Aller au contenu

Photo

New Plot Holes! Post them here!


  • Veuillez vous connecter pour répondre
332 réponses à ce sujet

#151
darkstarxt

darkstarxt
  • Members
  • 74 messages

7he Island Head wrote...

  • Destroy ending show the citadel rebuilt, so why didn't they find Shepard? (personal theory is that a keeper stole him, LOL)
  • And if the breath scene is on Earth, how does Shepard get from the Citadel in space back to Earth, specifically London in the Destroy option? The breath scene is the most confusing thing for me still.


This is bothering me the most. I just can't stand this plot-hole/cliffhanger/Joke. Especially because they wanted to answer questions...

#152
VyseN1

VyseN1
  • Members
  • 271 messages
I can forgive the nit picky ones. No story has zero plot holes. However, I was screaming at my TV when the Normandy was allowed to just hover virtually right next to the reaper. Why wasn't it shot down? How could a ship get there so quickly? If it was that easy, why not send a ton of reinforcements to the beam? Even if for some silly reason only the Normandy could, why not dispatch some of the crew for this most important task?

#153
Tiuwaz

Tiuwaz
  • Members
  • 112 messages
in the ending sequence Wrex was shown to be on Tuchanka when the reaper got defeated while in my game he was on earth with krogan troops before the final push. unless i am missing something here thats a pretty major plothole too xD. or he is like Q and can teleport with his mind (same as garrus i guess oO)

Modifié par Tiuwaz, 26 juin 2012 - 11:05 .


#154
Octopus_DK

Octopus_DK
  • Members
  • 160 messages
True, why didn't the Normandy actually unload a new squad. I mean, it seems like Garus teleported to the ship so he should get out and help. Also if ships can actually fly down like that, how about some damn help by maybe distracting the reapers (although I guess on earth they seem to magically ignore ships flying in front of them)

#155
Dark_Caduceus

Dark_Caduceus
  • Members
  • 3 305 messages
Synthesis still makes no sense.

#156
Tiuwaz

Tiuwaz
  • Members
  • 112 messages

Dark_Caduceus wrote...

Synthesis still makes no sense.


in the orginal Synthesis was terrible, nonsensical and ethically repulsive

in EC Synthesis is nonsensical, ethically repulsive and just bad in a hilarious way


I cant decide if thats an improvement or not  :o

#157
Merengues 1945

Merengues 1945
  • Members
  • 622 messages
The 47th point of the OP is wrong... Or I think I have an explanation... In synthesis ending quarians didn't need helmet because geth helped them to recover the capability to live without masks.. in the other endings the peace between them didn't last long and therefore quarians didn't get the capabilities to live without masks... Also Tali scene it's implied to be short after the war, the scenes of quarians unmasked are implied to be in the future.

#158
7he Island Head

7he Island Head
  • Members
  • 1 522 messages

Merengues 1945 wrote...

The 47th point of the OP is wrong... Or I think I have an explanation... In synthesis ending quarians didn't need helmet because geth helped them to recover the capability to live without masks.. in the other endings the peace between them didn't last long and therefore quarians didn't get the capabilities to live without masks... Also Tali scene it's implied to be short after the war, the scenes of quarians unmasked are implied to be in the future.


Tali should have adapted! Especially with the geth were saved and synthesis ending happened

Modifié par 7he Island Head, 26 juin 2012 - 11:25 .


#159
Darkeus

Darkeus
  • Members
  • 709 messages
How many are we up to now?

#160
Darkeus

Darkeus
  • Members
  • 709 messages

NightAntilli wrote...

Darkeus wrote...

NightAntilli wrote...

Darkeus wrote...

Lol at NightAntilli. I don't think you realize you are making this thread's point. You know how many "dunno" and questions you have there.

If these were not plot holes, you would not have questions..... Simple logic!

Nonsense... Some things being open does not mean it's a plot hole. For the plot to fail there has to be an inconsistency in the relevant parts, not just random made up straw grasping questions. I quote from Wikipedia:

"While many stories have unanswered questions, unlikely events or chance occurrences, a plot hole is one that is essential to the story's outcome."


