New Plot Holes! Post them here!
#51
Posté 26 juin 2012 - 08:06
#52
Posté 26 juin 2012 - 08:10
7he Island Head wrote...
Where is the Normandy in the rejection ending? I don't understand if it is on Earth or on the jungle planet. If it isn't on Earth it is a plot hole.
Everything and everyone dies in the Rejection ending. There is no Normandy scene (either crashed or taking off)
#53
Posté 26 juin 2012 - 08:11
Well, what choice does he have? He knows his solutions will fail eventually in all likelihood, but Shepard doesn't feel like coming up with a new solution, and he's the only person on the Citadel. Might as well clean house, harvest everyone, and give it another go, and hope everyone's too dumb to believe in the Reapers yet again.SadisticStick wrote...
The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
#54
Posté 26 juin 2012 - 08:12
Part of the Normandy remains, you see Liara's room with her shadow broker screens and the message she recorded. So where is that? if that planet isn't Earth it is a plot holenullobject wrote...
7he Island Head wrote...
Where is the Normandy in the rejection ending? I don't understand if it is on Earth or on the jungle planet. If it isn't on Earth it is a plot hole.
Everything and everyone dies in the Rejection ending. There is no Normandy scene (either crashed or taking off)
#55
Posté 26 juin 2012 - 08:12
7he Island Head wrote...
- The people picked up
are severly injuried, but by the time you they Normandy is flying away
from the space magic they are fully healed.- In the synthesis ending, Joker still limps
for 1: Medi-Gel?
for 2: I was more concerned that his cap was glowing...
Modifié par Lambda_00, 26 juin 2012 - 08:12 .
#56
Posté 26 juin 2012 - 08:14
[*]If their injuries could be healed with medigel fly evac them?Lambda_00 wrote...
7he Island Head wrote...
- The people picked up
are severly injuried, but by the time you they Normandy is flying away
from the space magic they are fully healed.- In the synthesis ending, Joker still limps
for 1: Medi-Gel?
for 2: I was more concerned that his cap was glowing...
[/list]
#57
Posté 26 juin 2012 - 08:15
SadisticStick wrote...
The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
I noticed that too
SC: My solution won't work anymore
Shepard: I refuse to choose
SC: The cycle continues
Me: What?
#58
Posté 26 juin 2012 - 08:15
Toxic Waste wrote...
You cant get to picky. For a rush job I actually like it. But I have only seen one ending so far, and that was synthisis. and that was my daughters file. My Shep playthrough was differant then hers. I am waiting to see how my ending will be.
But I did notice a few things. Like the fact that you get to see Tali (at least I think it was her) unmasked. My issue with that little scene is that the Tali (if it was her) looks nothing like the stock photo pic BW used for the pic that Tali gives Shep. And if it was Tali she looked plain. That is my biggest complaint right now.
Think it was ment to be Kasumi not tali in pic.
#59
Posté 26 juin 2012 - 08:17
7he Island Head wrote...
Part of the Normandy remains, you see Liara's room with her shadow broker screens and the message she recorded. So where is that? if that planet isn't Earth it is a plot holenullobject wrote...
7he Island Head wrote...
Where is the Normandy in the rejection ending? I don't understand if it is on Earth or on the jungle planet. If it isn't on Earth it is a plot hole.
Everything and everyone dies in the Rejection ending. There is no Normandy scene (either crashed or taking off)
This is just similar to the room but not identical. I think it is just one of her "beacons". Good equipment btw, I really would like to buy a computer and screens which can survive 50.000 years
#60
Posté 26 juin 2012 - 08:17
They must have been injured by the blast so the Normandy would have to search for them on the ground. So why didn't the Normandy look for Commander Shepard? I mean in the Destroy Option, he is still sitting in the rubble.
Modifié par CommanderOne, 26 juin 2012 - 08:21 .
#61
Posté 26 juin 2012 - 08:18
Shepard: Why have you not done it before?
Kid: I did and it did not work, you can't force it on organics.
Shepard: Hang On... why is me forcing it on organics different
Kid: You have implants
Me: Face Plam
#62
Posté 26 juin 2012 - 08:18
THen i won't add it to the lastMcAllyster wrote...
7he Island Head wrote...
Part of the Normandy remains, you see Liara's room with her shadow broker screens and the message she recorded. So where is that? if that planet isn't Earth it is a plot holenullobject wrote...
7he Island Head wrote...
Where is the Normandy in the rejection ending? I don't understand if it is on Earth or on the jungle planet. If it isn't on Earth it is a plot hole.
Everything and everyone dies in the Rejection ending. There is no Normandy scene (either crashed or taking off)
This is just similar to the room but not identical. I think it is just one of her "beacons". Good equipment btw, I really would like to buy a computer and screens which can survive 50.000 years
Modifié par 7he Island Head, 26 juin 2012 - 08:19 .
#63
Posté 26 juin 2012 - 08:19
JPN17 wrote...
SadisticStick wrote...
The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
I noticed that too
SC: My solution won't work anymore
Shepard: I refuse to choose
SC: The cycle continues
Me: What?

