyst points this out himself. Destroy is not a solution, it just stops the Catalysts "solution". He says "But the cycle will continue"
#295
Posté 28 juin 2012 - 05:44
#296
Posté 28 juin 2012 - 05:45
MaleQuariansFTW wrote...
*shakes head at this thread*
Get a life, over half of those can be figured out through logical thinking/simple head canon.
Wtf do oyu want to have happen? Seriously, what the hell do you want? do you want 30 minutes to say goodbye to each character and to see what happened to each planet?
EC did it's purpose. Move on.
EC did it's purpose for you, you should respect not everyone found closure and since you did, you can move on.
#297
Posté 28 juin 2012 - 05:46
MissMaster_2 wrote...
RR1107 wrote...
I didn't read through to see if it has been asked, but I was wondering, how can the Normandy even fly again if EDI is dead during destroy ending?
My God man...
LOL I thought about that yesterday. Probably some manual over-ride
#298
Posté 28 juin 2012 - 06:00
Control can send signal to control, but destroy cant send signal to destroy?... puzzle me that
If destroy destroys synthetic life is literally sending the galactic community to the stone edge. Or did suddenyl ships no longer have onboard VI's? Do biotics no longer have implants, do the Quarians are in no need of their suits. Is garrus kickass face not held up by synthetic parts. Relays or not, you destroy all synthetic life and we are all dead period. Food, transport, medical care is gone.
Normandy evac... really a frigate no more than a mile from harbinger... A MILE, and harbinger doesn't even shoot. he doesn't even shoot the ground teams as your evac ur team...
We got shot by a collector ship from planetary distances!!!
Before the short list, please do not tell me you buy into the multiracial squads being the reward... suddenly krogans are not going to split up and fighting with multiracial squads...
Short list:
Where are the krogan horde?
Where are the salarian stgs?
Where are the asari commandos?
The Vorcha?
Cerberus Deserters?
Colonist Fighter Pilots?
The Justicars?
The Blue Suns?
The Eclipse?
Aria's own mercs and fleet?
Where is the geth fleet.... please dont tell me the 2 second geth scene is enough... really?
Where are the geth primes stomping ass and scanning names? (pun intended )
Where are the geth pyros?
The Rachni queen!!!?
The rachni freacking horde which is as big as the galactic community put together?
rachni Brood warriors?
Rachni warriors, rachni workers?
Where are your team mates?... all save in the normandy all of the sudden? when did they decide to take a break?
The ending of mass effect 3 was to be nothing short of a movie ending with a climactic battle riddle with cutscenes showing that the effort from the military effort was for something. That, according to bioware's own rules and foundations on the game, that if enough effort and time was put into the game, that we would have our own choice, the choice to succeed based on those efforts alone.
The choice to stick a pole up star brats face and kick and I quote garrus" push to bastard reapers back to w/e black hole the crawled their azzes out of".
And still are more.. indoctrination crap, agreeable or not. Anderson getting shot and we bleed instead.
Then we have to go into each sector... what happended to the briths liutenant... and the alliance war assets, bla bla bla
We move on to the citadel inside, with c-sec military assets, their upgrades or lack of them... Aria and her personal guard etc etc
Moving on to Elcor living tanks... C-sec automated defenses.
The ending had to be influence at every corner. C-sec assets have no bearing on anywhere but the citadel... hence why a citadel fight similar, yet on a far larger scale than the cerberus coup was needed.
And this is just to name a few...
After all this is over. We all know the hardest part of a war is after.
What happended to the reaper bodies if they are destroyed. You think they just lay there. ME2 we learn even an destroyed reaper can still mess things up. " even dead gods canstill dream". Factions wanting pieces of reaper tech
If you choose control, factions refusing to kneel into the new TIM overlord shepard.
If Synthesis took place, that had to had problems. Some rejections, the deus ex machina is just a very poor literary tool no waya round it.
If none of them were chosen, which if the rules of the lore are followed destroy and telling em screw off are the same.
Climatic battle with harbinger is not needed, some might disagree...
And all of this. I came up with it. Refute any of them please, I welcome you to do so. What part am I making up... and this is just a few of the ones I know, and probably fewer still of the ones I didn't even thought of. Not to mention I am sticking to the ending... ending only.
#299
Posté 28 juin 2012 - 02:01
#300
Posté 28 juin 2012 - 02:11





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