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Modifying a custom tileset?


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9 réponses à ce sujet

#1
Mr. Versipellis

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Hey there. I have a bit of an issue: I've opted to use Wormz's gorgeous Seasonal Forest tileset to build my module, but all of the textures and models are sending the hak size up to a rather large 700+ megs, and I don't want to make anyone download that. Is there a way that I can remove some of the tiles that I'm not using to free up space? I don't plan to use the fall, spring or winter textures at all, so I could cut the filesize by something like 60% if I took them out. Is there a way of doing this without stopping the whole tileset from working? Thanks in advance, I just want to make things easy for downloaders.

#2
NWN_baba yaga

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If you ONLY want the textures to be removed, yeah no problem at all. Just delete all non summer ones and test your summer only areas! Textures dont break anything

Modifié par NWN_baba yaga, 26 juin 2012 - 06:55 .


#3
Mr. Versipellis

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Oh, thanks! I'll give that a go and see if it works out.
Edit: I can't work out the naming scheme for Worms' textures. Does anyone have experience with this particular tileset?

Modifié par Mr. Versipellis, 26 juin 2012 - 07:06 .


#4
s e n

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if you dont use winter and fall give a try to friedeyes summer only version. if you dont care of wasting your already built areas, thats my suggestion

#5
NWN_baba yaga

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sen got me. I knew deep dark in my underdarked mind someone did that already lol

#6
Mr. Versipellis

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s e n wrote...

if you dont use winter and fall give a try to friedeyes summer only version. if you dont care of wasting your already built areas, thats my suggestion

Wow, that's perfect! Do you know if there are similar versions for Summer or Winter? I'd like to have the seasons progress throughout the campaign.

#7
s e n

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im not sure if there are split versions of fall and winter, but i made an extended version of sf where you can change seasons just by adding removing texture haks, not sure if thats what you're after but you can see the link in my profile projects page

#8
Mr. Versipellis

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s e n wrote...

im not sure if there are split versions of fall and winter, but i made an extended version of sf where you can change seasons just by adding removing texture haks, not sure if thats what you're after but you can see the link in my profile projects page

I'm not quite sure what you mean. Does that mean that I could have, say. only the winter tiles in a given hak?

#9
s e n

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you have a basic summer hak, and you create your areas with that. when you want season change, you add seasonal textures hak over the summer one, and your season will change, but there is a text file with instructions im quiet sure i added to the archive. on the other side, the archive contains 2 tilesets, almost identical, so you can have 2 independent seasonal sets and mix seasons whenever needed.

#10
Mr. Versipellis

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s e n wrote...

you have a basic summer hak, and you create your areas with that. when you want season change, you add seasonal textures hak over the summer one, and your season will change, but there is a text file with instructions im quiet sure i added to the archive. on the other side, the archive contains 2 tilesets, almost identical, so you can have 2 independent seasonal sets and mix seasons whenever needed.

Thanks, I'll check that out. My module doesn't seem to like the edited hak, unfortunately, so do you think anyone would be okay with downloading a 500meg+ module?