I didn't even think about that...
#64
Posté 26 juin 2012 - 08:22
Walla Walla 06 wrote...
Well, what choice does he have? He knows his solutions will fail eventually in all likelihood, but Shepard doesn't feel like coming up with a new solution, and he's the only person on the Citadel. Might as well clean house, harvest everyone, and give it another go, and hope everyone's too dumb to believe in the Reapers yet again.SadisticStick wrote...
The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
Shep never states she/he doesn't want to come up with a solution and is only rejecting the three options the Starchild presented. What recourse would the Starchild have? Discussion and compromise: find a workable solution for both parties Or acqiuesence: Realization that Shep is correct and submits to her/his will. As the only solution the Starchild is equppied to employ of his own will now does not work, logically he now needs to find something that will. Not continue to do what has failed.
#65
Posté 26 juin 2012 - 08:24
Also how did they know Anderson was died and not Shepard??
#66
Posté 26 juin 2012 - 08:24
[*]Heh, I still facepalmed at that. I was hoping that would be fixed and enable Sheps survival of this choice to be more clear cut. Silly me.7he Island Head wrote...
[*]Walking towards an exploding pipe which you've just shot makes you more likely to survive. Even if you are bleeding out at the time.
#67
Posté 26 juin 2012 - 08:24
#68
Posté 26 juin 2012 - 08:25
Yeah, that "clarifies" and "provides closure" real well there EA/Bioware.
Another epic fail....
#69
Posté 26 juin 2012 - 08:26
MissMaster_2 wrote...
JPN17 wrote...
SadisticStick wrote...
The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
I noticed that too
SC: My solution won't work anymore
Shepard: I refuse to choose
SC: The cycle continues
Me: What?
I didn't even think about that...
OMG, I'm laughing so hard now, I can barely type! That picture, jist... WOW!
#70
Posté 26 juin 2012 - 08:30
7he Island Head wrote...
Part of the Normandy remains, you see Liara's room with her shadow broker screens and the message she recorded. So where is that? if that planet isn't Earth it is a plot holenullobject wrote...
7he Island Head wrote...
Where is the Normandy in the rejection ending? I don't understand if it is on Earth or on the jungle planet. If it isn't on Earth it is a plot hole.
Everything and everyone dies in the Rejection ending. There is no Normandy scene (either crashed or taking off)
That isn't part of the Normandy. It's an underground chamber meant to preserve the message. You see a beacon above it on the surface.
#71
Posté 26 juin 2012 - 08:31
Apocaleepse360 wrote...
7he Island Head wrote...
- The Normandy isn't shot at by the reaper in london when it picks people up
- The people picked up are severly injuried, but by the time you they Normandy is flying away from the space magic they are fully healed.
- In the synthesis ending, Joker still limps
[*]Harbinger still flies away, careless that it's nemesis is still breathing.
[*]It is STILL not explained how the f*** Shepard can survive the Destroy ending, despite being partly synthetic and mortally wounded. Oh and walking into the exploding pipe, surviving atmosphere entry and somehow not being crushed by any Citadel rubble whatsoever.
[*]Star Child's voice suddenly changes if you reject the "solutions"... Why?
[*]Just wait for the DLC no 1 no 2... no 3: "Escape from the Citadel" for only 10$
#72
Posté 26 juin 2012 - 08:32
SadisticStick wrote...
The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
Oh god LMAO.
Just realized that. XD
#73
Posté 26 juin 2012 - 08:33
Yet it regularly lands at illium, in the same game.7he Island Head wrote...
- I'm pretty sure it was said in ME2 that the SR2 is too large to land on planets without significant damage to the hull.
#74
Posté 26 juin 2012 - 08:33
Well this is a game, so there can't exactly be an option to negotiate another solution like in the real world. And besides, the whole galaxy is kind of getting wrecked while Shepard and the Catalyst are talking. And you're assuming there is another solution involving the Crucible. And I wouldn't say the cycle "failed" from the Catalyst's perspective: this is the first time anyone screwed it up.SadisticStick wrote...
Walla Walla 06 wrote...
Well, what choice does he have? He knows his solutions will fail eventually in all likelihood, but Shepard doesn't feel like coming up with a new solution, and he's the only person on the Citadel. Might as well clean house, harvest everyone, and give it another go, and hope everyone's too dumb to believe in the Reapers yet again.SadisticStick wrote...
The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
Shep never states she/he doesn't want to come up with a solution and is only rejecting the three options the Starchild presented. What recourse would the Starchild have? Discussion and compromise: find a workable solution for both parties Or acqiuesence: Realization that Shep is correct and submits to her/his will. As the only solution the Starchild is equppied to employ of his own will now does not work, logically he now needs to find something that will. Not continue to do what has failed.
#75
Guest_jollyorigins_*
Posté 26 juin 2012 - 08:35
Guest_jollyorigins_*
If Starchild could just turn off the Crucible like that why would he even want to talk to Shepard or use it's solutions, wouldn't he just turn off the Crucible as soon as it docked?





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