I am quite aware of the definition.  I am an English Major.  You quote in poor faith, why don't you put the whole definition in there from wikipedia....

A plot hole, or plothole, is a gap or inconsistency in a storyline that goes against the flow of logic established by the story's plot, or constitutes a blatant omission of relevant information regarding the plot. These include such things as unlikely behaviour or actions of characters, illogical or impossible events, events happening for no
apparent reason, or statements/events that contradict earlier events in the storyline.

I think those 43 on the OP qualify quite well....

They don't.. Most of them are irrelevant or easily explained with a little thinking. You people just love to hate on the ending and will do whatever it takes to keep it that way.


And you guys love to ignore all of the plot holes and illogical points.  I would love to be like you, living in a blissful and obediant world....

#161
7he Island Head

7he Island Head
  • Members
  • 1 522 messages

Darkeus wrote...

How many are we up to now?

50 :(

#162
Codename_Code

Codename_Code
  • Members
  • 250 messages
Destroy all technology forever - The Normandy gets repaired somehow with jungle materials and fly.
Space Bieber And Shepard - They are in the citadel, that thing you are repairing.

#163
soapmode

soapmode
  • Members
  • 48 messages
I got the secret 'Mass Effect Has Stopped Working' ending, by walking into the Crucible backwards. :S

#164
Zaidra

Zaidra
  • Members
  • 1 823 messages

7he Island Head wrote...

