I like crude insults and ad-hominem attacks as much as the next guy, but back to the original post:the Edge review is grossly out-of-place.
How do you judge a 'good' review?
Asking 'do they like the same things I like, and to the same degree?' won't tell you when a reviewer will split from your opinions. Many players here would agree with my own high marks for BG, Halo, and Half-Life, but then would be suddenly miffed at my low score for Oblivion.
A much better review gives you an accurate sense of what
you might like about a game, not just what the reviewer liked or didn't.
Usually, I want a good story and good dialog, and I'm happy I bought DAO after reading general praise for both. But I also liked Far Cry, which has neither. IGN and Gamespy gave it mediocre reviews, but they explained enough of its strengths and weakness so I knew what I would get: a video Twinkie, without depth but a few hours of fun play.
The Edge reviews fails on all counts. Its criticisms say more about the reviewer than the game, and it claims matters of personal taste are universal truths, like this:
'"For the first ten hours it feels like every other step triggers an inept cutscene, and the crimes against writing here are many and severe."I've cringed at the writing in dozens of games, but DAO isn't one of them, as other reviewers note. Instead of saying what the Edge did above, without example or explanation, they might have warned, "Fans of fast action may find themselves impatient with frequent cutscenes."
And I may step on some toes here, but like the Edge, I'm not a fan of Dan Brown:
"... in one of many scenes so clumsily scripted you almost wish you were reading a Dan Brown novel - which at least has the decency to be easy to set alight."... yet I do like the writing in DAO. Are we even reading the same text? Is there a single moment in a Dan Brown novel (I've read only the first two) that adopts a different voice, as DAO does for dozens of amusing tidbits like 'The Culture of Ferelden" codex?
"With such absurdities to mouth it's no wonder the cast put in such staid and limp performances."
Now I know we're not playing the same game. Sure, opinions differ, but reviewers should keep theirs in perspective. For comparison, look at Command & Conquer Tiberium, for which I found the acting disappointing. Here are the reviews from the first two pages of Google search on the game and 'acting':
'hammy'
'******-poor'
'not too bad'
'not what I would call top-notch'
'wonderfully hammy'
and
'bad'These differ, but they aren't all over the map. One person's 'hammy' (and bad) is another's 'wonderfully hammy,' yet no one seems to be claiming Oscars. A player reading any of these isn't going to expect to moved to tears. Now let's try the same thing for DAO:
'top-notch'
'my favorite thing'
'so good that players want to stop and listen'
'incredible'and even the two critical reviews are specific: one has a subtitle of 'tired voice acting,' but on reading, he criticizes the 'lazy' choice of so many British accents and admits
'the voice acting is actually quite good.'the other calls it 'hammy' when specifically discussing 'intimate' scenes, a fair criticism.
How's that compare with the Edge's assessment?
"...some of the most awful performances we've ever witnessed in a videogame"A different view isn't necessarily wrong, but reviewers who make sweeping accusations as if the whole world agreed with them do their readers a disservice. DAO, and anyone considering buying DAO, deserves better.
[Edit: added Italics for readability and white space for kicks]
Modifié par CBGB, 16 décembre 2009 - 10:33 .