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#26
7he Island Head

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Keltikone wrote...

AvagerShepard wrote...

The whole Mass Effect 1 plot. Why the **** do the reapers need to attack the Citadel in the first game?


The First rule of Mass Effect 1 is YOU DO NOT TALK ABOUT MASS EFFECT 1.

but its the bestest one :crying:

#27
TOBY FLENDERSON

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1. Harby flying off
2. Anderson doesn't have a gut wound, only Shepard does.
3. When Shepard wakes up on the citadel is eyes turn blue, a reaper screams, and he convulses. (IT theory anyone)
4. Destroy ending show the citadel rebuilt, so why didn't they find Shepard? (personal theory is that a keeper stole him, LOL)
5. No news on geth in destroy ending, getha and EDI could be rebuilt anyways.

#28
TK EL_

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Here's another one. Did anyone notice someone hands Hackett a datapad and from it he apparently learns that Shepard is alive lol. Shepard didn't radio in or anything. Hackett just looks at the datapad and says "good, he made it" lol

#29
Siansonea

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Keltikone wrote...

AvagerShepard wrote...

The whole Mass Effect 1 plot. Why the **** do the reapers need to attack the Citadel in the first game?


The First rule of Mass Effect 1 is YOU DO NOT TALK ABOUT MASS EFFECT 1.


This is the biggest remaining plot hole though. Catalyst living on the Citadel changes the complexion of a LOT of events in all three games. If Catalyst had been dormant/in hibernation all that time (maybe it relies on the keeper signal to 'wake it up'?) then it should have been stated in the game. If not, then Catalyst needs an explanation for his inaction during the course of those events. 

#30
CommanderOne

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How about:

So...if the Indoctrination Theory is wrong, how does Shepard get from the Citadel in space back to Earth, specifically London in the Destroy option? The breath scene is the most confusing thing for me still.

#31
MissMaster_2

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CommanderOne wrote...

How about:

So...if the Indoctrination Theory is wrong, how does Shepard get from the Citadel in space back to Earth, specifically London in the Destroy option? The breath scene is the most confusing thing for me still.


Yeah how the heck did Shep live through that? I really wish BW would could and and just TELL us what the hell happened becsuse I'm still lost. 

#32
Edolix

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Normandy being able to land on Earth, anyone?

I'm pretty sure it was said in ME2 that the SR2 is too large to land on planets without significant damage to the hull.

#33
MissMaster_2

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Well the Normany landed on Earth in the opening and the Reapers did not blow it out of the sky then so I guess it just did it again?

Modifié par MissMaster_2, 26 juin 2012 - 07:19 .


#34
KingZayd

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blooregard wrote...

The Normandy isn't shot at by the reaper in london when it picks people up


If I recall the Reaper IFF masks the presence of the Normandy and probably made Harbinger think it was another Reaper...Still a bit of a stupid scene but it can actually be explained


We should totally have Shepard hold one at all times. Husks don't attack Reapers either.

#35
Frostmourne86

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Edolix wrote...

Normandy being able to land on Earth, anyone?

I'm pretty sure it was said in ME2 that the SR2 is too large to land on planets without significant damage to the hull.


In every instance, the Normandy is hovering, not landing on a planet - its Eezo core is what is probably keeping it from nose-diving into the ground.

And another thing, the Citadel doesn't crash into Earth - you can see it still floating up in space, though very damaged.

#36
7he Island Head

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anymore?

#37
Pathetisad

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MattFini wrote...

How was the Normandy so close to the battle when Shep calls for evac?

That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.

Somehow the Normandy flies right in (where in the hell was it, exactly?) and lands right in the middle of the carnage so the other squaddies can be extracted. It then flies off without Harbinger interference.

...okay.


The same as how it  flew straight into the middle of  huge galactic dog fight between the Geth and Quarians
The Normandy's a stealth ship,  it can only be seen if [you know] they were to look out a window.
What does a Reaper need windows for? ;)

#38
Mixxer5

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Yeah... If Synthesis is "ultimate solution" for everyone, why the hell Reapers just don't come and give us (modified) plans for Crucible letting us merge organics ans synthetics? Aren't they tired/bored with all those killing? Don't they want to ascend?

#39
humes spork

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7he Island Head wrote...

There is literally no reason for the crash to happen

[...]