  • The Normandy isn't shot at by the reaper in london when it picks people up
  • The people picked up are severly injuried, but by the time the Normandy is flying away from the space magic they are fully healed.
  • In the synthesis ending, Joker still limps
  • I left Garrus at the base camp on Earth, but he somehow he gets on the Normandy, even though he was never picked up. (same could be said of other squad mates left at the Militiary HQ, however it is most glaring with Garrus, because he tells Joker to fly away)
  • The Normandy FTL jumps at the same time as the rest of the fleet, yet it is the only one not to reach the rendezvous point.
  • There is literally no reason for the crash to happen
  • That whole scene is just stupid now: Shepard takes time out during the all-or-nothing charge to get his buddies into cover and call for evac when the entire galaxy can be obliterated if he doesn't make it to the beam.
  • Walking towards an exploding pipe which you've just shot makes you more likely to survive. Even if you are bleeding out at the time.
  • Normandy isn't impeded by the small group of Reapers flying towards the beamHarby flying off
  • Anderson doesn't have a gut wound, only Shepard does.
  • Destroy ending show the citadel rebuilt, so why didn't they find Shepard? (personal theory is that a keeper stole him, LOL)
  • And if the breath scene is on Earth, how does Shepard get from the Citadel in space back to Earth, specifically London in the Destroy option? The breath scene is the most confusing thing for me still.
  • Did anyone notice someone hands Hackett a datapad and from it he apparently learns that Shepard is alive lol. Shepard didn't radio in or anything. Hackett just looks at the datapad and says "good, he made it"
  • Catalyst living on the Citadel changes the complexion of a LOT of events in all three games. If Catalyst had been dormant/in hibernation all that time (maybe it relies on the keeper signal to 'wake it up'?) then it should have been stated in the game. If not, then Catalyst needs an explanation for his inaction during the course of those events.
  • I'm pretty sure it was said in ME2 that the SR2 is too large to land on planets without significant damage to the hull.
  • And another thing, the Citadel doesn't crash into Earth - you can see it still floating up in space, though very damaged.
  • Yeah... If Synthesis is "ultimate solution" for everyone, why the hell Reapers just don't come and give us (modified) plans for Crucible letting us merge organics ans synthetics? Aren't they tired/bored with all those killing?
  • The crucible needing to be activated by the Citadel doesn't make sense because the Reapers normally start every cycle by taking the Citadel first.  ]The Citadel was left ripe for taking over when the Reapers attacked Earth.  Not sure how or why the humans could transport the crucible to it safely.
  • The idea that civilizations that share zero contact with one another could combine efforts to design a functional weapon that they don't even understand the inner workings of is wildly difficult to accept.  ]Also, that the weapon melds as a part of the Citadel all along is even more confusing.  Really the Citadel was this entity all along that the Crucible just brings out, which is really confusing.
  • If the energy wave makes the Normandy crash, why doesn't it crash every other ship in the fleet? Either it doesn't and the Normandy crash makes no sense, or they do, leaving pretty much every ship damaged/destroyed. If the Normandy just landed in stead of crashing, why?
  • If it did crash, how did the crew fix it? They'd need parts and tools they likely didn't have.
  • How does the destroy ending not lead to starvation?  ]Harbinger is blind.
  • Shepard is in a hurry, then is no longer in a hurry, then is in a hurry again, to get to the beam.
  • The Catalyst's explanations for Control and Synthesis boil down to "space magic". (It's good that there is an option to get an explanation, though. +1 for that)
  • The Synthesis and Control slideshows explain nothing, More space magic.
  • Normandy being chased by the energy wave scene now only exists to justify the musical crescendo. All the other ships made an orderly retreat, yet the fastest ship in the fleet didn't?
  • The Gilligans Planet scene now makes no sense. The characters step out of the ship like it is some momentous occasion, with a bleak and uncertain future ahead of them. But there is no way they cannot know that they'll be rescued extremely quickly.
  • Stargazer scene now makes little sense. It is implied in the dialogue that they don't have interstellar space travel, but none of the endings now involve any technological setback - instead two of them involve massive technological advancement.
  • It's almost like the Reapers want you to pick something. Starchild gets pissed when you refuse to make a decision on their demise. Why would he want that? Would make sense why Harbinger doesn't shoot the Normandy, delivers only a glancing blow to Shepard and flies away while you're still alive.
  • How did the fleet figure out that the crucible was armed? They had no idea what it was or how it did it. There was a glowing light there but that doesn't mean it's armed.
  • And even if they knew it became armed, why flee then? For all they knew the crucible needed time to charge up and they would have to cover it till it actually fired. Besides, what threat did it pose to them if it did fire and they were nearby. I guess they might assume it might damage their systems, but they had to know it would effect the entire galaxy and running wouldn't change that.
  • Where was C-Sec and the other survivors on the citadel? Over the course of the entire third game the reapers are unable to clean out any single planet, so how do they manage to clean out the citadel, which was presumably incredibly well defended, in under a day? I guess they could of taken control of the citadel systems, but if they did that why not shut down the relay network, which was the plan in the first game (and all previous cycles)?
  • The Starchild asserts his solutions will no longer work. Upon player rejection of the Starchild's new solutions, he decides to continue with the old, failed solution.
  • The creators of Starchild, used a synthetic to solve the problem of hostile synthetics
  • Also how did they know Anderson was died and not Shepard??
  • If the ghost kid is an AI why hasn’t he decided to kill all organics, as he claims all AI will?
  • If Starchild could just turn off the Crucible like that why would he even want to talk to Shepard or use it's solutions, wouldn't he just turn off the Crucible as soon as it docked?
  • When Shepard asks the Catalyst why previous civilizations failed to deploy the Crucible, the correct answer would have been "because the relays weren't active." The Crucible requires working mass relays and according to Vigil the Reapers turn off the entire relay network at the beginning of a cycle. This is the first cycle with active relays and THAT is why the Crucible can work. This should have been made clear.
  • The Reaper IFF is not working, players can be chased in the star map by reapers, this implies that the reapers can scan down the Normandy and attack it
  • Shepard gets hit by harbringer's beam... He should have died because that beam can slice through ships!
  • the beam is still originating in the viper nebula (the one we blew up in arrival).
  • Why would Hackett say: "Holy sh*t HE did it" - and then say "We have reports that SOMEONE made it"
    If he says "HE" - then I suppose that's implying that he knows who he is - and if that someone is Shepard - everyone knows Shepard.
    Wouldn't he just say "Shepard made it!" ?
  • I'm most confused about the memorial service on the Normandy, where they are putting up Shepards name on the plaque. It looks like they are still on the planet they crashed on. How could they know Anderson is dead? And my Shepard isn't even dead! If Anderson's status was confirmed, it is highly likely that Shepherds status would also be confirmed.
  • Synthesis still doesn't make any sense. Why would they not build new synthetics eventually? Is EDI not in the body or split between the ship and the body, how does that even work? How does making people green stop them from fighting each other, did they also get lobotomized and have no feelings anymore? The science of turning all organics into whatever is ridiculous, especially in this context.
  • I don't know if this is new but the Prothean VI tells you that the crucible needs more energy and thus they want to use the citadel as a catalyst to fire it. Then you get to the ghost boy and he tells you that he is the catalyst. They didn't even know he exists how can he be the catalyst?
  • Why didn't Hacket call to check up on say progress when he learns Shepard made it? You'd think that would be good to know and he obviously can since he does it later. I'm also still impressed at how Anderson manages to get onboard without as much as a scratch and apparently he is quite stealthy too since nobody reported him entering.
  • Why Did tali were her mask durning synthesis ending at the message board, she is a machine now, she dosent need the mask any longer as shown with other Quarians
  • When the fleet is disengaging to escape the Crucible's blast, why do the the Reapers patiently sit and wait for the explosion to destroy/rewrite/subjugate them?
  • In the ending sequence Wrex was shown to be on Tuchanka when the reaper got defeated while in my game he was on earth with krogan troops before the final push.
  • ]Why didn't the Normandy actually unload a new squad. I mean, it seems like Garus teleported to the ship so he should get out and help. Also if ships can actually fly down like that, how about some damn help by maybe distracting the reapers 