I'm pretty sure it was said in ME2 that the SR2 is too large to land on planets without significant damage to the hull

Well, somebody's reaching a bit.

#40
7he Island Head

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humes spork wrote...

7he Island Head wrote...

There is literally no reason for the crash to happen

[...]

I'm pretty sure it was said in ME2 that the SR2 is too large to land on planets without significant damage to the hull

Well, somebody's reaching a bit.

I'm just adding what people are posting into the OP


But, if the Normandy can't land it causes problems for the pick up scene, and the flying away from the jungle planet scene

Modifié par 7he Island Head, 26 juin 2012 - 07:45 .


#41
Zombie Inc 91

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From a story point of view, the Normandy not being stranded makes that scene pointless. Before, it had it's Adam and Eve symbolism, now it's it crashes, they look around, they leave: nothing is accomplished.

But also on that...
If the energy wave makes the Normandy crash, why doesn't it crash every other ship in the fleet? Either it doesn't and the Normandy crash makes no sense, or they do, leaving pretty much every ship damaged/destroyed. If the Normandy just landed in stead of crashing, why?

If it did crash, how did the crew fix it? They'd need parts and tools they likely didn't have.

#42
nullobject

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Harbinger is blind.

Shepard is in a hurry, then is no longer in a hurry, then is in a hurry again, to get to the beam.

The Catalyst's explanations for Control and Synthesis boil down to "space magic". (It's good that there is an option to get an explanation, though. +1 for that)

The Synthesis and Control slideshows explain nothing, More space magic.

Normandy being chased by the energy wave scene now only exists to justify the musical crescendo. All the other ships made an orderly retreat, yet the fastest ship in the fleet didn't?

The Gilligans Planet scene now makes no sense. The characters step out of the ship like it is some momentous occasion, with a bleak and uncertain future ahead of them. But there is no way they cannot know that they'll be rescued extremely quickly.

Stargazer scene now makes little sense. It is implied in the dialogue that they don't have interstellar space travel, but none of the endings now involve any technological setback - instead two of them involve massive technological advancement.

#43
TK EL_

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 Sigh, my shiny new thread got locked before it even took off :(

http://social.biowar.../index/12772844

#44
7he Island Head

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Where is the Normandy in the rejection ending? I don't understand if it is on Earth or on the jungle planet. If it isn't on Earth it is a plot hole.

#45
Locutus_of_BORG

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Why does the Normandy crash on the jungle planet in the good endings, since it's not shown being damaged from the shockwave in those?

#46
LazyTechGuy

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It's almost like the Reapers want you to pick something. Starchild gets pissed when you refuse to make a decision on their demise. Why would he want that? Would make sense why Harbinger doesn't shoot the Normandy, delivers only a glancing blow to Shepard and flies away while you're still alive.

Now why do the Reapers want to have Shepard choose something that goes against what they are believed to have wanted? I dunno. Maybe they've watched Shepard and realized there's been no one like him who brought a galaxy together, synthetics included. Maybe they're bored of the same old. I dunno why, but their actions are a little funny and counter-productive.

#47
Teneroth

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How did the fleet figure out that the crucible was armed? They had no idea what it was or how it did it. There was a glowing light there but that doesn't mean it's armed.

And even if they knew it became armed, why flee then? For all they knew the crucible needed time to charge up and they would have to cover it till it actually fired. Besides, what threat did it pose to them if it did fire and they were nearby. I guess they might assume it might damage their systems, but they had to know it would effect the entire galaxy and running wouldn't change that.

Where was C-Sec and the other survivors on the citadel? Over the course of the entire third game the reapers are unable to clean out any single planet, so how do they manage to clean out the citadel, which was presumably incredibly well defended, in under a day? I guess they could of taken control of the citadel systems, but if they did that why not shut down the relay network, which was the plan in the first game (and all previous cycles)?

#48
7he Island Head

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so much editing lol

#49
Walla Walla 06

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So many of these things are nitpicky, and have zero effect on the ending itself. You're probably one of those people who notices a little gaffe in a movie and flips out.....

#50
7he Island Head

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Walla Walla 06 wrote...

So many of these things are nitpicky, and have zero effect on the ending itself. You're probably one of those people who notices a little gaffe in a movie and flips out.....

<.< I am one of those people......Haters gonna hate!