 

Maybe the reaper was distracted?

You do realize that there is a medbay on the Normandy and your doctor (whichever one you chose) is still in it, right? Also, they can't know which squadmates you take on your mission. I think the cinematics are determined before (having nothing to do with) who got injured on earth. Give them a break. 

you don't know that garrus wasn't picked up, it just didn't show it. 

it looked like the normandy actually got hit by the blast, in which case it would have crashed. Also, they never said that it actually crashed. Joker could have landed there so they could give Shepard a funeral. 



I'm not even going to bother wasting my time on the rest. The fact is that the fans are just being difficult because they're mad at the ending, so they're being extremely picky about everything. There's crap like this in most video game endings, it's just fans of those games generally ignore it or accept it. You guys are being nitpicky about everything, which is kind of stupid considering that it's a game!

#165
7he Island Head

7he Island Head
  • Members
  • 1 522 messages

soapmode wrote...

I got the secret 'Mass Effect Has Stopped Working' ending, by walking into the Crucible backwards. :S

Lucky!!!

Does anyone know if you can still get a critical system failure by waiting on the Crucible? 

#166
DocJill

DocJill
  • Members
  • 177 messages
WHY DOES THE NORMANDY FALL OUT OF THE SKY?????

#167
Pinkflu

Pinkflu
  • Members
  • 593 messages
Why couldn't Shep just use medigel on her wounded squad, and then they all reach the beam? Surely it would take longer for the Normandy to pick them up and for Harby to wait patiently for Shep and Liara to finish their heartbreaking goodbye (Thanks Harby, such a gent), than for Shep to just slap some medigel on Liara and Garrus?

#168
7he Island Head

7he Island Head
  • Members
  • 1 522 messages

DocJill wrote...

WHY DOES THE NORMANDY FALL OUT OF THE SKY?????

Space magic :wizard:

#169
KingZayd

KingZayd
  • Members
  • 5 344 messages
You forgot "Whose idea was it to put a synthesis function on an anti-Reaper weapon anyway?"

#170
Lone Triarii

Lone Triarii
  • Members
  • 268 messages

soapmode wrote...

I got the secret 'Mass Effect Has Stopped Working' ending, by walking into the Crucible backwards. :S



That one’s my favourite.

#171
Bamboozald

Bamboozald
  • Members
  • 47 messages

7he Island Head wrote...

DocJill wrote...

WHY DOES THE NORMANDY FALL OUT OF THE SKY?????

Space magic :wizard:


I'm pretty sure this whole list is made of space magic. Bioware did what they wanted and addressed the questions they wanted to. It's hard to end a story this epic without hurting someone's ideals or interpretations of it, yet this EC is a decent solution to the problems the original endings had. Bioware didn't want to change the ending--so they didn't-- deal with it!

I think they did a good job with what they had and have brought closure, for me at least, on the Mass Effect universe. Is it really that hard to have a bit of imagination? Or to try and interpret things a little differently then you imagined? Or even accept a simple answer to your questions? C'mon, think out of the box a little.

I love this series too, but being nit-picky like this isn't healthy. The series had to end and this is just a list of disgruntled viewpoints since it didn't end the way you wanted or interpreted it would. 

#172
Valorefane Dragonwinter

Valorefane Dragonwinter
  • Members
  • 346 messages
The entire scene with the star kid takes place in open space. Anyone notice that other than me?

#173
w4rguy349

w4rguy349
  • Members
  • 14 messages

jengelb1 wrote...

w4rguy349 wrote...

1. The Normandy is equipped with arguably the most advanced stealth system in the galaxy, not to mention the integrated Reaper IFF. As for the galaxy map, it was mentioned that scanning planets would make the Normandy's presence known to the reapers and drives them to "investigate", not "OMG THERES THE NORMANDY EAT IT!"



Stealth blocks it from sensors. It's not a cloaking device. The ship is still clearly visible.

That whole scene reminded me of "Scotty don't" from Austin Powers.


Ah but reapers do not see as organics see, they use the sensors you mentioned to gather data and make it "visual". bypass/disrupt said sensors and all they can "see" at most is a very faint image.

But i digress, as i doubt bioware thought of that and it was likely just eye candy.


in the end though none of this matters, Bioware gave us the product, its up to us to connect the dots. I guess for the people who didnt like ME3, there were too many dots to connect. Personally i was fine with the game, sure the last 5 minutes were a "wait whut" ordeal even with EC, but the game is still golden and im not gonna let 5 mins ruin an awesome series

Modifié par w4rguy349, 27 juin 2012 - 12:55 .


#174
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages
Number 34--actually, the creators of the star kid wanted him to find balance between organics and synthetics. But he saw that synthetics wanted perfection through understanding and organics wanted perfection through technology and he rejected chaos and wanted order. He saw the disagreement as conflict and conflict as chaos. And then he fulfilled his own new belief that the created will rebel against the creator by turning his creators into reapers. He even says something like they didn't like it.

This is what I am remembering from it so it might be a bit wrong, but he is the original source of his own theory on the created/creator conflict. He's an idiot. And the ending(s) are still the same basic things they were with window dressing. They just tried to make them sound more authentic but they still don't fit the ME games.

I didn't at all mind them ending and yes, I would still be sad but in a different way. I knew they'd never fix what was really wrong, but I hoped they'd realize that they could create possibilities for good outcomes where you didn't have to feel awful about the choice you made. I'm sorry but I cared about Shepard and I cared about the teammates and EDI and the geth and I wanted a CHANCE for them to all live, really live and not be a gasping torso in a pile of rubble.

#175
3DandBeyond

3DandBeyond
  • Members
  • 7 579 messages

w4rguy349 wrote...

jengelb1 wrote...

w4rguy349 wrote...

1. The Normandy is equipped with arguably the most advanced stealth system in the galaxy, not to mention the integrated Reaper IFF. As for the galaxy map, it was mentioned that scanning planets would make the Normandy's presence known to the reapers and drives them to "investigate", not "OMG THERES THE NORMANDY EAT IT!"



Stealth blocks it from sensors. It's not a cloaking device. The ship is still clearly visible.

That whole scene reminded me of "Scotty don't" from Austin Powers.


Ah but reapers do not see as organics see, they use the sensors you mentioned to gather data and make it "visual". bypass/disrupt said sensors and all they can "see" at most is a very faint image.

But i digress, as i doubt bioware thought of that and it was likely just eye candy.


Oh but he sees a human being running along the ground.  And he sees tanks.